Search found 201 matches

Friday, 24th September 2021, 20:28

Forum: Game Design Discussion

Topic: Hell Reform (Experimental Playable)

Replies: 18

Views: 1921

Re: Hell Reform (Experimental Playable)

https://crawl.xtahua.com/crawl/morgue/Nebukadnezar/morgue-Nebukadnezar-20210907-084127.txt A 15-rune win with a GrCA before you toned down contam/drain/etc. 10 of the Gr-hs are currently hold by me. I have 58 hs in total, 449 15-rune-wins and a win% of 67%. I writing this to stress that usually I kn...

Friday, 24th September 2021, 19:44

Forum: Game Design Discussion

Topic: The current state of summoning

Replies: 13

Views: 1343

Re: The current state of summoning

[ ..]Infestation was particularly great [..]On paper, I figured, I should be able to weather the torments fairly well with necromutation while my army of summons burned down the enemies. It didn't go well. Smites were badly damaging, my armies got crushed pretty quickly, I got no life on kill from ...

Tuesday, 31st August 2021, 23:33

Forum: Dungeon Crawling Advice

Topic: (Small) feedback on Ignis/Oka

Replies: 0

Views: 365

(Small) feedback on Ignis/Oka

Ignis: 1. weapon is -1 (of fire) which let me struggle to hit anything in d1/d2 (might be bad rng) 2. foxfire swarm: places 5*5-1 tiles with foxfire around player if possible (no walls/monster). Used it as panic-button when I paniced :) 3. sea of fire: every possible tile in los will get smoke then ...

Monday, 30th August 2021, 22:23

Forum: Game Design Discussion

Topic: Torment - revisited

Replies: 18

Views: 2763

Re: Torment - revisited

No, you can check the morgue which armour a player used when: it's right at the end. sda is heavy. It would kill dodging, spells and.. stelth (+adding some). Since I was aiming for hs sda would have forced me to skill diff. resulting in more turns or giving up on a school. So I went with fairie, uic...

Sunday, 29th August 2021, 11:39

Forum: Game Design Discussion

Topic: Torment - revisited

Replies: 18

Views: 2763

Re: Torment - revisited

1. Statue form - well, this is a solid tactic, it should have been more prominently listed in my original post but I wasn't complete enough in the first round. There really aren't any downsides, other than losing some gear, and the slowness I guess can get a little painful sometimes if not paying p...

Tuesday, 24th August 2021, 00:13

Forum: Game Design Discussion

Topic: Torment - revisited

Replies: 18

Views: 2763

Re: Torment - revisited

I'm Nebukadnezar. I have 441 wins and 439 (>99%) are 15-rune-wins With the exception of trolls and a few combos for tournaments I play each combo only once...and get a few (not speed running which would ruin my win%) combo hs. So I consider myself to be good at the game. But even then I'm still lowe...

Monday, 23rd August 2021, 23:15

Forum: Dungeon Crawling Advice

Topic: Dealing with Malmutators

Replies: 3

Views: 788

Re: Dealing with Malmutators

http://crawl.chaosforge.org/Neqoxec

cannot sinv

hide behind summons/enemies and use bvc+javelins or smite-spells like airstrike.
Malmutaters need a clear path of free space towards your position.

Friday, 26th February 2021, 23:03

Forum: The Dart Board

Topic: Minotaur headbutt challenge

Replies: 18

Views: 9167

Re: Minotaur headbutt challenge

"Congratulations StairDancer!"

I second that :)

Saturday, 20th February 2021, 01:18

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: PaFi of Oka, 5 death cobs

Replies: 4

Views: 920

Re: YASD: PaFi of Oka, 5 death cobs

paralyze+enslavement wands and evo 17: est. 80% to use a hex wand successfully vs. cob.
doing so while invis. is even better :)

Thursday, 28th January 2021, 03:05

Forum: Game Design Discussion

Topic: zot clock

Replies: 10

Views: 1931

Re: zot clock

(Disco Pan is the other one that I personally find takes me an abnormally long time to complete) Disco is one of the easiest runes in the game *if* you have digging+stealth. map: dig diagonally into the corner of the (sleeping) dancing weapns. apport 1 step back.You're visible now from just 1 tile ...

