Search found 352 matches
Monday, 18th July 2016, 21:50
Forum: Game Design Discussion
Topic: Species Proposal: Spectre
Replies: 16
Views: 4278
Monday, 18th July 2016, 20:07
Forum: Game Design Discussion
Topic: The foo burns/melts
Replies: 14
Views: 3108
Re: The foo burns/melts
dynast wrote:You telling me that water elementals dont turn into air elementals when fire is applied to them?
Steam elementals, the oft overlooked minority, still fighting for elemental equality.
Monday, 18th July 2016, 20:04
Forum: Crazy Yiuf's Corner
Topic: Amulet of Resistance
Replies: 11
Views: 2421
Re: Amulet of Resistance
Monday, 18th July 2016, 19:47
Forum: Crazy Yiuf's Corner
Topic: Amulet of Resistance
Replies: 11
Views: 2421
Re: Amulet of Resistance
Tuesday, 12th July 2016, 23:07
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 29219
Re: Let us choose gods from the start
Sprucery wrote:Abominae wrote:I really want Slime Knight...
So do I
Tuesday, 12th July 2016, 22:15
Forum: Game Design Discussion
Topic: God Idea: Ibn Hayyan, god of Alchemy
Replies: 15
Views: 3684
Re: God Idea: Ibn Hayyan, god of Alchemy
Tuesday, 12th July 2016, 15:29
Forum: Crazy Yiuf's Corner
Topic: Rename Blessed Fire
Replies: 18
Views: 4753
Re: Rename Blessed Fire
BabyRage wrote:That reminds me, I really liked djinni. Why didn't they get into stable?
They were broken as fuck?
Monday, 11th July 2016, 21:55
Forum: Game Design Discussion
Topic: God Idea: Ibn Hayyan, god of Alchemy
Replies: 15
Views: 3684
God Idea: Ibn Hayyan, god of Alchemy
Monday, 11th July 2016, 20:50
Forum: Game Design Discussion
Topic: Qazlal Tweaks
Replies: 34
Views: 9441
Re: Qazlal Tweaks
Monday, 11th July 2016, 18:02
Forum: Game Design Discussion
Topic: God proposal: Ignapikali, the Tunneller
Replies: 20
Views: 5695
Re: God proposal: Ignapikali, the Tunneller
dowan wrote:Not that player created teleport traps seem particularly fitting for this god anyway, of course.
So instead of teleport, the traps cause Petrify on the enemy? Fits the earth theme too :p
Thursday, 7th July 2016, 22:56
Forum: Game Design Discussion
Topic: Make t commands silent
Replies: 17
Views: 4475
Re: Make t commands silent
Thursday, 7th July 2016, 22:52
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 9173
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 22:40
Forum: Dungeon Crawling Advice
Topic: Starting DCSS
Replies: 42
Views: 10185
Re: Starting DCSS
Thursday, 7th July 2016, 22:36
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 9173
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 20:39
Forum: Crazy Yiuf's Corner
Topic: Most lethal monsters per xp level
Replies: 20
Views: 5291
Re: Most lethal monsters per xp level
CPTANT wrote:Funny to see that certain uniques are actually quite the killers on the XL that they are encountered.
I really thought Saint Roka would have a higher bodycount than that...
Thursday, 7th July 2016, 20:33
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1106485
Re: Stupid ideas for 0.19
dowan wrote:ydeve wrote:Combine Donald and Duvessa.
"PleasingFungus added more flavour spam to hydra form. I hate that."
But... where does Dowan fit in with this new Donessald hybrid?
Between the legs somewhere, same as before.
Thursday, 7th July 2016, 20:30
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 9173
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 20:21
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 9173
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 20:18
Forum: Game Design Discussion
Topic: Make t commands silent
Replies: 17
Views: 4475
Re: Make t commands silent
Clearly you can gesture or speak while you move or attack....
Thursday, 7th July 2016, 20:15
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 9173
Thursday, 7th July 2016, 20:14
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 28116
Re: Rename Damnation to Brimstone
dpeg wrote:What about "Hellfire"?CPTANT wrote:Anything but damnation
I liked Hellfire, and it made sense to me that you can't resist hellfire...because its literally fire from hell; aka fire that cannot be quenched.
Other ideas:
Zotblast
Wave of Ruination
Orb of Malice
Orb of Spite
Devilfoo
Thursday, 7th July 2016, 20:02
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 9173
Re: Amulet of Berserk Rework
I still don't understand why the devs want to punish people for reacting to situations thrown at them by a randomly generated dungeon....
Wednesday, 29th June 2016, 23:35
Forum: Game Design Discussion
Topic: Please remove invisibility from chaos effects
Replies: 15
Views: 3879
Re: Please remove invisibility from chaos effects
genericpseudonym wrote:Alternately, change chaos effects in the same way Gozag wrath was changed: make the haste/invis/berserk buffs permanent.
