Search found 305 matches

Friday, 8th December 2023, 20:00

Forum: Technical Support

Topic: Unfortunately your game ended unexpectedly.

Replies: 1

Views: 7187

Re: Unfortunately your game ended unexpectedly.

In future, you might get a faster response if you post to "Tavern 2.0", at https://tavern.dcss.io/.

Sunday, 21st May 2023, 19:40

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

Sorry I didn't contribute a win; glad for those of you who did! At least I got a combo high score. Thanks again to Moanerette for organizing and looking forward to the next one!

Friday, 19th May 2023, 16:15

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

In the unlikely event anyone besides me was wondering this too, slimifying a unique does count.

Sunday, 14th May 2023, 03:54

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

Congrats Strat on winning! I'm not expecting great things from my TrEE^Chei; I've never won with Chei (as I recall), and I'm bad at trolls. Re the new scoring system --- my main issue with it is that, unless you can get a combo high score, the value of a win doesn't seem to depend on whether it's an...

Friday, 12th May 2023, 00:38

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

I like TSO. And agreed, the new scoring system is weird.

Tuesday, 9th May 2023, 17:36

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

Yeah I've never won with Hep either. I suspect I'm missing something.

Tuesday, 9th May 2023, 13:56

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

Oh well. And I did get the Shoals rune (and made it out) but died in Snake to too many nagas spitting too much poison.

Monday, 8th May 2023, 01:22

Forum: The Dart Board

Topic: Tavern Snacks are Back! (0.30)

Replies: 53

Views: 43704

Re: Tavern Snacks are Back! (0.30)

Finally got a character through D/L/O. Of course next he's going to attempt the Lair branches without a good source of rPois or perma-flight, so we'll see how that goes....

Sunday, 26th March 2023, 15:07

Forum: Game Design Discussion

Topic: Unseen Horrors

Replies: 6

Views: 6764

Re: Unseen Horrors

Not a fan of unseen horrors either, but scrolls of fog can help. Also if you have a wand of digging then you can often create a corridor.

Sunday, 12th February 2023, 15:48

Forum: Game Design Discussion

Topic: DjCj starting potion

Replies: 8

Views: 5953

Re: DjCj starting potion

I believe the same is true for Djinn elementalists.

Edit: this seems to have just been changed so they start with no potion at all, which is at least rational.

Sunday, 12th February 2023, 04:21

Forum: Game Design Discussion

Topic: Pillar Dancing

Replies: 2

Views: 4584

Re: Pillar Dancing

I suppose; but I wonder how much in the way of tactics would be left?

Monday, 16th January 2023, 15:43

Forum: Game Design Discussion

Topic: Speed

Replies: 5

Views: 6053

Re: Speed

I think the problem with item weights/carrying capacity/etc is that it requires tedious stashing of extra ammo and the like. If you were just slowed by wearing excessively heavy armor, that might be fine. (We already have that system for ranged combat, after all.)

Tuesday, 29th November 2022, 22:51

Forum: Crazy Yiuf's Corner

Topic: Dungeon Crawl Movie

Replies: 6

Views: 11909

Re: Dungeon Crawl Movie

Where does the license say derivations must be free of charge? The code is under GPL v2, which requires derivations to be, among other things, freely licensed; but your proposed movie wouldn't really be a derivative work of the code, I wouldn't think. But IANAL.

Monday, 28th November 2022, 23:37

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 2195598

Re: Trove reporting

I thought a few versions ago they'd changed it so troves could no longer ask for otherwise useless items (e.g. body armour for a Dr). Was I wrong?

Saturday, 26th November 2022, 22:59

Forum: Game Design Discussion

Topic: Stone autopickup

Replies: 3

Views: 5700

Re: Stone autopickup

I believe that Sandblast has been changed to no longer use stones (so, in particular, not giving them stones doesn't gimp anything).

Sunday, 2nd October 2022, 01:37

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

I did. Congrats on your new laptop; hope next time is better.