Tuesday, 24th March 2020, 23:26

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

....and it's over. After 40 wins #41 saw a YASD where I totally died without a reson. I didn't quaff a potion, didn't want a potion petition, didn't use BVC, etc. against a Red dragon and I have to say I'm glad it's over. Played too much. I took a break several times before because I made a lot of ....

Sunday, 22nd March 2020, 14:51

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

Streak at 39 now. The last 3 were GnXY of Gozag. Unlike Makhleb/TSO there is no hp/mp for kills, so I'll report what I'm using in Tomb 3: - SF - Agility - haste - brilliance - invisibility Doing tomb as rune #6 these Gnolls have rings of wiz and +int. Equipped: a) staff of Power (if spells are casta...

Tuesday, 17th March 2020, 02:20

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

I'm not trying to sell anything. What I'm doing is reporting about what is working for me and here it's a streak of 15 rune-games with the new tomb. The Trolls i've played can be divided into 2 classes: Trolls with starting skilling in stealth and those without. What I noticed (I lost some games/sma...

Friday, 13th March 2020, 21:28

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

Oka->TSO except for DD (Makhleb) and Trog->TSO once. This is the most interesting part. Even if you believe that Oka->TSO is by far the best, I'd expect a few cases in 30 games when you either find an early Makhleb altar, or you don't find Oka in the Temple. I'd be tempted to pick Makhleb. Here is ...

Thursday, 12th March 2020, 18:23

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

The power of Zot is invoked against you! You suddenly lose the ability to move! does seem to be in the message history twice. Yes, it is in the message log. But it is not in the turn log. At 123201 there is a paralyzation for 4 turns. The second paralyzation is not in the turn log and here *might* ...

Thursday, 12th March 2020, 16:58

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

From the ttyrec I see that you moved Northeast twice, and from the ascii map in the morgue we can see that you did not die where you landed. Being frustrated with a late-game splat is totally understandable, but come on.... That's important information (I don't even know how to watch a ttyrec) whet...

Thursday, 12th March 2020, 15:33

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

That's the morgue: https://crawl.kelbi.org/crawl/morgue/TheMeInTeam/morgue-TheMeInTeam-20200309-221300.txt You were killed in W2. You've been in W2 before. When you enter a floor for the 1st time player gets 1st action. But you've been in W2 before so monster get to act first. This is normal behavio...

Thursday, 12th March 2020, 03:44

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Re: Streak of 30 15-runes games

Lign. in W3: In earlier versions of DCSS I wouldn't have done it or: treated it as a poor man's version of fighting. It might not happen very often but when all you can get at are summons you won't regain hp/mp (TSO/Makleb). I've been in that situation before: liches/AL/GM summon summoner. But now (...

Monday, 9th March 2020, 23:56

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 30 15-runes games

Replies: 27

Views: 5539

Streak of 30 15-runes games

21 different TrXY (except Ak,Ck, Be) followed by 9 of the easiest diff. combos (DD, Ce, Mi, Ho). Oka->TSO except for DD (Makhleb) and Trog->TSO once. (link to streak in my sign.) I don't think there is anything special about winning with these combos (except for streaking them) but there might be 1 ...

Friday, 28th February 2020, 04:40

Forum: Dungeon Crawling Advice

Topic: Extended Gods besides Mak/TSO/Veh?

Replies: 20

Views: 6782

Re: Extended Gods besides Mak/TSO/Veh?

I have never won a 15 runer with a god besides TSO/Vehumet, Both are loud gods. TSO by being shiny and Vehumet by helping you cast big loud spells :) but Makhleb also seems fine. How do you deal with the lack of healing for melee characters/lack of MP for blasters? In extended, you are constantly h...

