Search found 10 matches

Tuesday, 20th November 2018, 04:20

Forum: Game Design Discussion

Topic: Corrosion ego weapons

Replies: 11

Views: 3533

Re: Corrosion ego weapons

If Corrosion is REALLY strong, we can make it exceedingly rare to compensate... how about 0.3% on a scroll of brand weapon?

Sunday, 10th June 2018, 07:01

Forum: Dungeon Crawling Advice

Topic: Don't ask me how I ended up like this; was overconfident

Replies: 6

Views: 2991

Re: Don't ask me how I ended up like this; was overconfident

This is somewhat ironic because there's a scroll of blinking right there. Probably should have picked that up when you saw it.

Sunday, 3rd June 2018, 00:17

Forum: Game Design Discussion

Topic: Remove all harmful-only stuff

Replies: 8

Views: 3583

Re: Remove all harmful-only stuff

Scroll of noise still has it uses. It's particularly useful for waking up Zot:5 so that all the monsters teleport out, thus making the lungs much much easier.

Saturday, 2nd June 2018, 23:42

Forum: Game Design Discussion

Topic: Obligatory nerf Nemelex thread

Replies: 8

Views: 3195

Re: Obligatory nerf Nemelex thread

On the subject of inventory management: I think that despite Nemelex's ridiculous early game, inventory management is the biggest issue with this god. I would fully support making the god into an invocable Xom. At *..... you can draw a random plain card for a very small piety cost this scales to leg...

Saturday, 2nd June 2018, 23:22

Forum: Game Design Discussion

Topic: Redesign Proposal - Demigod (or, a new Species?)

Replies: 92

Views: 30824

Re: Redesign Proposal - Demigod (or, a new Species?)

I just played couple games. Quite varying power on this species... My opinion is that the Chei slow is horrible and that the Hep passive is a bit OP. I'm frankly going to quit every time I get the Chei passive on this race. Luckily you know if you're character is crippled very early on.. +15 stats j...

Thursday, 1st March 2018, 17:52

Forum: Crazy Yiuf's Corner

Topic: Popular, but stupid notions

Replies: 47

Views: 16027

Re: Popular, but stupid notions

Pure summoning isn't that great because you waste a lot of turns not directly damaging enemies or waiting for your summons to kill things. If you train another skill to kill things, then summons really shine. (Pure anything isn't great anyway.... this argument hardly applies to summons). Pure melee:...

Saturday, 17th February 2018, 15:23

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 223

Views: 99316

Re: Bultungin/Gnoll Feedback

I disagree completely with the sentiment that gnolls are samey. There's no need to wear heavy armour... it's likely that players get into habits. There's no reason to suppose those habits are the optimal way to play gnoll. Here's a list of spells I've used in my 4 gnoll wins: Apportation x4 Summon B...

Saturday, 17th February 2018, 05:36

Forum: Game Design Discussion

Topic: Nerf Lightning Spire

Replies: 0

Views: 1280

Nerf Lightning Spire

Lightning spire is a ridiculous spell that has immense utility and a decent amount of damage. Instead of changing it's idiosyncrasy, I propose that instead we nerf it indirectly by making it much louder. Preferably as loud as lightning bolt. This will bring the spell closer to being in line with the...

Tuesday, 18th April 2017, 23:54

Forum: Game Design Discussion

Topic: Swastika vault should maybe be removed?

Replies: 19

Views: 6710

Re: Swastika vault should maybe be removed?

Banning the swastika vaults seems very eurocentric to me.

Wednesday, 12th April 2017, 18:02

Forum: Game Design Discussion

Topic: About Scarves, and Bucklers

Replies: 18

Views: 7034

Re: About Scarves, and Bucklers

Buckler's are already the best shield type because they have such low skill investment. I would think that large shields would be more appropriate for that kind of buff.

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