Search found 268 matches

Wednesday, 21st March 2018, 15:43

Forum: Crazy Yiuf's Corner

Topic: Why Start With These Backgrounds?

Replies: 31

Views: 3854

Re: Why Start With These Backgrounds?

I agree Wz is really weird. "Train what you want" in reality means you will train weapon, fighting and dodging before Temple unless you join Vehumet, Sif Muna or Kiku. Yes, you have many spells and high int but your most damaging spell is magic dart and mephitic cloud is almost useless if...

Tuesday, 13th March 2018, 18:33

Forum: Game Design Discussion

Topic: Species Proposal – Troglodyte

Replies: 42

Views: 7660

Re: Species Proposal – Troglodyte

I kinda like the blurry vision idea... but as a background rather than a race.

Tuesday, 13th March 2018, 14:13

Forum: Game Design Discussion

Topic: Species Proposal - Faerie Dragon

Replies: 189

Views: 35645

Re: Species Proposal - Faerie Dragon

Looks solid and I look forward to using these but... 3 very minor things I'd enjoy in this. (Mostly pointless) Bikeshedding the name to Pixie or something not a dragon to avoid any confusion with draconian and FDS. At least one useable mele/launcher apt for "variety". Also lemme wear a hat...

Wednesday, 21st February 2018, 19:08

Forum: Game Design Discussion

Topic: Redesign Makhleb's active abilities

Replies: 25

Views: 3880

Re: Redesign Makhleb's active abilities

While I personally enjoy Makleb as is and use the shit out of 3 of it's powers (Or all 4 in HC where hellfire is a thing) it would be interesting to see a list of gods that could be merged/removed and spellified/equipified. Off the top of my head oka+wjc and Fedhas +pleasegod anything but fucking fe...

Thursday, 15th February 2018, 06:32

Forum: Crazy Yiuf's Corner

Topic: Sandals: Scarves, but for your feet

Replies: 3

Views: 940

Re: Sandals: Scarves, but for your feet

Socks and sandals: Not actually cursed but you cannot remove them as this is far too comfortable. Gain hated by all ala Ru and Rc+.

Wednesday, 14th February 2018, 07:42

Forum: Game Design Discussion

Topic: Proposal:The Legion from Beyond, god of liberation

Replies: 11

Views: 2155

Re: Proposal:The Legion from Beyond, god of liberation

This reads as a strictly weaker, super annoying to use, and less kickass version of Yred. We already have that yo. That said crawl has an infected ingrown toe, the icp, and the actual sun as top end zot enemies. By comparison killer robots are pretty tame. (Or I may just play too much Etrian Oddysse...

Tuesday, 5th December 2017, 01:38

Forum: YASD! YAVP! and characters in progress too

Topic: HuVM^Kiku: Need Answer for OoF and Electric Golem

Replies: 14

Views: 1807

Re: HuVM^Kiku: What Next?

I keep OTR for Vaults:5 and for draconian packs in Zot. If you're suggesting that the amount of damage poison does compared to the HP if the likely targets is not worth the spell slots and the turn casting it, I could certainly buy that. I'd like to keep Sublimation. I've not needed it yet, but the...

Friday, 27th October 2017, 19:00

Forum: Crazy Yiuf's Corner

Topic: Spell school enhancers missing

Replies: 6

Views: 1522

Re: Spell school enhancers missing

To be fair only fire enhancer rings actually matter (unless you're ozoscumming stairs).

As for why, blancing a ring for every school of magic sounds horrible and cluttery.

Thursday, 26th October 2017, 16:00

Forum: Crazy Yiuf's Corner

Topic: Non-flying scarabs

Replies: 15

Views: 2255

Re: Non-flying scarabs

Shatter is pretty good in extended if you're not filled with the senseless urge to kill all the things. What do you mean? Rune-stealing? Pretty much. LRD can obviously do the same thing but it's way slower and can be cast by servitor. Shatter enables a fully mutilated spellforge spellist (one that ...

Thursday, 26th October 2017, 13:15

Forum: Crazy Yiuf's Corner

Topic: Non-flying scarabs

Replies: 15

Views: 2255

Re: Non-flying scarabs

Shatter is pretty good in extended if you're not filled with the senseless urge to kill all the things.

Monday, 23rd October 2017, 13:24

Forum: Crazy Yiuf's Corner

Topic: Non-flying scarabs

Replies: 15

Views: 2255

Re: Non-flying scarabs

It makes killing enemy scarabs with earth magic super convenient.

