Search found 155 matches

Friday, 27th November 2015, 03:19

Forum: Technical Support

Topic: Webtiles Auto explore

Replies: 2

Views: 1295

Webtiles Auto explore

I'm probably just an idiot, but I just got back into the game after a long break, and I've tried a bunch of different delays on travel and explore in webtiles rc to make it show the movment as it goes (a la offline), but i can't seem to get it to. If anyone could hold my hand or just post the values...

Sunday, 13th January 2013, 10:24

Forum: Game Design Discussion

Topic: Reactions to Trunk

Replies: 5

Views: 1729

Re: Reactions to Trunk

the new '2-part' Lair:8 end. Mini-forest on one side, mini 'bear-chamber' on the other.


Don't think this is new

Saturday, 25th August 2012, 02:25

Forum: Game Design Discussion

Topic: Let's restring hellfire

Replies: 20

Views: 4564

Re: Let's restring hellfire

There are two other things that bother me a lot more: it ignores AC, and it has two versions with different targeting and different damage yet does very little to make it clear they're different. At the very least, I have trouble remembering whether brimstone fiends have hellfire, hellfire burst, o...

Thursday, 23rd August 2012, 02:42

Forum: Crazy Yiuf's Corner

Topic: What are you listening to at the moment

Replies: 488

Views: 129399

Re: What are you listening to at the moment

Joousama It's a queen cover band.

Wednesday, 22nd August 2012, 22:20

Forum: Crazy Yiuf's Corner

Topic: How large is the Crawl community?

Replies: 20

Views: 4573

Re: How large is the Crawl community?

The game has a lot of quite large communities that play offline and share screenshots on imageboards and forums.

Saturday, 18th August 2012, 22:00

Forum: Dungeon Crawling Advice

Topic: When should I head for Elven halls?

Replies: 25

Views: 8316

Re: When should I head for Elven halls?

Never. It's a complete new player trap, everything in there feels squishy and not particularly high damage, and then suddenly the demonologists you were eating for breakfast crap out fiends and executioners, or an annihilator casts lightning bolt as you come round a corner in a corridor and triple b...

Sunday, 12th August 2012, 15:36

Forum: Dungeon Crawling Advice

Topic: Okawaru Gifts ..seriously? .. advice needed

Replies: 14

Views: 5216

Re: Okawaru Gifts ..seriously? .. advice needed

Okawaru : god of darts and animal skins.

Tuesday, 7th August 2012, 00:51

Forum: Dungeon Crawling Advice

Topic: Naga Strategy!

Replies: 18

Views: 5271

Re: Naga Strategy!

Play .10

Friday, 3rd August 2012, 07:41

Forum: Dungeon Crawling Advice

Topic: Rate your species!

Replies: 38

Views: 10182

Re: Rate your species!

Ce: 10
Dg: 60
Ds: 50
Dr: 25
DD: 5
DE: 60
SE: 40
Ha: 25
Ko: 65
Mf: 40
Mi: 15
Mu: 90
Na: 40
Op: 75
Og: 40
HO: 25
Sp: 10
Te: 60
Tr: 30

Thursday, 2nd August 2012, 21:38

Forum: Dungeon Crawling Advice

Topic: Mutation roulette

Replies: 15

Views: 4592

Re: Mutation roulette

I wouldn't do anything if you have no rmut, unless you're really set on playing mut roulette. You already have robust which is rather good, and with that much food fast metab is not really even a factor.

Wednesday, 1st August 2012, 21:05

Forum: Dungeon Crawling Advice

Topic: Assessing Threats

Replies: 17

Views: 4455

Re: Assessing Threats

Watching other people play online is a very good way of learning what to do about certain threats, which can make things you would previously balk at much easier to deal with.

Wednesday, 1st August 2012, 20:59

Forum: Crazy Yiuf's Corner

Topic: Embarrassing Morgues

Replies: 8

Views: 2252

Re: Embarrassing Morgues

499530 R18 the Devastator (level 25, 0/127 HPs) Began as a High Elf Wizard on May 22, 2011. Was the Champion of Vehumet. Engulfed by own freezing vapour (8 damage) ... on Level 6 of the Pits of Slime on May 23, 2011. The game lasted 09:10:46 (115405 turns). I got low in slime and was ice storming s...

