Search found 234 matches

Sunday, 14th July 2019, 19:49

Forum: Game Design Discussion

Topic: Amulet of Infinite Regret

Replies: 10

Views: 509

Re: Amulet of Infinite Regret

I suppose it could work like chequers suggested. Maybe as an unrandart - amulet of the Felid lich (felich?) or something. One extra life, Felid-style, but some severe drawback (permanent -30% maxHP when worn or whatever). But it'd still be an unrandart, and not even generate in most games. Maybe en...

Sunday, 14th July 2019, 19:43

Forum: YASD! YAVP! and characters in progress too

Topic: Probably my best death

Replies: 2

Views: 145

Re: Probably my best death

Splendid. I approve of this form of art.

Sunday, 14th July 2019, 19:40

Forum: YASD! YAVP! and characters in progress too

Topic: YASD

Replies: 7

Views: 249

Re: YASD

Then, take the OotS solution instead - enough new heads and the hydra collapses due to shortage of blood reaching the brains. Additional XP for this kind of win, for the extra risk.

Sunday, 14th July 2019, 08:34

Forum: YASD! YAVP! and characters in progress too

Topic: YASD

Replies: 7

Views: 249

Re: YASD

Because large rocks are not available for all chars. On the gaming side, because taverners would just go into long-winded rants about using immortal 1-headed remnants for some stupid gain in safety or piety or whatever, and then claim "oh woe is me with this tedium" or "optimal kiting...

Friday, 12th July 2019, 12:50

Forum: Game Design Discussion

Topic: no random stat gain pls.

Replies: 41

Views: 1278

Re: no random stat gain pls.

you play merfolk wizard and you find wyrmbane on D2 you will then later on prey to your beloved RNG god to bless you with STR and you will buff manually STR as well and became warrior out from wizard? and you will get lots of success winning 15 rune or do some ZIGS? is this crux i am missing? STR g...

Thursday, 11th July 2019, 12:07

Forum: Game Design Discussion

Topic: no random stat gain pls.

Replies: 41

Views: 1278

Re: no random stat gain pls.

If you're giving up just because you can't get the "mage gods," you're suffering from a lack of imagination. Crawl is about adaptation. You may not get the god, the gear, the spells, the stats, the mutations that you want. You may not get the branches, or vaults, or portals, or uniques th...

Wednesday, 10th July 2019, 16:27

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

Hey thanks much. For the last 150 kills or so, I have noticed that Vehumat has NOT ONCE given me any magic power back (e.g. I have never gotten "you feel your power returning"), even though I am at maximum piety and not in penance. What can cause this sad event? This doesn't make sense. C...

Wednesday, 10th July 2019, 16:19

Forum: YASD! YAVP! and characters in progress too

Topic: YASD

Replies: 7

Views: 249

Re: YASD

Why do hydras have this mechanic again? The myth from ancient Greece tells of the hero Herakles who fought the Hydra, who grew two new heads for each one that was severed. Herakles could not win cutting this way, so his cousin set fire to the nearby forest, and Herakles used burning tree chunks to ...

Wednesday, 10th July 2019, 10:20

Forum: Dungeon Crawling Advice

Topic: how to survive wizlab

Replies: 7

Views: 369

Re: how to survive wizlab

Good to know this bird is still up. :) If the chardump was dynamically updated, you now have Glaciate and Chain lightning castable under 5%. Unless something extreme happens, I'd say this is a YAVP in the making.

Wednesday, 10th July 2019, 10:11

Forum: Game Design Discussion

Topic: Monster threat level summary in offline tiles

Replies: 12

Views: 502

Re: Monster threat level summary in offline tiles

The full tile glow doesn't look that good to me, but that's a personal preference. The dashed underline solution posted before it looks elegant and much less intrusive, while providing the same information. Having it not fully opaque is certainly a plus imo. I also think the full threat range should...

Wednesday, 10th July 2019, 10:00

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: HUWN. Should I go for first extended?