Saturday, 21st October 2017, 12:22

Forum: Game Design Discussion

Topic: Old Nemelex

Replies: 7

Views: 1801

Re: Old Nemelex

I actually really liked the old nemelex cause you actually had to fulfill(active) piety requirements for decks. This new iteration its more "hey heres a deck of destruction, hope you dont get fucked over by running out of cards before your second deck, however if you get that second deck go ah...

Tuesday, 17th October 2017, 14:59

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - VpEn - handling late game

Replies: 13

Views: 2025

Re: CIP - VpEn - handling late game

No shadow form dithdude is wierd.

3rd rune abyss is pretty safe on stealthdudes. Crypt is annoying on VP but it's pretty free exp/loot.

Demon blade+spire is pretty decent killdudes.

Tuesday, 17th October 2017, 14:44

Forum: Dungeon Crawling Advice

Topic: Scarf of Repulsion vs +2 Generic Cloak

Replies: 21

Views: 4885

Re: Scarf of Repulsion vs +2 Generic Cloak

It's a lategame naga. Rmsl is gonna do more than the smidge of ac from the cloak. Not a huge difference in tabbing with 50 ac and tabbing with 54 ac.

Wednesday, 11th October 2017, 21:20

Forum: Game Design Discussion

Topic: New Advanced Race - Gnomes

Replies: 26

Views: 4936

Re: New Advanced Race - Gnomes

So... Spriggan blasters with no fast move?

Saturday, 7th October 2017, 00:56

Forum: Crazy Yiuf's Corner

Topic: best strategy and god for Mummy's

Replies: 26

Views: 5746

Re: best strategy and god for Mummy's

Mu^Be is one of their stronger 3 rune starts though...

Friday, 6th October 2017, 14:01

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP DrCj^Ru First 2 win streak

Replies: 28

Views: 3446

Re: CIP DrCj^Ru Lerny and Nikola are guarding the swamp rune

LRD into the back of the rune vault with brilliance if uniques are a problem.

Thursday, 28th September 2017, 21:15

Forum: Game Design Discussion

Topic: Early Distortion Brands on Monsters

Replies: 25

Views: 3691

Re: Early Distortion Brands on Monsters

While I disagree with the OP, there might be ways to make the brand more interesting/feel less unfair. What if, on each hit, you got a stack of translocational energy. 0-2: blink or damage. 3-4 stacks: blink, tele, -player tele, or medium damage. 5+ stacks: blink, -player tele, high damage, or bani...

Wednesday, 27th September 2017, 14:30

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 24776

Re: Player ghost aggravation

FOR YOU! Never in my life i had a player ghost i couldnt kill, many more times had i got a ood spawn or just a unique that i had to completely and constantly avoid. d:2 sigmund with a scythe of distortion? thats fair, maybe i should engage it and see if he also quaffes haste or zaps my ass with aci...

Tuesday, 26th September 2017, 20:44

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 24776

Re: Player ghost aggravation

So uncommon i never find them, probably because those races with good gear are VERY unlikely to die. Do you bother if i compare them with regular enemies? because a orc wizard, who can spawn on the first floor(unless it was changed with the spawns removal) with any of those brands is just as danger...

Tuesday, 26th September 2017, 19:11

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 24776

Re: Player ghost aggravation

ezero wrote:
Stuff.


Early Sp/Ce ghost with a weapon of venom/drain/elec/disto.

"balance"

Since these are strong races and the bestest early brands this is not even remotely uncommon even outside of intentional griefing.

Thursday, 21st September 2017, 16:36

Forum: YASD! YAVP! and characters in progress too

Topic: GrFi of Cheibro Tank -- thoughts and advice

Replies: 9

Views: 1297

Re: GrFi of Cheibro Tank -- thoughts and advice

Focus on one form of killdudes.

Use bend time/temp disto more.

LRD is pretty busted if you go for offensive spells on a mele/launcher dude fsr.

Launchers/2handers are worth swappimg into if a good one drops early.

Wednesday, 20th September 2017, 23:35

Forum: Game Design Discussion

Topic: Don't make useless floor items

Replies: 30

Views: 5317

Re: Don't make useless floor items

Pretty sure the purpose of naga bardings on non-naga's is to openly mock the player.

Monday, 4th September 2017, 20:30

Forum: Dungeon Crawling Advice

Topic: Anduin the Lucky one

Replies: 6

Views: 1755

Re: Anduin the Lucky one

Just don't wear the RC- gloves in swamp?

Monday, 4th September 2017, 14:56

Forum: Dungeon Crawling Advice

Topic: Advice for conjurer?

Replies: 24

Views: 4752

Re: Advice for conjurer?

The feeling that draconian and gargoyle aren't as good (or effective) as elves probably depends on the fact that they are much less minmaxed than deep elves when it comes to magic. They have other advantages, but they are species that work better as hybrids. I disagree, at least for the gargoyle - ...

