Search found 39 matches
Thursday, 24th November 2016, 19:18
Forum: Game Design Discussion
Topic: New hosted branch: Ieoh Jian Council. Feedback here!
Replies: 84
Views: 31354
Thursday, 24th November 2016, 09:55
Forum: Game Design Discussion
Topic: New hosted branch: Ieoh Jian Council. Feedback here!
Replies: 84
Views: 31354
Re: New hosted branch: Ieoh Jian Council. Feedback here!
Sunday, 29th May 2016, 23:54
Forum: Game Design Discussion
Topic: Give details for warlock's mirror in its description
Replies: 22
Views: 5582
Re: Give details for warlock's mirror in its description
Wednesday, 12th June 2013, 10:34
Forum: Contributions
Topic: Translations
Replies: 262
Views: 174966
Re: Translations
Wednesday, 12th June 2013, 09:46
Forum: Contributions
Topic: Translations
Replies: 262
Views: 174966
Re: Translations
Re: Translations
Re: Translations
Re: Translations
Re: Translations
Re: Translations
Re: Translations
Sunday, 14th August 2011, 10:32
Forum: Technical Support
Topic: Game doesn't get counted for the tourney
Replies: 3
Views: 1249
Re: Game doesn't get counted for the tourney
Sunday, 14th August 2011, 03:49
Forum: Technical Support
Topic: Game doesn't get counted for the tourney
Replies: 3
Views: 1249
Game doesn't get counted for the tourney
Monday, 8th August 2011, 22:53
Forum: Game Design Discussion
Topic: New crusader
Replies: 126
Views: 32208
Re: New crusader
Jeremiah wrote:A bit like going into a restaurant, and the items on the menu are beef, pork, chicken, fish and karjalanpiirakat; something doesn't seem quite right...
My thoughts, exactly. But hey, the name change is done, it's set in stone now
Monday, 8th August 2011, 20:12
Forum: Technical Support
Topic: Auto-Run (Shift + numpad direction) doesn't work on Windows7
Replies: 3
Views: 2022
Re: Auto-Run (Shift + numpad direction) doesn't work on Wind
Saturday, 30th July 2011, 19:24
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112540
Re: DCSS Text Improvement Taskforce
Saturday, 30th July 2011, 11:46
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112540
Re: DCSS Text Improvement Taskforce
Un67 wrote:Thanks, that's good to know. I didn't know how to start new lines in the spreadsheet, though, so I ended up dividing it like that instead.
Just press Ctrl+Enter to insert line break.
Saturday, 30th July 2011, 00:03
Forum: Technical Support
Topic: Console problems
Replies: 3
Views: 1568
Re: Console problems
Friday, 29th July 2011, 09:37
Forum: Game Design Discussion
Topic: Making Hunger more dangerous
Replies: 35
Views: 9207
Re: Making Hunger more dangerous
Tuesday, 26th July 2011, 14:36
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112540
Re: DCSS Text Improvement Taskforce
Monday, 25th July 2011, 20:48
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112540
Re: DCSS Text Improvement Taskforce
Monday, 11th July 2011, 22:28
Forum: Game Design Discussion
Topic: Skills that "top out" early.
Replies: 17
Views: 4259
Re: Skills that "top out" early.
Monday, 11th July 2011, 20:53
Forum: Technical Support
Topic: Playing online with Client software
Replies: 11
Views: 2942
Sunday, 10th July 2011, 19:27
Forum: Technical Support
Topic: Playing online with Client software
Replies: 11
Views: 2942
Re: Playing online with Client software
Sunday, 3rd July 2011, 11:09
Forum: Technical Support
Topic: Charset in 0.8.x console
Replies: 10
Views: 3231
Re: Charset in 0.8.x console
Saturday, 2nd July 2011, 09:08
Forum: Technical Support
Topic: Playing online with Client software
Replies: 11
Views: 2942
Re: Playing online with Client software
Friday, 1st July 2011, 22:39
Forum: Technical Support
Topic: Charset in 0.8.x console
Replies: 10
Views: 3231
Re: Charset in 0.8.x console
The cset section. If your char_set = ascii, then to change closed doors to "+", you'd need to add this to your config file:
cset_ascii = door_closed:+
Sunday, 26th June 2011, 15:30
Forum: Game Design Discussion
Topic: New crusader
Replies: 126
Views: 32208
Re: New crusader
danr wrote:Lord Frick, you're overreacting a touch.
I might overreact to the fact that you managed to ludicrously massacre my nickname... Do you think if I wanted to be called "Lord Frick" I would chose "lordfrikk" instead? Sorry for the off-topic, but ugh...
Saturday, 25th June 2011, 21:24
Forum: Game Design Discussion
Topic: New crusader
Replies: 126
Views: 32208
Re: New crusader
Saturday, 25th June 2011, 05:50
Forum: Game Design Discussion
Topic: New crusader
Replies: 126
Views: 32208
Re: New crusader
Wednesday, 22nd June 2011, 16:23
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 919101
Re: I think we learned an important lesson today.
Wednesday, 22nd June 2011, 16:08
Forum: Dungeon Crawling Advice
Topic: noob wonders why he can't use magic
Replies: 26
Views: 5752
Re: noob wonders why he can't use magic
Wednesday, 22nd June 2011, 15:42
Forum: Game Design Discussion
Topic: LRD Gone Horribly Right
Replies: 16
Views: 4095
Re: Octopode tiles
Wednesday, 22nd June 2011, 09:59
Forum: Game Design Discussion
Topic: New crusader
Replies: 126
Views: 32208
Re: New crusader
Wednesday, 22nd June 2011, 00:01
Forum: Game Design Discussion
Topic: New crusader
Replies: 126
Views: 32208
Re: New crusader
Thursday, 2nd June 2011, 21:08
Forum: Game Design Discussion
Topic: Revise Vorpalize Weapon Scrolls
Replies: 25
Views: 8224
Re: Revise Vorpalize Weapon Scrolls
Sounds
Re: Webtiles
And thanks for doing this, it's already very playable.
- Search found 39 matches • Page 1 of 1