Search found 301 matches
Friday, 14th September 2012, 01:02
Forum: YASD! YAVP! and characters in progress too
Topic: DDBe - lucky drops
Replies: 2
Views: 1096
Thursday, 13th September 2012, 22:07
Forum: YASD! YAVP! and characters in progress too
Topic: CiP DeWz #2
Replies: 10
Views: 1695
Re: CiP DeWz #2
however you should wear the robe. But never ever berserk in it.
Thursday, 13th September 2012, 20:47
Forum: YASD! YAVP! and characters in progress too
Topic: DDBe - lucky drops
Replies: 2
Views: 1096
DDBe - lucky drops
Saturday, 8th September 2012, 01:31
Forum: Suggestions & Criticism
Topic: Profanity
Replies: 22
Views: 7079
Re: Profanity
Friday, 7th September 2012, 11:52
Forum: Game Design Discussion
Topic: Doubleskill weapons
Replies: 14
Views: 2955
Re: Doubleskill weapons
Friday, 7th September 2012, 11:50
Forum: Dungeon Crawling Advice
Topic: Spriggan Wizard skill strategy
Replies: 7
Views: 2008
Re: Spriggan Wizard skill strategy
I usually dont bother because there's a very good change of finding swiftness or haste anyway. Would you rather slow one monster, maybe (slow) or slow all monsters for sure (swiftness)
Thursday, 6th September 2012, 19:55
Forum: Game Design Discussion
Topic: Amulet of the Air
Replies: 29
Views: 6295
Re: Amulet of the Air
Thursday, 6th September 2012, 19:51
Forum: Dungeon Crawling Advice
Topic: the fecking abyss
Replies: 17
Views: 5191
Wednesday, 5th September 2012, 06:31
Forum: Dungeon Crawling Advice
Topic: Sheild + Ev
Replies: 28
Views: 5226
Tuesday, 4th September 2012, 16:57
Forum: Dungeon Crawling Advice
Topic: What are your numbers?
Replies: 23
Views: 5393
Re: What are your numbers?
For me because of some handicap I have, it's difficult to play, so I have to make every move count. Almost all of my characters make it to lair.
Tuesday, 4th September 2012, 16:05
Forum: Game Design Discussion
Topic: Curses
Replies: 74
Views: 22294
Re: Curses
Tuesday, 4th September 2012, 04:55
Forum: Game Design Discussion
Topic: Rename Elves
Replies: 32
Views: 8043
Re: Rename Elves
Monday, 3rd September 2012, 20:36
Forum: Game Design Discussion
Topic: Rename Elves
Replies: 32
Views: 8043
Re: Rename Elves
Monday, 3rd September 2012, 18:55
Forum: Game Design Discussion
Topic: Contaminated Chunks
Replies: 23
Views: 5316
Re: Contaminated Chunks
"Eww, that didn't taste good, you spit most of it out!"
Lose the chunk, gain some fraction of a chunk's worth of nutrition.
carnivore mutation removes or ameliorates this effect.
Monday, 3rd September 2012, 15:59
Forum: Game Design Discussion
Topic: Food types in general
Replies: 19
Views: 4706
Monday, 3rd September 2012, 07:24
Forum: Game Design Discussion
Topic: Contaminated Chunks
Replies: 23
Views: 5316
Re: Contaminated Chunks
Sunday, 2nd September 2012, 18:22
Forum: Game Design Discussion
Topic: Problems with Fruit
Replies: 17
Views: 5289
Re: Problems with Fruit
minmay wrote:While we're at it, can we make all these different food items take up only one slot in your inventory?
If you do that, you're opening up a big bag (of holding) of problems.
Where would it stop?
Sunday, 2nd September 2012, 14:54
Forum: Dungeon Crawling Advice
Topic: MiFi build?
Replies: 29
Views: 9020
Re: MiFi build?
Saturday, 1st September 2012, 08:08
Forum: Dungeon Crawling Advice
Topic: Tiles on a netbook
Replies: 4
Views: 1160
Re: Tiles on a netbook
Friday, 31st August 2012, 07:02
Forum: Game Design Discussion
Topic: Summoning
Replies: 114
Views: 29806
Re: Summoning
Re: Map
Wednesday, 29th August 2012, 05:32
Forum: Game Design Discussion
Topic: Curses
Replies: 23
Views: 6923
Re: Curses
"Curses are too easy to get rid of, so they're irrelevant"
"You're right! Here's fifty different kinds of curses we can try!"
It doesn't even solve the 'problem.'
Tuesday, 28th August 2012, 04:38
Forum: Dungeon Crawling Advice
Topic: Spellcasting vs. spell skills?
Replies: 37
Views: 10948
Re: Spellcasting vs. spell skills?
Sunday, 26th August 2012, 23:30
Forum: Dungeon Crawling Advice
Topic: What to do in this situation?
Replies: 10
Views: 3342
Re: What to do in this situation?
![Smile :)](./images/smilies/icon_e_smile.gif)
(but dig is not required for Orc, and DH + MA is a fine combo)
Sunday, 26th August 2012, 22:57
Forum: Dungeon Crawling Advice
Topic: What to do in this situation?
Replies: 10
Views: 3342
Re: What to do in this situation?
Sunday, 26th August 2012, 18:13
Forum: Game Design Discussion
Topic: Let's restring hellfire
Replies: 20
Views: 4749
Re: Let's restring hellfire
pratamawirya wrote:Jabberwocky wrote:Adding rHellfire to the Sword of Cerebov would make sense.
No, I think it'd be overpowered (since rHellfire also gives 100% rF).
Ummm... once you have the Sword of Cerebov, it doesn't matter...
... because you no longer need the Sword of Cerebov.
