Search found 31 matches

Thursday, 14th April 2011, 16:09

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn What now?

Replies: 21

Views: 2839

Re: CIP SpEn What now?

Second time I ever cleared Snake 5 I got that vault. It was with a conjurator, so it was a *little* easier. It was slow though. Shadow Creatures/Summon Imps, step down the stairs, fight until adjacent to Greater Naga or naga Mage or two, then pull them up the stairs, blink away, and slowly whittle t...

Friday, 8th April 2011, 21:41

Forum: Game Design Discussion

Topic: Diversifying Conjurations

Replies: 11

Views: 1475

Re: Diversifying Conjurations

Right, I understand. Take what I said as more of a suggestion for consolidation, mebbe? I was just thinking that if you had something to contrast with "necromantic" magic, i.e. something involving "change" rather than the stasis of the undead, flavor-wise, a poison is basically j...

Friday, 8th April 2011, 19:43

Forum: Game Design Discussion

Topic: Diversifying Conjurations

Replies: 11

Views: 1475

Re: Diversifying Conjurations

Out of curiosity, is there a reason that poison magic is separate from transmutations? I could see them (in a more symmetrical spell school system) being consolidated into some sort of "Life" magic, Transmut representing some sort of re-functioning of a thing or material, while traditional...

Friday, 8th April 2011, 15:23

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - With a flux capacitor...

Replies: 5

Views: 925

Re: YASD - With a flux capacitor...

Would Summon Butterflies help then? Or pre-summoned crowds of minions? Or would I just be re-casting it every turn?

Friday, 8th April 2011, 03:20

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - With a flux capacitor...

Replies: 5

Views: 925

YASD - With a flux capacitor...

I could've traveled through time. Morgue file I was absolutely ready for Vault 1 by any measure. Hive cleared, Lair cleared, Orc cleared, Swamp and Elf down to 4. I had awesome equipment, at least two pips of cold and fire resistance, a clarity amulet, a rMut, an rCorr and a Conservation brand. The ...

Thursday, 7th April 2011, 13:37

Forum: Game Design Discussion

Topic: Hexes and Magic Resistance

Replies: 33

Views: 4300

Re: Hexes and Magic Resistance

Yes but it does not kill them. Most non-hex spells outright kill the target. Yes it takes several castings often, but the target ends up dead. So how is taking several castings of a hex to make the victim "completely trivial" better then making the victim dead? Well, for me at least, it's...

Thursday, 7th April 2011, 13:29

Forum: Game Design Discussion

Topic: New Ashenzari

Replies: 139

Views: 22439

Re: New Ashenzari

I'm not sure I'm down with completely making a cursed blunt weapon a non-issue for the food game. I can understand it probably annoys a lot of players, but it does provide the only significant pause to just trying every single glowing or runed weapon you come across (especially finding out recently ...

Thursday, 7th April 2011, 04:39

Forum: Dungeon Crawling Advice

Topic: The Hive is actually pretty tough

Replies: 44

Views: 6797

Re: The Hive is actually pretty tough

KoboldLord wrote:Actually, your mana regeneration (and hit point regeneration) is relative to your maximum mp


I know. However, it does not take 100 turns to regenerate your mana. Much less than that. Like 40-50 turns. That's why I said the hunger cost is still greater with FCloud.

Wednesday, 6th April 2011, 17:26

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - HE Conjurer - Now what? {YASD drowned}

Replies: 20

Views: 2670

Re: CIP - HE Conjurer - Now what?

I've always preferred Poison Arrow to OOD. More reliable, less turns to kill, no accidents. OOD has the main advantage that it's a single school spell in a school you WILL have very high as a blasty magey type, but I find myself leaning on PA more and more as the game goes on.

Wednesday, 6th April 2011, 16:33

Forum: Dungeon Crawling Advice

Topic: Golubria

Replies: 14

Views: 3319

Re: Golubria

I've used it to clear out dangerous vaults with spellcasters if I don't have cTele. For instance, in the secret room ending of Lair, you can put a passage right by the exit, then another right by the door, open it, and pop to safety to cast some nice clouds.

Wednesday, 6th April 2011, 14:51

Forum: Game Design Discussion

Topic: [Orc Priest Smiting] Beogh is a P-word

Replies: 16

Views: 2656

Re: [Orc Priest Smiting] Beogh is a P-word

In terms of flavor, Beogh is no more of a pansy god (in the sense of "Here, let me do everything for you") than Trog, who sends nigh-unstoppable killing machines to do all your dirty work for you, get hit with all your curses, etc. You have to look at it from the gods' perspective: Killing...

