Search found 50 matches

Monday, 19th February 2018, 01:45

Forum: Dungeon Crawling Advice

Topic: No Abyss Portal in Depths

Replies: 25

Views: 4514

Re: No Abyss Portal in Depths

It was a tiny sliver that didn't get revealed because of a tele trap! Thanks for the help all.

Sunday, 18th February 2018, 13:49

Forum: Dungeon Crawling Advice

Topic: No Abyss Portal in Depths

Replies: 25

Views: 4514

Re: No Abyss Portal in Depths

Yeah, all three sets of stairs are discovered for each level. I keep trying to figure out what very obvious thing I'm overlooking, and so far nothing. I feel like a more important question is why on earth you would want to make Abyss your third rune? I get Abyssal rune as my third to ensure you're p...

Sunday, 18th February 2018, 02:55

Forum: Dungeon Crawling Advice

Topic: No Abyss Portal in Depths

Replies: 25

Views: 4514

No Abyss Portal in Depths

Has anyone else encountered this? I've done my best to ensure all five levels of Depths are fully explored, and using ctrl-f for the portal yields nothing. I've get entries for Hell and Pan, but nothing for the Abyss. I'd like to make Abyss my third rune. I have wielded and unwielded a distro weapon...

Thursday, 17th September 2015, 20:55

Forum: Crazy Yiuf's Corner

Topic: Always Getting rMut?

Replies: 20

Views: 2047

Re: Always Getting rMut?

it can't hurt to be reminded there are ways to dismiss the problem outright. Sar gave you two extremely good options for handling a lack of rMut that are available to every character except demigods. I wouldn't call that a dismissal. Extremely good options indeed, and I didn't deny that. My tone mi...

Thursday, 17th September 2015, 19:06

Forum: Crazy Yiuf's Corner

Topic: Always Getting rMut?

Replies: 20

Views: 2047

Re: Always Getting rMut?

For what it's worth, relatively few mutations are completely character wrecking, while many of them can be outright ignored or easily alleviated with the right equipment. I feel pretty confident saying that the devs will never "guarantee" an rMut amulet. From the last public objstat data ...

Thursday, 17th September 2015, 19:00

Forum: Crazy Yiuf's Corner

Topic: Always Getting rMut?

Replies: 20

Views: 2047

Re: Always Getting rMut?

Yes, Sar, yes, thank you for your willingness to paraphrase the wiki. I know it must be tiring to respond to the green folks, and still you're compelled for some reason to respond. That sounds like a "worship a god that takes the problem off the table" kind of answer, and I worked to expla...

Thursday, 17th September 2015, 16:19

Forum: Crazy Yiuf's Corner

Topic: Always Getting rMut?

Replies: 20

Views: 2047

Re: Always Getting rMut?

Hmmm... It's been a while since I did much extended, but I don't remember mutations being my primary concern anywhere but slime, abyss and Z:5. My last 3-runer (HOFi, diversifying into Evo), I didn't bother buying the rmut amulet in Orc because I just wasn't that concerned. I had 3 cure mut if I ne...

Thursday, 17th September 2015, 16:02

Forum: Crazy Yiuf's Corner

Topic: Always Getting rMut?

Replies: 20

Views: 2047

Always Getting rMut?

Dude Men, Hello, good sirs. What about some sort of fixed vault, or fixed acquirement, that would allow a player wanting rMut (and maybe other things good for going past 3-rune) to reliably have it each game. I realize this flies in the face of the RNG-ruled style of things. But, from a noob perspec...

Thursday, 2nd July 2015, 19:43

Forum: Crazy Yiuf's Corner

Topic: Jivya!

Replies: 10

Views: 1786

Re: Jivya!

I splatted the character in early Lair, but it was a fun time. My only issue with the eating stuff from the floor was losing needles.

Thursday, 2nd July 2015, 01:18

Forum: Crazy Yiuf's Corner

Topic: Jivya!

Replies: 10

Views: 1786

Re: Jivya!

