Search found 700 matches

Friday, 24th February 2017, 13:20

Forum: Crazy Yiuf's Corner

Topic: @non dev team: if you had a time machine

Replies: 9

Views: 1212

@non dev team: if you had a time machine

For players, not devs: If you could change anything in DCSS that's currently not possible due to scope or other reasons, what would it be?

There. Now we can talk without the elitists ridiculing us for the crime of having an opinion.

Thursday, 23rd February 2017, 07:43

Forum: Crazy Yiuf's Corner

Topic: Give set item effects to Maxwell gears

Replies: 4

Views: 750

Re: Give set item effects to Maxwell gears

How bout just a super sneakrit flavor text you can only get when you don all the Maxwell stuff?

Thursday, 23rd February 2017, 04:51

Forum: Crazy Yiuf's Corner

Topic: Amnesia God Brainstorm

Replies: 3

Views: 709

Re: Amnesia God Brainstorm

I had a really good idea to add to this brainstorm, but I forgot what it was.

Wednesday, 22nd February 2017, 23:51

Forum: Dungeon Crawling Advice

Topic: Help me understand what happened here

Replies: 4

Views: 630

Re: Help me understand what happened here

Monsters. We've survived by luring them, by kiting them. But they are the gatekeepers. They are guarding all the downstairs, they are holding all the runes. Which means that sooner or later, someone is going to have to fight them. I've seen an a Tengu reaver punch through an unnaturally hard wall; m...

Wednesday, 22nd February 2017, 20:24

Forum: Crazy Yiuf's Corner

Topic: Free Games

Replies: 18

Views: 2388

Re: Free Games

Having seen a non-market economy, I suddenly understood much better what I liked about a market economy. --Esther Dyson Sure, capitalism sucks, but it has (so far) sucked less than all the other things we've tried, so we're going to go with it. Are you considering the global poverty situation in th...

Tuesday, 21st February 2017, 19:08

Forum: Crazy Yiuf's Corner

Topic: Question: why does spell hunger exist

Replies: 29

Views: 3365

Re: Question: why does spell hunger exist

The devs are beings of supreme cruelty, cunning and deceit. No mere mortal should attempt to comprehend their esoteric ways. Ask only for the strength to endure the torment they have devised for you. To ask for anything more is hubris.

Tuesday, 21st February 2017, 04:39

Forum: Crazy Yiuf's Corner

Topic: Question: why does spell hunger exist

Replies: 29

Views: 3365

Re: Question: why does spell hunger exist

Because spells are the strongest player option in this game. Conjuration spells are basically ranged weapons but have way larger potential average damage per aut and have infinite ammo because MP is infinite. Hunger is currently too lenient because of how much chunks and permafood drop in one game ...

Monday, 20th February 2017, 15:30

Forum: Dungeon Crawling Advice

Topic: How to make force_more for every enemy?

Replies: 10

Views: 1163

Re: How to make force_more for every enemy?

I find posts like these annoying. Its like saying "I am smart enough to write the code, but too lazy/dont care enough to actually do it." If its possible in lua, write the code and prove it, otherwise quit tormenting this kid by dangling possibilities in front of him. waaaah waaaaaaah do ...

Monday, 20th February 2017, 15:23

Forum: Crazy Yiuf's Corner

Topic: Anyone at katsucon and wanna meet up?

Replies: 9

Views: 1210

Re: Anyone at katsucon and wanna meet up?

Yeah, that commercial kind of sucked. A better version would just be hordes of scantily clad, attractive cosplaying females, some accompanied by boyfriends, with the implication that this guy could be you.

Saturday, 18th February 2017, 14:20

Forum: Dungeon Crawling Advice

Topic: How to make force_more for every enemy?

Replies: 10

Views: 1163

Re: How to make force_more for every enemy?

I would like a force more for every yellow or red enemy. A lua function running in ready() checking the number of visible yellow+red threats, comparing it to the number remembered from the previous action and forcing "more" if the number has increased would probably do the trick. Clua exp...

Saturday, 18th February 2017, 12:34

Forum: Crazy Yiuf's Corner

Topic: Anyone at katsucon and wanna meet up?

Replies: 9

Views: 1210

Re: Anyone at katsucon and wanna meet up?

Come on i know at least one of you nerds is in attendance. I won't bite............... hard. =)

Saturday, 18th February 2017, 00:00

Forum: Crazy Yiuf's Corner

Topic: Approximation of dream Duvessa

Replies: 10

Views: 1311

Re: Approximation of dream Duvessa

This is what happens when you ERP one too many times

Friday, 17th February 2017, 23:59

Forum: Crazy Yiuf's Corner

Topic: Anyone at katsucon and wanna meet up?

