Search found 146 matches

Friday, 14th December 2018, 00:29

Forum: Dungeon Crawling Advice

Topic: Avoiding getting shafted

Replies: 7

Views: 2681

Re: Avoiding getting shafted

Excuse the noobness but I don't understand what trunk is. I've been clicking "Play 0.22" which appears to be later than trunk. Should I be playing 0.21? It does feel like I get shafted a LOT. And it's generally multiple floors, early on. Last night I played probably 15 games as I'm trying...

Tuesday, 11th December 2018, 19:01

Forum: Game Design Discussion

Topic: dumb cards idea #500

Replies: 9

Views: 4099

Re: dumb cards idea #500

Well, I understand. However, if so, the ability of the Triple Draw needs to be changed. I have seen tomb, tomb, and tomb in the choice menu of Triple Draw. So, when using triple draw in the last floor, it's also possible to see Shaft, Shaft, and Shaft, right? This is a very terrible punishment. I l...

Friday, 16th November 2018, 17:19

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Lucky MuCj ^Sif; 15 runer

Replies: 9

Views: 3208

Re: YAVP: Lucky MuCj ^Sif; 15 runer

When running is an option, the correct answer is always running. Boots of running are one of the best items in the game for any species that isn't inherently fast.

Monday, 12th November 2018, 21:29

Forum: The Dart Board

Topic: 0.22 Crawl Sudden Death Challenges [Signups Closed]

Replies: 55

Views: 45868

Re: 0.22 Crawl Sudden Death Challenges [Signups Closed]

Feature request for the weekly scoreboard: For active games, don't display a zero under: Unique Kill, Branch Enter, Branch End, Collect a Rune, Collect 3 Runes, Win. If the player hasn't scored it yet, just leave it blank. Mind if I ask why? The current color coding makes it clear if a player hasn'...

Monday, 5th November 2018, 18:27

Forum: Game Design Discussion

Topic: Change jewellery (P)UT key into (W)EAR key

Replies: 21

Views: 5785

Re: Change jewellery (P)UT key into (W)EAR key

I'm pretty sure that (R)emove and (T)ake off are redundant, actually. You can unequip items through the (W)ear and (P)ut on menus. If you want to remember half as many keys, you can do that right now. I don't particularly care about the answer to this question, just thought I'd put in a hot tip.

Friday, 12th October 2018, 21:29

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrFi^TSO, died with 10 runes in Pan

Replies: 35

Views: 8957

Re: CIP: Lucky GrFi^Oka

Yeah, you're on V:4 with ~60% of the floor cleared. I'd probably just leave and go do Depths. The tricky bit is that will require blowing tp (which isn't SUPER safe,) or haste (which is more valuable.) TP is decent, though.

Thursday, 11th October 2018, 21:19

Forum: Dungeon Crawling Advice

Topic: Next Step for MiBe of Trog?

Replies: 29

Views: 8176

Re: Next Step for MiBe of Trog?

One - don't read the rest of this post. Win. You've never won before, don't worry about switching gods or getting more runes. Go straight to Zot and win the game. Win with some other characters. Try casters and Beogh worshippers and stabbers. Try spriggans and octopodes. Extended is boring and monot...

Thursday, 11th October 2018, 20:37

Forum: The Dart Board

Topic: 0.22 Crawl Sudden Death Challenges [Signups Closed]

Replies: 55

Views: 45868

Re: 0.22 Crawl Sudden Death Challenges [Signups Closed]

I'm excited for TrCj. Really looking forward to the TrCj coolplay where someone's showing off their blaster caster only troll strats. 0 UC and killing things with orb of destruction plz.

Thursday, 11th October 2018, 18:46

Forum: Crazy Yiuf's Corner

Topic: Most Difficult Species?

Replies: 27

Views: 9891

Re: Most Difficult Species?

While we're bumping this thread - Stonar from the future can still say Mummy is my hardest species, now that I've won with it.

Wednesday, 10th October 2018, 22:37

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrFi^TSO, died with 10 runes in Pan

Replies: 35

Views: 8957

Re: CIP: Lucky GrFi^Oka

Well, I'm an idiot, don't mind me. Silence and killhole will still do the trick, just a little less attractive. Also, it seems like you dropped your digging wand? If that was on purpose, don't... do that. Since you're not on E:3, a teleport would probably get you out of this situation, but that'll t...

