Search found 281 matches
Wednesday, 26th February 2020, 20:44
Forum: Contributions
Topic: DCSSReplay: TtyRec Replayer with tile image generation
Replies: 4
Views: 5195
Tuesday, 31st December 2019, 12:49
Forum: Crazy Yiuf's Corner
Topic: DCSS familiar - a weapon damage calculator
Replies: 6
Views: 4118
Re: DCSS familiar - a weapon damage calculator
What would work very well would be for the webtiles chat bots to be able to launch it on command, on a new tab page, with the current game's data and LoS monsters.
Friday, 1st November 2019, 13:14
Forum: Game Design Discussion
Topic: Shop mimic as spawnable type
Replies: 4
Views: 2161
Re: Shop mimic as spawnable type
Friday, 12th July 2019, 20:24
Forum: Crazy Yiuf's Corner
Topic: Darkness as a permabuff
Replies: 3
Views: 2185
Re: Darkness as a permabuff
Monday, 24th June 2019, 23:42
Forum: Crazy Yiuf's Corner
Topic: Probability of dying on the next turn
Replies: 8
Views: 3051
Re: Probability of dying on the next turn
Tuesday, 30th April 2019, 19:03
Forum: Crazy Yiuf's Corner
Topic: nerf gozag
Replies: 17
Views: 5408
Friday, 26th April 2019, 22:26
Forum: Crazy Yiuf's Corner
Topic: Leo Littlebook's thread
Replies: 76
Views: 27059
Re: Leo Littlebook's thread
Wednesday, 24th April 2019, 21:48
Forum: Crazy Yiuf's Corner
Topic: Leo Littlebook's thread
Replies: 76
Views: 27059
Re: Leo Littlebook's thread
duvessa wrote:As much as I admire the dedication to trolling here, you really need to get some new material.
At 1st I actually thought it was some sort of Markov text generator prank
Tuesday, 2nd April 2019, 18:25
Forum: Game Design Discussion
Topic: Experimental branch: Known Traps
Replies: 97
Views: 45619
Tuesday, 2nd April 2019, 18:24
Forum: Game Design Discussion
Topic: Avg number of shaft events?
Replies: 8
Views: 3635
Re: Avg number of shaft events?
Sunday, 31st March 2019, 01:23
Forum: Game Design Discussion
Topic: Avg number of shaft events?
Replies: 8
Views: 3635
Avg number of shaft events?
Monday, 4th March 2019, 17:20
Forum: Game Design Discussion
Topic: Why isn't DD ability just a regeneration rate?
Replies: 33
Views: 12207
Re: Why isn't DD ability just a regeneration rate?
Monday, 4th March 2019, 17:16
Forum: Game Design Discussion
Topic: Vampires suck/vampire rework thread
Replies: 28
Views: 9321
Re: Vampires suck/vampire rework thread
Wednesday, 27th February 2019, 21:21
Forum: Game Design Discussion
Topic: Why isn't DD ability just a regeneration rate?
Replies: 33
Views: 12207
Re: Why isn't DD ability just a regeneration rate?
Saturday, 23rd February 2019, 19:41
Forum: Game Design Discussion
Topic: Implement event chance smoothing on EV and SH
Replies: 35
Views: 8770
Saturday, 23rd February 2019, 19:08
Forum: Game Design Discussion
Topic: Implement event chance smoothing on EV and SH
Replies: 35
Views: 8770
Re: Implement event chance smoothing on EV and SH
Saturday, 23rd February 2019, 19:00
Forum: Game Design Discussion
Topic: Modifying potion of brilliance?
Replies: 0
Views: 1019
Modifying potion of brilliance?
Saturday, 23rd February 2019, 18:46
Forum: Game Design Discussion
Topic: Modifying potion of brilliance
Replies: 4
Views: 1796
Modifying potion of brilliance
Saturday, 23rd February 2019, 11:51
Forum: Dungeon Crawling Advice
Topic: Complete N00b's Journey: The Series
Replies: 10
Views: 4371
Re: Complete N00b's Journey: The Series
Btw, how do you feel the other rougelikes you've played compare to DCSS?
