Search found 405 matches

Thursday, 28th January 2021, 11:43

Forum: Crazy Yiuf's Corner

Topic: Tomb seems somewhat extreme currently

Replies: 7

Views: 839

Re: Tomb seems somewhat extreme currently

Tomb is not enjoyable from my limited experience. The curse backlash, especially the direct damage is both irritating and severely narrows counterplay. Like above, I'm not happy about traps when they can get triggered multiple times by a swarm of bugs over and over and oh shit paralysis time for a n...

Thursday, 28th January 2021, 11:37

Forum: Game Design Discussion

Topic: spells with "interesting" targeting

Replies: 12

Views: 1281

Re: spells with "interesting" targeting

Official thread about new and improved magic, more than a year old.

Tuesday, 19th January 2021, 11:12

Forum: Crazy Yiuf's Corner

Topic: Mutated despite zin

Replies: 1

Views: 340

Re: Mutated despite zin

I'm not 100% sure, but the mutation immunity from Zin piety doesn't extend to mutations from glow , only the Malmutate enemy ability or similar. Zot traps, miscasts, and !mystical force! can all glow your char to the point of mutating. Actually, I remember posting about Zin getting angry over mutati...

Thursday, 3rd September 2020, 08:10

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 169692

Re: I don't love it when...

There is a hole to the Spider Nest here. You climb downwards. Welcome to the Spider Nest! This branch contains the gossamer rune of Zot. A jumping spider, 4 redbacks and Roxanne come into view. The jumping spider hisses angrily. Marking area around Roxanne as unsafe for travelling. Roxanne has my c...

Wednesday, 12th August 2020, 09:17

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 4-rune SpWr of Hepliaklqana, now won all species

Replies: 4

Views: 781

Re: YAVPYAVP: 4-rune SpWr of Hepliaklqana, now w

Spriggan under Hep. That is true bravery in my eyes, bravo!

Tuesday, 28th July 2020, 15:13

Forum: Dungeon Crawling Advice

Topic: What are the actually effects of +str on damage?

Replies: 22

Views: 4967

Re: What are the actually effects of +str on damage?

Up, for a not-totally theorically question. My VsIE found this: the ring of Moderation {Ice *Contam Str+10 Dex+8 Slay-6} I'm in Lair and no rf+ source yet, so for now I'm using a plain ring of ice as this one isn't (cheaply) swappable. My question is: how would evaluate the str bonus\slay malus? I ...

Monday, 27th July 2020, 14:03

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 556795

Re: Best/Worst Artifacts

All in a single game: 19168 | D:13 | Identified the +6 chain mail of Fafraxt {Int+9} 19289 | Gauntlet | Identified the +0 cloak "Zuogrun" {rPois rC+ Stlth+} 19828 | Gauntlet | Got the cursed pair of boots of Kikubaaqudgha's Favour | {*Contam rC+ MP+9 Int+4} 25579 | D:9 | Bought the +3 Elem...

Monday, 27th July 2020, 12:29

Forum: Dungeon Crawling Advice

Topic: Blinking in Abyss

Replies: 7

Views: 1141

Re: Blinking in Abyss

Abyss and Zot have delayed teleportation in common, but as @petercordia said Cblinking in Abyss is normal.

Thursday, 16th July 2020, 09:09

Forum: YASD! YAVP! and characters in progress too

Topic: 15 Rune win #12 of 27 The quest continues

Replies: 10

Views: 1279

Re: 15 Rune win #12 of 27 The quest continues

It has been a long time since you last posted, well done on getting another full win! Trog chars are certainly a hit or miss in extended, my best berserker did manage to take Pandemonium, but I never touched the Hells or Tomb. Pastebin link: https://pastebin.com/PyHjrh4M With just the mechanics, the...

Thursday, 16th July 2020, 08:56

Forum: Crazy Yiuf's Corner

Topic: What Is the Best Roguelike?

Replies: 41

Views: 4636

Re: What Is the Best Roguelike?

I've played a lot of "Fury unleashed" lately, it's out of early access. This one is somewhat dubious, since it slides both lite (normal/ hard) and hard roguelike (incredible/ legendary) elements based on the difficulty you choose. It's also a hybrid between a platform/ run and gun/ RPG in ...

