Search found 546 matches
Sunday, 26th January 2014, 06:47
Forum: Dungeon Crawling Advice
Topic: Death by poison is bad for the game
Replies: 95
Views: 25355
Sunday, 26th January 2014, 00:05
Forum: Dungeon Crawling Advice
Topic: Death by poison is bad for the game
Replies: 95
Views: 25355
Re: Death by poison is bad for the game
Saturday, 25th January 2014, 12:33
Forum: Dungeon Crawling Advice
Topic: Death by poison is bad for the game
Replies: 95
Views: 25355
Re: Death by poison is bad for the game
Monday, 13th January 2014, 03:24
Forum: Dungeon Crawling Advice
Topic: Just want to say a HUGE thank you to wiki contributors
Replies: 25
Views: 7964
Re: Just want to say a HUGE thank you to wiki contributors
It's that it's right enough of the time while being significantly wrong the rest of the time. That makes it untrustworthy.
(also, that when it is substantially wrong, it is often wrong in a way that a newbie will never notice.)
Monday, 13th January 2014, 03:06
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 971645
Re: I think we learned an important lesson today.
Tuesday, 1st October 2013, 09:59
Forum: Dungeon Crawling Advice
Topic: With the talk of 0.14 version...
Replies: 3
Views: 2015
Re: With the talk of 0.14 version...
Tuesday, 1st October 2013, 09:55
Forum: Game Design Discussion
Topic: Game Balancing (not necessarily Crawl)
Replies: 13
Views: 4460
Re: Game Balancing (not necessarily Crawl)
Someone who's won an Octopode would probably have some good feedback on this subject
Tuesday, 1st October 2013, 09:38
Forum: Dungeon Crawling Advice
Topic: With the talk of 0.14 version...
Replies: 3
Views: 2015
Re: With the talk of 0.14 version...
Tuesday, 1st October 2013, 09:24
Forum: Dungeon Crawling Advice
Topic: Is there a way to d/l .14?
Replies: 8
Views: 2856
Re: Is there a way to d/l .14?
Tuesday, 1st October 2013, 03:20
Forum: Game Design Discussion
Topic: Game Balancing (not necessarily Crawl)
Replies: 13
Views: 4460
Re: Game Balancing (not necessarily Crawl)
Tuesday, 1st October 2013, 03:00
Forum: Dungeon Crawling Advice
Topic: Is there a way to d/l .14?
Replies: 8
Views: 2856
Re: Is there a way to d/l .14?
Using this information you should be able to find the download on the main crawl site.
Thursday, 26th September 2013, 02:39
Forum: Dungeon Crawling Advice
Topic: Can't max spell-power?
Replies: 24
Views: 6855
Re: Can't max spell-power?
Thursday, 26th September 2013, 01:22
Forum: Dungeon Crawling Advice
Topic: Can't max spell-power?
Replies: 24
Views: 6855
Can't max spell-power?
Tuesday, 24th September 2013, 07:46
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 69072
Re: Proposal: Rework Item Destruction
Saturday, 21st September 2013, 23:27
Forum: Game Design Discussion
Topic: item proposal: holy water
Replies: 5
Views: 1751
Re: item proposal: holy water
![Laughing :lol:](./images/smilies/icon_lol.gif)
"The frayed ghost unravels you!
You are coming apart at the seams!"
Friday, 20th September 2013, 08:16
Forum: Dungeon Crawling Advice
Topic: Early VpEn identifying advice
Replies: 10
Views: 3344
Re: Early VpEn identifying advice
Friday, 20th September 2013, 04:19
Forum: Technical Support
Topic: Water Nymph spawning in Vaults:5?
Replies: 1
Views: 988
Water Nymph spawning in Vaults:5?
She touched me. It was scary
![Shocked :shock:](./images/smilies/icon_eek.gif)
But yeah, isn't this a bug? AFAICS Water Nymphs are totally ineffectual if there is no water around.
Friday, 20th September 2013, 04:07
Forum: Crazy Yiuf's Corner
Topic: Thank you and good bye
Replies: 30
Views: 6522
Re: Thank you and good bye
Friday, 20th September 2013, 01:11
Forum: Crazy Yiuf's Corner
Topic: Thank you and good bye
Replies: 30
Views: 6522
Re: Thank you and good bye
Friday, 20th September 2013, 00:38
Forum: Dungeon Crawling Advice
Topic: Trolls
Replies: 44
Views: 13559
Re: Buffing Trolls
Thursday, 19th September 2013, 04:26
Forum: Game Design Discussion
Topic: Gargoyle Glitch/Flaw (?)
Replies: 8
Views: 2577
Re: Gargoyle Glitch/Flaw (?)
Monday, 16th September 2013, 03:43
Forum: Dungeon Crawling Advice
Topic: List your favourite builds
Replies: 212
Views: 98410
Re: List your favourite builds
Monday, 16th September 2013, 02:37
Forum: Game Design Discussion
Topic: Did redacted really quit because someone was mean?
Replies: 38
Views: 17200
Re: Did DracoOmega really quit because someone was mean?
