Search found 39 matches
Saturday, 3rd December 2022, 17:30
Forum: Game Design Discussion
Topic: Stone autopickup
Replies: 3
Views: 5753
Saturday, 26th November 2022, 03:04
Forum: Game Design Discussion
Topic: Stone autopickup
Replies: 3
Views: 5753
Stone autopickup
Saturday, 16th April 2022, 21:04
Forum: Game Design Discussion
Topic: Not fond of the Trunk launcher changes.
Replies: 4
Views: 6558
Re: Not fond of the Trunk launcher changes.
Saturday, 16th April 2022, 00:31
Forum: Game Design Discussion
Topic: Not fond of the Trunk launcher changes.
Replies: 4
Views: 6558
Not fond of the Trunk launcher changes.
Thursday, 9th December 2021, 18:40
Forum: Game Design Discussion
Topic: Since when can orc priests smite you when you're invisible?
Replies: 3
Views: 2158
Re: Since when can orc priests smite you when you're invisib
Sunday, 21st November 2021, 22:25
Forum: Game Design Discussion
Topic: Killed by friendly fire
Replies: 5
Views: 2587
Re: Killed by friendly fire
Wednesday, 27th October 2021, 19:11
Forum: Game Design Discussion
Topic: Octopodes should be able to use scarves
Replies: 11
Views: 4887
Re: Octopodes should be able to use scarves
Monday, 25th October 2021, 19:37
Forum: Game Design Discussion
Topic: Octopodes should be able to use scarves
Replies: 11
Views: 4887
Re: Octopodes should be able to use scarves
ebering wrote:Scarves are absorbent and would fatally dry out an octopode through their semi porous skin. Hats, with less material and leather bands don’t share this flaw.
So in other words, you admit there's no *real* reason not to allow this. Gotcha.
Monday, 18th October 2021, 19:22
Forum: Game Design Discussion
Topic: Octopodes should be able to use scarves
Replies: 11
Views: 4887
Friday, 15th October 2021, 16:53
Forum: Game Design Discussion
Topic: Show item ability details
Replies: 3
Views: 2381
Re: Show item ability details
Friday, 15th October 2021, 16:34
Forum: Game Design Discussion
Topic: branding oddity
Replies: 8
Views: 3654
Re: branding oddity
Wednesday, 13th October 2021, 17:07
Forum: Game Design Discussion
Topic: branding oddity
Replies: 8
Views: 3654
Monday, 11th October 2021, 19:26
Forum: Game Design Discussion
Topic: branding oddity
Replies: 8
Views: 3654
branding oddity
Saturday, 2nd October 2021, 20:23
Forum: Game Design Discussion
Topic: Octopodes should be able to use scarves
Replies: 11
Views: 4887
Octopodes should be able to use scarves
Thursday, 16th September 2021, 17:10
Forum: Crazy Yiuf's Corner
Topic: Difficult Installation on Windows 10
Replies: 2
Views: 7300
Sunday, 15th August 2021, 22:25
Forum: Game Design Discussion
Topic: Wield coommand not working properly in Trunk
Replies: 1
Views: 1665
Re: Wield coommand not working properly in Trunk
Friday, 13th August 2021, 19:23
Forum: Game Design Discussion
Topic: Wield coommand not working properly in Trunk
Replies: 1
Views: 1665
Wield coommand not working properly in Trunk
Repro: Pick up a melee weapon and try to wield it via "w"; the game simply replies "Ok, then." and does nothing.
Friday, 13th August 2021, 15:22
Forum: Crazy Yiuf's Corner
Topic: New phantom behavior
Replies: 3
Views: 6949
Re: New phantom behavior
Friday, 30th July 2021, 17:22
Forum: Game Design Discussion
Topic: New autopickup?
Replies: 4
Views: 2619
Re: New autopickup?
Thursday, 22nd July 2021, 21:40
Forum: Game Design Discussion
Topic: New Ashenzari redesign
Replies: 27
Views: 11583
Re: New Ashenzari redesign
Khashishi wrote:IMO, new Ash is not very fun. The benefits are all passive and frustratingly random. It is also frustrating that you can't enchant something cursed, so you might be stuck waiting around for some enchants.
This is the "feature" that made Ash worthless to me.
Re: Shafted!
PLEASE devs, don't become another Mozilla .
Re: Shafted!
Shafted!
Sunday, 23rd February 2020, 01:59
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 49442
Re: Positional Attack Magic Implementation [Now Playable]
Sunday, 23rd February 2020, 01:43
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 49442
Re: Positional Attack Magic Implementation [Now Playable]
Sunday, 23rd February 2020, 01:28
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14154
Re: Opaque skill system is severely wounded
Wednesday, 12th February 2020, 04:35
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9658
Re: So happy to see exclamation marks in my spell damage fin
Wednesday, 5th February 2020, 00:42
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12809
Re: Give Trolls +2 Maces & Flails Aptitude
Curse you *shakes fist, smacks head to dislodge meme* !
Saturday, 1st February 2020, 03:48
Forum: Game Design Discussion
Topic: Why is Corona so bad?
Replies: 5
Views: 2484
Re: Why is Corona so bad?
Saturday, 1st February 2020, 02:58
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9658
Re: So happy to see exclamation marks in my spell damage fin
Saturday, 1st February 2020, 02:20
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14154
Re: Opaque skill system is severely wounded
Friday, 31st January 2020, 01:20
Forum: Game Design Discussion
Topic: Update stair logic (nerf stair dancing)
Replies: 86
Views: 23998
Re: Update stair logic (nerf stair dancing)
Friday, 31st January 2020, 01:14
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14154
Re: Opaque skill system is severely wounded
Thursday, 7th November 2019, 04:15
Forum: Game Design Discussion
Topic: Remove 1 MP Spells
Replies: 15
Views: 5427
Re: Remove 1 MP Spells
As mentioned just above, casting is ALREADY inferior to tabbing your way through the game. Nor are the earlier levels trivial, as it is. Simply put, this would stop me from ever playing magic users, period.
Thursday, 7th November 2019, 04:07
Forum: Game Design Discussion
Topic: Change the way riposte works
Replies: 9
Views: 4354
Re: Change the way riposte works
Sunday, 10th March 2019, 01:36
Forum: Game Design Discussion
Topic: Spell learning confirmation
Replies: 2
Views: 1369
Spell learning confirmation
Saturday, 31st March 2018, 04:23
Forum: Game Design Discussion
Topic: Found a bugged artifact weapon description
Replies: 1
Views: 1286
Found a bugged artifact weapon description
Wednesday, 20th December 2017, 18:46
Forum: Game Design Discussion
Topic: Make Ce normal speed (was: Drop rates still need a some tweaking
Replies: 15
Views: 4213
Re: Make Ce normal speed (was: Drop rates still need a some
Sunday, 10th December 2017, 19:11
Forum: Dungeon Crawling Advice
Topic: Drop rates still need a some tweaking
Replies: 20
Views: 5587
Re: Drop rates still need a some tweaking
- Search found 39 matches • Page 1 of 1