Wednesday, 15th July 2020, 19:49

Forum: Crazy Yiuf's Corner

Topic: Famous last words

Replies: 128

Views: 34241

Re: Famous last words

"Even with the delay from Z:, this teleport will kick in before -"

  Code:
Ouch! That really hurt!
You die...

Sunday, 12th July 2020, 13:19

Forum: Game Design Discussion

Topic: Clock Brainstorming Thread

Replies: 55

Views: 17762

Re: Clock Brainstorming Thread

I've played through some other games with a similar premise: that time will eventually run out and it's curtains for you, GGT4P. I hope these examples are relevant to the issue. 1) Prince of Persia (the old Commodore one, duochrome monitor and all) This game had a literal clock ticking down, and if ...

Friday, 10th July 2020, 13:23

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1476

Views: 296824

Re: I love it when...

The lich is engulfed in seething chaos. The lich is moving more slowly. You block the chaos spawn's attack. Your elder stingox beast is engulfed in seething chaos. Your elder stingox beast evaporates and reforms as a juggernaut! Your juggernaut hits the basilisk!!! The basilisk dies! "I'm the ...

Wednesday, 8th July 2020, 10:40

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 169692

Re: I don't love it when...

There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! A warg and 17 orcs come into view. An orc warrior is wielding a +1 war axe of electrocution. An orc sorcerer is wielding a +2 dagger of venom. The orc warlord shouts! The orc warrior shouts! The orc sor...

Friday, 26th June 2020, 16:02

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 169692

Re: I don't love it when...

As you open the door, it creaks loudly! 2 draconian knights, Agnes and Sojobo come into view. Sojobo is wielding a +2 great sword of electrocution. A black draconian knight is wielding a +2 great mace of draining. A purple draconian knight is wielding a +3 vampiric great sword. This is the V:1 we a...

Tuesday, 23rd June 2020, 21:13

Forum: YASD! YAVP! and characters in progress too

Topic: Re: CIP MiFi (First Three Runes!)

Replies: 13

Views: 2014

Re: CIP MiFi (First Three Runes!)

I came back to this run after some time and cleared the Depths and all of Vault. This is the first character I've ever gotten three runes with. The only thing left is the Realm of Zot! Please, say that you're not going to Zot without equipment that gives you more MR. That can well be a death senten...

Monday, 22nd June 2020, 12:54

Forum: Dungeon Crawling Advice

Topic: Torpor recovery

Replies: 2

Views: 643

Re: Torpor recovery

Did it just end the slow effect, or both the exhausted (-berserk) and the slow effect? I just tried it now in 0.25, and the slow does indeed disappear when you kill the snail. You still have the -berserk. It only ended the slow, which should have lasted for quite a while longer. The -berserk status...

Sunday, 21st June 2020, 21:50

Forum: Dungeon Crawling Advice

Topic: Torpor recovery

Replies: 2

Views: 643

Torpor recovery

So, I finally upgraded my offline tiles game to 0.24 version. Went for a standard MiBe to test out any interesting changes, and stumbled across something I can't really make out clearly. Rupert made an appearance in L: accompanied by a torpor snail. After the berserk on my char wore off, the torpor ...

Sunday, 24th May 2020, 17:33

Forum: Game Design Discussion

Topic: Proposal: Barrel of Monkeys

Replies: 3

Views: 1077

Re: Proposal: Barrel of Monkeys

While I am not in favor of adding this item, I can't imagine that using it to get more damage out of a level 8 spell is a serious balance concern. In a 1vs1, it would be easy to deliver three to six fireballs at once with extra targets for the price of activation. Against several enemies at once, c...

Sunday, 24th May 2020, 12:53

Forum: Game Design Discussion

Topic: Proposal: Barrel of Monkeys

Replies: 3

Views: 1077

Re: Proposal: Barrel of Monkeys

What: An evokable that summons 6 hostile howler monkeys, as close as possible to the player. Why: Meat shields that will reliably block LOS in all directions, at the price of blocking a retreat and making noise. Could be an interesting mechanic. If "as close as possible" means directly ad...