Replies: 15

Views: 349

Re: CIP: HUWN. Should I go for first extended?

From the chardump, you already have most of the escape and stall routes covered. Portal Projectile is the spell to use the most, and in terms of divine support you could make the Okawaru->Shining 1 switch. You said you're not experienced with extended, so having an innate source of rN and on demand ...

Tuesday, 9th July 2019, 09:49

Forum: YASD! YAVP! and characters in progress too

Topic: Crawling irony

Replies: 1

Views: 154

Crawling irony

So I start up the game thinking "too many caster builds, I'll go with a brute". Naturally, TrBe with a mace. D:1 smacks me upside the head with bottomless irony. Dungeon Crawl Stone Soup version 0.23.0 (tiles) character file. Game seed: 12490280441105373422 Istoc the Cudgeler (Troll Berser...

Monday, 8th July 2019, 20:45

Forum: Game Design Discussion

Topic: Monster threat level summary in offline tiles

Replies: 12

Views: 502

Re: Monster threat level summary in offline tiles

there are actually already similar icons present in the source tree which were intended to be used for this purpose (I know, because I saw the very same icons on another thread discussing implementing this feature). Personally, I don't particularly like the icons that are already there; they are po...

Monday, 8th July 2019, 08:47

Forum: Dungeon Crawling Advice

Topic: how to survive wizlab

Replies: 7

Views: 369

Re: how to survive wizlab

Also, if I survive this, would you recommend finishing the wizlab or just leaving ASAP? I usually never skip portals, but I'd really like to win this game. character dump in case of interest: https://underhound.eu/crawl/morgue/petercordiaCSDC/petercordiaCSDC.txt If you survive this, I'd suggest to ...

Friday, 5th July 2019, 21:38

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Noob bragging about easy combo

Replies: 6

Views: 309

Re: YAVP: Noob bragging about easy combo

Nice one! :) You can freely drop the "noob" now, a win is a win.

About the branding scrolls, I think {antimagic} and {holy} (and {speed}?) brands were disabled because of divine gifts.

Thursday, 4th July 2019, 18:48

Forum: Game Design Discussion

Topic: Destroy consumables in monsters' inventories when they die

Replies: 7

Views: 1107

Re: Destroy consumables in monsters' inventories when they d

If a monster dies carrying scrolls, potions, or wands, they should be destroyed. Have a message like "With its last breath, the orc [rips a scroll of teleportation apart / shatters a potion of resistance on the ground / dumps a potion of curing into the water / snaps a wand of acid in two].&qu...

Wednesday, 3rd July 2019, 23:31

Forum: Dungeon Crawling Advice

Topic: GrEE need spell advice (please)

Replies: 8

Views: 246

Re: GrEE need spell advice (please)

Definitely Ignition, also Orb and Vile clutch. Firestorm is pretty cool too, but getting it reliably castable is a bit tiresome.

Re: Ranged formicids badly need a buff

Sorry if I wasn't clear. Formicids need to make tunnels to survive - it's their greatest advantage and helps to compensate for their weakness, stasis. Since there is no limit on digging players can make the game easier but boring by making very elaborate tunnels and luring enemies to them. This kin...

Tuesday, 2nd July 2019, 20:54

Forum: Game Design Discussion

Topic: Remove the id game (new reason)

Replies: 35

Views: 1059

Re: Remove the id game (new reason)

Now, one could argue that people underuse consumables anyway, people play badly, etc. and I will agree with you. But the point is that if people could see some viable options in their quaff/read menu, they might just try the options before dying. Ideally, we want people to have options which they c...

Re: Ranged formicids badly need a buff

I do not understand this post. You have a problem with melee ants following a different approach than magic or hybrid ants, as all three have very different tools to work with. Is there something critically important I'm missing here?