Wednesday, 6th April 2011, 12:36

Forum: Dungeon Crawling Advice

Topic: The Hive is actually pretty tough

Replies: 44

Views: 6797

Re: The Hive is actually pretty tough

Let me just say that I do appreciate the advice, especially Mephitic Cloud, which I just hadn't thought about. I just think you might be wrong on the spell hunger math. Looking over some morgue files, it looks like my Int is around 26-27 by the time I get to Hive (that's pumping all my bonus stats i...

Wednesday, 6th April 2011, 01:48

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - HE Conjurer - Now what? {YASD drowned}

Replies: 20

Views: 2670

Re: CIP - HE Conjurer - Now what?

With shields (as opposed to bucklers), you need skill at 15 to get rid of spellcasting penalty. I think the penalty's worse too, but I'm not sure. You can do CTRL-F and search for a buckler. If nothing else, you will almost always find one on the first level of Elf, which isn't all that hard. Tons o...

Wednesday, 6th April 2011, 00:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - HE Conjurer - Now what? {YASD drowned}

Replies: 20

Views: 2670

Re: CIP - HE Conjurer - Now what?

Get rid of Throw Frost. You really need to be meleeing weak creatures, I say, for Fighting and Dodging EXP. Also Shield. You have a buckler, right? The penalty to spellcasting is completely eliminated at Shields 5 for a buckler.

Tuesday, 5th April 2011, 20:36

Forum: Dungeon Crawling Advice

Topic: The Hive is actually pretty tough

Replies: 44

Views: 6797

Re: The Hive is actually pretty tough

Vehumet guarantees several perfect anti-bee spells Usually I take Sif Muna, but what I meant is that I am frequently up against a spell slot grind (a few small buffs, a couple of blast spells for a variety of enemies, a bolt or so to take on the occasional yaks or 'phants in Lair) which doesn't mak...

Tuesday, 5th April 2011, 20:01

Forum: Dungeon Crawling Advice

Topic: The Hive is actually pretty tough

Replies: 44

Views: 6797

Re: The Hive is actually pretty tough

How did you get a character with Throw Icicle that doesn't also have Freezing Cloud? I have FC in the book, the problem is that I don't always have A. rC+(+) to survive casting it in the honeycombs without freezing the very healing potions I have to keep me from dying of poison, and B. it castable ...

Tuesday, 5th April 2011, 14:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - HE Conjurer - Now what? {YASD drowned}

Replies: 20

Views: 2670

Re: CIP - HE Conjurer - Now what?

@asdu: Fire storm's smite targeting and fire damage seems more useful for some of the post-endgame content. I might be wrong. The option of having that manual is what pushes me towards it-- I can easily get the skill up really high, really fast. I fully intend to use both to great effect. The smite ...

Tuesday, 5th April 2011, 14:18

Forum: Dungeon Crawling Advice

Topic: The Hive is actually pretty tough

Replies: 44

Views: 6797

Re: The Hive is actually pretty tough

Grimm, I'm sort of with you. It's less a stress with a melee character and/or rPois, but any near-pure caster is going to have a hard time in Hive. I've spent an hour just clearing out the bees-- Get close to the hive, shout, blink back to the stairs and ping as many to death as possible before Thro...

Tuesday, 5th April 2011, 14:10

Forum: Game Design Discussion

Topic: Make Fireball a level 5 spell

Replies: 9

Views: 1598

Re: Make Fireball a level 5 spell

Yeah, when you put Fireball beside Refrigeration it looks sort of sucky. The self-damage and potion-shattering is a good mitigation, but dropping your potions and going Ice Form (why not? more HP, more strength, rPois) makes it an easy win button. It even kills U-Boat Gators in Swamp.

Tuesday, 5th April 2011, 13:55

Forum: YASD! YAVP! and characters in progress too

Topic: YASD Instant death while eating.

Replies: 10

Views: 1395

Re: YASD Instant death while eating.

I dunno, Trog is pretty textbook Chaotic Neutral.

Tuesday, 5th April 2011, 13:00

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - HE Conjurer - Now what? {YASD drowned}

Replies: 20

Views: 2670

Re: CIP - HE Conjurer - Now what?