Tuesday, 12th May 2020, 09:12

Forum: Dungeon Crawling Advice

Topic: What's the strategy for extended spellcaster (MuFE of Gozag)

Replies: 14

Views: 2619

Re: What's the strategy for extended spellcaster (MuFE of Go

I suppose you're right that not utilizing the lower hanging fruit god powers earlier on, in favor of longer term gains does have it's moments of extra difficulty. For me, I think it's just that "the game", after having played it so much has become more of a pursuit of trying to be somewha...

Wednesday, 6th May 2020, 10:48

Forum: YASD! YAVP! and characters in progress too

Topic: [CIP] CeHu^Oka with amazing equipment

Replies: 3

Views: 1045

Re: [CIP] CeHu^Oka with amazing equipment

1) Of the four bows, I would stick with Stormbow and the +9 vorpal longbow. They will give the most consistent strong damage. 2) The amulets are really good. My personal choice would depend on if you want the hat, actually. If you don't want the Pondering, use "Oruann". If you do, wear &qu...

Sunday, 3rd May 2020, 16:02

Forum: Dungeon Crawling Advice

Topic: Can a melee fighter defeat the Tomb?

Replies: 16

Views: 2764

Re: Can a melee fighter defeat the Tomb?

I've just had another YASD in the Tomb. I thought I was well-prepared with over 10 heal wounds potions, 17 teleport scrolls and rN+++. But no. My strategy for level 3 was to read scrolls of immolation and holy word to kill many mummies at once. Which caused me to "accidentally" kill about...

Monday, 20th April 2020, 10:20

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 556795

Re: Best/Worst Artifacts

F - the ring "Vuicaczye" (left hand) {+Inv rElec AC+1 Str+8 Dex-2} (You found it on level 5 of the Dungeon) c - the +5 pair of gloves of Denietuc (worn) {*Corrode rF+ rN++ SInv} (You found it on level 13 of the Dungeon) g - the +4 pair of boots of Qausucve (worn) {rElec MR+ rCorr Int+2} (...

Saturday, 18th April 2020, 11:34

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 169692

Re: I don't love it when...

You hear the slow rusting of a drain. ... You enter the shallow water. Moving in this stuff is going to be slow. The portal is a mimic! The portal mimic chortles and vanishes in a puff of smoke! This really reinforces that fraud of an incredible tourist brochure, followed by staring in horror at th...

Sunday, 15th March 2020, 10:16

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 82

Views: 11412

Re: CIP:OpFi Oka

So I thought "Screw it, I'm going for it" The only thing that gives me ANY trouble at all is tormentors and damnation. Any tips for dealing with that? Just summon a load of meat shields and then take them out from a distance? I have Ignition up now. Its useful for crowd clearing but obvio...

Sunday, 8th March 2020, 17:25

Forum: Crazy Yiuf's Corner

Topic: rename slime pits

Replies: 4

Views: 1476

Re: rename slime pits

aaron wrote:Since it's already (M), maybe Mutopolis.


Mucopolis could also work with the basic nature of the residents. I'd probably still flash-see it as Jiyville, though.

Wednesday, 4th March 2020, 12:56

Forum: Contributions

Topic: Can I have a comission of mine to the loading screen?

Replies: 2

Views: 1318

Re: Can I have a comission of mine to the loading screen?

^ This needs more attention.

Wednesday, 4th March 2020, 12:51

Forum: YASD! YAVP! and characters in progress too

Topic: [CIP] TeGl of Dithmenos

Replies: 3

Views: 1321

Re: [CIP] TeGl of Dithmenos

If you're trying to win a 3 rune game, the overall build you posted has strange priorities imo. 1) You have "Firestarter" as the main weapon, but are training Stealth and have it at almost 10. 2) You have low Int, but have multiple spells in memory which have few skills in common. 3) You h...

Monday, 2nd March 2020, 10:04

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: OpIE^Ash, new easy mode?!

Replies: 4

Views: 1760

Re: CIP: OpIE^Ash, new easy mode?!

