Search found 82 matches

Tuesday, 11th September 2018, 19:14

Forum: Crazy Yiuf's Corner

Topic: Pan lord chaos melee paralysis sleep stab orb run death

Replies: 9

Views: 3190

Re: Pan lord chaos melee paralysis sleep stab orb run death

sleep stabbed by an orb guardian, attacked a few more times, put BACK to sleep(while still paralyzed), sleep stabbed again, Aren't sleep and paralysis stabs both top-tier? So the sleep doesn't matter. I might be wrong but I am pretty sure paralysis stabs are not a thing for monsters. The only way a...

Tuesday, 11th September 2018, 13:54

Forum: Crazy Yiuf's Corner

Topic: Pan lord chaos melee paralysis sleep stab orb run death

Replies: 9

Views: 3190

Pan lord chaos melee paralysis sleep stab orb run death

OK, this happened to me over a week ago and I am still salty about it. Pretty standard troll game , nothing of note happened until the orb run. I ascend to zot:3 and take a few steps and notice a pan lord. He is fast and cast OoD at me. After a brief pause I decide to take a few steps, zap my dig wa...

Saturday, 1st September 2018, 20:23

Forum: Crazy Yiuf's Corner

Topic: DCSS Screenshot Thread

Replies: 10

Views: 4731

Re: DCSS Screenshot Thread

Back after several months away so I'm resurrecting my thread. Killing 2 top tier enemies with 1 zap. https://i.imgur.com/BNOGAHK.jpg Vashnia, Louise, all 3 stairs, and no cover https://i.imgur.com/kZJn4PU.jpg Dumb autexplore. https://i.imgur.com/II9Fak2.jpg Most annoying text in the game: https://i....

Friday, 25th May 2018, 23:53

Forum: The Dart Board

Topic: Scrub League #1 - SpBe

Replies: 17

Views: 10879

Re: Scrub League #1 - SpBe

Hi! First of all I wanted to say, great idea Vajrapani, fun challenge and i look forward to many more of these! I just won a SpBe, first try, abandonded trog before rune #3! So that is 195 points! Dungeon Crawl Stone Soup version 0.22-a0-429-g97ce8ef (webtiles) character file. 1478748 mibe the Intan...

Friday, 18th May 2018, 14:05

Forum: Crazy Yiuf's Corner

Topic: DCSS Screenshot Thread

Replies: 10

Views: 4731

Re: DCSS Screenshot Thread

Gloorx Vloq getting completely shut down by Ru passive effects I really enjoyed my extended Ru games, such a great god drowning cerebov(cerebov is very cold :( ) Drowning cerebov is so much fun. I think i have done it with needles of confusion, maybe you could use zins recite also. I don't remember...

Wednesday, 16th May 2018, 22:47

Forum: Crazy Yiuf's Corner

Topic: DCSS Screenshot Thread

Replies: 10

Views: 4731

DCSS Screenshot Thread

Over the years I have been playing this game I have taken quite a few screenshots, so I decided to upload and share a few of them. Feel free to share your favorite screenshots too! Taking full advantage of Ashenzari scrying. https://i.imgur.com/d68B7pc.jpg The great javelins of Zot. https://i.imgur....

Thursday, 8th February 2018, 21:23

Forum: Game Design Discussion

Topic: Rcfile option for stat selection on level up

Replies: 0

Views: 1043

Rcfile option for stat selection on level up

What if there was an rcfile option you could enable to allow stat selection on level up to be done with lowercase letters? like the old way? Go ahead and keep the default as capital letters, but why not have an option to allow undercase letters? Although I appreciente the sentiment, I would rather n...

Friday, 5th January 2018, 13:40

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 2

Views: 1891

Mibe's guide on scoring lots of points in DCSS tournaments!

For those who aren't aware, the official 0.21 release tournament starts Today! So, scoring lots of points in an official DCSS tournament is not very straightforward. In fact, most people I talk to are either uninformed or wrong about the best way to score lots of points. So, Ive talked to some good ...

Tuesday, 19th December 2017, 03:00

Forum: Dungeon Crawling Advice

Topic: RC file help with skill targets!

Replies: 1

Views: 1176

RC file help with skill targets!

Hi, does anyone know how to use LUA to make an rcfile script to set skill targets? Is such a thing even possible? My goal is to have my skill growth be completely automated. IE, set a target for skill X for 10. When it is reached, set a target for skill X for 20, and skill y and z for 10. When all t...

