Search found 885 matches
Wednesday, 15th February 2017, 18:57
Forum: Crazy Yiuf's Corner
Topic: Changing the color of out-of-sight tiles
Replies: 2
Views: 1838
Saturday, 3rd December 2016, 21:52
Forum: Game Design Discussion
Topic: Some little things to be fixed
Replies: 22
Views: 6776
Re: Some little things to be fixed
Saturday, 26th November 2016, 22:34
Forum: Dungeon Crawling Advice
Topic: What Tactical advice revolutionised your playstyle?
Replies: 25
Views: 8916
Re: What Tactical advice revolutionised your playstyle?
Thursday, 24th November 2016, 01:39
Forum: Dungeon Crawling Advice
Topic: Easiest Spellcasting race/bg?
Replies: 15
Views: 5383
Saturday, 19th November 2016, 19:59
Forum: Crazy Yiuf's Corner
Topic: If you could have two gods...
Replies: 32
Views: 10379
Re: If you could have two gods...
lethediver wrote:Actual strategic choice incoming:
Fedhas + Gozag. With Gozag you can use call merchant -> food shoppe to get potentially unlimited fruits, thus circumventing a crucial limitation on Fedhas abilities.
Lots of Oklob plants...
You'd also have a really hard time getting mushrooms without corpses.
Wednesday, 16th November 2016, 02:02
Forum: Dungeon Crawling Advice
Topic: A consistent way to clear Vaults 5?
Replies: 29
Views: 9920
Re: A consistent way to clear Vaults 5?
Thursday, 10th November 2016, 07:05
Forum: Dungeon Crawling Advice
Topic: How to hybridize well from the start??
Replies: 25
Views: 7727
Re: How to hybridize well from the start??
Wednesday, 9th November 2016, 16:15
Forum: Crazy Yiuf's Corner
Topic: Where'd the spriggan and the elf go?
Replies: 13
Views: 4354
Re: Where'd the spriggan and the elf go?
BabyRage wrote:My universe has GUI.
Console *is* a GUI, just not the one you are used to.
Sunday, 6th November 2016, 00:04
Forum: Crazy Yiuf's Corner
Topic: Are hot dogs sandwiches?
Replies: 108
Views: 38559
Re: Are hot dogs sandwiches?
gammafunk wrote:But what is the actual definition of a Roguelike? Does food truly fit into the Roguelike concept's intended design in such a way as to meaningfully explore the design space?
This thread is about whether or not hot dogs are sandwiches, not whether or not they belong in roguelikes.
Monday, 24th October 2016, 00:32
Forum: Dungeon Crawling Advice
Topic: Hexes do not become useless late game.
Replies: 113
Views: 34458
Re: Hexes do not become useless late game.
Sprucery wrote:Note that you don't have to take down orbs of fire.
shizmoo wrote:edgefigaro wrote:... as long as you aren't afflicted by a senseless need to kill things.
Everything must die.
Saturday, 22nd October 2016, 07:25
Forum: Dungeon Crawling Advice
Topic: what is monster panel for
Replies: 53
Views: 18609
Re: what is monster panel for
Saturday, 22nd October 2016, 07:17
Forum: Dungeon Crawling Advice
Topic: Terrain Interaction death
Replies: 11
Views: 3711
Re: Terrain Interaction death
Rast wrote:I like the part where the orc wizard confuses you and finishes you off.
Why are fountains still in the game?
To inform you that the tile isn't trapped and to kill people who forget that they can produce steam.
Friday, 21st October 2016, 18:25
Forum: Crazy Yiuf's Corner
Topic: Ring annoyance
Replies: 8
Views: 2495
Re: Ring annoyance
Tuesday, 18th October 2016, 23:59
Forum: Crazy Yiuf's Corner
Topic: How to read 'Qazlal'?
Replies: 19
Views: 4824
Re: How to read 'Qazlal'?
Morrneyo wrote:In Korean community, they usually read it like 'Quaz-ral(Kuazral, 콰즈랄 in Korean)',
but I thought it should be read as 'Kazl-lal(카즐랄)' or 'Kazlal(카즈랄)'.
How do you read his/her name? I need some kind of... Phonetic Alphabet?
kaz-lal
Saturday, 15th October 2016, 18:30
Forum: Game Design Discussion
Topic: In Defense of Haste
Replies: 14
Views: 5226
Re: In Defense of Haste
Hurkyl wrote:No it's not; for starters you could just make enemies faster.
