Search found 26 matches

Thursday, 3rd October 2019, 05:21

Forum: Technical Support

Topic: Forgot password for playing online

Replies: 0

Views: 534

Forgot password for playing online

Can someone help me recover my account?

I don't remember which one I played on, but I think it was akrasiac, while using the same username I have here.

Monday, 12th March 2018, 19:10

Forum: Game Design Discussion

Topic: Vault and Unrand Idea

Replies: 7

Views: 1152

Re: Vault and Unrand Idea

To be honest, I felt like this vault would be some sort of wizlab, but it isn't exactly wizard-related. I was thinking of the funny story behind the double/triple sword, and wondered what would happen if the knight kept asking for more blades on a sword.

Also, is it okay to call wizlabs vaults?

Monday, 12th March 2018, 02:02

Forum: Game Design Discussion

Topic: Vault and Unrand Idea

Replies: 7

Views: 1152

Vault and Unrand Idea

It would look like some sort of forge, patrolled by many sword wielding enemies. As you get closer and closer to the end of the vault, you will see more enemies wielding doubleswords, with a few even wielding tripleswords. When you reach the end, you will face a powerful enemy in a bloodstained cham...

Tuesday, 20th February 2018, 08:32

Forum: Dungeon Crawling Advice

Topic: Ashenzari and Summoning

Replies: 2

Views: 876

Ashenzari and Summoning

The wiki says that summons can't fight anything outside of your line of sight, but does this change if you use scrying so that you can see around walls? (I am guessing no)

Monday, 19th February 2018, 20:15

Forum: YASD! YAVP! and characters in progress too

Topic: Amulet

Replies: 2

Views: 566

Amulet

Dungeon Crawl Stone Soup version 0.21.1 (tiles) character file. Celic the Champion of Chaos (Demonspawn Monk) Turns: 28126, Time: 02:07:39 Health: 136/136 AC: 25 Str: 24 XL: 17 Next: 59% Magic: 28/28 EV: 17 Int: 14 God: Makhleb [******] Gold: 2397 SH: 20 Dex: 20 Spells: 18/22 levels left rFire + + ...

Monday, 12th February 2018, 22:54

Forum: Dungeon Crawling Advice

Topic: duvessa's spell guide for cool people

Replies: 145

Views: 51148

Re: duvessa's spell guide for cool people

Is it possible to use glaciate with a mass summoning spell like summon butterflies or sticks to snakes to create a barrier with the resulting ice blocks?

Thursday, 9th November 2017, 19:26

Forum: Game Design Discussion

Topic: Scythe thing

Replies: 28

Views: 4259

Scythe thing

Can scythes be a long range stabbing weapon that requires massive skill investment? or is it too unbalanced/edgy/something?

Friday, 19th May 2017, 02:02

Forum: Crazy Yiuf's Corner

Topic: How do you pronounce "Yiuf"?

Replies: 19

Views: 3267

How do you pronounce "Yiuf"?

Yewf? Yeef? yif?

Thursday, 18th May 2017, 19:22

Forum: Dungeon Crawling Advice

Topic: Irradiate Damage

Replies: 4

Views: 1015

Re: Irradiate Damage

2 questions:

Where is rounding applied? (Is it like when some stat is like 4.66, so it is treated as a 5 more often than a 4?)

What is flooring? (Is it rounding down no matter what?)

Wednesday, 17th May 2017, 18:20

Forum: Dungeon Crawling Advice

Topic: Irradiate Damage

Replies: 4

Views: 1015

Irradiate Damage

Priority (if you can't answer, then go down to the next)

What is the dice notation for Irradiate damage as a function of power?
What is the dice notation for max power Irradiate?
Which spells outdamage it, and which do not?

(Don't tell me if it is worth it or not; I want to find out for myself)

Sunday, 14th May 2017, 19:13

Forum: Game Design Discussion

Topic: Riposte: the post

Replies: 56

Views: 13753

Re: Riposte: the post

My thoughts on this: Even if the bonus from riposte is small, that doesn't mean that it is meaningless. the Doublesword has 1 less damage than the Eveningstar (14 against 15), and the Triplesword has 1 less base damage than the Executioner's Axe and Bardiche (17 against 18). If a one-handed sword wi...

Friday, 12th May 2017, 18:44

Forum: Crazy Yiuf's Corner

Topic: Weirdest/coolest/most appropriate randomly generated names?

Replies: 2

Views: 520

Weirdest/coolest/most appropriate randomly generated names?

I have seen some pretty weirdly named randarts, and kind of regret not remembering them. Have any of you come across any peculiar names in the past, even if they are not on artifacts? For example, a Naga Transmuter I created generated with the name "Moytwu Dyx" and a pair of randart boots ...

Friday, 12th May 2017, 00:47

Forum: Dungeon Crawling Advice

Topic: Bolt of draining and undead

Replies: 1

Views: 466

Bolt of draining and undead

Going off of the mentality that ghostly fireball drains living targets and heals undead, can you shoot yourself with bolt of draining as an undead character to achieve the same effect?

