Search found 5 matches

Thursday, 21st July 2016, 20:49

Forum: Crazy Yiuf's Corner

Topic: Gell's Slamming Cyclotron

Replies: 17

Views: 4722

Re: Gell's Slamming Cyclotron

The game play I like is being able to supercharge the spell by trying to add more monsters... it means you're going to be around when they come bouncing out of the cyclotron. Makes those few turns of decision making a little more delicious, run and live, or stay and kill ( or die ). So make the init...

Thursday, 21st July 2016, 18:07

Forum: Crazy Yiuf's Corner

Topic: Gell's Slamming Cyclotron

Replies: 17

Views: 4722

Re: Gell's Slamming Cyclotron

Nah... It should be nerfed enough to be level 6 or so, then level 9 can be random cyclotrons popping up all over the place and sucking in monsters :)

Wednesday, 20th July 2016, 21:36

Forum: Crazy Yiuf's Corner

Topic: Gell's Slamming Cyclotron

Replies: 17

Views: 4722

Re: Gell's Slamming Cyclotron

dowan wrote:That in and of itself makes it a quite powerful spell.

Just have to make it short enough... like maximum 2 turns for the slowest player.

Wednesday, 20th July 2016, 20:41

Forum: Crazy Yiuf's Corner

Topic: Gell's Slamming Cyclotron

Replies: 17

Views: 4722

Re: Gell's Slamming Cyclotron

Heh, it's a cool concept, although being able to stun monsters for multiple turns like that is pretty powerful. Yeah... I think you could balance it by making it harder to move high level/ hit dice monsters with gravitas and or force lance. In this case, it becomes a stronger "conjure flame&qu...

Wednesday, 20th July 2016, 20:03

Forum: Crazy Yiuf's Corner

Topic: Gell's Slamming Cyclotron

Replies: 17

Views: 4722

Gell's Slamming Cyclotron

Looking for a higher level translocation flavor damage spell? How about this mal-formed Idea. Cyclotron opens up two vertical opposing teleportation portals ( think of the computer game Portal). Monsters dragged into the portal by Gravitas or Force lance begin falling to their dooms, passing faster ...

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