Wednesday, 26th February 2020, 22:11

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 rune + zig gargoyle

Replies: 3

Views: 1023

Re: YAVP: 15 rune + zig gargoyle

Tornado is 1 action for many turns duration. It only costs 9 mp for the full duration. Damage is high....but only for anything close to you when you cast it. You want some good defences/hp for it because it requires you to stand in the middle of everything :) Firestorm/etc. cost 9 mp/cast. They are ...

Sunday, 23rd February 2020, 00:40

Forum: Dungeon Crawling Advice

Topic: What gives you mutations in Tomb?

Replies: 5

Views: 1564

Re: What gives you mutations in Tomb?

http://crawl.chaosforge.org/Zot_trap

could be mutagenic glow from someone (scarab ?) stepping on a zot trap.

Monday, 25th November 2019, 21:49

Forum: YASD! YAVP! and characters in progress too

Topic: Yet another shaft death ended streak of Nebukadnezar

Replies: 6

Views: 1348

Re: Yet another shaft death ended streak of Nebukadnezar

Dropped from D4 (90% explored) to D7 . So I'm a 3.9-troll facing 7. Thanks to stealth noone wakes up und stairs to D6 are visible soon. I checked my inventory: still no scroll of id. The only scrolls I know are those which I read-id in former lvls. I have a lot of potions but all are unknown. In D6 ...

Tuesday, 26th February 2019, 11:48

Forum: YASD! YAVP! and characters in progress too

Topic: Tasonir's 0.23 tournament writeup

Replies: 6

Views: 1413

Re: Tasonir's 0.23 tournament writeup

When I look at your turncount *and* your complaining about low # of mut potions I have to say: there probably were mut potions but not on your way to a low turncount :)

Friday, 4th January 2019, 14:18

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 501

Views: 156207

Re: Trove reporting

Unusable item for Ogre :

Wednesday, 24th October 2018, 16:53

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrFi^TSO, died with 10 runes in Pan

Replies: 35

Views: 5342

Re: CIP: GrFi^TSO, about to go into Pan

Check for cloak of inv. (or: any item with inv)
You have mr and high evo.
tormentor, hellion, neqoxec cannot sinv (to name the most important in this group)

Tuesday, 9th October 2018, 13:32

Forum: Dungeon Crawling Advice

Topic: How to make the Orb Run more boring

Replies: 5

Views: 1805

Re: How to make the Orb Run more boring

Fighting Pan Lord: don't. The thread is full of info of getting away from them. Passwall is one of the spells most chars can cast (low lvl) to get away from them. Any summon/net/BVC/etc. follows the same thinking: don't fight them. scroll of summon: you get x summons with 1 action. Do that. Quality ...

Monday, 8th October 2018, 12:23

Forum: Dungeon Crawling Advice

Topic: How to make the Orb Run more boring

Replies: 5

Views: 1805

Re: How to make the Orb Run more boring

Tips for Orbrun: viewtopic.php?f=5&t=25112&p=326088#p326088

You had a lot of Pan Lords (high variety for each orb run).
You had a turncount for Orbrun of 940..which is a lot ;)

Wednesday, 2nd May 2018, 08:13

Forum: Dungeon Crawling Advice

Topic: Tomb 3 - kill hole

Replies: 17

Views: 3816

Re: Tomb 3 - kill hole

I'll have to give it a shot, but is it really just a 10% chance to break? Even with a couple of turns as a head start, there's still a decent chance you're going to be facing a lot of mummies before both are broken... In my 1st image you can see that I 'opened' a door (before something opened the o...

Wednesday, 18th April 2018, 11:08

Forum: Dungeon Crawling Advice

Topic: Tomb 3 - kill hole

Replies: 17

Views: 3816

Re: Tomb 3 - kill hole

Based on the screens it looks like everyone goes for Statue Form these days (unless TSO/Kiku I guess). It is 2*Nebu and 3*Powermode. LRD+SF have excellent synergy. If you can cast SF (Lvl 6 and earth>tansmut) you can also cast LRD (lvl 5) with at least some % of success. I prefer not to be in SF wh...