Saturday, 18th November 2017, 14:53

Forum: YASD! YAVP! and characters in progress too

Topic: orb run tomb!

Replies: 0

Views: 1078

orb run tomb!

So the other day I decided to try orbruntomb on my nighstalker DS of dith. And I succeeded! 156591 | Zot:5 | Got the Orb of Zot 157296 | Tomb:1 | Entered Level 1 of the Tomb of the Ancients 157489 | Tomb:3 | Entered Level 3 of the Tomb of the Ancients 157527 | Tomb:3 | Got a golden rune of Zot Dunge...

Tuesday, 14th November 2017, 08:28

Forum: Game Design Discussion

Topic: Give Dithmenos spell gifts

Replies: 14

Views: 4655

Re: Give Dithmenos spell gifts

Upon further thought I think the ideal spell book for this proposal would be: One of: Confuse+Corona; OR Slow + Ensorcelled hiberanation One of: Dazzling Spray, OR Tukimas Dance. The first because confuse and slow both work on anytihng. So either way you end up with a hex that works on any monster. ...

Monday, 13th November 2017, 20:37

Forum: Game Design Discussion

Topic: Give Dithmenos spell gifts

Replies: 14

Views: 4655

Give Dithmenos spell gifts

Specifically, hex spells. What if dith gifted you a spellbook early on containing a handful of hex spells? If you don't start as an enchanter, it is purely luck if you find any hex spells. Compare to kiku and vehumet giving targeted spells as you gain piety. Im proposing that dith would give you a b...

Tuesday, 3rd October 2017, 00:16

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 223

Views: 94351

Re: Bultungin/Gnoll Feedback

I think this version of gnolls is fantastic! I love it, everyone I have talked to loves it, veteran experienced players love it, new players love it! It provides a unique and fresh way of playing the game, the gimmick is unobtrusive and it works well. Ive had tons of fun playing gnolls over the past...

Friday, 29th September 2017, 05:33

Forum: Crazy Yiuf's Corner

Topic: dcss mechanics tier list

Replies: 52

Views: 17215

Re: dcss mechanics tier list

labyrinth mechanic tier list

S+: Map Rot
S: Disallowing autoexplore
A: Shifting walls
B: Mocking the player about auto explore
C: hungry ghost vaults
D: abyss entrances
E: minotaur picking up randarts

Thursday, 28th September 2017, 05:51

Forum: Game Design Discussion

Topic: Protection brand triggers on allies

Replies: 5

Views: 2189

Protection brand triggers on allies

Attacking a monster that you have summoned causes protection brand to trigger causing you to gain +7 ac for several turns. I personally tested this with summon small mammal. My octopode in lair had no problem casting summon small mammal, or killing a rat. In return for this behavior I can have +7 AC...

Wednesday, 27th September 2017, 15:02

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 39700

Re: Player ghost aggravation

Maybe I can explain my thought process... I don't play formicids, and I'm not quite sure what "shaftrobin" is. Other than that, while I'm not sure I quite agree with quite all of it, I do appreciate the relatively clear post. 8-) Shaftrobin is a Robin account. So the password is Robin and...

Wednesday, 27th September 2017, 08:51

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 39700

Re: Player ghost aggravation

So when people are saying just remove this and that feature that either I enjoy or basically doesn't bother me terribly most of the time and adds something a touch out of the ordinary, I want to be a little careful about "Why exactly this and not the rest of it, too? Or else, what is going to ...

Tuesday, 26th September 2017, 21:16

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 39700

Re: Player ghost aggravation

If you can assume the developers of this game balanced this game properly how do you also believe that a ghost, someone who died due to not being strong enough is a umbalanced threat for the next player who comes by? How does a ghost becomes such a gigantic threat that somehow died in the same plac...

Tuesday, 26th September 2017, 18:50

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 39700

Re: Player ghost aggravation

Uniques chance of spawning and spawning depths for monsters are selected by the developers and are presumably balanced to enhance gameplay. But with a ghost its just a random grab bag. Ghost's strength is presumably balanced by the developers. See? i can make no sense too. But ghost strength and sp...

Monday, 25th September 2017, 16:28

Forum: Crazy Yiuf's Corner

Topic: Player ghost aggravation

Replies: 143

Views: 39700

Re: Player ghost aggravation

Why are ghosts worse than OOD monsters or early level uniques? You cant change the odds of OOD monsters or uniques spawning by choosing a different server, waiting until the middle of the night, or reinstalling the game. You also cant spawn all the OOD monsters or uniques in other games and then pl...