Oh boy, that's uh, yeah, OK then. I didn't need stuff anyways, probably.

Thursday, 2nd July 2015, 01:14

Forum: Crazy Yiuf's Corner

Topic: Jivya!

Replies: 10

Views: 1786

Jivya!

Found a Jivya altar on D:5, and I've never had the chance to use this god. I'm noticing that jellies run around on the floor eating everything and that gets me piety. OK, cool. will they eat stuff that I haven't seen yet?

Sunday, 28th June 2015, 17:12

Forum: Dungeon Crawling Advice

Topic: Level 9 spells in 3 rune games

Replies: 73

Views: 12579

Re: Level 9 spells in 3 rune games

Very thoughtful reply, thanks byrel--the clarifications are meaningful.

Sunday, 28th June 2015, 16:37

Forum: Dungeon Crawling Advice

Topic: Level 9 spells in 3 rune games

Replies: 73

Views: 12579

Re: Level 9 spells in 3 rune games

If I'm following the thread clearly, it sounds like Level 9 spells require enough xp to make a character vulnerable or weak for a 3 rune game. As a newer player, it's very difficult at times to suss out just how long it may take to effectively skill into something, how directly aptitudes play a role...

Sunday, 28th June 2015, 13:46

Forum: Dungeon Crawling Advice

Topic: Level 9 spells in 3 rune games

Replies: 73

Views: 12579

Re: Level 9 spells in 3 rune games

because there's a big gap between "I have level 6 spell online" and "I have level 9 spell online" and when you are feeding XP in that gap you aren't feeding it in smaller other gaps that make your char better more gradually and you don't really need more than 6-7 level spells to...

Saturday, 27th June 2015, 03:46

Forum: Crazy Yiuf's Corner

Topic: First Online Games

Replies: 18

Views: 2974

Re: First Online Games

Pollen_Golem wrote:
GrumpD wrote:If only someone were willing to...bust them.

But... who are you going to call upon for such a task :?:


Some loose consortium of individuals who feel prepared for the cause, even if they have no practical experience.

Saturday, 27th June 2015, 01:34

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: GhMo^Mak

Replies: 1

Views: 493

CiP: GhMo^Mak

Hey all, playing some of my first games online, which is fun, and these have been among my first attempts at Ghoul. Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. GrumpD the Brawler (Ghoul Monk) Turns: 27393, Time: 03:56:11 Health: 136/136 AC: 20 Str: 17 XL: 15 Next: ...

Saturday, 27th June 2015, 01:05

Forum: Crazy Yiuf's Corner

Topic: First Online Games

Replies: 18

Views: 2974

Re: First Online Games

If only someone were willing to...bust them.

Saturday, 27th June 2015, 00:18

Forum: Crazy Yiuf's Corner

Topic: First Online Games

Replies: 18

Views: 2974

First Online Games

Geez, other people's ghosts. I went into Bailey, fought two ghosts, think "holy cow, it's ghosty in here, lucky I lived," and what should appear but a third ghost. I ran away from that one, thinking it better than pressing my luck. It is kinda cool though, not knowing what to expect, but I...

Thursday, 25th June 2015, 16:13

Forum: Dungeon Crawling Advice

Topic: Chart for Minimum Skill Level for Spells?

Replies: 50

Views: 5043

Re: Chart for Minimum Skill Level for Spells?

byrel wrote:Grump, why not throw the dump for the character into a CIP thread? That's probably a better forum for this.


Good call, will do.

Thursday, 25th June 2015, 15:56

Forum: Dungeon Crawling Advice

Topic: Chart for Minimum Skill Level for Spells?

Replies: 50

Views: 5043

Re: Chart for Minimum Skill Level for Spells?

It's good to see I'm not the only person scratching my head over the provided formulas. With that in mind, and knowing that 3-rune games are typically ones where players aren't learning high level spells, what should I do with my stabber? KoEn^Ash, Shoals and Spider cleared, Elf 1 & 2 cleared. I...