Monday, 12th September 2022, 01:15

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

Sorry I didn't get a win; I'm getting worse at this game I think? Lost two characters in Vaults, one from not knowing what to expect from Zenata. (Didn't help either that today's attempt at getting an Inheritor banner landed me with a DjIE^Trog.) Pleasure playing with you all as usual, anyway, and t...

Sunday, 11th September 2022, 04:02

Forum: The Dart Board

Topic: Tournament clan banners should be cooperative

Replies: 2

Views: 14120

Re: Tournament clan banners should be cooperative

I'd be fine with "team streaks" too.

Sunday, 11th September 2022, 00:35

Forum: YASD! YAVP! and characters in progress too

Topic: Pretty dumb to die by scroll ID.

Replies: 4

Views: 8104

Re: Pretty dumb to die by scroll ID.

I've done the same thing. :(

Thursday, 8th September 2022, 17:23

Forum: Game Design Discussion

Topic: opportunity attacks

Replies: 9

Views: 6844

Re: opportunity attacks

You can still retreat before you're in melee range, which is the best strategy anyway for speed-10 melee-only enemies one isn't yet ready to fight. And retreating in melee range was always dangerous once you were low on HP because of energy randomization. So the main effect for me has been to make m...

Thursday, 1st September 2022, 21:07

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

That's too bad. :( Maybe we need a corporate sponsor for next time. ;)

Monday, 29th August 2022, 02:44

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

Given that I got a warning before switching to a ranged weapon while berserk, I'm guessing Moanerette is right about that. Glad some of you are winning!

Sunday, 28th August 2022, 03:08

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

Starting out with a GrHu^Gozag. Question about new ranged: does berserking still disable ranged attacks? (The answer might inform future Potion Petition choices.)

Friday, 26th August 2022, 15:29

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

I may have done the same; I won a Cheibriados character last week for the first time in my life. But it's training I guess? ;)

Friday, 26th August 2022, 01:51

Forum: The Dart Board

Topic: 0.29 Tourney looking for clan

Replies: 1

Views: 14640

Re: 0.29 Tourney looking for clan

See the thread just below this one (Tavern Snacks of Opportunity); there should still be a spot there I believe.

Thursday, 25th August 2022, 15:35

Forum: The Dart Board

Topic: TavernSnacksOfOpportunity (0.29 tournament)

Replies: 26

Views: 24639

Re: TavernSnacksOfOpportunity (0.29 tournament)

  Code:
# TEAMCAPTAIN Moanerette


right?

Monday, 22nd August 2022, 00:44

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

I'm in (assuming that's okay)! Who's captaining?

Thursday, 11th August 2022, 01:49

Forum: Game Design Discussion

Topic: Should Blade Hands damage scale with dex?

Replies: 1

Views: 5099

Re: Should Blade Hands damage scale with dex?

I think it would be pretty confusing since UC generally scales with Str. Which I'd be happy to see changed too, frankly.

Tuesday, 19th July 2022, 01:25

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2947058

Re: Best/Worst Artifacts

That goes interestingly with the name....

Thursday, 5th May 2022, 21:41

Forum: Game Design Discussion

Topic: Reworking Sandblast

Replies: 4

Views: 6260

Re: Reworking Sandblast

That could be fixed by making damage scale more strongly with spellpower.

Tuesday, 26th April 2022, 04:51

Forum: Dungeon Crawling Advice

Topic: Unarmed damage info

Replies: 2

Views: 2744

Re: Unarmed damage info

I'd like this too, though not sure where it would go; maybe under '%'?

Monday, 18th April 2022, 02:47

Forum: Game Design Discussion

Topic: Not fond of the Trunk launcher changes.

Replies: 4

Views: 6479

Re: Not fond of the Trunk launcher changes.

Wait has launcher ammo been brought back? My crossbow seems to be ok without it still.

Monday, 11th April 2022, 04:44

Forum: Game Design Discussion

Topic: Ashenzari small buff idea

Replies: 4

Views: 5789

Re: Ashenzari small buff idea

Well, and foresight, which would be very powerful. Though there would be issues to iron out, since for it to make sense it would have to only be guaranteed valid if nothing relevant changes, and then what counts as relevant needs to be clear.