Friday, 22nd February 2019, 11:09
Forum: YASD! YAVP! and characters in progress too
Topic: Complete N00b's Journey Character #4: Keamos, the DgFi
Replies: 35
Views: 10672
Re: Complete N00b's Journey Character #4: Keamos, the DgFi
Tuesday, 19th February 2019, 23:53
Forum: Game Design Discussion
Topic: Revised^n Report on the god Nemelex
Replies: 52
Views: 18964
Re: Revised^n Report on the god Nemelex
Thursday, 14th February 2019, 20:01
Forum: Game Design Discussion
Topic: Simplify the damage formula
Replies: 39
Views: 14568
Re: Simplify the damage formula
Thursday, 14th February 2019, 00:24
Forum: Game Design Discussion
Topic: Simplify the damage formula
Replies: 39
Views: 14568
Re: Simplify the damage formula
Wednesday, 13th February 2019, 23:18
Forum: Game Design Discussion
Topic: Simplify the damage formula
Replies: 39
Views: 14568
Re: Simplify the damage formula
Tuesday, 12th February 2019, 12:12
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: Naga Transmuter, murdered in V:5, but don't know why..
Replies: 10
Views: 3029
Re: YASD: Naga Transmuter, murdered in V:5, but don't know w
Tuesday, 12th February 2019, 11:57
Forum: YASD! YAVP! and characters in progress too
Topic: Complete N00b's Journey Character #2: Reloff, the CeIE
Replies: 23
Views: 7562
Re: Complete N00b's Journey Character #2: Reloff, the CeIE
Tuesday, 12th February 2019, 11:45
Forum: Crazy Yiuf's Corner
Topic: Ease of use improvements needed in .24
Replies: 4
Views: 2208
Re: Ease of use improvements needed in .24
Sunday, 10th February 2019, 22:14
Forum: Game Design Discussion
Topic: New type of tournament ?
Replies: 26
Views: 21082
Re: New type of tournament ?
Rand seeds are pretty interesting, but I doubt they'd be used in tourneys, unless it's a friendly game and it's no biggie if someone wants to cheat.
Saturday, 2nd February 2019, 11:07
Forum: Dungeon Crawling Advice
Topic: mimic portal - is there a real one?
Replies: 3
Views: 1850
Re: mimic portal - is there a real one?
Thursday, 31st January 2019, 22:34
Forum: Contributions
Topic: Request: Will PAY for some QoL mobile features!
Replies: 2
Views: 3356
Re: Request: Will PAY for some QoL mobile features!
Wednesday, 16th January 2019, 20:08
Forum: Game Design Discussion
Topic: Improve potions of resistance
Replies: 5
Views: 2417
Re: Improve potions of resistance
Friday, 11th January 2019, 23:25
Forum: Dungeon Crawling Advice
Topic: What god would you choose?
Replies: 10
Views: 3729
Re: What god would you choose?
Thursday, 3rd January 2019, 12:55
Forum: Crazy Yiuf's Corner
Topic: AsparasYuuki, senpai has noticed you!
Replies: 6
Views: 7805
Re: AsparasYuuki, senpai has noticed you!
Tuesday, 18th December 2018, 19:02
Forum: Game Design Discussion
Topic: Revised^n Report on the god Nemelex
Replies: 52
Views: 18964
Re: Revised^n Report on the god Nemelex
Monday, 17th December 2018, 14:39
Forum: Game Design Discussion
Topic: Shafts should not be traps
Replies: 4
Views: 1960
Re: Shafts should not be traps
Thursday, 13th December 2018, 16:45
Forum: Crazy Yiuf's Corner
Topic: Your secured short term investment partner
Replies: 14
Views: 5090
Re: Your secured short term investment partner
Monday, 5th November 2018, 17:52
Forum: Game Design Discussion
Topic: melee and missile noise
Replies: 13
Views: 4565
Re: melee and missile noise
Siegurt wrote:Hm, what if stealth reduced noise from attacks and spells as well as opening doors? (Just spitballing here)
I like it
Tuesday, 16th October 2018, 23:26
Forum: Game Design Discussion
Topic: We should be allowed to sac a leg to RU
Replies: 13
Views: 5112
Re: We should be allowed to sac a leg to RU
Aean wrote:Sac speed like this should be at least an "incredible" sacrifice, if not more.