Thursday, 25th June 2015, 12:43

Forum: Dungeon Crawling Advice

Topic: Chart for Minimum Skill Level for Spells?

Replies: 50

Views: 5043

Chart for Minimum Skill Level for Spells?

Is there a handy chart out there somewhere listing what Int and Skill is necessary to have spells castable at low failure rates? There's so much info available on the game, and it can be hard to navigate. I guess I'm looking for the min delay of spells, in a way. I know there's a formula, but I have...

Wednesday, 24th June 2015, 04:47

Forum: Game Design Discussion

Topic: Potion/scroll generation and identification

Replies: 42

Views: 6057

Re: Potion/scroll generation and identification

The problem is that optimal play here is quite obvious once you have the spoilery information needed to do it, so if you find that kind of thing interesting, I would suggest you're just easily amused. I would like to hear that quite obvious optimal play, last thread about id couldn't find optimal a...

Wednesday, 24th June 2015, 01:31

Forum: Crazy Yiuf's Corner

Topic: ANOTHER nerf to casters

Replies: 77

Views: 9462

Re: ANOTHER nerf to casters

I'm sad to see the spell go. I've only used it a little bit, but it didn't strike me as exceptionally different than firestorm in terms of kill power, but I'm also not finding the one best way to exploit LOS in zigs. I mean, it doesn't really have that much effect on the three rune game experience, ...

Monday, 22nd June 2015, 16:06

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 9082

Re: 0.16 Zigs. Some questions.

Maybe a silly question, but what's a "megazig?" Zigs I know, mega I don't.

Monday, 22nd June 2015, 15:59

Forum: Dungeon Crawling Advice

Topic: Ash and Skill Transfer

Replies: 52

Views: 9707

Re: Ash and Skill Transfer

It's interesting to see the discussion taking place from my initial inquiry. I was using the power to pull from Evo into Armor on a KoEn after finding an enticing randart ring mail, as I didn't rely on wands and other evocables as much as I anticipated. After having done so, I thought "Stealth ...

Saturday, 20th June 2015, 18:04

Forum: Dungeon Crawling Advice

Topic: Ash and Skill Transfer

Replies: 52

Views: 9707

Re: Ash and Skill Transfer

That's a shame. Thanks for the info.

Saturday, 20th June 2015, 17:56

Forum: Dungeon Crawling Advice

Topic: Ash and Skill Transfer

Replies: 52

Views: 9707

Ash and Skill Transfer

Hey Crawlers. First time using Ash, and I'm starting to use Transfer Knowledge. Just a quick question. I'm playing KoEn, so I have a +4 apt. for Stealth. Should I skill stealth, dump into something else, reskill Stealth, repeat? I see there's a 10% loss of skill, but I don't know how to weigh that p...

Friday, 12th June 2015, 00:25

Forum: Dungeon Crawling Advice

Topic: The troll power curve over the course of a game

Replies: 57

Views: 6776

Re: The troll power curve over the course of a game

You do have quite a nice series of mutations going. Are those a result of the evolution mutation? I'm interested to see how your run with Ash goes--I've read about him a lot in the wiki and here, but I haven't given him a go yet. I've read on here that his abilities pair really well with LRD. You go...

Thursday, 11th June 2015, 22:00

Forum: Dungeon Crawling Advice

Topic: The troll power curve over the course of a game

Replies: 57

Views: 6776

Re: The troll power curve over the course of a game

Mainly I'm surprised a character this late in the game doesn't have something better than +2 TLA equipped (no offense). No offense taken, any feedback is good. Once I found Statue Form, I stopped training armor and haven't given it much consideration since, as I'm never fighting without SF and Ston...

Thursday, 11th June 2015, 19:07

Forum: Dungeon Crawling Advice

Topic: Glove choice

Replies: 10

Views: 1315

Re: Glove choice

dowan wrote:1 slaying is roughly equal to 2 to 3 str, depending on the weapon you're using, from the last figures I saw.


This is good to know.

