Search found 8 matches

Sunday, 10th June 2018, 18:31

Forum: Game Design Discussion

Topic: Change the order of skills in the "m" screen (and elsewhere)

Replies: 3

Views: 488

Re: Change the order of skills in the "m" screen (and elsewh

Good idea; added at f26638a71f. This also makes the order consistent with the aptitudes table columns.

Sunday, 3rd June 2018, 09:44

Forum: Game Design Discussion

Topic: Reveal the map boundary

Replies: 2

Views: 477

Re: Reveal the map boundary

I've been planning to make the map boundary use unbreakable rock walls, but haven't gotten around to it yet. |amethyst mentioned something on IRC (2018-03-15) about wanting them to appear like regular walls until they're in LOS.

Monday, 2nd April 2018, 03:41

Forum: Game Design Discussion

Topic: Proposal: use ? for help key, and change scrolls hotkey

Replies: 3

Views: 461

Re: Proposal: use ? for help key, and change scrolls hotkey

It would be strange to have just one item category, scrolls, for which hotkey != glyph. Scrolls are ? in console, but you would have to press d: instead of d? to drop all your scrolls. Or do you plan to change the glyph for scrolls too? _ is in use by pick up/drop item menus too. It might be a bett...

Sunday, 1st April 2018, 11:33

Forum: Game Design Discussion

Topic: Proposal: use ? for help key, and change scrolls hotkey

Replies: 3

Views: 461

Proposal: use ? for help key, and change scrolls hotkey

Hi all! I've been doing user interface work for some time now, and one thing I'd like to add is a consistent keybind for showing help, for all of DCSS's different screens. This change would make DCSS much more user-friendly for newer players. It would also remove the need to scatter "(press x f...

Tuesday, 27th March 2018, 21:53

Forum: Game Design Discussion

Topic: Enhancements to the sound system which I want to add

Replies: 10

Views: 659

Re: Enhancements to the sound system which I want to add

advil wrote:Also, I guess there isn't much in the way of decent CC-licensed sounds / soundsets that could be used?

opengameart.org has a lot more CC0-licensed sound effects than I expected, many of which look (sound?) reasonably high-quality and thematically appropriate.

Tuesday, 27th March 2018, 14:39

Forum: Game Design Discussion

Topic: Enhancements to the sound system which I want to add

Replies: 10

Views: 659

Re: Enhancements to the sound system which I want to add

⋅  Simplify the compilation process. It shouldn't necessary to edit sound.h when compiling without tiles. If SDL can work in the text-based mode (I assume it can), then the text-based mode should use it! SDL Mixer can be used without the rest of it (opening a graphical window). I'm confid...

Friday, 16th March 2018, 23:26

Forum: Game Design Discussion

Topic: Some thoughts about new tiles.

Replies: 19

Views: 1923

Re: Some thoughts about new tiles.

Shtopit wrote:Death yak simulacra look like bipedal humanoids.

Thanks, fixed that along with a bunch of others I found.

Monday, 8th January 2018, 18:29

Forum: Technical Support

Topic: Wiki Broken?

Replies: 3

Views: 286

Re: Wiki Broken?

The chaosforge wiki isn't maintained by the dev team. Its vanishing is apparently related to the upcoming Jupiter Hell alpha and a related chaosforge website redesign. Hopefully that's temporary. As far as I know, most established players prefer the learndb as that tends to be more up-to-date. We'd ...

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