Monday, 11th April 2022, 03:38

Forum: Game Design Discussion

Topic: Ashenzari small buff idea

Replies: 4

Views: 5789

Re: Ashenzari small buff idea

Are there still any such monsters? I thought getting rid of them was the whole point of e.g. splitting deep elf mages into deep elf zephyrmancers and deep elf pyromancers.

Thursday, 24th March 2022, 23:59

Forum: Game Design Discussion

Topic: Felid's Teeth and Claws

Replies: 6

Views: 6650

Re: Felid's Teeth and Claws

That could be solved by buffing claws. (Or, in the case of trolls, increase the M&F aptitude to 0 or +1.)

Thursday, 24th March 2022, 00:05

Forum: Game Design Discussion

Topic: Felid's Teeth and Claws

Replies: 6

Views: 6650

Re: Felid's Teeth and Claws

I'd actually go for UC being Dex-based across the board, I think.

Wednesday, 16th March 2022, 20:59

Forum: Game Design Discussion

Topic: Excrutiating Wounds

Replies: 1

Views: 5096

Re: Excrutiating Wounds

I've been playing for years and didn't know this until I read this post. (Zombies/skeletons go badly with ranged IMO, likely why the issue never arose for me.)

Tuesday, 8th March 2022, 23:27

Forum: Game Design Discussion

Topic: God of the Forge

Replies: 7

Views: 6708

Re: God of the Forge

I suspect Flash Forge would be tough to tune so as to make whether to use it an interesting decision. It might make more sense to make it cheaper but temporary.

Wednesday, 23rd February 2022, 00:19

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Not bad at all! Thank you sanka, you too!

Sunday, 20th February 2022, 21:19

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Sorry I wasn't more help; is it just me, or has L:1 gotten a lot more deadly? (My last character encountered a spiny frog and two hydrae there.) Congrats to all, though, and especially to Strat on 58th place; pleasure playing with you all as always. And placing 22nd as a team is quite good, no?

Monday, 14th February 2022, 16:16

Forum: Technical Support

Topic: Octopode beastly apendage bug?

Replies: 3

Views: 5664

Re: Octopode beastly apendage bug?

Don't know, but this question might be better suited to "Dungeon Crawling Advice" as it's basically about what a game mechanic actually does.

Friday, 11th February 2022, 03:43

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

I did once. And seriously considered calling it a tournament since I figured I wasn't improving my winrate score realistically.

Also TIL radroach mutagenic whatever actually does significant damage! (and there went my PaFi^Oka)

Thursday, 10th February 2022, 23:16

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Wow congrats floatboth! 100% winrate is very nice!

Thursday, 10th February 2022, 15:28

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Moanerette wrote:edit - ha, just reading it now. "Piety now solely based on the number and strength of allied zombies in sight".


Though, if you enslave a soul, I believe it does count for piety; so you'll then likely start each floor at *.....

Thursday, 10th February 2022, 04:30

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Yay welcome back floatboth!

Monday, 7th February 2022, 22:44

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Hmm I think HOs are easier than Grs. And I wasn't trying to be adventurous, just didn't want to be deityless for too long. But congrats again!

Monday, 7th February 2022, 16:53

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

There went that. Got Sentinel's Marked in Snake:4. My bound anaconda fought bravely to cover my retreat, but, yeah, naga sharpshooters. Guess I should have read ?tele sooner.

Monday, 7th February 2022, 16:00

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Congrats to both. We'll see how long my HO^Yred lasts (first time with new Yred so learning on the job so to speak).

Friday, 4th February 2022, 20:14

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Yup. Vaguely tempted to change it to something more interesting, but not yet.

Friday, 4th February 2022, 17:21

Forum: The Dart Board

Topic: Return Of The Tavern Snacks (0.26 flavour)

Replies: 151

Views: 223740

Re: Return Of The Tavern Snacks (0.26 flavour)

Great! So I should just add

  Code:
# TEAMCAPTAIN Strat


right?
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