Search found 80 matches
Sunday, 16th April 2017, 00:27
Forum: Game Design Discussion
Topic: Remove or Upgrade Late-game Troll Armours
Replies: 12
Views: 4284
Friday, 10th March 2017, 01:23
Forum: Game Design Discussion
Topic: Don't make ogre a fat human
Replies: 101
Views: 38367
Re: Don't make ogre a fat human
Wednesday, 8th March 2017, 01:04
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Re: Aut scoring
Sunday, 5th March 2017, 04:51
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39032
Re: Balancing the Council God
Saturday, 4th March 2017, 03:28
Forum: Crazy Yiuf's Corner
Topic: Mix up potion of might + brilliance + agility
Replies: 13
Views: 4261
Re: Mix up potion of might + brilliance + agility
Friday, 3rd March 2017, 23:12
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Re: Aut scoring
Friday, 3rd March 2017, 05:11
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Re: Aut scoring
Wednesday, 1st March 2017, 02:26
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Re: Aut scoring
Tuesday, 28th February 2017, 03:59
Forum: Game Design Discussion
Topic: Make swiftness spriggan speed.
Replies: 18
Views: 6180
Re: Make swiftness spriggan speed.
Wednesday, 22nd February 2017, 19:24
Forum: Dungeon Crawling Advice
Topic: Form damage changes
Replies: 40
Views: 13312
Re: Form damage changes
Wednesday, 22nd February 2017, 13:40
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Re: Aut scoring
ontoclasm wrote:that's the place we want to go, a place where breadswinging doesn't exist
Cutting a weak problem to sprout tons of other bigger problems is a terrible idea. Score penalties against slower movement speed (this includes getting slowed and moving on shallow water) and action time does not make sense.
Tuesday, 21st February 2017, 18:35
Forum: Crazy Yiuf's Corner
Topic: Question: why does spell hunger exist
Replies: 29
Views: 8813
Re: Question: why does spell hunger exist
Tuesday, 21st February 2017, 11:52
Forum: Crazy Yiuf's Corner
Topic: Question: why does spell hunger exist
Replies: 29
Views: 8813
Re: Question: why does spell hunger exist
Tuesday, 21st February 2017, 05:40
Forum: Crazy Yiuf's Corner
Topic: Question: why does spell hunger exist
Replies: 29
Views: 8813
Re: Question: why does spell hunger exist
Tuesday, 21st February 2017, 03:47
Forum: Crazy Yiuf's Corner
Topic: Question: why does spell hunger exist
Replies: 29
Views: 8813
Re: Question: why does spell hunger exist
Monday, 20th February 2017, 10:02
Forum: Game Design Discussion
Topic: Make mutagenic meat prioritise increasing current mutations
Replies: 6
Views: 2077
Re: Make mutagenic meat prioritise increasing current mutati
Steel Neuron wrote:60% chance of raising the rank of one of your current mutations
That's too high. Make it 40-30-15-15 last 15 is for not getting any.
Sunday, 19th February 2017, 13:49
Forum: Game Design Discussion
Topic: !brilliance should boost Evocations
Replies: 21
Views: 6151
Re: !brilliance should boost Evocations
Friday, 17th February 2017, 15:42
Forum: Game Design Discussion
Topic: How come Spiny Frogs are called spiny?
Replies: 11
Views: 3861
Re: How come Spiny Frogs are called spiny?
Friday, 17th February 2017, 13:50
Forum: Game Design Discussion
Topic: How come Spiny Frogs are called spiny?
Replies: 11
Views: 3861
Re: How come Spiny Frogs are called spiny?
Friday, 17th February 2017, 09:14
Forum: Game Design Discussion
Topic: Proposal: lv. 7 Pure Fire Spell, Iskenderun's Flamethrower
Replies: 32
Views: 10972
Re: Proposal: lv. 7 Pure Fire Spell, Iskenderun's Flamethrow
pratamawirya wrote:Fire magic, the way I see it, should be the best spell school when it comes to outright destroying enemies
Good thing it's already the best conjuration spellschool.
Friday, 17th February 2017, 06:01
Forum: YASD! YAVP! and characters in progress too
Topic: FeSu^Dith
Replies: 15
Views: 3928
Re: FeSu^Dith
1. Naga sharpshooter
2. Shock serpent
3. Salamander with a bow
4. Nagaraja
5. Anaconda unless it's alone
Just focus on getting safe exp and loot.
Friday, 17th February 2017, 05:34
Forum: Crazy Yiuf's Corner
Topic: Remove fighting skill
Replies: 53
Views: 24879
Saturday, 11th February 2017, 00:53
Forum: Crazy Yiuf's Corner
Topic: It's 2017 and Crawl still has...
Replies: 10
Views: 3243
Re: It's 2017 and Crawl still has...
Saturday, 11th February 2017, 00:12
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23320
Re: Rework polearms
bel wrote:The burden of proof should be on someone who thinks X should exist
So, pretty much everything in Crawl then? I hope you can clarify this problematic part bel
Saturday, 11th February 2017, 00:01
Forum: Game Design Discussion
Topic: Is Song of Slaying broken?
Replies: 8
Views: 3337
Re: Is Song of Slaying broken?
Friday, 10th February 2017, 16:35
Forum: Crazy Yiuf's Corner
Topic: Remove item generation in Abyss
Replies: 24
Views: 5962
Re: Remove item generation in Abyss
MainiacJoe wrote:Zigs are not boring
I see, the world is vast. It's refreshing to see exotic preferences occasionally.
