Search found 44 matches
Sunday, 1st May 2011, 08:04
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Saturday, 30th April 2011, 17:55
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Re: New Ashenzari
Saturday, 30th April 2011, 17:19
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Re: New Ashenzari
Saturday, 30th April 2011, 16:28
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Re: New Ashenzari
Saturday, 30th April 2011, 16:11
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Re: New Ashenzari
Saturday, 30th April 2011, 11:26
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Re: New Ashenzari
Friday, 29th April 2011, 17:12
Forum: Game Design Discussion
Topic: New Race: Golem
Replies: 153
Views: 41407
Re: New Race: Golem
Friday, 29th April 2011, 16:25
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8149
Re: Player Ghosts - What's the incentive?
Friday, 29th April 2011, 14:15
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8149
Re: Player Ghosts - What's the incentive?
Thursday, 28th April 2011, 16:20
Forum: Game Design Discussion
Topic: Schoolless spells
Replies: 1
Views: 847
Schoolless spells
Thursday, 28th April 2011, 11:07
Forum: Game Design Discussion
Topic: New book of Air
Replies: 21
Views: 4330
Re: New book of Air
If you want to remove Mephitic Cloud from starting books, you also have to at least nerf orcish priests - their overpowered Smite is only countered by easy availability of equally overpowered abilities like Berserk or Mephitic Cloud.
Wednesday, 27th April 2011, 10:27
Forum: Game Design Discussion
Topic: Starting Artificiers with quarterstaffs?
Replies: 1
Views: 961
Starting Artificiers with quarterstaffs?
Tuesday, 26th April 2011, 20:27
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20978
Re: Cross-school spellcasting is too easy
Tuesday, 26th April 2011, 18:41
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20978
Re: Cross-school spellcasting is too easy
Tuesday, 26th April 2011, 16:44
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20978
Re: Cross-school spellcasting is too easy
Tuesday, 26th April 2011, 15:30
Forum: Game Design Discussion
Topic: Add a way not to spend mat. components if they are in hand
Replies: 3
Views: 1214
Add a way not to spend mat. components if they are in hand
Tuesday, 26th April 2011, 09:42
Forum: Game Design Discussion
Topic: How to Remove Victory Dancing
Replies: 40
Views: 9539
Re: How to Remove Victory Dancing
Sunday, 24th April 2011, 13:42
Forum: Game Design Discussion
Topic: Spriggans and Slow
Replies: 9
Views: 2404
Friday, 22nd April 2011, 11:39
Forum: Technical Support
Topic: Previous trunk builds
Replies: 1
Views: 974
Re: Previous trunk builds
You can get source for every version out there from Git repository http://gitorious.org/crawl/crawl/commits/master
Friday, 22nd April 2011, 10:07
Forum: Game Design Discussion
Topic: Spider Form Proposal: Webs and "suck"
Replies: 6
Views: 1962
Re: Spider Form Proposal: Webs and "suck"
Thursday, 21st April 2011, 09:15
Forum: Game Design Discussion
Topic: Merge evocations and traps&doors
Replies: 16
Views: 4253
Re: Merge evocations and traps&doors
Thursday, 21st April 2011, 09:06
Forum: Game Design Discussion
Topic: How to Remove Victory Dancing
Replies: 40
Views: 9539
Re: How to Remove Victory Dancing
Wednesday, 20th April 2011, 18:01
Forum: Game Design Discussion
Topic: Turn Traps&Doors into Awareness skill
Replies: 14
Views: 3286
Re: Turn Traps&Doors into Awareness skill
Wednesday, 20th April 2011, 10:41
Forum: Game Design Discussion
Topic: Turn Traps&Doors into Awareness skill
Replies: 14
Views: 3286
Turn Traps&Doors into Awareness skill
Wednesday, 20th April 2011, 10:10
Forum: Game Design Discussion
Topic: Throw frost\flame and throwing skill
Replies: 3
Views: 1216
Re: Throw frost\flame and throwing skill
Tuesday, 19th April 2011, 09:38
Forum: Game Design Discussion
Topic: Removing Spellcasting as a Skill
Replies: 32
Views: 9813
Re: Removing Spellcasting as a Skill
Sunday, 17th April 2011, 13:35
Forum: Game Design Discussion
Topic: Armor enchantments - increase not AC but effectivity of AC
Replies: 2
Views: 1090
Re: Armor enchantments - increase not AC but effectivity of
Sunday, 17th April 2011, 12:03
Forum: Game Design Discussion
Topic: Armor enchantments - increase not AC but effectivity of AC
Replies: 2
Views: 1090
Armor enchantments - increase not AC but effectivity of AC
Re: Stairs
Saturday, 16th April 2011, 20:09
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 15570
Re: the Weapon Reform
Saturday, 16th April 2011, 20:07
Forum: Game Design Discussion
Topic: Magic Detection
Replies: 3
Views: 1225
Re: Magic Detection
Friday, 15th April 2011, 16:00
Forum: Game Design Discussion
Topic: Hexes and Magic Resistance
Replies: 33
Views: 7832
Re: Hexes and Magic Resistance
Sunday, 10th April 2011, 21:34
Forum: Game Design Discussion
Topic: Casting Success Scale
Replies: 24
Views: 5531
Re: Casting Success Scale
Saturday, 9th April 2011, 18:52
Forum: Game Design Discussion
Topic: Casting Success Scale
Replies: 24
Views: 5531
Re: Casting Success Scale
So you can have both "low risk+low success chance spells" and "high risk and high success".
If you managed to open a gate to hell and send lava down at your enemies, it doesn't mean that you wouldn't burn yourself in the process.
Friday, 8th April 2011, 16:47
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20978
Re: Cross-school spellcasting is too easy
Friday, 8th April 2011, 16:26
Forum: Game Design Discussion
Topic: Ogre- second head
Replies: 9
Views: 2597
Re: Ogre- second head
Friday, 8th April 2011, 05:48
Forum: Game Design Discussion
Topic: Ogre- second head
Replies: 9
Views: 2597
Re: Ogre- second head
Friday, 8th April 2011, 05:34
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20978
Re: Cross-school spellcasting is too easy
Thursday, 7th April 2011, 23:34
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20978
Re: Cross-school spellcasting is too easy
Thursday, 7th April 2011, 18:11
Forum: Game Design Discussion
Topic: Don't punish the player for having more skills
Replies: 10
Views: 2808
Re: Don't punish the player for having more skills
Crawl isn't easy enough to allow you to skip min/maxing.
Thursday, 7th April 2011, 18:01
Forum: Game Design Discussion
Topic: Don't punish the player for having more skills
Replies: 10
Views: 2808
Re: Don't punish the player for having more skills
Thursday, 7th April 2011, 16:07
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36286
Re: New Ashenzari
Thursday, 7th April 2011, 15:57
Forum: Game Design Discussion
Topic: Don't punish the player for having more skills
Replies: 10
Views: 2808
Don't punish the player for having more skills
Thursday, 7th April 2011, 12:35
Forum: Game Design Discussion
Topic: Hexes and Magic Resistance
Replies: 33
Views: 7832
Re: Hexes and Magic Resistance
- Search found 44 matches • Page 1 of 1