This is pretty similar to just removing haste in the first place.
Friday, 14th October 2016, 19:40
Forum: Crazy Yiuf's Corner
Topic: Ikuqaza the Immobile
Replies: 1
Views: 1162
Ikuqaza the Immobile
Wednesday, 12th October 2016, 22:48
Forum: Dungeon Crawling Advice
Topic: When should Zin-ites use recite?
Replies: 10
Views: 3254
Re: When should Zin-ites use recite?
Sunday, 9th October 2016, 04:12
Forum: Suggestions & Criticism
Topic: Proposal: Tavern Reorganization
Replies: 60
Views: 64339
Re: Proposal: Tavern Reorganization
Wednesday, 5th October 2016, 22:25
Forum: Suggestions & Criticism
Topic: a(n actual) conversation about dev/player relationships
Replies: 83
Views: 65866
Re: a conversation about dev/player relationships
Wednesday, 5th October 2016, 19:54
Forum: Suggestions & Criticism
Topic: Proposal: Tavern Reorganization
Replies: 60
Views: 64339
Re: Proposal: Tavern Reorganization
Wednesday, 5th October 2016, 05:35
Forum: Game Design Discussion
Topic: A practical argument for removing (monster) invisibility
Replies: 45
Views: 18540
Re: A practical argument for removing (monster) invisibility
Tuesday, 4th October 2016, 18:27
Forum: Game Design Discussion
Topic: Should there be MR-ignoring confusion attacks?
Replies: 15
Views: 4881
Re: Should there be MR-ignoring confusion attacks?
Tuesday, 4th October 2016, 18:13
Forum: Game Design Discussion
Topic: Idea: Make charms tactical rather than strategic
Replies: 94
Views: 25481
Re: Idea: Make charms tactical rather than strategic
Friday, 30th September 2016, 03:28
Forum: Game Design Discussion
Topic: Give Te perma-flight at level 7
Replies: 39
Views: 13415
Re: Give Te perma-flight at level 7
VeryAngryFelid wrote:ydeve wrote:Casting r/dMsl used to cost a turn as well.
yes, this is what I meant as huge buff. would you like to change swiftness to be instant also? I hope not.
Constantly on old-style swiftness is better than old-style swiftness on a timer for the exact reason that current rMsl is better than old rMsl.
Friday, 30th September 2016, 03:27
Forum: Game Design Discussion
Topic: Give Te perma-flight at level 7
Replies: 39
Views: 13415
Re: Give Te perma-flight at level 7
arandomperson12 wrote:ydeve wrote:Casting r/dMsl used to cost a turn as well.
It doesn't anymore?
No it doesn't. It used to be on a timer, now it stays on.
Friday, 30th September 2016, 02:38
Forum: Game Design Discussion
Topic: Give Te perma-flight at level 7
Replies: 39
Views: 13415
Thursday, 29th September 2016, 06:37
Forum: Dungeon Crawling Advice
Topic: Merge High And Deep Elf
Replies: 67
Views: 23407
Re: Merge High And Deep Elf
Wednesday, 28th September 2016, 16:46
Forum: Crazy Yiuf's Corner
Topic: PSA: Some guy just spent 18 hours avoiding trap tiles
Replies: 66
Views: 19432
Re: PSA: Some guy just spent 18 hours avoiding trap tiles
Wednesday, 28th September 2016, 03:50
Forum: Crazy Yiuf's Corner
Topic: Remove Ogre; Preserve High Elf
Replies: 17
Views: 4472
Re: Remove Ogre; Preserve High Elf
FR: remove Halflings (or Kobolds instead)
Wednesday, 28th September 2016, 02:57
Forum: Crazy Yiuf's Corner
Topic: Remove Ogre; Preserve High Elf
Replies: 17
Views: 4472
Re: Remove Ogre; Preserve High Elf
Sunday, 25th September 2016, 21:52
Forum: Dungeon Crawling Advice
Topic: Ranged weapon damage?
Replies: 9
Views: 2516
Sunday, 25th September 2016, 00:34
Forum: Crazy Yiuf's Corner
Topic: Torpor Snail, bug or feature
Replies: 7
Views: 2642
Friday, 23rd September 2016, 16:54
Forum: Game Design Discussion
Topic: 0.19 trunk: long blades counterattack concern.