Tuesday, 2nd July 2019, 20:31

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: first caster win (GrEE^Veh)

Replies: 3

Views: 134

Re: YAVP: first caster win (GrEE^Veh)

GrEE^Veh baby, yeeaaah. Quite a few firsts in this game for me: - first caster win - first win with Vehumet (obviously) - first Gargoyle win (in fact, first non-Minotaur) - first time defeating TRJ and getting slimy rune Also, tried a few spells for the first time: - Summon Ball Lightning - destruc...

Saturday, 29th June 2019, 17:45

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - Uskayaw

Replies: 0

Views: 117

YAVP - Uskayaw

First dance win! :D Where to even begin with this, the game was really fun! Normally, I'd say Qazlal gives the most high risk / reward plays. Uskayaw is definitely a close second. There were certainly some hairy moments where this run could have ended badly, but some liberal consumable use and reckl...

Saturday, 29th June 2019, 14:35

Forum: Dungeon Crawling Advice

Topic: Newby advice for Minotaur Fighter

Replies: 25

Views: 782

Re: Newby advice for Minotaur Fighter

demeyt wrote:If I put most of my points in Str, having lower Dex is there any point to training dodging?


Short answer: yes.
There are areas in the game where you really don't want to get hit. With the aptitudes and bonus Dex of a minotaur, getting a respectable EV is not difficult at all. Train it.

Friday, 28th June 2019, 19:15

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: MfGl^Hep

Replies: 3

Views: 216

Re: YASD: MfGl^Hep

What could I have done differently? 1) You had healing potions. 2) Blink scrolls. 3) Damage and summon evokables. Honestly, a YASD like this was in the making about 10-20 turns before the final hit. You stated your gameplay got sloppy in the OP. My personal preference in this situation would have b...

Wednesday, 26th June 2019, 07:54

Forum: Crazy Yiuf's Corner

Topic: Danger level

Replies: 4

Views: 294

Re: Danger level

Yes, I agree that tension is a made up measure. To be fair, the "danger level" would also be some kind of measure based on enemy HD and character XL, with a bunch of hacks in the middle. The measure needs to be easy to calculate. The aim is to approximate actual danger as well as possible...

Tuesday, 25th June 2019, 18:47

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: DEFE Mk957

Replies: 53

Views: 2723

Re: CIP: DEFE Mk957

delarado wrote:Ereskigal done, Bone rune got.
a single LCS finished her. She didn't take any offensive actions at all.


Amazing.

Tuesday, 25th June 2019, 18:42

Forum: Game Design Discussion

Topic: Better DD

Replies: 16

Views: 630

Re: Better DD

That's what the damage-shaving part is supposed to mitigate. Anyway, I am not going here into whether DD should exist or not, or whether ranged weapons should exist or not. Those are separate discussions. As I say in the title, I'm aiming for a "better DD". Whether "better DD" i...

Monday, 17th June 2019, 08:36

Forum: Game Design Discussion

Topic: As a new player, dungeon feels too long

Replies: 42

Views: 2956

Re: As a new player, dungeon feels too long

zardecil wrote:Yeah so trust the 60% wr player with 10k games to give meaningful feedback about new player experience. Good idea.


Well, damn.

Sunday, 16th June 2019, 14:03

Forum: Dungeon Crawling Advice

Topic: New player looking for advice

Replies: 17

Views: 766

Re: New player looking for advice

My equipment choices were really bad, I'm pretty sure. I just didn't know what to do with. I got a great mace from Trog earlier on and used it most of the time until I got the demon whip and then the eveningstar, and then I wasn't sure about which to use. A lot of what I found said eveningstars and...

Wednesday, 12th June 2019, 11:52

Forum: Game Design Discussion

Topic: teleport traps remove interesting choice

Replies: 2

Views: 632

Re: teleport traps remove interesting choice

I've had this happen in some recent games. The ctrl-p text is the exact same as *Tele: "You feel yanked towards a nearby monster!"
At least twice this was when descending stairs, which was pretty interesting and unexpected.