Monday, 4th September 2017, 03:39

Forum: Dungeon Crawling Advice

Topic: Need Advice With Humans

Replies: 23

Views: 4972

Re: Need Advice With Humans

MainiacJoe wrote:So Ru? Seems to me that every other strong god needs some investment in a skill (Invo/Necro)


Gozag has no invo. Mak and Hep can be safely used at very low invo for most of the game.

(I'd suggest kiku but you've splatted a god number of kikududes.)

Sunday, 3rd September 2017, 15:52

Forum: Game Design Discussion

Topic: Maces suggestion- Stunned

Replies: 5

Views: 1564

Re: Maces suggestion- Stunned

I enjoy M&F not having a gimmic.

Sunday, 3rd September 2017, 15:37

Forum: Dungeon Crawling Advice

Topic: Need Advice With Humans

Replies: 23

Views: 4972

Re: Need Advice With Humans

Human earth/air elementalist is pretty braindead with a strong low/no invo god (Veh is not strong)

Saturday, 2nd September 2017, 15:19

Forum: YASD! YAVP! and characters in progress too

Topic: SpEn^Lucy what spells should I branch into?

Replies: 3

Views: 919

Re: SpEn^Lucy what spells should I branch into?

Conjure flame kills things real dead and is very cheap. Party tricks is some sick value.

Disto dagger is as good as it gets imo.

Saturday, 2nd September 2017, 15:12

Forum: YASD! YAVP! and characters in progress too

Topic: Best god for deep elf conjurer?

Replies: 10

Views: 2021

Re: Best god for deep elf conjurer?

Permanent overly buff allies and a sling/pole deal with low mp pretty easily... Imb is awful. Force lance/searing ray/Prism all work very well with fed's shrooms and general terrain fuckery. By the time you get big boy spells you're no longer using mushrooms heavily in my experience. Early Fed is st...

Friday, 1st September 2017, 18:44

Forum: Game Design Discussion

Topic: Remove Dexterity

Replies: 65

Views: 15188

Re: Remove Dexterity

TL;DR:Would you wear the ponderous plate you found on D3 if you could remove the ego by Lair/mid-Lair/1st sbranch at the cost of no immediate defensive growth? Not any more frquently than i do now. I might go back and wear it once i had removed the penalties. Of course in the game as it is, i will ...

Friday, 1st September 2017, 16:30

Forum: Game Design Discussion

Topic: Remove Dexterity

Replies: 65

Views: 15188

Re: Remove Dexterity

There's a distinction between evo and magic that actually matters? (Aside from the version dependant difference where one is drasticly better than the other) Edit: Why would anyone tie dex to heavy armor? That would be dumb. More edit: I'm not entirely certain why breakpoints are inherently bad, or ...

Friday, 1st September 2017, 16:11

Forum: Game Design Discussion

Topic: Remove Dexterity

Replies: 65

Views: 15188

Re: Remove Dexterity

Nobody ever turns down an early +6-10 plate of ponderousness on mele I frequently do, i would rather have 5 less ac than sacrifice my ability to walk away from normal speed monsters. Yeah I was fishing pretty hard with that line. Now to drop a wall of things everyone already knows subjected to ques...

Friday, 1st September 2017, 13:50

Forum: Game Design Discussion

Topic: Remove Dexterity

Replies: 65

Views: 15188

Re: Remove Dexterity

Heavily tieing evo to dex seems like a pretty easy and semi-intuitive fix if we absolutely must have all the stats deal damage directly. This also removes evo as a "no brainer" option and allows for some fan favorites to potentialy return. Displayed power and wand stacking remove scummy sp...

Friday, 1st September 2017, 13:18

Forum: YASD! YAVP! and characters in progress too

Topic: Best god for deep elf conjurer?

Replies: 10

Views: 2021

Re: Best god for deep elf conjurer?

I'm struggling to think of a sane reason to not take Kiku at temple on DE when not playing for score/turncount.

Saturday, 19th August 2017, 00:21

Forum: Crazy Yiuf's Corner

Topic: A Magic God That Actually Helps

Replies: 13

Views: 2308

Re: A Magic God That Actually Helps

I'm not entirely certain why "magegod" idea's always seem to give mages things they already have an excessive amount of at the cost of training an otherwise worthless skill.

Saturday, 22nd July 2017, 11:21

Forum: Dungeon Crawling Advice

Topic: When to Use Uskayaw's Active Abilities

Replies: 3

Views: 1088

Re: When to Use Uskayaw's Active Abilities

Constantly.

There's really no drawback to spamming the unholy hell out of line pass and to a lesser extent stomp/grand.