Tuesday, 31st July 2012, 04:36

Forum: Crazy Yiuf's Corner

Topic: I strayed to Diablo 3 for a bit...

Replies: 40

Views: 9543

Re: I strayed to Diablo 3 for a bit...

Disregarding the AH , D3 is a completely unfinished game and is full of half implemented ideas (the game seems like it was made in 6 months.) White items being unenchantable(half implemented then removed but left the useless clutter whites behind) Interactive terrain that only has a real presence in...

Tuesday, 3rd July 2012, 20:35

Forum: Crazy Yiuf's Corner

Topic: Wizmode Rampages

Replies: 26

Views: 5348

Re: Wizmode Rampages

I still haven't gotten around to using wizmode :(

Monday, 2nd July 2012, 15:30

Forum: Game Design Discussion

Topic: Make Cheibriados Better

Replies: 186

Views: 49744

Re: Make Cheibriados Better

Level 6 Haste could just have the % it increases actions and duration cut drastically, like half.
And if that's too much add an "Improved Haste" (current haste) at level 8 or 9 and make it two magic schools.

Sunday, 17th June 2012, 09:32

Forum: Game Design Discussion

Topic: Require killing Hell/Pan lords to get their runes

Replies: 49

Views: 11348

Re: Require killing Hell/Pan lords to get their runes

Just add -ctele to pan lord floors

Thursday, 14th June 2012, 16:56

Forum: Game Design Discussion

Topic: How is Ranged OP?

Replies: 45

Views: 10230

Re: How is Ranged OP?

MILD Ranged nerf suggestion: You cannot recover non-penetrating arrows and bolts from a successfully hit target until the target is dead. Probably too much. IMHO, This thread probably doesn't belong in Character Builds, but should go to design. I find that a good solution to being overpowered is to...

Thursday, 14th June 2012, 16:48

Forum: Contributions

Topic: Tile contributions...

Replies: 177

Views: 73375

Re: Tile contributions...

There's something about the 3 chunky exec axes ( going left to right they're #11, 13 and 14) that I really dont like, I think it might be the fact that because the blades are large the amount of flat colour on the metal feels like it draws the eye a lot more or something, I don't know, they just don...

Thursday, 14th June 2012, 07:33

Forum: Technical Support

Topic: WEBTILES - nearly unplayable

Replies: 10

Views: 3264

Re: WEBTILES - nearly unplayable

It runs pretty poorly on Firefox for me (no idea why, it runs fine for friends on firefox) , I use Chrome or Opera to play webtiles and get 0 lag most of the time.

Thursday, 14th June 2012, 07:13

Forum: Technical Support

Topic: Webtiles chats will be logged in 0.11

Replies: 16

Views: 4972

Re: Webtiles chats will be logged in 0.11

I'm not sure how well this is going to work in the logs, I guess it depends where it's put and in what format.
There's sometimes a lot of talking in webtiles chat, especially high spec games (and sometimes it's completely unrelated banter, where the player isn't even involved.)

Thursday, 14th June 2012, 07:11

Forum: Contributions

Topic: Tile contributions...

Replies: 177

Views: 73375

Re: Tile contributions...

The d-weapons look great, really hope to see them in.

Wednesday, 13th June 2012, 07:05

Forum: Game Design Discussion

Topic: How is Ranged OP?

Replies: 45

Views: 10230

Re: How is Ranged OP?

Ranged is like melee, except you're ranged.

Tuesday, 5th June 2012, 17:18

Forum: Dungeon Crawling Advice

Topic: Playing faster (real time, not turns)

Replies: 7

Views: 2384

Re: Playing faster (real time, not turns)

You probably do not tab vigorously enough (for characters using weapons at least.), I usually only stop tabbing when there is mortal peril on a non tourney character. I also often skip Elf and Crypt (personal hatred, and Crypt rewards are usually junk), I don't have the fastest times, but they're qu...

Tuesday, 5th June 2012, 04:17

Forum: Game Design Discussion

Topic: Change CFly amulet

Replies: 14

Views: 3780

Re: Change CFly amulet

Hey I used it with my lev barding to be a perma-fly horse for a while!