Wednesday, 18th April 2018, 06:39

Forum: Dungeon Crawling Advice

Topic: Tomb 3 - kill hole

Replies: 17

Views: 3816

Re: Tomb 3 - kill hole

Interesting, but how do you LRD the second hole without killing yourself from the shrapnel? Up to 3d45 is a lot of damage, even with triple AC factored. With brill. I have but the last two pips for LRD. I tried it again in another game and didn't make a dent so I cannot rely on getting a kill hole ...

Tuesday, 17th April 2018, 18:10

Forum: Dungeon Crawling Advice

Topic: Tomb 3 - kill hole

Replies: 17

Views: 3816

Tomb 3 - kill hole

Int 31 (brill.), fast, invis.
MIght get ugly if LRD won't work :)

Saturday, 31st March 2018, 12:08

Forum: Crazy Yiuf's Corner

Topic: Is this what the game needs?

Replies: 12

Views: 2658

Re: Is this what the game needs?

popular/unpopular: I wouldn't play this game (most likely) if millions would crowd it. Popularity isn't a 100%-metric whether a game is good or not. It could also be a metric for how easily the game hands out a "You're such a good player !"-certificate. I'm a programmer and at least by som...

Saturday, 24th February 2018, 11:30

Forum: Dungeon Crawling Advice

Topic: Bad luck, bad player or both?

Replies: 25

Views: 3815

Re: Bad luck, bad player or both?

Inv. on armour is strong especially in spider+shoals.
There are merfolk who can sinv but most not.
Make sure that
a) you're flying while inv or not over water
b) contam stays low
c) each battle shouldn't last longer longer than inv.lasts.

Elf is deadly, you will get drowned in summons.

Friday, 23rd February 2018, 12:01

Forum: Dungeon Crawling Advice

Topic: Bad luck, bad player or both?

Replies: 25

Views: 3815

Re: Bad luck, bad player or both?

Against Sigmund: You had the option of using corona (AM). You get first action. You have 4*curing. You have a ranged weapon. Plate killed these options and made it sure that you were noticed. Ijyib: Tricky because this is stairs #2 and especially with plate anything in LOS will act first now. Ijyib ...

Tuesday, 20th February 2018, 09:59

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

Did not know decks of summoning got that good. I don't know the %, you can also get yaktaur When I saw you only drew cards a few hundred times, and only 82 at the top level range, I figured in a 15 rune game that you hadn't seen much use from it. When you look at my chars who ascended they have ste...

Monday, 19th February 2018, 23:11

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

Too bad, horrible luck. Yeah, centaurs and ice beasts and such can show up on D:2, rare but possible, even now without the OOD timer. EDIT: I guess technically it was avoidable if you manually explored more carefully so the centaur was revealed while you were closer to cover, but who has the time t...

Monday, 19th February 2018, 22:59

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

If I'm reading that morgue right it was an emergency grab to survive an early D:4-7 shaft? Yes it was. I was surprised when I got 3 decks the turn I joined. Nemelex is a good god for streaking (not losing). I want a god who gives an early power boost so he was not my preferred choice but definitely...

Monday, 19th February 2018, 22:49

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

nago wrote:Ouch! Bad luck really getting him on the open like that.

Congrats for you awesome streak anyway!


..but I didn't make it into the top10 which was what I thought when the centaur killed my MiIE.

Monday, 19th February 2018, 22:47

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

Ge0ff wrote:Congratulation with winning the longest streak of 15-runes games! The previous record was held by Sphara, who won 16 15-runes games in a row.


I thought there was no competition, thx.

Sunday, 18th February 2018, 16:56

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

..and the streak ended after 21 wins with a MiIE in D2 in game #22. Shot by a centaur in D2 (!) after 460 turns in D2 when i picked up a scroll. Had only rc identified. First hit was 19 damage, followed by 2 (?) misses, 13 damage (1 hp left, only skilled fighting), 10 damage. Was able to read 4 scro...