Saturday, 5th August 2017, 17:33

Forum: Game Design Discussion

Topic: Casting animate skeleton as a vampire should give blood.

Replies: 7

Views: 3002

Casting animate skeleton as a vampire should give blood.

Casting animate skeleton on a corpse gives you chunks of flesh, instead of bottles of blood. So you have to choose which corpse to turn into food and which to turn into an ally. This isn't inherently bad on its own, but once you think about how annoying it can be to keep track of which corpses came ...

Friday, 21st July 2017, 15:45

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 223

Views: 94351

Re: Bultungin/Gnoll Feedback

Well I admit I didn't check the code so I don't know for sure, but I didn't notice an increase in time to kill from when I wore ring mail vs CPA. I also never saw any message like 'Your armour prevents you from shooting the foo' like you get with melee attacks. So I just assumed I got no accuracy pe...

Friday, 21st July 2017, 10:05

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 223

Views: 94351

Re: Bultungin/Gnoll Feedback

just won a new gnoll on CBRO. I was blessed with some great gear including a very early elec dagger and a +10 arbalest of elec in a shop in D which i could afford after lair. Before this win i tried several gnoll summoners and came to a similar conclusion as UV4, casting any sort of spells is an exe...

Sunday, 16th July 2017, 08:10

Forum: Dungeon Crawling Advice

Topic: Deadliest monster per floor

Replies: 29

Views: 10654

Re: Deadliest monster per floor

<mibe> !lg * recent !boring thisweek place=d:1 s=killer <Sequell> 205 games for * (recent !boring thisweek place=d:1): 35x a kobold, 30x a gnoll, 30x a jackal, 30x a hobgoblin, 16x a goblin, 14x a leopard gecko, 9x a dart slug, 8x a bat, 7x a rat, 6x an adder, 5x an ooze, 3x a giant cockroa...

Sunday, 16th July 2017, 04:44

Forum: Game Design Discussion

Topic: Player ghosts are still a bad game mechanic

Replies: 35

Views: 13690

Re: Player ghosts are still a bad game mechanic

Even though speed 10 melee ghosts are not dangerous on their own, having a 40 damage nearly invulnerable monster wandering on the floor is not a good thing. While you can stairdance it and ignore it, there is always some chance it hits a tele trap or wanders while you are luring some other monster. ...

Tuesday, 13th June 2017, 03:15

Forum: Game Design Discussion

Topic: Give pan_disco_hall stone walls.

Replies: 8

Views: 3114

Re: Give pan_disco_hall stone walls.

The only demonic vaults I skip are hellion island (unless I have a max range attack) and holy pan. Usually I am excited to tackle any demonic rune vault as soon as I find it because it means I can leave pan sooner. But, the goal isn't really to make disco pan harder, its to make it consistent with o...

Tuesday, 13th June 2017, 01:14

Forum: Dungeon Crawling Advice

Topic: 0.20 How to Warper

Replies: 12

Views: 4278

Re: 0.20 How to Warper

Warper is pretty good imo. You get a weapon choice so you should train a weapon at the start of the game just like any melee start. Shroud of golubria is usable with no additional training and is a pretty good buff in the early game until you find heavy armour. The real MVP of the book is passage of...

Monday, 12th June 2017, 19:31

Forum: Game Design Discussion

Topic: Give pan_disco_hall stone walls.

Replies: 8

Views: 3114

Give pan_disco_hall stone walls.

pan_disco_hall has a guaranteed demonic rune. But the player can get it at almost no danger with a quick check of the .des file, half a dozen dig zaps, and apportation. While not every rune vault has stone walls, like hellion island for example, since pan_disco_hall is an enclosed vault it seems lik...

Monday, 12th June 2017, 19:13

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Re: Mibe's guide on scoring lots of points in DCSS tournamen

Looks like it worked well. Congrats on your top 10 finish. It's weird to see that it is not enough to have a streak of 10 games including all rune game and Nemelex choice points to get into top 10. It's doubly weird because 0.20 crawl is objectively much harder than ever. It's harder, but not that ...

Wednesday, 7th June 2017, 22:32

Forum: Crazy Yiuf's Corner

Topic: Embodiment of a God

Replies: 22

Views: 7854

Re: Embodiment of a God

While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing.