Replies: 9

Views: 1210

Anyone at katsucon and wanna meet up?

Would love to talk dcss with someone and not have their eyes glaze over. I promise Im not as trollish IRL bro!!

Friday, 17th February 2017, 13:24

Forum: Game Design Discussion

Topic: How come Spiny Frogs are called spiny?

Replies: 11

Views: 1388

Re: How come Spiny Frogs are called spiny?

FR: Make spiny frogs damage the player on contact

Friday, 17th February 2017, 13:23

Forum: Game Design Discussion

Topic: Proposal: lv. 7 Pure Fire Spell, Iskenderun's Flamethrower

Replies: 32

Views: 4114

Re: Proposal: lv. 7 Pure Fire Spell, Iskenderun's Flamethrow

"Fire magic, the way I see it, should be the best spell school when it comes to outright destroying enemies." What about conjurations? =/ This spell just doesn't jump out at me, sorry. So it shoots in all directions? If you're in a situation where everything is coming at you from different...

Friday, 17th February 2017, 13:20

Forum: Game Design Discussion

Topic: Proposal: lv. 3 Fire/Earth Spell, Meteor

Replies: 19

Views: 1996

Re: Proposal: lv. 3 Fire/Earth Spell, Meteor

Inner flame is a spell plagued by degeneracy, as the optimal way to use it is on your own summons. I like this as a replacement, and I especially like the proposed variant that takes 1 turn to hit.

Thursday, 16th February 2017, 16:03

Forum: Crazy Yiuf's Corner

Topic: playing optimally: definition

Replies: 23

Views: 3523

Re: playing optimally: definition

Tldr; maximize winrate

Wednesday, 15th February 2017, 15:54

Forum: Crazy Yiuf's Corner

Topic: Remove fighting skill

Replies: 53

Views: 7451

Re: Remove fighting skill

Skilling doesnt need to be dumbed down any further imo.

Tuesday, 14th February 2017, 13:00

Forum: Crazy Yiuf's Corner

Topic: Re: Naming

Replies: 9

Views: 1185

Re: Naming

Nazi frogs imo

Tuesday, 14th February 2017, 08:06

Forum: Crazy Yiuf's Corner

Topic: Lightning bolt

Replies: 9

Views: 911

Re: Lightning bolt

It seems I'm something of a ... lightning rod for controversy.

Tuesday, 14th February 2017, 08:05

Forum: Crazy Yiuf's Corner

Topic: High Dwarves: the race nobody asked for

Replies: 4

Views: 684

Re: High Dwarves: the race nobody asked for

OP, why not to make a Pakellas rework instead of this whole mess?

Sunday, 12th February 2017, 13:07

Forum: Game Design Discussion

Topic: Remove summons from Wz/Cj/IE/AE starting books

Replies: 26

Views: 4687

Re: Remove summons from Wz/Cj/IE/AE starting books

Anyone else feel like maybe this is stage 1 in OP's diabolical plot to have summoning removed from the game?

Saturday, 11th February 2017, 09:32

Forum: Crazy Yiuf's Corner

Topic: Lightning bolt

Replies: 9

Views: 911

Lightning bolt

CanOfWorms wrote:yeah, so you use lightning bolt on monsters that have bad EV


It is extremely unintuitive that a lightning bolt, which hits the earth in milliseconds, can be "evaded"

Friday, 10th February 2017, 05:06

Forum: Crazy Yiuf's Corner

Topic: Oh !@#$ moments

Replies: 20

Views: 2583

Re: Oh !@#$ moments

When im watching porn with my cpu connected to the living room TV so I can maximize my fap session and my parents start to unlock the front door

Friday, 10th February 2017, 05:03

Forum: Crazy Yiuf's Corner

Topic: Remove Barachians

Replies: 12

Views: 1713

Re: Remove Barachians

True. At least pepes can leap.

Thursday, 9th February 2017, 21:41

Forum: Crazy Yiuf's Corner

Topic: What's the point of playing crawl?

Replies: 28

Views: 2664

Re: What's the point of playing crawl?

Nothing can touch me, neither past present nor future, because I am simply not here. I feel neither pleasure nor pain. Thats what crawl means to me. This reminds me of the lyrics to the song Coma, specifically this part: Nothing (Nothing) Now that I have nothing (Now that I have nothing) I resolve ...