Monday, 17th July 2017, 13:37

Forum: Game Design Discussion

Topic: Book wielding

Replies: 5

Views: 1383

Re: Book wielding

Sounds like a lot more inventory clutter for me. I would not support this without a drastic inventory reform as a collateral... Eh, even in optimal play you're mostly relying on a handful of workhorse spells that generaly come in the same book. Carrying around a Dmsl book would eat an extra slot, b...

Sunday, 9th July 2017, 13:21

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 203388

Re: [proclick] new fork, hellcrawl

Recent spell/weapon changes are a Very Good Thing that I would like to see in vannila.

Zot could use some more tweaks, it's quite brutal for middling damage dudes. Still way more interactive than permaorb zot so this is by no means a complaint.

Friday, 9th June 2017, 02:11

Forum: Dungeon Crawling Advice

Topic: Distortion brand

Replies: 7

Views: 1716

Re: Distortion brand

Disto ex axe is the dream.

Saturday, 20th May 2017, 18:28

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 6281

Re: Casual League Gritty Reboot - Week 1 - TrEE

A quick question in the meanwhile: the tournament for the upcoming version is apparently going to start soon. How will that affect your willingness to play in the Casual League? Like, will you continue to do the weekly challenges, or focus on the tournament? I'd be interested in knowing how much in...

Friday, 19th May 2017, 11:16

Forum: Game Design Discussion

Topic: Discussion of Gnolls 2.0 commit

Replies: 17

Views: 3163

Re: Discussion of Gnolls 2.0 commit

Chei/ask/oka are strictly worse at winning the game than Srank gods on old gnoll and newgnolls +3 all with bad stats just makes them favor optimal gods even more.

These gods are boring as fuck though so most folks took oka/ash/chei to roleplay the intended hybrid build.

Thursday, 18th May 2017, 19:54

Forum: The Dart Board

Topic: Casual League Gritty Reboot - Week 1 - TrEE

Replies: 33

Views: 6281

Re: Casual League Gritty Reboot - Week 1 - TrEE

Tier 123: Pay no attention to the piss weak okatroll ghosts. It was a moment of weakness Chei baby, you know there's nobody for me but you and your sexy little D1 altar.

https://pastebin.com/yP1CdayN

Thursday, 18th May 2017, 01:55

Forum: Game Design Discussion

Topic: Discussion of Gnolls 2.0 commit

Replies: 17

Views: 3163

Re: Discussion of Gnolls 2.0 commit

Low stats high aptitudes seems like enough of a niche to differentiate knolls. Making the stats completely un-modifiable just seems like a not even remotely fun thing to deal with.

Wednesday, 17th May 2017, 18:23

Forum: YASD! YAVP! and characters in progress too

Topic: CiP- DsGl of Usk. What should I do for Ranged?

Replies: 5

Views: 1077

Re: CiP- DsGl of Usk. What should I do for Ranged?

nightstalker = tab harder, evocations give all the range you'll ever need.

Tuesday, 16th May 2017, 15:08

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeBe Book of the Warp?

Replies: 11

Views: 1807

Re: CIP FeBe Book of the Warp?

Fingolfin wrote:I'll give it a go this evening then. What god would you recommend? Instinctively, I'd go for Dith or Sif?


Kiku/yred/ru/mak/fedhas/gozag. Panic button strong, none of my cat wins actually relied on the cat.

Tuesday, 16th May 2017, 11:19

Forum: Crazy Yiuf's Corner

Topic: When is switching gods the correct choice?

Replies: 14

Views: 1989

Re: When is switching gods the correct choice?

Never, unless you're worshiping xom or yred.

Tuesday, 16th May 2017, 06:54

Forum: Dungeon Crawling Advice

Topic: wow that abyssal rune

Replies: 13

Views: 2879

Re: wow that abyssal rune

Stealth is pretty good at netting a free rune in the abyss.

Sunday, 14th May 2017, 14:57

Forum: Game Design Discussion

Topic: Remove fighting skill

Replies: 34

Views: 8174

Re: Remove fighting skill

All for it.

That said if fighting stays forever that's also fine, but forthe loveof everything can it be a title-less skill? Getting petty tired of seeing the "conqueror" tag on every single dude.

Friday, 12th May 2017, 16:07

Forum: Dungeon Crawling Advice

Topic: Mages Finding Early Other Starting Books

Replies: 18

Views: 2420

Re: Mages Finding Early Other Starting Books

The impetus for the OP was a HuVM (since deceased to a ghost) that found Callings. Callings is a strong book, but I'd already invested in Poison enough to get OTR at 12% fail and most of the summons in that book lack rPois (spire, and maybe a few imp types). So it felt like it would be completely s...
Next

Return to advanced search

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.