Search found 250 matches
Thursday, 19th January 2017, 08:34
Forum: Crazy Yiuf's Corner
Topic: "Zealot Sword" Feedback
Replies: 14
Views: 4634
Wednesday, 18th January 2017, 21:46
Forum: Crazy Yiuf's Corner
Topic: Revert Ogre apt change
Replies: 35
Views: 9245
Re: Revert Ogre apt change
if you dont want weapon class choice then you should remove weapon classes, not give lopsided weapon apts to an arbitrary number of species
this is actually a good idea
Wednesday, 18th January 2017, 21:33
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 8184
Re: Remove, rename or rework Sword of Jihad
Wednesday, 18th January 2017, 21:24
Forum: Crazy Yiuf's Corner
Topic: New species proposal: Ethreal
Replies: 3
Views: 1412
New species proposal: Ethreal
Wednesday, 18th January 2017, 20:20
Forum: Crazy Yiuf's Corner
Topic: Revert Ogre apt change
Replies: 35
Views: 9245
Wednesday, 18th January 2017, 20:19
Forum: Crazy Yiuf's Corner
Topic: Make zin to block mutations from Contam
Replies: 6
Views: 2201
Re: Make zin to block mutations from Contam
Wednesday, 18th January 2017, 20:12
Forum: Crazy Yiuf's Corner
Topic: ITT we remove races
Replies: 26
Views: 8394
Re: ITT we remove races
Wednesday, 18th January 2017, 20:11
Forum: Game Design Discussion
Topic: Weapon-less Ieoh Jian Council (now implemented)
Replies: 81
Views: 33489
Re: Weapon-less Ieoh Jian Council (now implemented)
Wednesday, 18th January 2017, 19:01
Forum: Game Design Discussion
Topic: Weapon-less Ieoh Jian Council (now implemented)
Replies: 81
Views: 33489
Re: Weapon-less Ieoh Jian Council (now implemented)
Wednesday, 18th January 2017, 18:36
Forum: Game Design Discussion
Topic: New Hybrid Species: Hulijing
Replies: 9
Views: 3615
Re: Proposal for a New Hybrid Species: Hulijing
Wednesday, 18th January 2017, 17:01
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 8184
Re: Remove, rename or rework Sword of Jihad
Btw, why are they called daeva and not deva?
Sunday, 15th January 2017, 20:50
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 24788
Re: Why phase out races at all?
Sunday, 15th January 2017, 14:55
Forum: Crazy Yiuf's Corner
Topic: [Clickb8] BARACHIANS' TRUE IDENTITY EXPOSED?!
Replies: 1
Views: 1272
[Clickb8] BARACHIANS' TRUE IDENTITY EXPOSED?!
Sunday, 15th January 2017, 14:25
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 24788
Re: Why phase out races at all?
Sunday, 15th January 2017, 01:13
Forum: Dungeon Crawling Advice
Topic: (Not optimal!) Little things that spice up your game?
Replies: 29
Views: 8949
Re: (Not optimal!) Little things that spice up your game?
Sunday, 15th January 2017, 01:04
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 24788
Re: Why phase out races at all?
Sunday, 15th January 2017, 00:51
Forum: Game Design Discussion
Topic: Bioengineering God
Replies: 11
Views: 3786
Re: Bioengineering God
duvessa wrote:
I looked at it intently for a minute but I don't get it. Is that the fun police?
Sunday, 15th January 2017, 00:43
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 24788
Re: Why phase out races at all?
Saturday, 14th January 2017, 22:55
Forum: Game Design Discussion
Topic: Bioengineering God
Replies: 11
Views: 3786
Re: Bioengineering God
CanOfWorms wrote:you can't gain movement/diet changing mutations through mutation though
Perhaps this god could offer them?
Saturday, 14th January 2017, 22:30
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 24788
Re: Why phase out races at all?
Saturday, 14th January 2017, 20:37
Forum: Crazy Yiuf's Corner
Topic: What should I do for my 500 Twitch Follower Special
Replies: 37
Views: 13880
Saturday, 14th January 2017, 19:55
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 24788
Re: Why phase out races at all?
Saturday, 14th January 2017, 19:40
Forum: Game Design Discussion
Topic: Why do monsters' names start with an undercase letter?
Replies: 11
Views: 3458
Why do monsters' names start with an undercase letter?
It triggers me a little on the inside.
Thursday, 12th January 2017, 08:33
Forum: Game Design Discussion
Topic: Gozag unique brainstorming
Replies: 11
Views: 3085
Re: Gozag unique brainstorming
.
In any case, the new Gozag unique should wear a top hat.
Wednesday, 11th January 2017, 19:04
Forum: Crazy Yiuf's Corner
Topic: The only "no-brainers" in this game
Replies: 8
Views: 2676
Wednesday, 11th January 2017, 18:43
Forum: Game Design Discussion
Topic: How come amulets of rage are still swappable?
Replies: 21
Views: 6314
Re: How come amulets of rage are still swappable?
Wednesday, 11th January 2017, 17:55
Forum: Game Design Discussion
Topic: Why do Barachians need to be limited by being slow?