Spoiler: show
Image

Friday, 26th May 2017, 04:40

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Re: Mibe's guide on scoring lots of points in DCSS tournamen

They don't have to all be on the same server, but for the streak to count you have to start the next game after the previous one finishes. This prevents the cheesiness of parking multiple characters with the orb on d:1. From the rules: Every game in a streak must be the first game you start after wi...

Wednesday, 24th May 2017, 12:51

Forum: Crazy Yiuf's Corner

Topic: Spoilery Stuff

Replies: 10

Views: 4072

Re: Spoilery Stuff

-Monster Speed You do get something like 'It is fast' and "It is very fast' on the xv screen, but it isnt helpful. For example, if you quaff a haste potion is a wolf spider still faster than you? Or if you are still faster than a hellion as a spriggan when you are slow? The only way to know is ...

Wednesday, 24th May 2017, 08:47

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Re: Mibe's guide on scoring lots of points in DCSS tournamen

OK, I did some querying of sequell with some of the top finishers over the last 3 tournaments. Only the player who came in first tended to have daily averages over 10 hours a day. Second and third were usually between 7 and 8 hours per day, while the top 10 were generally all over 5. I didn't check ...

Tuesday, 23rd May 2017, 21:31

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Re: Mibe's guide on scoring lots of points in DCSS tournamen

Nope, the bonus for fastest turn count win checks only your turn count, so it should be 3 runes. There is a separate bonus for your highest scoring game, so you should probably do a 15 runer in as few turns as you can too. Although I'm not a good speed runner I was still able to post a respectable h...

Tuesday, 23rd May 2017, 21:13

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Re: Mibe's guide on scoring lots of points in DCSS tournamen

Yeah, your simplified version is pretty good. Perhaps my guide was far too long-winded.... The only thing I would change is this Always try to keep your turn count/real time low, within reason. Your bonus for real time and turn count are based only on your fastest time and lowest turn count respecti...

Tuesday, 23rd May 2017, 09:28

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Re: Mibe's guide on scoring lots of points in DCSS tournamen

Cool, thanks for the correction. I have edited the OP.

Tuesday, 23rd May 2017, 06:27

Forum: Dungeon Crawling Advice

Topic: Mibe's guide on scoring lots of points in DCSS tournaments!

Replies: 34

Views: 16263

Mibe's guide on scoring lots of points in DCSS tournaments!

For those who aren't aware, the official 0.20 release tournament starts this Friday! So, scoring lots of points in an official DCSS tournament is not very straightforward. In fact, most people I talk to are either uninformed or wrong about the best way to score lots of points. So, Ive talked to some...

Saturday, 22nd April 2017, 22:19

Forum: Crazy Yiuf's Corner

Topic: New monster ideas

Replies: 1

Views: 1145

New monster ideas

Recently I got swamp in one of my games, and as I was auto traveling around the dungeon checking runed morning stars and glowing dire flails i had a lot of time to think. So I thought of some new monsters, to hopefully fill out an underutilized mechanic. Now, obviously the flavor is hastily created ...

Wednesday, 19th April 2017, 22:22

Forum: Game Design Discussion

Topic: Player Ghosts

Replies: 19

Views: 6347

Re: Player Ghosts

In the inverse of this scenario, I used to entertain the idea of using a bot to create a bunch of player ghosts on a relatively unpopulated server, which I could then use as an experience boost on a turncount speedrun. I never got around to it though. I have no idea what determines how many ghosts ...

Wednesday, 19th April 2017, 22:17

Forum: Crazy Yiuf's Corner

Topic: +21 CPA Randart

Replies: 6

Views: 2286

Re: +21 CPA Randart

Tbh, I didn't even notice I got rotted, must have happened in tomb right before i did zot.

Btw, the new tomb changes are pretty brutal. I managed to do it with TSO, but it was still a little hairy, some of the hatches back up are quite far from where you land.

Wednesday, 19th April 2017, 15:50

Forum: Crazy Yiuf's Corner

Topic: +21 CPA Randart

Replies: 6

Views: 2286

+21 CPA Randart

You know, I have heard legends of such a thing but never seen one in person. So imagine my surprise when oka gifted me one in depths! Dungeon Crawl Stone Soup version 0.20-a0-1020-g7b9e4fe (webtiles) character file. 15630085 mibe the Conqueror (level 27, 221/221 (249) HPs) Be...