Wednesday, 10th October 2018, 17:26

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrFi^TSO, died with 10 runes in Pan

Replies: 35

Views: 8957

Re: CIP: Lucky GrFi^Oka

The thing to know about that room is that it has way more than just those 4 scary casters - there are probably 15 more, plus master archers and blademasters. For next time, the end of Elven Halls always has a giant room full of nasty stuff. Lure them out one at a time, and try not to engage more tha...

Wednesday, 10th October 2018, 16:56

Forum: Crazy Yiuf's Corner

Topic: Goldify all non-tactical consumables

Replies: 9

Views: 4902

Re: Goldify all non-tactical consumables

Why don't you just keep one or two stacks around the dungeon? With the changes to books (and previously food and ammo) already there's less of a need for inventory space. I mean, I do. I hold on to them until I really need all the tactical resources I have, then wind up dropping a stack of remove c...

Tuesday, 9th October 2018, 20:02

Forum: Crazy Yiuf's Corner

Topic: Goldify all non-tactical consumables

Replies: 9

Views: 4902

Goldify all non-tactical consumables

So I was thinking earlier today - typically, when people talk about how there's plenty of room in your inventory, they talk about how you just need to carry around wands, blinking, tp, haste, etc. But man, is dropping every remove curse, enchant scroll, mutation potion, etc, you have no tactical nee...

Tuesday, 2nd October 2018, 23:00

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - TrBe instant dead

Replies: 2

Views: 1607

Re: YASD - TrBe instant dead

Tarantella don't paralyze, they confuse - one of many reasons that you should fight on stairs. In this case, if the tarantella had confused you, you could've gone up immediately, and you wouldn't have had to deal with the spark wasps right away. I watched the end of this game a couple of times, and ...

Tuesday, 2nd October 2018, 16:53

Forum: Dungeon Crawling Advice

Topic: Better Way to Look at Monsters?

Replies: 3

Views: 1563

Re: Better Way to Look at Monsters?

In my rcfile, I have a force_more set up for scary brands: force_more_message += wielding.*of (distortion|chaos) That message will cause the game to stop and force me to acknowledge the prompt any time a creature wielding a distortion/chaos brand enters view (and again when you hover over them when ...

Monday, 1st October 2018, 17:50

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DgWz, turned Conjurer^Air, died in the depths

Replies: 34

Views: 8996

Re: YASD: DgWz, turned Conjurer^Air, died in the depths

Also make sure you check monster stats, even a single Caustic Shrike is a huge emergency, it can deal up to 228 damage per turn without rCorr. Can it? 57 damage per attack, times 2 if you're moving at 1 aut/turn is 114. Random energy could cause it to attack a third time, but I didn't think it was ...

Monday, 1st October 2018, 16:58

Forum: Dungeon Crawling Advice

Topic: Again with weapon choice (GnSk)

Replies: 13

Views: 3804

Re: Again with weapon choice (GnSk)

One - Lajatang of pain's probably the best weapon you'll find this game. Two - How often do you get to swing a lajatang around this early in the game? More than that, how often do you get to swing one around and not have to waste a bunch of XP skilling it? Three - How often do you get to swing a fas...

Monday, 1st October 2018, 16:41

Forum: Game Design Discussion

Topic: show fail chance for evokables

Replies: 4

Views: 1902

Re: show fail chance for evokables

I'd guess the easiest change is to change it in the inventory inspection screen, which seems fine by me.

Monday, 1st October 2018, 16:23

Forum: Game Design Discussion

Topic: Jiyva altar should be guaranteed at L:6

Replies: 2

Views: 1676

Re: Jiyva altar should be guaranteed at L:6

I actually think the opposite. Diving straight for Slime:5 as soon as you can is some of the most intense gameplay I've ever had in Crawl, and immensely satisfying if you can pull it off. I really like that there's a god that's kind of rare - one that if you see it in the temple, you can pick it up ...

Wednesday, 26th September 2018, 17:00

Forum: Dungeon Crawling Advice

Topic: Tips for Ru?

Replies: 8

Views: 2985

Re: Tips for Ru?

In general, take the sacrifice that gives you the most piety, unless it's love, artifice, words, or drink. You want to hit full piety as soon as possible. Unless you're bad about using wands and evocables, then artifice is a great sacrifice. ;) Similarly, love and allies. Though "Sacrifice Lig...

Tuesday, 25th September 2018, 22:11

Forum: Crazy Yiuf's Corner

Topic: Some items never generating?