Sunday, 26th August 2012, 07:00
Forum: Game Design Discussion
Topic: Retooling Okawaru
Replies: 31
Views: 7556
Re: Retooling Okawaru
Saturday, 25th August 2012, 17:58
Forum: Game Design Discussion
Topic: Let's restring hellfire
Replies: 20
Views: 4749
Re: Let's restring hellfire
Bloax wrote:Deimos wrote:And I'd suggest something like "It burns through your resistances!" to make it extra clear, in your example.
I think this is the best solution.
This still implies that resistances do something
Saturday, 25th August 2012, 10:26
Forum: Crazy Yiuf's Corner
Topic: lanarts, real-time co-op roguelike
Replies: 7
Views: 4378
Re: lanarts, real-time co-op roguelike
Friday, 24th August 2012, 04:48
Forum: Game Design Discussion
Topic: Let's restring hellfire
Replies: 20
Views: 4749
Let's restring hellfire
That way it would be clear that rF does nothing.
I can't think of a good reason NOT to rename it.
Wednesday, 22nd August 2012, 04:48
Forum: Dungeon Crawling Advice
Topic: Powered by Pain + Guardian Spirit = infinite health?
Replies: 16
Views: 5490
Re: Powered by Pain + Guardian Spirit = infinite health?
drag0n wrote:I tried this out with a high level DsFi and it didn't make a noticeable difference. Too bad. I wish there were more unusual combos like this that had a big impact on the game.
"Unusual combos" usually become "go-to strategies" before long...
Wednesday, 22nd August 2012, 02:00
Forum: Game Design Discussion
Topic: official support for gamepads - accessibility issue
Replies: 11
Views: 2394
Re: official support for gamepads - accessibility issue
Tuesday, 21st August 2012, 11:36
Forum: Game Design Discussion
Topic: official support for gamepads - accessibility issue
Replies: 11
Views: 2394
Re: official support for gamepads - accessibility issue
Sunday, 19th August 2012, 09:45
Forum: Crazy Yiuf's Corner
Topic: A possible addition to player ghosts
Replies: 12
Views: 2760
Re: A possible addition to player ghosts
Sunday, 19th August 2012, 08:38
Forum: Game Design Discussion
Topic: Telekinetic god
Replies: 34
Views: 9275
Re: Telekinetic god
Sunday, 19th August 2012, 08:35
Forum: Game Design Discussion
Topic: official support for gamepads - accessibility issue
Replies: 11
Views: 2394
Re: official support for gamepads - accessibility issue
Saturday, 18th August 2012, 23:14
Forum: Game Design Discussion
Topic: official support for gamepads - accessibility issue
Replies: 11
Views: 2394
Re: official support for gamepads - accessibility issue
Saturday, 18th August 2012, 05:18
Forum: Game Design Discussion
Topic: official support for gamepads - accessibility issue
Replies: 11
Views: 2394
official support for gamepads - accessibility issue
Friday, 17th August 2012, 06:54
Forum: Dungeon Crawling Advice
Topic: Bleeding ?
Replies: 3
Views: 1231
Wednesday, 15th August 2012, 23:57
Forum: Dungeon Crawling Advice
Topic: DemonSpawn Skald
Replies: 9
Views: 2496
Re: DemonSpawn Skald
BlackSheep wrote:to unequip your weapon, press w then -
Or, techincally, you can also press d then the weapon letter
Wednesday, 15th August 2012, 13:17
Forum: Dungeon Crawling Advice
Topic: Powered by Pain + Guardian Spirit = infinite health?
Replies: 16
Views: 5490
Re: Powered by Pain + Guardian Spirit = infinite health?
Tuesday, 14th August 2012, 11:31
Forum: Dungeon Crawling Advice
Topic: A trip in the Spiders Nest ?
Replies: 9
Views: 2518
Re: A trip in the Spiders Nest ?
Anyway, to answer your question, stay out of spider lest you get splatted.
Monday, 13th August 2012, 22:01
Forum: Crazy Yiuf's Corner
Topic: Bonus Nutrition
Replies: 15
Views: 3443
Bonus Nutrition
Octos should get bonus to hunger for eating fish and jellies.
Centaurs should be allowed to eat grass/bushes.
Monday, 13th August 2012, 13:53
Forum: YASD! YAVP! and characters in progress too
Topic: CIP HEAM with crossbow
Replies: 7
Views: 1636
Re: CIP HEAM with crossbow
Monday, 13th August 2012, 10:32
Forum: Dungeon Crawling Advice
Topic: Is is it possible to stack poison resistance?
Replies: 8
Views: 2457
Re: Is is it possible to stack poison resistance?
Sunday, 12th August 2012, 23:32
Forum: Dungeon Crawling Advice
Topic: Summon Hydra
Replies: 15
Views: 5669
Re: Summon Hydra
Sunday, 12th August 2012, 21:25
Forum: Dungeon Crawling Advice
Topic: Does rage stack with Heroism etc.
Replies: 8
Views: 2310
Re: Does rage stack with Heroism etc.
Saturday, 11th August 2012, 11:47
Forum: Game Design Discussion
Topic: AK Starting Abyss
Replies: 39
Views: 9734
Re: AK Starting Abyss
Why change it?
Thursday, 9th August 2012, 12:50
Forum: Game Design Discussion
Topic: Summoning
Replies: 114
Views: 29806
Re: Summoning
galehar wrote:A summon can attack a monster only if it and its target are both visible to the player. This only applies to free summons, not permanent allies or god gifted allies.
Do you mean "within the radius of LOS of the player" or literally "what the player can actually see?"
Wednesday, 8th August 2012, 12:04
Forum: Crazy Yiuf's Corner
Topic: Bug Report - Unarmed Combat
Replies: 9
Views: 2331