If I may ask some advice, someone who spectated my game pointed out that I could get 1-shot by an OoF fireball. (3*43*1.5 = 193.5>189) This means I need to respec, but if I drop my rings of Ice my offence won't be as overwhelming anymore, and I'm not 100% certain whether it's worth sticking with Gl...

Tuesday, 11th February 2020, 14:16

Forum: Game Design Discussion

Topic: Simplification of felid extra-lives mechanics

Replies: 19

Views: 2617

Re: Simplification of felid extra-lives mechanics

Is there a possibility to make the -NoRevive status tied to a compound of current PC level and a random number with low variance, instead of relegating it to XL progression being dropped to 0% or the like. Instead of using XP to "work off" the status, one could use the HD of slain enemies....

Saturday, 1st February 2020, 11:36

Forum: Game Design Discussion

Topic: Opaque skill system is severely wounded

Replies: 46

Views: 6286

Re: Opaque skill system is severely wounded

b0rsuk wrote:Can anyone give an argument FOR keeping the part where xp is not evenly divided between skills of the same emphasis level?


1) IRL Xom worship.
2) Laziness.
3) Ignorance.
4) Lacking tutorial structure.

You're welcome.

Wednesday, 29th January 2020, 23:58

Forum: YASD! YAVP! and characters in progress too

Topic: CIP:OpFi Oka

Replies: 82

Views: 11412

Re: CIP:OpFi Oka

Also, how bad can deterioration 2 get? Like, how much stats could I stand to lose in a big fight? Could I end up with like, -10 int or so? (Making me useless at casting spells) Actually getting to -10 would likely be more difficult than outright death, if you get damaged that badly and fail to kill...

Monday, 27th January 2020, 18:11

Forum: Dungeon Crawling Advice

Topic: Triple defense hypothesis

Replies: 24

Views: 5042

Re: Triple defense hypothesis

Hey, just wanted to point out my threads are happier without you. Most of what you do are drive-by attacks, snide remarks and passive aggressive behaviour. Real Duvessa would be ashamed of you, you're nothing like her. I could tolerate that toxic behavior if your posts had some merit to them or you...

Sunday, 26th January 2020, 19:47

Forum: Dungeon Crawling Advice

Topic: Triple defense hypothesis

Replies: 24

Views: 5042

Re: Triple defense hypothesis

Question: wouldn't playing a follower of Chei actually make the difference less important because of the divine extra stats? The dodging boost from high Dex tapers off at some point, and having up to +15 Str would also make armour penalties in many cases a moot point.

Sunday, 26th January 2020, 19:43

Forum: Game Design Discussion

Topic: Opaque skill system is severely wounded

Replies: 46

Views: 6286

Re: Opaque skill system is severely wounded

It's an interesting proposal. Like you already explained, the benefits of transparency could definitely help players of any skill level deal with meaningful numbers. I'd be on board for something like this to happen. Do you already have a unified theme in mind for the defensive/offensive benefits? ...

Saturday, 18th January 2020, 19:51

Forum: Game Design Discussion

Topic: Opaque skill system is severely wounded

Replies: 46

Views: 6286

Re: Opaque skill system is severely wounded

Weapon skills list how much skill is needed for min delay. The skill description doesn't say how much damage and accuracy I could still get. Accuracy and damage formulas are complicated, I get that. But you could add these sentences: Your weapon skill is currently at 14. With current stats and equi...

Wednesday, 8th January 2020, 09:47

Forum: Game Design Discussion

Topic: Slime creature change

Replies: 8

Views: 1443

Re: Slime creature change

So, this in crawl format? :)
I can't figure out how to do timestamps, it's at 2:26 or so.

Wednesday, 8th January 2020, 09:34

Forum: Crazy Yiuf's Corner

Topic: DCSS is unrealistic

Replies: 24

Views: 5515

Re: DCSS is unrealistic

6. Corroded equipment and bodies with severe acid burns return to normal with time. "Yeah, that engine is rusted to death. Just let it rest for a bit, it'll be as good as new next week." 7. Falling down a shaft onto (presumably) hard stone does no damage to the PC. 8. The dungeon is explic...

Saturday, 28th December 2019, 10:36

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP on 3rd attempt: Gozag or go home!