Replies: 10

Views: 4192

Re: Some items never generating?

Do the gold dragon scales/plate armor of MR increase your defenses? (AC + EV?) I suspect they do, but I'm always really bad at eyeballing these things. If they do, the MR plate is particularly good looking, you don't really need the aux effects on the scale mail, a pip of MR will be much more useful...

Tuesday, 25th September 2018, 20:41

Forum: Dungeon Crawling Advice

Topic: Ashenzari, equipment slots, and general advice (GnWz)

Replies: 22

Views: 6855

Re: Ashenzari and equipment slots

Look at the table lower down on the Ash wiki page for better information. Hand slots are special, kind of. They're either bound or not, and their boost depends on what kind of weapon you're wielding (ie - if you're using a two-hander, you get a bigger boost than with a one-hander.) I don't think &qu...

Friday, 21st September 2018, 20:33

Forum: Dungeon Crawling Advice

Topic: DsTm of Okawaru, 3rd rune advice

Replies: 16

Views: 5319

Re: DsTm of Okawaru, 3rd rune advice

The way to think of fighting, IMHO, is to pretend it's down at the bottom of that first column. It's a defensive skill like armour, dodging, and shields. Vitally important, but probably after you've gotten your "kill stuff" skill under control. As to the matter at hand, I'd go for abyss. I...

Wednesday, 19th September 2018, 16:56

Forum: Game Design Discussion

Topic: Kobolds are just worse deep elves

Replies: 47

Views: 17368

Re: Kobolds are just worse deep elves

Now that I've won with all the races (braggy,) I'm realizing more and more that in my opinion, Crawl has too many races that are mostly "human but slightly different aptitudes." I mostly agree with the OP, except for the part where it totally ignores crossbows, which are absolutely a bette...

Tuesday, 18th September 2018, 21:21

Forum: Game Design Discussion

Topic: Species Proposal: Yokkaso

Replies: 46

Views: 14194

Re: Species Proposal: Yokkaso

The question is: Do people who want to play a caster just do it wrong, if so is there enough of a reason to try and address this? I think a corollary to this question is: Are casters just harder, and if so, should they be? Because to say the problem is that there are no races that make casting easi...

Friday, 14th September 2018, 18:51

Forum: Game Design Discussion

Topic: Bug in Labyrinth? a stash with translucent stone walls

Replies: 20

Views: 7504

Re: Bug in Labyrinth? a stash with translucent stone walls

Nobody has said this explicitly so far - LRD doesn't let you bust open walls any more. That said, these vaults can be entered with Passwall. I think they should probably be removed, but you don't need Shatter to get in. Passwall only lets you go through rock, not stone. There's transparent rock and...

Friday, 14th September 2018, 16:19

Forum: Game Design Discussion

Topic: Bug in Labyrinth? a stash with translucent stone walls

Replies: 20

Views: 7504

Re: Bug in Labyrinth? a stash with translucent stone walls

Nobody has said this explicitly so far - LRD doesn't let you bust open walls any more.

That said, these vaults can be entered with Passwall. I think they should probably be removed, but you don't need Shatter to get in.

Thursday, 13th September 2018, 21:05

Forum: Dungeon Crawling Advice

Topic: Ancient lich on Vaults:4 - advice?

Replies: 61

Views: 16194

Re: Ancient lich on Vaults:4 - advice?

Yes, I would trade that plate armor for that gold dragon armor in a heartbeat. 2 AC and 2 EV is worth less than rC+ and rF+++ in Zot. (And rPois, while not critical, can really increase your staying power when you run into things that poison - gold dragons and green draconians are nasty when they br...

Wednesday, 12th September 2018, 17:33

Forum: Dungeon Crawling Advice

Topic: Test yourself: xl16 GnTm of Chei vs the Royal Jelly

Replies: 8

Views: 3881

Re: Test yourself: xl16 GnTm of Chei vs the Royal Jelly

What are the parameters? Is it against the rules to abandon Chei? Leave Slime? Convert to Jiyva? Presumably leaving and coming back is against the rules, but "Abandon Chei, run at and worship at the Jiyva altar" might give you a high chance of getting the rune, though your survival chances...

