Search found 17 matches
Saturday, 12th June 2021, 05:49
Forum: Game Design Discussion
Topic: Stealth - revisited
Replies: 2
Views: 2281
Thursday, 10th June 2021, 23:37
Forum: Game Design Discussion
Topic: Discord, "neutral" but they still attack you
Replies: 0
Views: 1901
Discord, "neutral" but they still attack you
Tuesday, 25th May 2021, 05:17
Forum: Game Design Discussion
Topic: fix animate dead
Replies: 3
Views: 2289
fix animate dead
Tuesday, 25th May 2021, 05:02
Forum: Game Design Discussion
Topic: New Ashenzari redesign
Replies: 27
Views: 12879
Re: New Ashenzari redesign
Tuesday, 25th May 2021, 04:49
Forum: Game Design Discussion
Topic: Monster attack change, early Dungeon difficulty
Replies: 9
Views: 3824
Re: Monster attack change, early Dungeon difficulty
Tuesday, 25th May 2021, 04:42
Forum: Game Design Discussion
Topic: Undead Necromancers
Replies: 18
Views: 13881
Re: Undead Necromancers
Friday, 7th May 2021, 01:09
Forum: Game Design Discussion
Topic: Dragon form idea
Replies: 25
Views: 11710
Re: Dragon form idea
Monday, 22nd March 2021, 21:16
Forum: Game Design Discussion
Topic: Rune Perks
Replies: 9
Views: 3965
Re: Rune Perks
Slime rune: activate for a random mutation. recharge with xp.
Spider rune: activate to surround yourself with webs. Poisons you.
Wednesday, 24th February 2021, 20:33
Forum: Game Design Discussion
Topic: Minotaurs should have berserkitis
Replies: 7
Views: 3464
Re: Minotaurs should have berserkitis
Sunday, 14th February 2021, 21:19
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 5095
Re: spells with "interesting" targeting
Friday, 12th February 2021, 23:25
Forum: Game Design Discussion
Topic: Minotaurs should have berserkitis
Replies: 7
Views: 3464
Friday, 12th February 2021, 23:18
Forum: Game Design Discussion
Topic: Petition to rename Ru to Ruu
Replies: 3
Views: 9177
Sunday, 10th November 2019, 03:30
Forum: Game Design Discussion
Topic: Remove 1 MP Spells
Replies: 15
Views: 5675
Re: Remove 1 MP Spells
Sunday, 10th November 2019, 03:23
Forum: Game Design Discussion
Topic: Divine Exegesis piety cost should not be static
Replies: 9
Views: 3881
Re: Divine Exegesis piety cost should not be static
Wednesday, 25th September 2019, 22:11
Forum: Game Design Discussion
Topic: monks being zealots
Replies: 8
Views: 3696
Monday, 23rd September 2019, 07:42
Forum: Game Design Discussion
Topic: monks being zealots
Replies: 8
Views: 3696
Monday, 16th September 2019, 04:36
Forum: Game Design Discussion
Topic: High-level poison spell
Replies: 4
Views: 2436
Re: High-level poison spell
- Search found 17 matches • Page 1 of 1