Sunday, 2nd April 2017, 22:17

Forum: Dungeon Crawling Advice

Topic: Vine Stalker and Robe of Vines

Replies: 1

Views: 632

Vine Stalker and Robe of Vines

How is the robe of vines' effect different on Vine Stalkers? It isn't clear in the chaosforge wiki.

Thursday, 30th March 2017, 00:09

Forum: Game Design Discussion

Topic: Clarity and Berserkitis

Replies: 2

Views: 686

Clarity and Berserkitis

Instead of Clarity entirely nullifying forced berserks, like from the berserk mutation, I think it should give you a choice of whether or not a random berserk happens. Like at a time when you would end up having a forced berserk, you could get the message A wave of anger washes over you or something...

Sunday, 19th March 2017, 16:29

Forum: Dungeon Crawling Advice

Topic: Shields and Swords

Replies: 4

Views: 991

Shields and Swords

I'm not sure if it is true, but I read on the wiki that blocking took effect before dodging, so that attacks you would normally have to dodge are blocked first. However, long blades only riposte on dodges. Does this mean that shields, while helping defense, will lower damage output for more nimble c...

Thursday, 9th March 2017, 00:49

Forum: YASD! YAVP! and characters in progress too

Topic: rnd

Replies: 0

Views: 336

rnd

Puts on shield- shield skill at 2

fulminant prism- 10% fail
Searing ray -4% fail
force lance- 9% fail

force lance works as intended
searing ray fails once
fulminant prism fails 3 times in a row
tries to confuse killer bee to escape- 74% chance
confuse fails

hah

Saturday, 11th February 2017, 23:51

Forum: Game Design Discussion

Topic: God Missions

Replies: 13

Views: 2229

Re: God Missions

Sorry, I just meant to say that I first thought of it for combat gods, but there is no reason for followers of Vehumet to get taken on cathartic bombing missions, or Sif Muna followers to use their spells in a smart way to get to some book lost to time. My ideas: -Zin: depending on your skills, will...

Saturday, 11th February 2017, 23:09

Forum: Dungeon Crawling Advice

Topic: Projectile Spell Accuracy

Replies: 1

Views: 523

Projectile Spell Accuracy

Increasing fighting or a weapon skill improves the accuracy of what you are fighting with. What about for the spells that have the potential to miss? Do you just have to switch to a more accurate method of attack when fighting evasive enemies?

Friday, 10th February 2017, 04:07

Forum: Technical Support

Topic: Android dcss file

Replies: 1

Views: 725

Android dcss file

I am using Dungeon Crawl:SS (ASCII) by a developer named barbs to play DCSS on my android phone. I want to move the file to my mac. I already have android file transfer, so I can already access my phone files. My main question is what is the name of the file that stores my DCSS saves?

Thursday, 9th February 2017, 03:11

Forum: Game Design Discussion

Topic: God Missions

Replies: 13

Views: 2229

God Missions

I only thought about this in context of gods of battle, or at least ones that summon monsters on you when you are under penance, but if you are affiliated with and worthy to a god, you would occasionally get selected to perform a mission, getting summoned temporarily from your plane of existence. Th...

Tuesday, 7th February 2017, 02:53

Forum: Dungeon Crawling Advice

Topic: Skalds

Replies: 3

Views: 827

Skalds

I enjoy playing Merfolk Skald, but also liked the idea of a high elf with a sword and magic. I'm not too irked by High Elves' removal, but from here on, are there any viable Skalds other than Merfolk?

Monday, 30th January 2017, 04:03

Forum: Dungeon Crawling Advice

Topic: Demigods

Replies: 39

Views: 8060

Re: Demigod Suggestion

PowerOfKaishin wrote:Also, OP, Demigods have Sustain Attributes so that they always have access to their racial.


But wasn't sustain attributes as a whole removed in the most recent update?

Sunday, 22nd January 2017, 19:37

Forum: Dungeon Crawling Advice

Topic: Demigods

Replies: 39

Views: 8060

Re: Demigod Suggestion

@OP: Regarding your suggestion: mutations resistance could maybe kinda fit with Dg theme, but it's totally useless in a 3 runes game and just a convenience in post end; I think it wouldn't be absolutely worth the loss of their high attributes characteristics, both lore and balance wise. Sorry, I fo...

Sunday, 22nd January 2017, 17:59

Forum: Dungeon Crawling Advice

Topic: Demigods

Replies: 39

Views: 8060

Re: Demigod Suggestion

To properly leverage a demigod's big stats, you'll most likely want to play a mage, a conjurer most likely. They're fairly easy to play, train conjurations until you can memorise searing ray(at XL2) then train conjurations/spellcasting 50/50 until you can memorise battlesphere. Then do Conjurations...

Sunday, 22nd January 2017, 04:50

Forum: Dungeon Crawling Advice

Topic: Demigods

Replies: 39

Views: 8060

Demigods

(Keep in mind that, my strongest character was Minotaur under Trog who only reached level 14, so I am no expert at this game. Most of my judgement is likely to be based on numbers. Please feel free to show how certain statistics can be swayed by the gameplay.) To me, the Demigod Species is by no mea...

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