Wednesday, 5th September 2018, 16:27

Forum: Game Design Discussion

Topic: Remove Summoner Kill Experience Penalty

Replies: 44

Views: 13914

Re: Remove Summoner Kill Experience Penalty

I've said it before, I'll say it again, if summoning is too strong, the fix is to make summoning less strong, not to give some weird, arbitrary, spoilery XP penalty. If we want to encourage hybridization, why not give more enemies abjuration or whatever? It's how we encourage hybridization everywher...

Friday, 31st August 2018, 17:07

Forum: Crazy Yiuf's Corner

Topic: "Scoring" page and tournament games

Replies: 1

Views: 1209

Re: "Scoring" page and tournament games

They pause reporting games during the tournament. Not sure why, but they'll update eventually.

Friday, 31st August 2018, 17:05

Forum: Game Design Discussion

Topic: Make faded altars only select from unseen altars

Replies: 15

Views: 4746

Re: Make faded altars only select from unseen altars

...I think faded altars are fun. Sometimes, I don't particularly care about making sure I win the game. I also don't really like the proposal, because I LIKE that Jiyva is rare - I think it makes Jiyva and Lugonu fun to worship when you hit a corrupted temple. I like the challenge of sometimes divin...

Thursday, 30th August 2018, 21:59

Forum: Dungeon Crawling Advice

Topic: Ancient lich on Vaults:4 - advice?

Replies: 61

Views: 16194

Re: Ancient lich on Vaults:4 - advice?

For future reference, you can typically just wait until a random teleport in a trapped room like that. Digging is a fine answer if you have charges, but in case you don't next time, you can just hit 5 a few times and teleport again.

Wednesday, 29th August 2018, 17:30

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : TrTm^Oka, endgame equipment

Replies: 7

Views: 2317

Re: CiP : TrTm^Oka, endgame equipment

Ooh, I like that. Have a "heretic" line of titles for any invo character that has abandoned a god?

Monday, 27th August 2018, 16:30

Forum: Crazy Yiuf's Corner

Topic: Thanks to everyone contributing to DCSS + the 0.22 tourney

Replies: 5

Views: 2534

Re: Thanks to everyone contributing to DCSS + the 0.22 tourn

Yeah! I've managed to get greatplayer, greaterplayer, and polytheist at this point, so DCSS is probably going on the back burner for a little while, but the tournament's always a ton of fun. I went into this tournament thinking "Okay, I've improved since last year, so my low bar is Gelatinous B...

Friday, 24th August 2018, 17:21

Forum: Game Design Discussion

Topic: Robot - new hard species

Replies: 59

Views: 15811

Re: Robot - new hard species

There are a ton of voluntary ways to increase the difficulty of your game. Most of these things are just things you could impose on yourself, if you want. I don't really see the value in this. Further, is this what people who find the game too easy want? When people ask for ghosts to come back, they...

Thursday, 23rd August 2018, 19:26

Forum: Dungeon Crawling Advice

Topic: Help in a tough situation in Tomb 3 (First Extended Game)

Replies: 6

Views: 2419

Re: Help in a tough situation in Tomb 3 (First Extended Game

Hey! It's a "Oh crap, I might be in trouble" post that's salvageable! Good on you for realizing you're in trouble, and stopping to assess. This should be doable (though, whether I have the answer is questionable - I'm hardly an expert on extended.) You have 4 major issues. First, you're in...

Friday, 17th August 2018, 17:31

Forum: Game Design Discussion

Topic: Tournament rules can cause health problems

Replies: 67

Views: 35381

Re: Tournament rules can cause health problems

So, as a player that likes tournament time as a time when lots of people are playing, but has zero interest in the tournament itself, I'm a big fan of banners. I don't personally care at all about the general tournament score, but I really like having something to work for that is different and time...

Wednesday, 15th August 2018, 21:12

Forum: Game Design Discussion

Topic: separate inventory for worn items

Replies: 19

Views: 4919

Re: separate inventory for worn items

Because it would massively slow down gameplay. How? I see three cases: 1) People who prefer to keep their inventory light. For the most part, these players can deal currently. However, there is the annoying interaction where autoexplore is blocked by an autopickup item, it prompts you to pick it up...

Wednesday, 15th August 2018, 20:27

Forum: Game Design Discussion

Topic: separate inventory for worn items

Replies: 19

Views: 4919

Re: separate inventory for worn items

I mean, yeah, there's no reason as far as I can tell that the inventory is 52 slots other than "that's how many letters there are, lower- and upper- case." But a lot of people seem attached to that fact, so here we are. I personally don't see why we couldn't just remove inventory limits. M...