Wednesday, 12th June 2019, 11:46

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

onomastikon wrote:Sorry, is there any way to reset the game to allow me to enter new names for my characters? Whenever I start the program, it already takes over the name of my last character and I can no longer enter a new one.


Try to put the cursor over "New game" and then press backspace.

Tuesday, 11th June 2019, 17:03

Forum: YASD! YAVP! and characters in progress too

Topic: CIP : TrMo of Nemelex

Replies: 7

Views: 345

Re: CIP : TrMo of Nemelex

I do have +-9 enchant armor scrolls lying around and I'm waiting for either a fire or a golden dragon to drop their scales. Where do you think I should go next ? Should I try vault 5 and pray everything goes right ? I'd try to clear Depths before V:5. There are fewer encounters there, and you might...

Tuesday, 11th June 2019, 16:59

Forum: Dungeon Crawling Advice

Topic: which armour is better?

Replies: 7

Views: 639

Re: which armour is better?

Sorcerous: why are you talking about a hybrid? The character on the link cannot cast any spell even in the chain mail. Well, @petercordia did mention the Hells and Necromutation, so I assumed extended (and the extra XP therein) is on the table. - Level 17.4 Invocations Uhm, what? I guess in bcrawl ...

Tuesday, 11th June 2019, 10:53

Forum: Dungeon Crawling Advice

Topic: which armour is better?

Replies: 7

Views: 639

Re: which armour is better?

If there are general principles, they probably revolve around giving your char the most rounded defensive stats while also not killing versatility. A hybrid needs a good balance for spells, so being hampered by ER-induced spell failures or basic attack cancels is not a good trade. For this particula...

Sunday, 2nd June 2019, 21:42

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

Thanks. What are the chances of going through all the dungeon, lair, both lair branches, orc, elf, and most of vault without finding a single piece of headgear or boots? Is this some weird seed-dependent anamoly? Yes, just some strange random numbers strung together. :| You can also play through mo...

Sunday, 2nd June 2019, 21:37

Forum: YASD! YAVP! and characters in progress too

Topic: My first YAPD

Replies: 6

Views: 447

Re: My first YAPD

onomastikon wrote:Thanks!
Once I've completed the game (I can't load the char anymore) how do I generate a dump?


The chardump is automatically generated after the game is done.
Check the /morgue folder, there should be a .txt file with the character name and date in the file name.

Wednesday, 29th May 2019, 16:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP TrMo^Oka

Replies: 0

Views: 170

YAVP TrMo^Oka

First Okawaru win, and first troll win. Not much to say about this one, the fights were mostly straightforward. Got badly mutated in Slime and Zot, it got fairly bad in Z:5 with berserkitis and teleportitis 2. Okawaru was being the same notorious troll as ever ( dagger gifts, really?) with a few nic...

Wednesday, 29th May 2019, 08:27

Forum: Crazy Yiuf's Corner

Topic: Music that fitst the atmosphere of crawl?

Replies: 9

Views: 693

Re: Music that fitst the atmosphere of crawl?

Siegurt wrote:Edited by request:


That is just fine art, love it! :D

Wednesday, 29th May 2019, 08:25

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

I have a question about proceeding further to the inner chamber. On the one side, there is a single-tile corridor which has at least 1 zot trap in it, I really can't walk that way and have no scrolls of blinking left. Is it ok to leave that one side alone? There is not much trouble if you leave it ...

Tuesday, 28th May 2019, 13:45

Forum: Crazy Yiuf's Corner

Topic: Music that fitst the atmosphere of crawl?

Replies: 9

Views: 693

Re: Music that fitst the atmosphere of crawl?

I tend to put on a long compilation of metal, usually go for melodic sound. Fields of Nephilim, Memories of a time to come, stuff like that. @Siegurt it was only a matter of time for yakety_sax to appear in this thread, you should post a screenshot to go with it. Something like Xom summoning a Senti...