Thursday, 9th February 2017, 19:59

Forum: Crazy Yiuf's Corner

Topic: Remove item generation in Abyss

Replies: 24

Views: 1837

Re: Remove item generation in Abyss

I have scummed abyss plenty of times, there are chars which can grind abyss 1 as soon as a portal to it is found, like a Vp of mak... you dont think having 10 more Xls and 20 more blink scrolls before doing the rest of the game is useful? That is definitely a case of making my, and others' evidence ...

Thursday, 9th February 2017, 19:53

Forum: Crazy Yiuf's Corner

Topic: What's the point of playing crawl?

Replies: 28

Views: 2664

Re: What's the point of playing crawl?

I thought your post was good Dioneo. Nevermind these Philistines. I realize that my entire life has been an attempt to be a sort of ghost, a passive quiet entranced outlet through which my inner sorrow and loneliness can pass without causing me more pain than is necessary. I want to shut myself off,...

Thursday, 9th February 2017, 19:42

Forum: Game Design Discussion

Topic: Proposal: L7/L8/L9 Poison Spell

Replies: 20

Views: 2563

Re: Proposal: L7/L8/L9 Poison Spell

It is simply the will of the devs to not fix it. Not a lack of interesting proposals. All the other elemental schools have lv 9 spells with unresistable damage that frankly arent very interesting. Nevertheless, they exist. I think the gaping hole in PM is there to teach us a lesson. Kind of like how...

Thursday, 9th February 2017, 19:36

Forum: Game Design Discussion

Topic: Proposal: make vampiric bite work on demons

Replies: 5

Views: 773

Re: Proposal: make vampiric bite work on demons

I still think we should remove bottles of blood and just make it cause draining to go from dead to living

Thursday, 9th February 2017, 19:34

Forum: Game Design Discussion

Topic: Rework polearms

Replies: 33

Views: 4897

Re: Rework polearms

Maybe you should explain WE should also consider those things undesirable. Most people just think of them as tactics

Thursday, 9th February 2017, 19:32

Forum: Game Design Discussion

Topic: Abyss:5 spawn rate counterproductive to risk/reward theme

Replies: 11

Views: 1315

Re: Abyss:5 spawn rate counterproductive to risk/reward them

I wouldnt like that. Abyss 3 is already tedious enough. Dont make us have to grind Abyss 3 for hours so we can have a char which can safe get the rune

Thursday, 9th February 2017, 19:29

Forum: Game Design Discussion

Topic: Rework Ring of Flames

Replies: 18

Views: 2371

Re: Rework Ring of Flames

Dmsl is a trap. Rmsl works just fine in all but the most stubbornly suicidal of engagements

If you're launching a frontal assault against yaktaurs you need to rethink your playstyle, not your spellset

Thursday, 9th February 2017, 19:26

Forum: Game Design Discussion

Topic: Remove fast regen from Crimson Imp

Replies: 11

Views: 1709

Re: Remove fast regen from Crimson Imp

surely there must be a better way for crimson imps to teach players not to fight everything they encounter other than them being really annoying and tedious to kill

Thursday, 9th February 2017, 18:58

Forum: Crazy Yiuf's Corner

Topic: some kind of drama (split from: new fork, hellcrawl)

Replies: 8

Views: 1127

Re: some kind of drama (split from: new fork, hellcrawl)

As some of you have pointed out, my remarks on orange names have been controversial, even incendiary... and to that I say: good . That was exactly my intent. We as a community need to come together and have a conversation about dev privilege -- how it effects the main branch, how it hurts forks -- I...

Thursday, 9th February 2017, 00:22

Forum: Crazy Yiuf's Corner

Topic: New combat move: Ignition

Replies: 31

Views: 3911

Re: New combat move: Ignition

OP, before doing things like this, look deep within yourself and ask: is this the kind of person I want to be? Is this really the kind of person I want to be?

Wednesday, 8th February 2017, 19:34

Forum: Game Design Discussion

Topic: Allow Octopodes to wear scarves

Replies: 18

Views: 2359

Re: Allow Octopodes to wear scarves

New idea: You can wear hats, scarves, boots etc on felids, but they dont have any effect. Purely cosmetic. This would make me a satisfied customer.

Wednesday, 8th February 2017, 19:29

Forum: Game Design Discussion

Topic: Rework Ring of Flames

Replies: 18

Views: 2371

Re: Rework Ring of Flames

A charms spell that makes your PC more vulnerable to stuff is already dumb. A charms spell that makes you more vulnerable AND requires you to be in melee range of enemies for it to do anything is even dumber.