Tuesday, 14th August 2018, 22:29

Forum: Technical Support

Topic: inventory scrolling

Replies: 13

Views: 4566

Re: inventory scrolling

Which version? What OS? More information is better. It might be that someone can fix it, but if they can't reproduce the issue, then it's really hard to fix.

Friday, 10th August 2018, 21:25

Forum: Dungeon Crawling Advice

Topic: Mummy is nerfed again ?

Replies: 19

Views: 6573

Re: Mummy is nerfed again ?

The idea that Vile Clutch is worse than Control Undead is mind-boggling to me. Vile Clutch is one of the best spells in the game right now. Also, I just want to make sure this is clear. Mummies are arguably the worst species in the game. They have terrible aptitudes at almost everything, they're wea...

Wednesday, 8th August 2018, 16:56

Forum: Game Design Discussion

Topic: Remove MP costs from god abilities

Replies: 45

Views: 11375

Re: Remove MP costs from god abilities

My first instinct is that god abilities taking MP doesn't make any intuitive sense to me, so I'm favorable of the idea, initially. Remove the MP gains on invocations training, rebalance god abilities such that they don't take MP - that sounds good to me. However, lots of god abilities become better ...

Monday, 6th August 2018, 23:43

Forum: YASD! YAVP! and characters in progress too

Topic: Annoyed

Replies: 36

Views: 10111

Re: Annoyed

Doesn't Yara's cause malmutation, which decreases hit dice, which determines magic resistance?

I mean, I agree with the fact that it's poorly-messaged, but I think that's what it's doing.

Friday, 3rd August 2018, 16:19

Forum: Dungeon Crawling Advice

Topic: help

Replies: 9

Views: 3420

Re: help

Plantissue wrote:Doesn't lignification give the same increase in HP?


They're already a tree. Lignification won't do anything. I don't know how cancellation affects your current HP, but there's some possibility where cancellation and then lignification again will eke out a couple more HP, but I don't think it will.

Thursday, 2nd August 2018, 20:59

Forum: Dungeon Crawling Advice

Topic: help

Replies: 9

Views: 3420

Re: help

Yes, a red "Pois" means you're badly poisoned. In addition, if you hit "@", the game will tell you how poisoned you are (in this case, your poison will bring you from 6 HP to -3 HP before it wears off.) You're still lethally poisoned, which means you're dead unless you deal with ...

Thursday, 2nd August 2018, 17:26

Forum: Crazy Yiuf's Corner

Topic: Edit: YASD! a FoAK experience from post Lair to Zig:11

Replies: 33

Views: 9075

Re: Edit: CiP FoAK with large shield!!!

RoGGa wrote:Only other decent artefact armour are Plates at +6 &+7.


What about non-artefact armor? You're not casting that many spells, all told, and most of them are lower-level. What does your character look like in gold dragon scales?

Wednesday, 1st August 2018, 16:38

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: VpFi^Makhleb - All Runes - Ziggurat Runner

Replies: 14

Views: 3763

Re: YAVP: VpFi^Makhleb - All Runes - Ziggurat Runner

I'm pretty certain I can't do that. You can. https://imgur.com/a/VHw9kuf (This is trunk.) See the "* to show all" up at the top? That's how you access firing/quivering non-missile items. I don't think there's ever a good reason to any more other than roleplaying being mad at an item and t...

Tuesday, 31st July 2018, 19:37

Forum: Crazy Yiuf's Corner

Topic: Edit: YASD! a FoAK experience from post Lair to Zig:11

Replies: 33

Views: 9075

Re: A specific and simple Shield scenario: which is best?

I never said it wasn't helpful, just that "Maybe not fighting a thing right now" is worse than "Not dying." It's not BAD, it's just that you're really not getting much out of that stealth, compared to the survivability you'd get from good armor. You asked why more experienced pla...

Tuesday, 31st July 2018, 17:42

Forum: Crazy Yiuf's Corner

Topic: Edit: YASD! a FoAK experience from post Lair to Zig:11

Replies: 33

Views: 9075

Re: A specific and simple Shield scenario: which is best?

No amount of stealth will guarantee you won't get caught in a bad position next to more monsters than you can handle. The chain mail gives much better defenses for when you get into that position, and 8-16% failure chance is really not that bad for a utility spell (though you called poison vapors a ...
Next

Return to advanced search

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.