Thursday, 11th June 2015, 18:57

Forum: Dungeon Crawling Advice

Topic: The troll power curve over the course of a game

Replies: 57

Views: 6776

Re: The troll power curve over the course of a game

Sandman25 wrote:That amulet is fine, it's just not needed by your character, you already have rElec, rPois, rN++.


That's a good point; I've been wearing it for the EV and AC. I have an amulet of regeneration I'll pick back up for now.

Thursday, 11th June 2015, 18:49

Forum: Dungeon Crawling Advice

Topic: The troll power curve over the course of a game

Replies: 57

Views: 6776

Re: The troll power curve over the course of a game

Thanks for the feedback about the amulet; I don't want to derail from the power curve discussion, but I'll start to train Spellcasting and look for an amulet without -Tele.

Thursday, 11th June 2015, 18:36

Forum: Dungeon Crawling Advice

Topic: Glove choice

Replies: 10

Views: 1315

Re: Glove choice

I was just recently lurking a thread where someone said that one point of slaying might be roughly equivalent to five points of strength. If that estimation holds true, you might be losing out a bit. I know you're asking really about the AC vs. rN, but I thought I would mention this.

Thursday, 11th June 2015, 18:31

Forum: Dungeon Crawling Advice

Topic: The troll power curve over the course of a game

Replies: 57

Views: 6776

Re: The troll power curve over the course of a game

This thread couldn't have come at a better time, as I'm playing a Troll now for the first time after playing tons of octopode. Obviously I don't have a lot of experience playing Troll char's, but I would agree with the general description of their power curve. I think I felt most at-risk in late Lai...

Thursday, 28th May 2015, 22:59

Forum: Crazy Yiuf's Corner

Topic: Octo Monk?

Replies: 26

Views: 2514

Re: Octo Monk?

I'm seeing a lot of replies here (and thank each of you for that), but I'm not seeing many replies that are concerned with new players. That is to say, you folks know from experience what is and isn't good for an ascension, but that, in my opinion, has little to do with what allows players new to th...

Thursday, 28th May 2015, 18:37

Forum: Crazy Yiuf's Corner

Topic: Octo Monk?

Replies: 26

Views: 2514

Re: Octo Monk?

duvessa wrote:
GrumpD wrote:Why not recommend Monk for Octopodes?
Because monk is almost the worst background in the game for octopodes. The only ones I'd say are maybe worse are Wn and CK.


Worst for learning the game or worst for winning?

Thursday, 28th May 2015, 18:20

Forum: Crazy Yiuf's Corner

Topic: Octo Monk?

Replies: 26

Views: 2514

Re: Octo Monk?

One mistake which new player do often is taking unnecessary risk. I suggest to play ImMo (Imp is an experimental species on berotato). It is easier than OpMo, naturally encourages taking advantage of terrain/tactics (Regen 1 and Blinking 2 mutations) but discourages getting low on HP (Teleportitis ...

Thursday, 28th May 2015, 18:00

Forum: Crazy Yiuf's Corner

Topic: Octo Monk?

Replies: 26

Views: 2514

Re: Octo Monk?

I think tactics is something that develops naturally and I prefer to advise new players strong combos (because they can stumble upon a weak one by themselves). OpMo^Chei sounds positively horrifying. I'm actually struggling to think of a worse one! I agree with you about tactics--theyre best learne...

Thursday, 28th May 2015, 17:47

Forum: Crazy Yiuf's Corner

Topic: Octo Monk?

Replies: 26

Views: 2514

Re: Octo Monk?

I, of course, love the combo and have played several of them. But as far recommending it for newbies, you have to remember that 1 ac melee isn't something that makes for an easy, smooth learning experience. Especially if you can't run away after taking a bad hit. The combo becomes all sorts of craz...

Thursday, 28th May 2015, 17:35

Forum: Crazy Yiuf's Corner

Topic: Octo Monk?

Replies: 26

Views: 2514

Octo Monk?