Replies: 24

Views: 3019

Re: (CIP again): Gozag or go home!

A question: I'm currently wearing the Robe of Night, which reduces my LOS by 2 tiles. This is handy at the moment, but I think I want to lose it before the orb run because I believe that during the orb run, monsters generate at edge of LOS. I don't want pan lords generating 2 tiles closer than norm...

Thursday, 26th December 2019, 12:05

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 501

Views: 138945

Re: Trove reporting

34058 | Vaults:3 | You paid a toll of +4 fire dragon scales to enter a | treasure trove 34059 | Trove | Entered a treasure trove 34063 | Trove | Found the ring of the Mage {Wiz MR++ Int+3} 34066 | Trove | Got a brightly glowing amethyst amulet 34068 | Trove | Got a bound brass amulet 34070 | Trove ...

Wednesday, 25th December 2019, 14:08

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 556795

Re: Best/Worst Artifacts

Perfection is overrated.

  Code:
  3334 | Temple   | Became a worshipper of Zin the Law-Giver
  7504 | Lair:4   | Identified the +9 demon trident of Perfectionism {freeze,
                  | +Fly rC+ Str+2 Stlth+}

Wednesday, 25th December 2019, 09:13

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 556795

Re: Best/Worst Artifacts

DeepDeath wrote:+5 trident "DeepDeath's Doom" {antimagic, rPois rF- rN+ Str+3}

Random name?


Haven't seen one of these in a while. Yes, the game sometimes generates loot with the character name - {Charname}'s Evisceration / Doom / Demise etc.

Friday, 20th December 2019, 10:01

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP on 3rd attempt: Gozag or go home!

Replies: 24

Views: 3019

Re: YASD: MuFE^Gozag

Player ghosts can be very annoying because of the resistances, and also because of their incorporeal nature: Sticky flame in particular only puts out a single turn of damage, nets pass right though them etc. One spell that I do use a lot against ghosts is Airstrike, they are always considered flying...

Thursday, 19th December 2019, 15:16

Forum: Dungeon Crawling Advice

Topic: Majin-Bo

Replies: 5

Views: 1383

Re: Majin-Bo

I remember using it on a caster that had atrocious luck with shields and auxiliary armour, got the MB from that demon summoning wizlab and it was very strong. Then again, I did use the regen spell a lot rather than rely on the brand. The combined perks are great, but as @petercordia said it's not th...

Thursday, 19th December 2019, 15:07

Forum: Crazy Yiuf's Corner

Topic: Can you one hit KO the Royal Jelly?

Replies: 25

Views: 4183

Re: Can you one hit KO the Royal Jelly?

HawkI wrote:I'm cool with using my short blade to impale a sleeping victim... XD That sounds really bad out of context.


FTFY, and yes it does.

Wednesday, 18th December 2019, 09:32

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 16867

Re: Poll: What do you think about shaft effects?

Well, there's that poll at the top. Considering the results, I'd say the current codebase wins by a large margin. At this very moment, there are 17 votes for leaving shafts as they are, and 16 votes for reducing them. Is this really a large margin to you? By the way, I am really surprised that 33 p...

Wednesday, 18th December 2019, 00:15

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 16867

Re: Poll: What do you think about shaft effects?

I doubt anyone knows anymore what this thread is about. I would say random pointless sniping, but that would be too accurate. Usually when threads get this way, I suggest that people realize that there's no referee on this forum, so just declare victory and go home. Well, there's that poll at the t...

Saturday, 14th December 2019, 10:04

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 10th win!

Replies: 5

Views: 1029

Re: YAVP: 10th win!

In regards to quickness, some people have played DCSS for more than a decade and never won. I think one (relatively) recent post of "first win" was by @Klown who has been around tavern for much longer than both of us. It was pretty late at night and my concentration was waning (which is wh...

Friday, 13th December 2019, 21:17

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 10th win!

Replies: 5

Views: 1029

Re: YAVP: 10th win!

This is my 10th win. I feel like that's some kind of milestone that marks my graduation from a state of noobery to just general competence. It is a significant milestone, and congratulations on reaching it so quickly! :) I had an antimagic eveningstar and I read what I thought was a scroll of encha...
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