Friday, 10th February 2017, 16:15
Forum: Crazy Yiuf's Corner
Topic: Remove item generation in Abyss
Replies: 24
Views: 5962
Re: Remove item generation in Abyss
Wednesday, 8th February 2017, 18:30
Forum: Game Design Discussion
Topic: Reduce Merfolk swim speed
Replies: 6
Views: 2588
Re: Reduce Merfolk swim speed
Wednesday, 8th February 2017, 02:15
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Re: Aut scoring
Wednesday, 8th February 2017, 02:04
Forum: Crazy Yiuf's Corner
Topic: what are some good games
Replies: 117
Views: 54300
Re: what are some good games
Tuesday, 7th February 2017, 05:42
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 19733
Sunday, 5th February 2017, 01:19
Forum: Dungeon Crawling Advice
Topic: Are 'uncompact' characters weaker than compact ones?
Replies: 21
Views: 6704
Re: Are 'uncompact' characters weaker than compact ones?
Friday, 3rd February 2017, 17:31
Forum: Game Design Discussion
Topic: Start Transmuters with a Potion of Lignification
Replies: 19
Views: 5947
Re: Start Transmuters with a Potion of Lignification
Monday, 30th January 2017, 06:30
Forum: Game Design Discussion
Topic: Make charms reserve life.
Replies: 43
Views: 15633
Re: Make charms reserve life.
Monday, 30th January 2017, 04:05
Forum: Crazy Yiuf's Corner
Topic: Do you actually enjoy playing crawl?
Replies: 37
Views: 12774
Re: Do you actually enjoy playing crawl?
Laraso wrote:majority is happy with the way the game is progressing
What a delusion But this doesn't matter one bit. It's either satisfy yourself with playing obsolete versions or adapt.
Sunday, 29th January 2017, 08:20
Forum: Crazy Yiuf's Corner
Topic: Remove Auxiliary Armor, Weapons, and Enchantments
Replies: 13
Views: 4170
Re: Remove Auxiliary Armor, Weapons, and Enchantments
Friday, 27th January 2017, 10:41
Forum: Game Design Discussion
Topic: FR: Make Abyss difficulty increase each visit
Replies: 22
Views: 7357
Re: FR: Make Abyss difficulty increase each visit
bel wrote:this is a (mostly) meaningless minigame, get out of here
Sounds about right. Abyss should only be about getting the rune, a punishment branch, a resting place for AKs and an exit of Pan, not a farmland. Pan is better designed for farming since the risk is way bigger with that amount of open space.
Thursday, 26th January 2017, 05:49
Forum: Game Design Discussion
Topic: Make charms reserve life.
Replies: 43
Views: 15633
Re: Make charms reserve life.
Thursday, 26th January 2017, 05:42
Forum: Crazy Yiuf's Corner
Topic: Nerf pure melee!
Replies: 33
Views: 9739
Re: Nerf pure melee!
Thursday, 26th January 2017, 05:02
Forum: Game Design Discussion
Topic: Make charms reserve life.
Replies: 43
Views: 15633
Re: Make charms reserve life.
Wednesday, 25th January 2017, 16:03
Forum: Crazy Yiuf's Corner
Topic: Merge Charms + Hexes to Enchantments
Replies: 10
Views: 2727
Re: Merge Charms + Hexes to Enchantments
Wednesday, 25th January 2017, 03:11
Forum: Game Design Discussion
Topic: Remove Regeneration
Replies: 67
Views: 23599
Re: Remove Regeneration
Tuesday, 24th January 2017, 19:15
Forum: Game Design Discussion
Topic: Remove Regeneration
Replies: 67
Views: 23599
Re: Remove Regeneration
Tuesday, 24th January 2017, 16:44
Forum: Game Design Discussion
Topic: Remove Regeneration
Replies: 67
Views: 23599
Re: Remove Regeneration
Speleothing wrote:nerfing player options
But it's not an option. You're gimping yourself if you don't try casting Regen as soon as you find one because of how good, cheap and terribly optimal it is.
Tuesday, 24th January 2017, 14:48
Forum: Dungeon Crawling Advice
Topic: Demigods
Replies: 39
Views: 15004
Re: Demigod Suggestion
Tuesday, 24th January 2017, 14:10
Forum: Crazy Yiuf's Corner
Topic: Merge Charms + Hexes to Enchantments
Replies: 10
Views: 2727
Re: Merge Charms + Hexes to Enchantments
Elitist wrote:cTele
I always wonder how in the world that wizmode-tier spell made it inside the game.
Midn8 wrote:people access to things like discord
I see no problem. Discord is a massive waste of spellslots to me.
Tuesday, 24th January 2017, 02:21
Forum: Dungeon Crawling Advice
Topic: Guide to Speedrunning?
Replies: 7
Views: 2549
Monday, 23rd January 2017, 14:31
Forum: Game Design Discussion
Topic: Remove Regeneration
Replies: 67
Views: 23599
Re: Remove Regeneration
Monday, 23rd January 2017, 09:43
Forum: Game Design Discussion
Topic: Allow Octopode to wear cloaks
Replies: 8
Views: 2607
Re: Allow Octopode to wear cloaks
Elitist wrote:If they're meant to be a race that gains a lot of power once they survive long enough
Every species is already like that iirc
Monday, 23rd January 2017, 05:23
Forum: Game Design Discussion
Topic: Remove Regeneration
Replies: 67
Views: 23599
Remove Regeneration
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