Search found 6 matches

Saturday, 18th February 2012, 21:43

Forum: Game Design Discussion

Topic: Minotaurs; Confusing, unthematic, mechanically uninteresting

Replies: 32

Views: 9625

Re: Minotaurs; Confusing, unthematic, mechanically uninteres

Right. Minotaur berserker makes perfect sense and is a combo that people will intuitively pick. But Minotaur is pulling double duty as the premier race for heavily armored "tank" melee with shields as well. And that was what my post takes issue with.

Saturday, 18th February 2012, 20:52

Forum: Game Design Discussion

Topic: Minotaurs; Confusing, unthematic, mechanically uninteresting

Replies: 32

Views: 9625

Minotaurs; Confusing, unthematic, mechanically uninteresting

Minotaurs as currently implemented are: A) Confusing. Minotaurs in DCSS have the highest armor aptitude of any race and are well suited to play defensive, armor and shield fighters. Yet the minotaur is a creature with an existing mythology. This mythology isn't that of a civilized, armored fighter b...

Sunday, 12th June 2011, 16:04

Forum: Game Design Discussion

Topic: Nerf the no-brainer spells

Replies: 26

Views: 6497

Re: Nerf the no-brainer spells

Speaking of no brainers... anyone want to take a stab at Necromutation?

Monday, 6th June 2011, 12:01

Forum: Game Design Discussion

Topic: Do Berserkers need to be nerfed?

Replies: 29

Views: 6005

Re: Do Berserkers need to be nerfed?

If people are playing a lot of berserkers in 0.8, it could be because they're interested in playing a warrior character, but they want abilities other than "Tab" and "F". A lot of options for warriors with extra abilities have been lost recently. Chaos Knight of Mahkleb Reaver Ne...

Saturday, 4th June 2011, 13:15

Forum: Dungeon Crawling Advice

Topic: Spreading the Light

Replies: 17

Views: 5790

Re: Spreading the Light

I've only tested it with Wizard mode but with 5 stars of Zin piety you can actually rest to regain HP in the hells as Zin absorbs all the hell effects. Obviously no hell effects makes the branch a bit less risky as well. Since you can get a blessed blade from TSO and switch back to Zin, I'm wonderin...

Saturday, 4th June 2011, 11:53

Forum: Dungeon Crawling Advice

Topic: [Ghoul] Which god to solve the rot problem in the late game?

Replies: 0

Views: 1055

[Ghoul] Which god to solve the rot problem in the late game?

Which god is the recommended choice to help deal with the rot problem for a player Ghoul in the extended end game? I'm aiming for 15 runes. Rot hasn't been a major problem, but with all those corpseless branches in the end game I'd expect I'll want a god who can help with it. I see two options, Kiku...

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