Brb, attacking self
Wednesday, 29th June 2016, 23:34
Forum: Game Design Discussion
Topic: Eating should always be a single-turn action
Replies: 13
Views: 3412
Re: Eating should always be a single-turn action
Wednesday, 29th June 2016, 23:30
Forum: Game Design Discussion
Topic: God Idea: Eel'Nodnarb, god of Unarmed Combat
Replies: 7
Views: 2279
Re: God Idea: Eel'Nodnarb, god of Unarmed Combat
Wednesday, 29th June 2016, 23:22
Forum: Game Design Discussion
Topic: God Idea: Eel'Nodnarb, god of Unarmed Combat
Replies: 7
Views: 2279
God Idea: Eel'Nodnarb, god of Unarmed Combat
Wednesday, 29th June 2016, 22:01
Forum: Game Design Discussion
Topic: Rework or Replace Monk
Replies: 45
Views: 12601
Re: Rework or Replace Monk
Personally, I think monks should start with gloves or boots (or both)
Wednesday, 29th June 2016, 21:49
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14420
Re: Hydra head chopping (was: Riposte)
Wednesday, 29th June 2016, 21:47
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1106485
Re: Stupid ideas for 0.19
Shtopit wrote:Catana: ancient sword which may only be created by using scroll of enchant weapon on the hide of Natasha.
Wednesday, 29th June 2016, 21:41
Forum: Dungeon Crawling Advice
Topic: Demonspawn Third Tier Always Endgame?
Replies: 4
Views: 1314
Re: Demonspawn Third Tier Always Endgame?
MainiacJoe wrote:From that it looks like I cannot start getting Tier 3 until I have half of my total number of mutations given.
That sounds right. I play Ds almost exclusively, and I can't remember getting a T3 mut earlier than level ....12? But most of the time it isn't until around 15 or so.
Wednesday, 29th June 2016, 21:39
Forum: Dungeon Crawling Advice
Topic: Tip: Ambrosia is great for Pakellas and Deep Dwarves
Replies: 10
Views: 2590
Re: Tip: Ambrosia is great for Pakellas and Deep Dwarves
Wednesday, 29th June 2016, 21:38
Forum: Dungeon Crawling Advice
Topic: Is it safe to search for a portal out as an Abyssal Knight?
Replies: 8
Views: 2277
Re: Is it safe to search for a portal out as an Abyssal Knig
Thursday, 23rd June 2016, 14:58
Forum: Crazy Yiuf's Corner
Topic: Nemelex changes feedback/whining
Replies: 9
Views: 2338
Re: Nemelex changes feedback/whining
I'm very sad to see random deck spawning go, but not as sad as I am to see Alchemist & Potion card go. I can't count the number of times those 2 cards saved my bacon.
Wednesday, 22nd June 2016, 05:15
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3279
Re: Species Proposal: Giants
Wednesday, 22nd June 2016, 04:29
Forum: Crazy Yiuf's Corner
Topic: Going to make a nostalgic, "everything included" mod!
Replies: 6
Views: 2424
Re: Going to make a nostalgic, "everything included" mod!
But if you did code this up, I'd totally play it.
Wednesday, 22nd June 2016, 04:22
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3279
Re: Species Proposal: Giants
Wednesday, 22nd June 2016, 04:18
Forum: Game Design Discussion
Topic: Remove river rats
Replies: 54
Views: 18576
Re: Remove river rats
Wednesday, 22nd June 2016, 04:07
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3279
Re: Species Proposal: Giants
Wednesday, 22nd June 2016, 03:14
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3279
Species "Concept": Colossus
Wednesday, 22nd June 2016, 02:25
Forum: Game Design Discussion
Topic: Allow Octopode constriction to work on larger enemies.
Replies: 14
Views: 3705
Re: Allow Octopode constriction to work on larger enemies.
Tuesday, 21st June 2016, 20:33
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 30563
Re: Let us turn off ghost generation.
Tuesday, 21st June 2016, 20:06
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 30563
Re: Let us turn off ghost generation.
Tuesday, 21st June 2016, 19:58
Forum: Game Design Discussion
Topic: Allow Octopode constriction to work on larger enemies.
Replies: 14
Views: 3705
Re: Allow Octopode constriction to work on larger enemies.
That's like trying to squeeze a greased pig....that's also trying to murder you horribly.
So maybe more like trying to squeeze a greased wild boar.
Either way I support this change
Tuesday, 21st June 2016, 19:56
Forum: Crazy Yiuf's Corner
Topic: A way to eliminate stairdancing
Replies: 2
Views: 897
Tuesday, 21st June 2016, 19:49
Forum: Dungeon Crawling Advice
Topic: Must-Keep, Must-Purge Mutations
Replies: 14
Views: 3645
Re: Must-Keep, Must-Purge Mutations
duvessa wrote:Must-purge: menstruation
Doesn't this incur the "menopausal" status when removed though?
Monday, 20th June 2016, 16:00
Forum: Crazy Yiuf's Corner
Topic: List of ships
Replies: 51
Views: 15208
Monday, 20th June 2016, 15:51
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 30563
Re: Let us turn off ghost generation.
Monday, 20th June 2016, 15:31
Forum: Crazy Yiuf's Corner
Topic: Shoe Advertisments?
Replies: 5
Views: 1425
Re: Shoe Advertisments?
prozacelf wrote:Sprucery wrote:I guess the advertisers think it's Dungeon Crawl Shoe Shop.
Stone Shoes, clearly.
No, that's the mafia branch
Monday, 20th June 2016, 15:28
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1106485
Re: Stupid ideas for 0.19
Thursday, 16th June 2016, 23:31
Forum: Game Design Discussion
Topic: Rework or Replace Monk
Replies: 45
Views: 12601