Monday, 16th September 2013, 02:19
Forum: Dungeon Crawling Advice
Topic: The Lazy Person's Guide to a 15 Runer
Replies: 43
Views: 14647
Re: The Lazy Person's Guide to a 15 Runer
Monday, 16th September 2013, 02:07
Forum: Dungeon Crawling Advice
Topic: The Lazy Person's Guide to a 15 Runer
Replies: 43
Views: 14647
Re: The Lazy Person's Guide to a 15 Runer
Monday, 16th September 2013, 00:15
Forum: Game Design Discussion
Topic: Pre-identify all non-artefact armor and weapons
Replies: 16
Views: 4790
Re: Pre-identify all non-artefact armor and weapons
Saturday, 14th September 2013, 22:19
Forum: Dungeon Crawling Advice
Topic: Small question about game
Replies: 5
Views: 1977
Re: Small question about game
Friday, 13th September 2013, 14:40
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
Friday, 13th September 2013, 13:50
Forum: Game Design Discussion
Topic: Make stashes useless
Replies: 46
Views: 12327
Re: Make stashes useless
Friday, 13th September 2013, 08:18
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
Friday, 13th September 2013, 06:07
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
Friday, 13th September 2013, 01:57
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
If you think you need to know these equations (hint: you don't), then you'd better be prepared to deal with complex integer arithmetic. DCSS calculates everything important using integers -- "2.2" isn't a thing.
Thursday, 12th September 2013, 23:48
Forum: Dungeon Crawling Advice
Topic: Flaming Vehumet Altar
Replies: 6
Views: 2001
Re: Flaming Vehumet Altar
Thursday, 12th September 2013, 23:10
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
Thursday, 12th September 2013, 12:19
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
Thursday, 12th September 2013, 06:08
Forum: Game Design Discussion
Topic: Make stashes useless
Replies: 46
Views: 12327
Thursday, 12th September 2013, 04:57
Forum: Dungeon Crawling Advice
Topic: Secret rooms
Replies: 10
Views: 3483
Re: Secret rooms
There should be no secret rooms anymore. If the room is not accessible via normal stairs it's probably a bug.
Thursday, 12th September 2013, 04:44
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
Wednesday, 11th September 2013, 22:29
Forum: Coding
Topic: Enemies following you on stairs
Replies: 19
Views: 6415
Re: Enemies following you on stairs
And you should definitely mention that that is a screenshot from an old version of crawl (back before the kenku->tengu rename)
Wednesday, 11th September 2013, 14:11
Forum: Dungeon Crawling Advice
Topic: Dagger of speed +6,+9 vs protection +2,+2?
Replies: 14
Views: 3598
Re: Dagger of speed +6,+9 vs protection +2,+2?
Wednesday, 11th September 2013, 04:51
Forum: Game Design Discussion
Topic: Detailed description for Fighting skill
Replies: 76
Views: 22483
Re: Detailed description for Fighting skill
XuaXua wrote:dpeg wrote:PROPOSED: Fighting skill increases your accuracy and damage in hand-to-hand combat, and also increases your maximum hit points, scaled by your species hit point aptitude and level.
Yuck, but there it is.
s/scaled by/proportional to/ would make it more readable to me.
Wednesday, 11th September 2013, 02:15
Forum: Dungeon Crawling Advice
Topic: Dagger of speed +6,+9 vs protection +2,+2?
Replies: 14
Views: 3598
Re: Dagger of speed +6,+9 vs protection +2,+2?
Wednesday, 11th September 2013, 01:25
Forum: Dungeon Crawling Advice
Topic: Dagger of speed +6,+9 vs protection +2,+2?
Replies: 14
Views: 3598
Dagger of speed +6,+9 vs protection +2,+2?
Tuesday, 10th September 2013, 12:44
Forum: Game Design Discussion
Topic: Sethygir: Sea God and Water Addition
Replies: 113
Views: 33424
Re: Sethygir: Sea God and Water Addition
Tuesday, 10th September 2013, 02:47
Forum: Game Design Discussion
Topic: Sethygir: Sea God and Water Addition
Replies: 113
Views: 33424
Re: Sethygir: Sea God and Water Addition
Tuesday, 10th September 2013, 00:11
Forum: Crazy Yiuf's Corner
Topic: Worst acquired items.
Replies: 10
Views: 2649
Re: Worst acquired items.
Monday, 9th September 2013, 06:02
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3227463
Re: Best/Worst Artifacts
.. found with a caster character, naturally
![Wink ;)](./images/smilies/icon_e_wink.gif)
Monday, 9th September 2013, 03:11
Forum: Game Design Discussion
Topic: Proposal: remove chunk-eating for satiation purposes
Replies: 62
Views: 16476
Re: Proposal: remove chunk-eating for satiation purposes
Sunday, 8th September 2013, 23:39
Forum: Game Design Discussion
Topic: "Good" Gods ability: Destroy Unholy Artifact
Replies: 3
Views: 1408
Re: "Good" Gods ability: Destroy Unholy Artifact
Sunday, 8th September 2013, 08:53
Forum: Crazy Yiuf's Corner
Topic: God proposal: Arghh, god of noobs ;-)
Replies: 4
Views: 1765
Re: God proposal: Arghh, god of noobs ;-)
(this reply is also 100% serious
![Wink ;)](./images/smilies/icon_e_wink.gif)