Monday, 30th April 2012, 09:21

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: GhFi second win!

Replies: 9

Views: 2097

Re: YAVP: GhFi second win!

Haha well done winning with all that rot.

Sunday, 22nd April 2012, 11:50

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: MiFi of Oka -> CIP (take 3)

Replies: 7

Views: 1934

Re: YASD: MiFi of Oka; Dead via constriction

Them and naga warriors are the scariest things in .10.

Wednesday, 18th April 2012, 06:13

Forum: Crazy Yiuf's Corner

Topic: I have a question to Minecraft players if there are any here

Replies: 16

Views: 4523

Re: I have a question to Minecraft players if there are any

Sandbox adventuring (and with friends.)

The game is infinitely better once you throw in adventure maps ,mods, permadeath team pvp etc

Tuesday, 17th April 2012, 15:00

Forum: Game Design Discussion

Topic: Minor interface suggestion: Dungeon Overview screen

Replies: 11

Views: 2315

Re: Minor interface suggestion: Dungeon Overview screen

If there's a branch that has a rune, and you haven't collected the rune yet, its name should be in a different color, maybe purple. Once you get the rune, the color should go back to gold, as normal. . I'd love to see this, considering recently I managed to overlook my silver rune in a cleared V:8 ...

Tuesday, 17th April 2012, 14:57

Forum: Dungeon Crawling Advice

Topic: Disable ghosts locally

Replies: 22

Views: 7411

Re: Disable ghosts locally

Ghosts are just another unique, dunno why you'd want to remove one and not the other.

Thursday, 12th April 2012, 00:32

Forum: Dungeon Crawling Advice

Topic: Okawaru darts gift

Replies: 9

Views: 2978

Re: Okawaru darts gift

spacewolf009 wrote:Okawaru has been known to give really bad gifts every now and then.



I think you mean all the time.

Wednesday, 11th April 2012, 17:24

Forum: Game Design Discussion

Topic: Holy Pan level

Replies: 38

Views: 10298

Re: YASD - MuWz killed by ridiculous holy Pan floor

It's a really fun floor, but once you've done it once it loses the appeal a bit, it'd be nice to have a demonic rune in it sometimes or something (is this possible already?) Or more pre-defined pan levels.

Wednesday, 11th April 2012, 02:23

Forum: Crazy Yiuf's Corner

Topic: Unpleasant OOD Encounters

Replies: 57

Views: 14213

Re: Unpleasant OOD Encounters

The vaults entries with a storm dragon or titan. :|

Tuesday, 10th April 2012, 15:16

Forum: Game Design Discussion

Topic: Unarmed "Weapons"

Replies: 15

Views: 2895

Re: Unarmed "Weapons"

UC is strong enough as is, and I think this would cross over with tmut far too much to be a common weapon type. A few fixed arts that affect UC would be quite interesting though.

Tuesday, 10th April 2012, 14:42

Forum: Dungeon Crawling Advice

Topic: Sewer / undead vaults ?

Replies: 23

Views: 5091

Re: Sewer / undead vaults ?

I've played probably around a hundred games with three wins, and still haven't seen a volcano. Plenty of sewers, ice caves, baileys etc, but not a single volcano. It's almost a running gag for me. :P Volcanoes seem to be the most uncommon portal vaults, also I recently got a big wizlab entry vault ...

Monday, 9th April 2012, 19:36

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - MuWz killed by ridiculous holy Pan floor

Replies: 4

Views: 2195

Re: YASD - MuWz killed by ridiculous holy Pan floor

You could of used magic mapping then control teleported to an exit :P

Thursday, 5th April 2012, 05:35

Forum: Game Design Discussion

Topic: Distortion

Replies: 75

Views: 11841

Re: Ogre and early flail of distortion

The lasts 3 times I accidentely wielded distortion, I immediately unwielded and ended up glowing. Those three times, I sure wish I was banished instead. I must disagree due to the sheer amount of neqoxecs that are in the (new?) abyss, even if you manage to fight your way out you have likely gotten ...

Thursday, 29th March 2012, 18:02

Forum: Crazy Yiuf's Corner

Topic: Free Hugs!

Replies: 105

Views: 46537

Re: Free Hugs!