Monday, 27th May 2019, 20:49

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

Thank you. Cleared zot 4 and now just hesitating before the final step, don't want to blow it. Almost died again, only 4 hp left - a toe of all things again! Is there any special thing I should be doing against this crazy kind of debilitating spells of its? Should I use my scroll of silence, try to...

Friday, 24th May 2019, 11:51

Forum: YASD! YAVP! and characters in progress too

Topic: CIP GnCj^Veh

Replies: 1

Views: 191

CIP GnCj^Veh

I'm currently trying to take a rune from either Lair branch. The choices are Shoals and Snake pit. This is the chardump: Dungeon Crawl Stone Soup version 0.23.0 (tiles) character file. Game seed: 8333966925365197806 Rouren the Thaumaturge (Gnoll Conjurer) Turns: 19123, Time: 02:41:27 Health: 124/124...

Wednesday, 22nd May 2019, 11:29

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1455

Views: 189599

Re: I love it when...

I love it when Trog supports my overkill urges:
  Code:
 E - a +5 antimagic executioner's axe
 L - the +10 dark maul {crush}
   (Trog gifted it to you on level 15 of the Dungeon)   
   
   It inflicts extra damage upon your enemies.

Tuesday, 21st May 2019, 08:13

Forum: Game Design Discussion

Topic: As a new player, dungeon feels too long

Replies: 42

Views: 2956

Re: As a new player, dungeon feels too long

While I can sympathise with your feelings on only seeing L and other cool features once in ten or so games, your post is a lot to work through. Yes, it does feel boring when you have to make your way through the same D:1-8 (or 11 at times) just to get a chance at being mauled by a hydra. It is frust...

Monday, 20th May 2019, 16:44

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

Any tips then on where I should spend my scrolls of enchant weapon? Think long-term about what you want as your final weapon: two hander or one with a shield. Trog gifts weapons with some frequency, so you might get a +6 exec. axe or broad axe just by playing more. Or a +11 randart, the angry god i...

Sunday, 19th May 2019, 19:43

Forum: YASD! YAVP! and characters in progress too

Topic: The new throwing is pretty good

Replies: 2

Views: 381

Re: The new throwing is pretty good

petercordia wrote:For a lot of the game I actually used large rocks as my 'cheap' ammo option (the thing to throw at enemies I don't really care about,) which was weird.


Weird flex, but still an awesome post.

Sunday, 19th May 2019, 19:40

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

Trog also gave me a triple sword, but it's only +1 and has "slicing" which I think is a kind of weak brand, no? Actually, on a weapon with a high base damage like that, vorpal is pretty decent. There is no way to stop the bonus damage. Still, the brands you want more are freeze and later ...

Saturday, 18th May 2019, 18:55

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 97

Views: 3793

Re: Short Newperson Questions

Can I ask: Does the chance to trigger vampiricism work (also) on the secondary cleave hits of the axe, giving me then 1d*damage healing from them too? Unless it has been changed, the brand works on secondary hits. One other thing I'm not sure of -- for playing a caster, I always choose INT when lev...

Thursday, 16th May 2019, 18:34

Forum: Dungeon Crawling Advice

Topic: How useful are dragon form, statue form on a NaTm of Chei?

Replies: 10

Views: 719

Re: How useful are dragon form, statue form on a NaTm of Che

Statue form slows your NaTm down even more than usual, so your Slouch gets another boost. The durability is also great. On the other hand, Dragon form gives a massive amount of HP for your enemies to chew through - which tends to happen quickly. The AC and EV values are nothing particularly amazing,...

Saturday, 11th May 2019, 14:32

Forum: YASD! YAVP! and characters in progress too

Topic: Now YAVP : GnAE^Veh, the Warlock

Replies: 4

Views: 313

Re: CiP : GnAE^Veh, weapon optimisation

This is a strange question considering it's a gnoll: you can use any of the listed weapons to great effect. I'd go for a +9 dtrident (freeze), if the branding scroll is lucky.
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