Tuesday, 18th April 2017, 15:55

Forum: Crazy Yiuf's Corner

Topic: New crawl fork idea: 'Demon Crawl'

Replies: 4

Views: 2164

New crawl fork idea: 'Demon Crawl'

Its like normal crawl, except every race gets demonspawn mutations. It would make the game a lot easier and would never become close to getting balanced, but it sure sounds like fun to me. Imagine playing a troll who can hurl hellfire, or a spriggan with nightstalker, or a deep dwarf with robust 3. ...

Tuesday, 18th April 2017, 04:01

Forum: Game Design Discussion

Topic: Player Ghosts

Replies: 19

Views: 6347

Re: Player Ghosts

But wait, there's more! !lg * day s=src place!=d:1, d:2 <Sequell> 794 games for * (day place!=d:1, d:2): 222x cbro, 191x cwz, 161x cao, 88x cue, 63x cxc, 40x cjr, 24x cpo, 4x cdo, lld ie, dont play on cbro, cwz, cao, if you want to minimize your chances of seeing a ghost. !lg * day s=cv place!=d:1, ...

Monday, 10th April 2017, 07:55

Forum: Dungeon Crawling Advice

Topic: Tough D:3 situation!

Replies: 11

Views: 3139

Re: Tough D:3 situation!

Yeah, I realized that pain did 0 damage to tree form. My issue was I either dragged grinder upstairs and risk getting pained for 14 damage or paralyzed, or I quaffed lig downstairs and risked him blinking away and paralyzing me or some other unknown threat entering LOS. Either way, the thing I ended...

Saturday, 8th April 2017, 05:14

Forum: Dungeon Crawling Advice

Topic: Tough D:3 situation!

Replies: 11

Views: 3139

Re: Tough D:3 situation!

Well, I followed duvessa's advice. Or rather, I tried to but did it wrong. I guess I didn't wait long enough. I still managed to dodge around the ghost, descend to d:4 and find a safe area with another upstairs back to a different part of d:3, so the immediate crisis is averted. However, I still don...

Friday, 7th April 2017, 21:08

Forum: Dungeon Crawling Advice

Topic: Tough D:3 situation!

Replies: 11

Views: 3139

Re: Tough D:3 situation!

I've thought about your advice and in not sure I agree. If I use lig to fight grinder he can still blink and paralyze me. And I will be stuck in place if the ghost or some other nasty shows up. If I try to stairdance grinder I gave him multiple opportunities to paralyze me. Also his pain spell can d...

Friday, 7th April 2017, 09:46

Forum: Dungeon Crawling Advice

Topic: Tough D:3 situation!

Replies: 11

Views: 3139

Tough D:3 situation!

After clearing d:2 I go down to d:3 and notice 2 upstairs are only 1 tile away in a fairly open area. After stair dancing a handful of monsters a player ghost appears. The ghost can hit for up to 14 damage. I go down the third upstairs and after a short period of exploration, grinder enters my LOS s...

Sunday, 2nd October 2016, 06:43

Forum: Crazy Yiuf's Corner

Topic: IRC bots endlessly spam ##crawl

Replies: 24

Views: 8649

Re: IRC bots endlessly spam ##crawl

ok, i have read these replies and thought about it some more. What if announcements were limited to the following: -Wins -Entering Tomb while holding the orb -Entering a ziggurat after completed at least 1 ziggurat -Any death where the player had atleast 1 rune -Any death where tdam>200, or tdam>mhp...

Saturday, 1st October 2016, 11:44

Forum: Game Design Discussion

Topic: Make Basajaun a stealthy race.

Replies: 9

Views: 3038

Make Basajaun a stealthy race.

Hey, I have been trying basajaun this week, although i have not won yet i have beaten lair with a basajaun ; and to me, maybe since i picked (arguably the best) book start, it feels very similar to any other flat apt race, like playing a huie, or a drie, etc... I have heard from other players who pi...

Saturday, 1st October 2016, 11:10

Forum: Crazy Yiuf's Corner

Topic: Potion Petition replacement

Replies: 22

Views: 5633

Re: Potion Petition replacement

gozag is one my favorite gods! although i only have a few wins with gozag, he is in my top 5 as far as fun gameplay goes. i always considered potion petition his forefront, and strongest ability. the whole reason was to go gozag (for me) was a free pot pet, as well as knowing you could afford a few ...
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