Search found 16 matches
Sunday, 5th September 2021, 19:56
Forum: Game Design Discussion
Topic: Against Piety Decay
Replies: 11
Views: 4787
Saturday, 11th July 2020, 21:29
Forum: Game Design Discussion
Topic: Proposal for an upper bound on turns taken: Zot Specters
Replies: 11
Views: 3456
Re: Proposal for an upper bound on turns taken: Zot Specters
Saturday, 11th July 2020, 19:32
Forum: Game Design Discussion
Topic: Proposal for an upper bound on turns taken: Zot Specters
Replies: 11
Views: 3456
Proposal for an upper bound on turns taken: Zot Specters
Monday, 4th February 2019, 08:12
Forum: Game Design Discussion
Topic: Experimental branch: Known Traps
Replies: 97
Views: 32885
Re: Experimental branch: Known Traps
Monday, 4th February 2019, 07:21
Forum: Game Design Discussion
Topic: New launcher system
Replies: 69
Views: 19068
Re: New launcher system
Thursday, 31st January 2019, 06:31
Forum: Game Design Discussion
Topic: New launcher system
Replies: 69
Views: 19068
Re: New launcher system
Thursday, 31st January 2019, 01:04
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: DDNe looking for advice from experienced players
Replies: 1
Views: 1041
CIP: DDNe looking for advice from experienced players
Thursday, 16th November 2017, 02:38
Forum: Game Design Discussion
Topic: New god Idea: Zayne, the silent death
Replies: 2
Views: 1401
New god Idea: Zayne, the silent death
Sunday, 12th November 2017, 01:54
Forum: Game Design Discussion
Topic: Make food take 0 auts to eat.
Replies: 6
Views: 2524
Re: Make food take 0 auts to eat.
Sunday, 12th November 2017, 00:46
Forum: Game Design Discussion
Topic: Make food take 0 auts to eat.
Replies: 6
Views: 2524
Re: Make food take 0 auts to eat.
Saturday, 11th November 2017, 21:24
Forum: Game Design Discussion
Topic: Make food take 0 auts to eat.
Replies: 6
Views: 2524
Make food take 0 auts to eat.
Saturday, 11th November 2017, 21:18
Forum: Game Design Discussion
Topic: Idea: Inform the player when the level has been cleared
Replies: 3
Views: 1575
Re: Idea: Inform the player when the level has been cleared
Thursday, 9th November 2017, 00:21
Forum: Game Design Discussion
Topic: Idea: Inform the player when the level has been cleared
Replies: 3
Views: 1575
Idea: Inform the player when the level has been cleared
Wednesday, 8th November 2017, 18:34
Forum: YASD! YAVP! and characters in progress too
Topic: [CiP] DEFE of Vehumet, looking for advice
Replies: 8
Views: 2466
Re: [CiP] DEFE of Vehumet, looking for advice
Wednesday, 8th November 2017, 17:17
Forum: YASD! YAVP! and characters in progress too
Topic: [CiP] DEFE of Vehumet, looking for advice
Replies: 8
Views: 2466
[CiP] DEFE of Vehumet, looking for advice
Tuesday, 7th November 2017, 11:37
Forum: Game Design Discussion
Topic: Ogres don't "have an excellent grasp of magic".
Replies: 4
Views: 2720
Re: Ogres don't "have an excellent grasp of magic".
- Search found 16 matches • Page 1 of 1