Figured I'd post this here, since A. it's around the same path as the OP but a little further along, so you might want to take a look at what a character that can clear Snake and Swamps looks like, and B. I have most of the same questions. Dump. Elven Halls down to 4 is the next step for this guy, t...

Sunday, 3rd April 2011, 23:25

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - DEIE Farthest I've ever, ever been.

Replies: 2

Views: 583

Re: YASD - DEIE Farthest I've ever, ever been.

All of my gear with resists sucked. A lot of them had negs to Int and Dex or Str. This is AFTER raiding the Vault. :-(

I also had a lack of enchant armor scrolls. Why is that a deal? +5 Ice Dragon Armor to get into a trove, hopefully with some good gear.

Sunday, 3rd April 2011, 22:56

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - DEIE Farthest I've ever, ever been.

Replies: 2

Views: 583

YASD - DEIE Farthest I've ever, ever been.

Morgue. That's right. I'm the guy who has Ice Storm at hungerless excellent who dies with over half HP left (gone of course) due to lightning strikes on Zot:1. Note: Poison Arrow doesn't do shit against electric golems. Ice Storm will kill it in two hits. That's if you didn't blow all your MP wasti...

Sunday, 3rd April 2011, 17:58

Forum: Dungeon Crawling Advice

Topic: Mennas?

Replies: 20

Views: 3009

Re: Mennas?

Dump . So Mennas is on a sort of crowded Vault:2. I would normally just leave his terrifying ass alone, but at least twice now just stair dancing from V:3 and going back to my stash in Lair, I've had some close calls. Do I have what it takes to do some damage, or am I just asking to get silently ha...

Saturday, 2nd April 2011, 20:24

Forum: Dungeon Crawling Advice

Topic: So... about those spores...

Replies: 18

Views: 2869

So... about those spores...

I had a ballistomycete infestation get sort of out of hand on D8 while I was running from and evading some uniques. Now, I had a ring of sustenance and plenty of time, so I set about trying to clear it up. It was going really well, I'd only got be-spored once and had killed many, many ballistomycete...

Saturday, 2nd April 2011, 19:19

Forum: Dungeon Crawling Advice

Topic: Some general help for a sort-of-newbie.

Replies: 16

Views: 2310

Re: Some general help for a sort-of-newbie.

Ech, also: For the thin-robe types, is a weapon of protection better than other brands early game, or does the lack of heavy armor make even quadrupling your AC from 2 to 8 somewhat worthless in the early game?

Saturday, 2nd April 2011, 19:14

Forum: Dungeon Crawling Advice

Topic: Some general help for a sort-of-newbie.

Replies: 16

Views: 2310

Re: Some general help for a sort-of-newbie.

Here's a question I'm curious about: I've always raised Spellcasting as my highest magic skill for general casters. Is this a good idea, or should Spellcasting be turned off at a certain point, or be below a most-used spell school like Conjurations or Charms/Hexes?

Saturday, 2nd April 2011, 18:16

Forum: Dungeon Crawling Advice

Topic: Air Elementalists

Replies: 13

Views: 2227

Re: Air Elementalists

My issue with air elementalists is that, unlike the others (arrows, icicles, etc), there is no higher-level midgame emergency attack spell. You're resigned to using Shock as your offensive weapon unless you hybrid early (dangerous for any magic-apt class) or get lucky and find some other spellbook. ...

Friday, 1st April 2011, 21:43

Forum: Dungeon Crawling Advice

Topic: Some general help for a sort-of-newbie.

Replies: 16

Views: 2310

Re: Some general help for a sort-of-newbie.

Here's the morgue files for the DEIE, SpEn and another about-the-same-level MDFi.

Friday, 1st April 2011, 20:45

Forum: Dungeon Crawling Advice

Topic: Some general help for a sort-of-newbie.

Replies: 16

Views: 2310

Re: Some general help for a sort-of-newbie.

It was a pre-character dump for when i posted a "What next?" query on the roguelikes reddit on reddit.com.

I generally don't dump after a death because I take it as a sure sign to immediately go to bed. :-) Hence why I described the deaths instead.

Friday, 1st April 2011, 20:04

Forum: Dungeon Crawling Advice

Topic: Some general help for a sort-of-newbie.

Replies: 16

Views: 2310

Some general help for a sort-of-newbie.

So I've been playing this game off and on for a year and I'm reaching new levels of frustration. I'm feeling like I'm just getting screwed by the Random Number God, but I know that's against the design philosophy so I'm admitting I may just be making grievous errors. I've played all kinds of charact...

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