Replies: 19
Views: 6379
Re: 0.19 trunk: long blades counterattack concern.
duvessa wrote:So the desired result is to make weapon choice a no-brainer?
At least it would make it easier to remove all the meaningless weapon types.
Wednesday, 21st September 2016, 20:03
Forum: Dungeon Crawling Advice
Topic: Trying to win first 15 rune game as wizard
Replies: 42
Views: 11879
Re: Trying to win first 15 rune game as wizard
Wednesday, 21st September 2016, 05:23
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: new Protection brand, two small removals
Replies: 39
Views: 17297
Re: DCSS TrunkWatch™: new Protection brand, two small remova
Wednesday, 21st September 2016, 04:56
Forum: Crazy Yiuf's Corner
Topic: Veil god
Replies: 3
Views: 1519
Monday, 19th September 2016, 18:07
Forum: Game Design Discussion
Topic: Prevent Zot Traps from Spawning on top of Pan Runes
Replies: 16
Views: 6522
Re: Prevent Zot Traps from Spawning on top of Pan Runes
Sunday, 18th September 2016, 16:30
Forum: Game Design Discussion
Topic: Faded altar improvements
Replies: 76
Views: 25456
Re: Faded altar improvements
ion_frigate wrote:Because at D:2 or D:3 you have invested roughly 30 to 120 seconds in this character. Obviously it's a bad idea if you're trying to streak,
You made the assumption here that everyone who isn't running a streak is ok with startscumming.
Saturday, 17th September 2016, 05:55
Forum: Dungeon Crawling Advice
Topic: Thoughts on a Lair Conjuror
Replies: 9
Views: 3130
Re: Thoughts on a Lair Conjuror
Tuesday, 13th September 2016, 05:02
Forum: Game Design Discussion
Topic: Make stat increases require capitals
Replies: 8
Views: 2973
Re: Make stat increases require capitals
PleasingFungus wrote:why is 's' even bound to wait in the first place?
Nethack uses 's' for search. Since 's'earching was strictly better than '.'(waiting), players got into the habit of pressing 's' instead of '.'. I suppose this was true in DCSS as well, back in the day when 's'earching was a thing.
Saturday, 10th September 2016, 23:35
Forum: Dungeon Crawling Advice
Topic: Base weapon vs. Enchantment level! Fo:Fi:Ok
Replies: 18
Views: 5281
Re: Base weapon vs. Enchantment level! Fo:Fi:Ok
Friday, 9th September 2016, 23:36
Forum: Dungeon Crawling Advice
Topic: Cheidude Blaster Caster
Replies: 54
Views: 16436
Re: Cheidude Blaster Caster
Monday, 5th September 2016, 19:15
Forum: Crazy Yiuf's Corner
Topic: Can Okawaru gift hats?
Replies: 3
Views: 1322
Re: Can Okawaru gift hats?
Sunday, 4th September 2016, 04:53
Forum: YASD! YAVP! and characters in progress too
Topic: Broken Xom one-hit kills from full hp.
Replies: 14
Views: 4924
Re: Broken Xom one-hit kills from full hp.
Lord Haart wrote:what's the point?"
A beloved toy of Xom.
Xom is Sid from Toy Story.
Saturday, 3rd September 2016, 21:15
Forum: Dungeon Crawling Advice
Topic: Blaster Casters and Ereshkigal?
Replies: 25
Views: 7563
Re: Blaster Casters and Ereshkigal?
Saturday, 3rd September 2016, 00:27
Forum: Dungeon Crawling Advice
Topic: Blaster Casters and Ereshkigal?
Replies: 25
Views: 7563
Re: Blaster Casters and Ereshkigal?
Sunday, 21st August 2016, 02:04
Forum: Crazy Yiuf's Corner
Topic: "Thank" button is not visible
Replies: 7
Views: 2739
Wednesday, 17th August 2016, 04:18
Forum: Dungeon Crawling Advice
Topic: Magic vs Melee
Replies: 72
Views: 31411
Re: Magic vs Melee
Saturday, 6th August 2016, 07:59
Forum: Crazy Yiuf's Corner
Topic: all ants should have stasis
Replies: 6
Views: 1714
Re: all ants should have stasis
Wednesday, 3rd August 2016, 21:47
Forum: Crazy Yiuf's Corner
Topic: Too many food shops!
Replies: 22
Views: 5523