Replies: 7
Views: 2604
Re: Why do Barachians need to be limited by being slow?
Wednesday, 11th January 2017, 12:37
Forum: Crazy Yiuf's Corner
Topic: Possible gimmick for a HE rework?
Replies: 20
Views: 5843
Re: Possible gimmick for a HE rework?
Approved.
Wednesday, 11th January 2017, 12:31
Forum: Game Design Discussion
Topic: Complete mutation revamp: a plea for 0.2X
Replies: 17
Views: 5304
Complete mutation revamp: a plea for 0.2X
Wednesday, 11th January 2017, 08:37
Forum: Game Design Discussion
Topic: Consumables at the start
Replies: 15
Views: 6347
Re: Consumables at the start
On topic: Anything that makes D:1 less of a coin toss is good in my book.
Wednesday, 11th January 2017, 08:30
Forum: Game Design Discussion
Topic: Combine !HW and !mut
Replies: 6
Views: 1817
Re: Combine !HW and !mut
If anything, this just shows further that mutations in general need a complete overhaul.
Tuesday, 10th January 2017, 09:55
Forum: Crazy Yiuf's Corner
Topic: Hell/Pan rework idea
Replies: 4
Views: 1632
Re: Hell/Pan rework idea
Monday, 9th January 2017, 17:10
Forum: Game Design Discussion
Topic: Please don't make Pan/Hell either/or
Replies: 23
Views: 6230
Please don't make Pan/Hell either/or
Monday, 9th January 2017, 17:02
Forum: Game Design Discussion
Topic: Make DD able to rest.
Replies: 33
Views: 9801
Re: Make DD able to rest.
Also if you make a race that cannot heal at all ever, let them start with 600 hp or soemthing.
Monday, 9th January 2017, 17:00
Forum: Dungeon Crawling Advice
Topic: If I played HE before, now what?
Replies: 18
Views: 4979
Re: If I played HE before, now what?
Monday, 9th January 2017, 16:55
Forum: Game Design Discussion
Topic: Frog Feedback
Replies: 21
Views: 6383
Monday, 9th January 2017, 16:52
Forum: Crazy Yiuf's Corner
Topic: Turn Frogs Into Mantids
Replies: 5
Views: 2033
Re: Turn Frogs Into Mantids
Sunday, 8th January 2017, 19:43
Forum: Dungeon Crawling Advice
Topic: How do I use inner flame
Replies: 16
Views: 4772
Re: How do I use inner flame
Sunday, 8th January 2017, 19:41
Forum: Crazy Yiuf's Corner
Topic: Meleeing panlords during orb run
Replies: 28
Views: 6931
Re: Meleeing panlords during orb run
Can pan lords still have distortion brand btw?
Sunday, 8th January 2017, 19:22
Forum: Crazy Yiuf's Corner
Topic: tech for influencing the dcss community
Replies: 6
Views: 2132
Re: tech for influencing the dcss community
Sunday, 8th January 2017, 19:20
Forum: Dungeon Crawling Advice
Topic: (Not optimal!) Little things that spice up your game?
Replies: 29
Views: 8949
Sunday, 8th January 2017, 19:16
Forum: Dungeon Crawling Advice
Topic: Higher-Level Summoning Spells
Replies: 32
Views: 10612
Re: Higher-Level Summoning Spells
Sunday, 8th January 2017, 19:14
Forum: Crazy Yiuf's Corner
Topic: Meleeing panlords during orb run
Replies: 28
Views: 6931
Re: Meleeing panlords during orb run
Sunday, 8th January 2017, 19:10
Forum: Game Design Discussion
Topic: Make DD able to rest.
Replies: 33
Views: 9801
Make DD able to rest.
Sunday, 8th January 2017, 15:30
Forum: Crazy Yiuf's Corner
Topic: Meleeing panlords during orb run
Replies: 28
Views: 6931
Re: Meleeing panlords during orb run
Saturday, 7th January 2017, 13:13
Forum: Game Design Discussion
Topic: Why is extended still a thing?
Replies: 13
Views: 3875
Re: Why is extended still a thing?
Saturday, 7th January 2017, 13:11
Forum: Dungeon Crawling Advice
Topic: Rods, Disc of Storms Removed
Replies: 6
Views: 2450
Re: Rods, Disc of Storms Removed
MainiacJoe wrote: But someone please help me out, I'm not very good at navigating Git and I can't figure out what the iron rod and rod of clouds have "already been repurposed as"?
Wand of scattershot and wand of clouds, respectively. They have 9 max charges.
They also seem to be rarer than other wands.
Saturday, 7th January 2017, 13:10
Forum: Dungeon Crawling Advice
Topic: Pullwatch™: Dog Species
Replies: 20
Views: 5860
Saturday, 7th January 2017, 10:47
Forum: Crazy Yiuf's Corner
Topic: (poll) Do you like trunk after all these removals?
Replies: 21
Views: 6368
Re: (poll) Do you like trunk after all these removals?
Saturday, 7th January 2017, 10:45
Forum: Game Design Discussion
Topic: Why is extended still a thing?
Replies: 13
Views: 3875
Re: Why is extended still a thing?
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