Search found 56 matches
Friday, 5th January 2018, 13:03
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Friday, 5th January 2018, 11:49
Forum: Game Design Discussion
Topic: Remove shafts
Replies: 82
Views: 22315
Re: Remove shafts
Thursday, 4th January 2018, 12:44
Forum: Game Design Discussion
Topic: Remove shafts
Replies: 82
Views: 22315
Re: Remove shafts
Thursday, 4th January 2018, 12:35
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Re: Make forms not suppress movement mutations
Wednesday, 3rd January 2018, 22:17
Forum: Crazy Yiuf's Corner
Topic: Shaft Reporting Thread
Replies: 2
Views: 1411
Shaft Reporting Thread
Wednesday, 3rd January 2018, 18:00
Forum: Game Design Discussion
Topic: Remove shafts
Replies: 82
Views: 22315
Re: Remove shafts
Wednesday, 3rd January 2018, 16:18
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Re: Make forms not suppress movement mutations
Wednesday, 3rd January 2018, 15:33
Forum: Game Design Discussion
Topic: Make Passage of Golubria useless for Formicid
Replies: 7
Views: 2561
Re: Make Passage of Golubria useless for Formicid
Wednesday, 3rd January 2018, 15:29
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Re: Make forms not suppress movement mutations
Wednesday, 3rd January 2018, 15:13
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Re: Make forms not suppress movement mutations
Wednesday, 3rd January 2018, 14:25
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Re: Make forms not suppress movement mutations
VeryAngryFelid wrote:Do you mean other species don't have a reason to cast the spell provided they are already normal speed?
If you use spider form to sit in front of a enemy instead of biting it twice and leaving.
Wednesday, 3rd January 2018, 13:30
Forum: Game Design Discussion
Topic: Make forms not suppress movement mutations
Replies: 31
Views: 7937
Re: Make forms not suppress movement mutations
Edit: maybe chei piety gain shouldnt be based on something as dumb as killing enemies faster than you
Wednesday, 3rd January 2018, 12:37
Forum: Game Design Discussion
Topic: Remove shafts
Replies: 82
Views: 22315
Re: Remove shafts
Wednesday, 3rd January 2018, 03:49
Forum: Game Design Discussion
Topic: Remove shafts
Replies: 82
Views: 22315
Re: Remove shafts
duvessa wrote:So, does someone have a single example of an unavoidable death resulting from a shaft trap?
do you need more than the ones that got shafted inside qazlal's toilet?
Wednesday, 3rd January 2018, 03:40
Forum: Game Design Discussion
Topic: Remove shafts
Replies: 82
Views: 22315
Re: Remove shafts
Wednesday, 3rd January 2018, 02:27
Forum: Crazy Yiuf's Corner
Topic: Slow character in robe is OP
Replies: 14
Views: 5335
Re: Slow character in robe is OP
Thursday, 28th September 2017, 22:33
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Thursday, 28th September 2017, 16:05
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 123046
Re: Bultungin/Gnoll Feedback
Thursday, 28th September 2017, 15:43
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
VeryAngryFelid wrote:Now I am interested to see how you justify 0.2% chance as a guarantee to never meet a firestorming ghost...
Let me guess. Events with less than 1% chance never happen, right?
I will probably stop playing crawl before i get the chance to meet that ghost.
Thursday, 28th September 2017, 14:59
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Thursday, 28th September 2017, 14:51
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 123046
Re: Bultungin/Gnoll Feedback
Thursday, 28th September 2017, 14:37
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Thursday, 28th September 2017, 14:22
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 123046
Re: Bultungin/Gnoll Feedback
Wednesday, 27th September 2017, 22:23
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
watertreatmentRL wrote:Do you ever get killed by player ghosts? You don't get to say this if you do.
I remembered, it was actually pretty recent, it was during the last tourney, i was playing sptm and feel down a shaft 3 floors into a GrEE ghost who one shot me with LRD.
Wednesday, 27th September 2017, 22:14
Forum: Crazy Yiuf's Corner
Topic: dcss mechanics tier list
Replies: 52
Views: 18935
Wednesday, 27th September 2017, 22:02
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Wednesday, 27th September 2017, 15:39
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Wednesday, 27th September 2017, 14:57
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Wednesday, 27th September 2017, 13:49
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
VeryAngryFelid wrote:ezero
You continue to talk in "But there are other problems also" direction, sorry, I am not interested.
Yeah, its because i dont share those problems, whatever you say about ghosts is something regular with everything else regarding this game. You just sound traumatized.
Wednesday, 27th September 2017, 13:44
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Wednesday, 27th September 2017, 13:07
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 21:43
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 21:29
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 21:10
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 20:55
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
versus
which of the three is more likely to lose the game?
Tuesday, 26th September 2017, 20:42
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
VeryAngryFelid wrote:Are you seriously comparing Orc Wizard (9-20 HP, AC 2, MR 20, needs to have Haste and spend little time on cantrip) with an XL 5 CeFi ghost who was using a trident of draining, regular shield and +3 chain mail?
No, im comparing the probabilities, not whos stronger.
Tuesday, 26th September 2017, 19:52
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 19:09
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 18:38
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 17:01
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Tuesday, 26th September 2017, 16:26
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 123046
Re: Bultungin/Gnoll Feedback
Tuesday, 26th September 2017, 14:54
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 14:23
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 14:13
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Tuesday, 26th September 2017, 14:04
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 13:50
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Tuesday, 26th September 2017, 13:09
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Hellmonk wrote:There are a lot of things that can be said about player ghosts that can't be said about any other enemy in the game, and coincidentally all of those things are bad.
Such as?
Monday, 25th September 2017, 23:03
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Monday, 25th September 2017, 22:34
Forum: Crazy Yiuf's Corner
Topic: Player ghost aggravation
Replies: 143
Views: 41525
Re: Player ghost aggravation
Saturday, 23rd September 2017, 13:18
Forum: Game Design Discussion
Topic: Let players choose their god at character creation
Replies: 37
Views: 12371
Re: Let players choose their god at character creation
duvessa wrote:are you sure about thatezero wrote:MuTm is a combo that is allowed to win the game like any other combo.
It has been won.
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