Sunday, 18th February 2018, 14:26

Forum: Dungeon Crawling Advice

Topic: No Abyss Portal in Depths

Replies: 25

Views: 4902

Re: No Abyss Portal in Depths

Yeah, all three sets of stairs are discovered for each level. I keep trying to figure out what very obvious thing I'm overlooking, and so far nothing. This leaves tiles which are unable to reach for autotravel: - deep water - excluded areas like a source of spreading flames You could try all the (w...

Thursday, 15th February 2018, 15:15

Forum: Dungeon Crawling Advice

Topic: Surviving orb run

Replies: 27

Views: 4953

Re: Surviving orb run

Tools for orbrun/getting away: - passwall: getting away without them having a % to get to you. They cannot even see you anymore - source of invisibility. A lot of demons still cannot sinv. - fog. Even better when you're not out in the open - blink. You're in a corridor ? Close the door. Now you can ...

Thursday, 15th February 2018, 13:00

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Re: Streak of 15-rune games

Memorable moments: BaFi: down in D1 I met a gecko (monster #1 ! ) which I couldn't kill but it made good progress killing me. Quaffed my starting-kit-might. Thought it would last a bit longer for something like Sigmund ? MiMo: In Lair I met a pack of death yaks which I countered by playing a card fr...

Wednesday, 14th February 2018, 14:34

Forum: YASD! YAVP! and characters in progress too

Topic: Streak of 15-rune games

Replies: 14

Views: 2749

Streak of 15-rune games

Streak is ongoing: #20. (Link to games in sign.) None of the combos was a hard one. Species: 3: Ce, Mi 2: Ho, DD, Gh, Hu 1: Dg, Gr, Ba, Mf, Tr, Og Gods: 6: Oka 4: Oka->TSO 2: Makhleb (DD), Uskayaw, Gozag, Trog->TSO 1: no god, Nemelex Stat-increasement went to INT in almost every case in preparation ...

Sunday, 4th February 2018, 15:46

Forum: YASD! YAVP! and characters in progress too

Topic: TrNe^Chei

Replies: 9

Views: 1639

Re: TrNe^Chei

Stairdancer gave good+detailed advice. In my sig you can find links to 24 diff TrXY with 15 runes. You can use it to see what kind of xp is when in the game for a troll (most of them have (late) spells) of Oka (+5 heroism). My advice: win 3 consecutive Trolls of oka. You'll still run into problems w...

Tuesday, 30th January 2018, 14:55

Forum: Dungeon Crawling Advice

Topic: Tomb 3 strategy without ranged attack?

Replies: 16

Views: 3396

Re: Tomb 3 strategy without ranged attack?

- inv.: death scarabs (among others) cannot sinv - good place for fog I : corner to the left/right where you start - good place for fog II: read map. One layout has 10 (?) strutures with 1 empty tile + 1 door (where the big monsters start). Good place to read fog+even ambrosia. Standing on an exit a...

Wednesday, 24th January 2018, 23:44

Forum: Game Design Discussion

Topic: Monster Banishment Soft Delay

Replies: 16

Views: 2666

Re: Monster Banishment Soft Delay

I'm not going to claim that I'm a better player than you, I think you are ;) but "train stealth early on CeHu to avoid turn 1 Erolcha banishment" is one of the most ridiculous pieces of advice I've ever seen posted on tavern. That's not the advice. My advice was to think about stealth sin...

Wednesday, 24th January 2018, 23:29

Forum: Game Design Discussion

Topic: Monster Banishment Soft Delay

Replies: 16

Views: 2666

Re: Monster Banishment Soft Delay

Would you please refrain from personal attacks and discuss the situation at hand. I think that I gave you good advice which can be applied because I did it in-game after some thinking. Your situation is what almost every other (long-time) player has faced in the past, too. Some come up with solutio...

Wednesday, 24th January 2018, 21:08

Forum: Game Design Discussion

Topic: Monster Banishment Soft Delay

Replies: 16

Views: 2666

Re: Monster Banishment Soft Delay

One of the most uninteresting ways to die in this game is being banished on the first turn in LOS with a monster. Such a death can occur without any input of keys from the player and the only way to avoid such a death is to have found enough MR to get the percentage chance of banishment to 0. This ...
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