Firstly, I realize that n=1 recommendations are flawed and unhelpful. But...octopode monk of Chei seems very effective. Constriction seems like a real advantage early, and unarmed seems strong and like a convenient choice because it is guaranteed. A player can invest in UC with the starting bump for...

Sunday, 17th May 2015, 14:21

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: DDFi^Mak

Replies: 1

Views: 422

CiP: DDFi^Mak

Dungeon Crawl Stone Soup version 0.16.1 (tiles) character file. Grumpy E the Warrior (Deep Dwarf Fighter) Turns: 40064, Time: 05:18:11 Health: 166/194 AC: 32 Str: 25 XL: 18 Next: 94% Magic: 14/14 EV: 12 Int: 18 God: Makhleb [******] Gold: 2624 SH: 0 Dex: 14 Spells: 0 memorised, 17 levels left rFire...

Friday, 8th May 2015, 19:47

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

Re: CiP: OpMo of Chei

Thanks for all the advice here. I'll start working up UC over shields, and I'll try to make better use of Summon Butterflies to block mutators' LOS. I swapped around rings too, and I just found a +4 slaying in Zot:1.

Thursday, 7th May 2015, 20:16

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

Re: CiP: OpMo of Chei

Hi folks, I'm back with a new char dump, and I'm excited to say the most runes I've collected as an octopode! My big issue is that I'm starting to become a mess from mutations. I had a handful of not-so-bad ones along with great ones, and I did Slime hoping to find rMut. No rMut, and a few more nast...

Sunday, 3rd May 2015, 19:15

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

Re: CiP: OpMo of Chei

Typically, I throw one on as needed. Would having a pip of each all the time be better than other things I'm wearing at present?

Sunday, 3rd May 2015, 19:02

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

Re: CiP: OpMo of Chei

Dungeon Crawl Stone Soup version 0.16.1 (tiles) character file. Grumpy D the Spry (Octopode Monk) Turns: 61748, Time: 10:51:42 Health: 153/153 AC: 6 Str: 39 XL: 21 Next: 33% Magic: 37/37 EV: 39 Int: 38 God: Cheibriados [******] Gold: 1165 SH: 17 Dex: 42 Spells: 11 memorised, 3 levels left rFire . ....

Friday, 1st May 2015, 03:45

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

Re: CiP: OpMo of Chei

I'm guessing from the discussion taking place here that you guys might enjoy crunching the finer points on these questions. Interesting to read, but you're well out of my depth in terms of explanation. If you don't mind another rudimentary question, I've read that the commitment for a large shield i...

Thursday, 30th April 2015, 22:00

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

Re: CiP: OpMo of Chei

OK, so just to be clear, I should go ahead and wear the slaying ring over one of Str (so a net loss of 5 Str)? And rocking the demon whip is in fact the best way to go?

Thursday, 30th April 2015, 19:30

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: OpMo of Chei

Replies: 33

Views: 5200

CiP: OpMo of Chei

Here's my current character: Grumpy D the Spry (Octopode Monk) Turns: 46715, Time: 06:03:25 Health: 129/129 AC: 3 Str: 38 XL: 18 Next: 3% Magic: 44/44 EV: 37 Int: 32 God: Cheibriados [*****.] Gold: 1102 SH: 0 Dex: 40 Spells: 4 memorised, 19 levels left rFire . . . SeeInvis . s - +7 demon whip (freez...

Saturday, 25th April 2015, 01:39

Forum: Dungeon Crawling Advice

Topic: Easy Question

Replies: 4

Views: 908

Re: Easy Question

Thanks!

Saturday, 25th April 2015, 01:33

Forum: Dungeon Crawling Advice

Topic: Easy Question

Replies: 4

Views: 908

Easy Question

Hi All, I'm just wondering how I can access the turn-by-turn log of actions in my current game. I'm kind of desperate to for a scroll of remove curse, but I've been playing for hours, and I can't remember if I've found one this game or in one of the many others so far today. If I haven't, I'm going ...

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