Tuesday, 7th February 2017, 05:00

Forum: Dungeon Crawling Advice

Topic: Food Matters

Replies: 11

Views: 1385

Re: Food Matters

amaril wrote:Food tilt: it may be irrational, but it's a real thing. it's like the dcss equivalent of a character getting hangry


Heard that bro. Yesterday I made my char eat a meat ration purely because I was hungry IRL.

Tuesday, 7th February 2017, 04:40

Forum: Crazy Yiuf's Corner

Topic: Replace summon ice beast with summon demon on Su start book

Replies: 21

Views: 3404

Re: Replace summon ice beast with summon demon on Su start b

Simplest way to abuse GG is with summon lightning spire. You want the GG and spire roughly parallel to the wave of oncoming enemies with you standing slightly behind (go further, and the GG may follow you too far which ruins your set up). Worst case scenario, your lightning spire isnt as frail anymo...

Tuesday, 7th February 2017, 04:21

Forum: Crazy Yiuf's Corner

Topic: some kind of drama (split from: new fork, hellcrawl)

Replies: 8

Views: 1127

some kind of drama (split from: new fork, hellcrawl)

Lasty wrote:No release notes credit for blowgun removal? :(


He slaved night and day over this branch and this is your comment? Sigh.

Tuesday, 7th February 2017, 04:20

Forum: Game Design Discussion

Topic: Allow Octopodes to wear scarves

Replies: 18

Views: 2359

Re: Allow Octopodes to wear scarves

papilio wrote:Allow Felids to wear hats, boots, cloaks and rapier.

Anyone objects don't know childlikes of puss in boots


This angered me too when I started playing felids. Cmon devs! Nothing more adorable than a cat in ridiculous get up.

Monday, 6th February 2017, 13:50

Forum: Crazy Yiuf's Corner

Topic: Replace summon ice beast with summon demon on Su start book

Replies: 21

Views: 3404

Re: Replace summon ice beast with summon demon on Su start b

With summon demon as bad as it currently is, this is the functional equivalent of just removing summon ice beast from the Su book with no replacement.

Sunday, 5th February 2017, 17:18

Forum: Crazy Yiuf's Corner

Topic: Anyone got any good roguelikes

Replies: 9

Views: 1136

Anyone got any good roguelikes

Preferably one where you do something other than kill monsters in a dungeon, I have crawl for that

Saturday, 4th February 2017, 17:35

Forum: Game Design Discussion

Topic: Goldify spellbooks working patch?

Replies: 7

Views: 1505

Re: Goldify spellbooks working patch?

+1'd

Saturday, 4th February 2017, 13:04

Forum: Suggestions & Criticism

Topic: Tavern Rules Location

Replies: 3

Views: 951

Re: Tavern Rules Location

I guess the idea is: this is a small forum. The smaller the forum, the easier it to rely on rule by consensus-of-the-powerful rather than any concrete rules --- which are rarely ever more than a pretense to appease the masses anyway, in some societies less flimsy than others, but a pretense nonethel...

Saturday, 4th February 2017, 12:03

Forum: Game Design Discussion

Topic: Item Proposal: Crab and turtle-shell shields

Replies: 9

Views: 1246

Re: Item Proposal: Crab and turtle-shell shields

Pretty cool proposal imo. Maybe couple it with lowering skill needed to remove shield penalty.

Friday, 3rd February 2017, 08:09

Forum: Game Design Discussion

Topic: Why is the Seraph so pathetic?

Replies: 21

Views: 3411

Re: Why is the Seraph so pathetic?

If they made Seraphs hard then that muslim sword of jihad troll guy might show up again and get them renamed to something less Christian

Friday, 3rd February 2017, 08:08

Forum: Crazy Yiuf's Corner

Topic: What's the point of playing crawl?

Replies: 28

Views: 2664

Re: What's the point of playing crawl?

VeryAngryFelid wrote:I accidentally noticed that I won an OpFi of Qazlal with 15 runes without any transmutations or conjurations


Brag thread detected

Friday, 3rd February 2017, 07:37

Forum: Crazy Yiuf's Corner

Topic: post itt every time you lol that trump is president

Replies: 30

Views: 4846

Re: post itt every time you lol that trump is president

Wore my MAGA cap to uni today just for you guys. Chicks could not stop mirin. I guess they just get really turned on at the thought of no longer surrendering our country or its people to the false song of globalism.
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