Image

Wednesday, 28th March 2012, 17:02

Forum: Game Design Discussion

Topic: What's the point of halflings?

Replies: 15

Views: 4174

Re: What's the point of halflings?

They're the beefy (beefier anyway) small race :p

Monday, 26th March 2012, 00:35

Forum: Dungeon Crawling Advice

Topic: Listing species by difficulty of play

Replies: 48

Views: 10226

Re: Listing species by difficulty of play

Centaur is way easier than anything in moderate. Fast movement (this alone makes them easy for beginners.) High hp. Best UC attack. Ok apts. Also KoBe is no way easier than HaBe, if anything HaBe is probably easier thanks to crazy slings, better shields, rmut and higher hp. Whereas Ko has stuffing t...

Sunday, 25th March 2012, 19:40

Forum: Crazy Yiuf's Corner

Topic: Playing sub-optimally just for convenience

Replies: 51

Views: 12902

Re: Playing sub-optimally just for convenience

Grimm wrote:I always take them in then drop them right at the start because I might need heal/might etc. inside.



This is all well and good up till you are suddenly fleeing said cave/volcano and don't have time to stop and pick them up ! :D

Sunday, 25th March 2012, 19:38

Forum: Technical Support

Topic: Chat on Webtiles

Replies: 3

Views: 1345

Re: Chat on Webtiles

ApsychicRat wrote:im gonig to hyjack this thread and ask is there any way we can make the chat box opaque. if i play on a smaller screen i cant see the chat because of the mosters and dungeon map behind the chat box


Or a moveable chat box :p

Sunday, 25th March 2012, 12:40

Forum: Crazy Yiuf's Corner

Topic: Worst streak

Replies: 10

Views: 2281

Re: Worst streak

Anytime I decide to try and win En. :?

Sunday, 25th March 2012, 12:36

Forum: Dungeon Crawling Advice

Topic: LRD radius?

Replies: 13

Views: 2403

Re: LRD radius?

Don't use it anywhere remotely near you if you haven't got a lots of hp.

Thursday, 22nd March 2012, 17:28

Forum: Crazy Yiuf's Corner

Topic: [Poll] When I screw up a character before Lair, I usually:

Replies: 16

Views: 3280

Re: [Poll] When I screw up a character before Lair, I usuall

I almost never deliberately suicide, and I don't see many ways you could screw a character up, especially pre-lair. There's like, choosing TSO on a necro or something, or quaffing/eating multiple bad muts I guess? Even then, it's still winnable. The rot and curse scrolls aren't really a big deal.

Saturday, 17th March 2012, 21:42

Forum: Game Design Discussion

Topic: Fedhas as a starting god

Replies: 10

Views: 2526

Re: Fedhas as a starting god

I love the idea, but as crate said : mushrooms op earlygame.

Saturday, 17th March 2012, 21:41

Forum: Dungeon Crawling Advice

Topic: Best Overall Weapon Poll

Replies: 40

Views: 11894

Re: Best Overall Weapon Poll

Polearms now for sure.

Wednesday, 14th March 2012, 12:37

Forum: Dungeon Crawling Advice

Topic: Best background for centaur?

Replies: 4

Views: 3708

Re: Best background for centaur?

I'm a big fan of CeFe, sticky flame and run, run to corridor and make a conj flame party etc. And Conj Flame and Sticky Flame both require little investment to be awesome, and synergize well with melee, adding lots of damage while you hit stuff for only one turn of casting, which lets you can hybrid...

Wednesday, 14th March 2012, 02:08

Forum: Crazy Yiuf's Corner

Topic: Playing sub-optimally just for convenience

Replies: 51

Views: 12902

Re: Playing sub-optimally just for convenience

Tab all day erryday
Arranging my stash into piles by item type
Do snake 5 ASAP

Wednesday, 7th March 2012, 05:38

Forum: Dungeon Crawling Advice

Topic: How bad am I?

Replies: 22

Views: 5427

Re: How bad am I?

Don't be stingy with consumables, unless you have conservation half your stuff is likely to end up going mia anyway.

I still splat sometimes trying to save my heal wounds to kill an almost dead guy when I have 10 hp etc.
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