...also, if you sacrifice a hand, eye, and leg, you should totally be able to get a parrot familiar that decreases stealth, but adds an auxiliary attack.
Or perhaps increases los instead of the aux attack?
Tuesday, 9th October 2018, 14:43
Forum: Game Design Discussion
Topic: We should be allowed to sac a leg to RU
Replies: 13
Views: 5112
Re: We should be allowed to sac a leg to RU
Siegurt wrote:Do you also get a parrot as a pet?
I think that'd be pushing my luck
Tuesday, 9th October 2018, 14:38
Forum: Crazy Yiuf's Corner
Topic: Your elbow is near, but you can't bite it, dear. Or can you?
Replies: 12
Views: 16189
Re: Your elbow is near, but you can't bite it, dear. Or can
Tuesday, 9th October 2018, 14:34
Forum: Game Design Discussion
Topic: We should be allowed to sac a leg to RU
Replies: 13
Views: 5112
We should be allowed to sac a leg to RU
I have a dream where I'd get to sac an arm, a leg, and an eye, becoming all-mighty. Isn't it a thing of beauty?
Monday, 8th October 2018, 23:55
Forum: Crazy Yiuf's Corner
Topic: Your elbow is near, but you can't bite it, dear. Or can you?
Replies: 12
Views: 16189
Re: Your elbow is near, but you can't bite it, dear. Or can
Monday, 8th October 2018, 23:38
Forum: Crazy Yiuf's Corner
Topic: Your elbow is near, but you can't bite it, dear. Or can you?
Replies: 12
Views: 16189
Re: Your elbow is near, but you can't bite it, dear. Or can
Monday, 8th October 2018, 16:09
Forum: Coding
Topic: Changing shift+direction behavior
Replies: 1
Views: 2804
Changing shift+direction behavior
Monday, 8th October 2018, 15:59
Forum: Game Design Discussion
Topic: Nets vs player are too powerful and random
Replies: 7
Views: 2894
Re: Nets vs player are too powerful and random
Saturday, 29th September 2018, 12:41
Forum: Crazy Yiuf's Corner
Topic: how to open doors
Replies: 9
Views: 3895
Re: how to open doors
Wednesday, 26th September 2018, 22:25
Forum: Crazy Yiuf's Corner
Topic: how to open doors
Replies: 9
Views: 3895
Re: how to open doors
Tuesday, 18th September 2018, 20:04
Forum: Dungeon Crawling Advice
Topic: Which xl8 Necro spell to use? CiP: xl23 GnTm on Tomb:3 stair
Replies: 7
Views: 2965
Re: Which xl8 Necro spell to use? CiP: xl23 GnTm on Tomb:3 s
Edit: since you're on a speedrun, infestation will be a LOT more useful later on, while in hell/pan, to save turns. And it's not bad in tomb either.
Wednesday, 12th September 2018, 21:07
Forum: Dungeon Crawling Advice
Topic: Test yourself: xl16 GnTm of Chei vs the Royal Jelly
Replies: 8
Views: 3981
Re: Test yourself: xl16 GnTm of Chei vs the Royal Jelly
Monday, 27th August 2018, 18:17
Forum: Game Design Discussion
Topic: Tournament rules can cause health problems
Replies: 67
Views: 35896
Re: Tournament rules can cause health problems
Demiham wrote:The tournament rules are only a problem for the more serious players ~top 50 or so.
Not quite. It's also a problem for possibly hundreds of other players who had a fair chance to be top 50 if only they were able to dedicate 14h/day to the game for the whole duration of the tournament.