Search found 344 matches

Tuesday, 11th August 2020, 13:30

Forum: Game Design Discussion

Topic: Staff of energy

Replies: 19

Views: 2204

Re: Staff of energy

FYI a macro for auto-evoking the staff of energy :
viewtopic.php?p=326294#p326294

Monday, 13th January 2020, 18:47

Forum: Crazy Yiuf's Corner

Topic: DCSS is unrealistic

Replies: 24

Views: 5515

Re: DCSS is unrealistic

You do run, when you have the right boots !

Friday, 10th January 2020, 11:05

Forum: Crazy Yiuf's Corner

Topic: Remove Vanilla Orcs Beyond D:9

Replies: 9

Views: 1572

Re: Remove Vanilla Orcs Beyond D:9

duvessa wrote:
Fingolfin wrote:Also Beogh
the game doesn't need to generate trash enemies just because one god uses them. you can make beogh give you orcs more often to compensate
Totally, just don't forget the Beoghites ;)

Friday, 10th January 2020, 05:35

Forum: Crazy Yiuf's Corner

Topic: Remove Vanilla Orcs Beyond D:9

Replies: 9

Views: 1572

Re: Remove Vanilla Orcs Beyond D:9

Also Beogh

Tuesday, 7th January 2020, 16:07

Forum: Game Design Discussion

Topic: Update stair logic (nerf stair dancing)

Replies: 86

Views: 10558

Re: Update stair logic (nerf stair dancing)

How about taking a stair places you next to the other end instead of directly on top of it? When there are multiple options, make it prefer placing you on an adjacent square with a monster in it, moving the monster onto the back stair. To lower the chance of instakill surprises: when you first ente...

Wednesday, 1st January 2020, 11:39

Forum: The Dart Board

Topic: Dungeon Crawl Secret Santa 2019

Replies: 10

Views: 2724

Re: Dungeon Crawl Secret Santa 2019

Here's my challenge : Context : Santa Claus is in big trouble. The elves who usually help him crafting all presents for Christmas are on a massive strike and he fears that the saddest Christmas ever is for this year. Elves are really too proud, and can't be trusted anymore. Santa decides to call Hal...

Friday, 27th December 2019, 13:20

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP on 3rd attempt: Gozag or go home!

Replies: 24

Views: 3019

Re: (CIP again): Gozag or go home!

Two runes in the bag now (serpentine and barnacled). What's a good time to use the Bribe Branch ability? Edit: Just found this hat: K - the +2 hat "Atipex" {*Slow rF+++ Str+4} (You found it on level 1 of the Vaults) It affects your strength (+4). It renders you almost immune to fire. It m...

Thursday, 26th December 2019, 19:46

Forum: Crazy Yiuf's Corner

Topic: Did they remove helmets or some shit?

Replies: 4

Views: 1154

Re: Did they remove helmets or some shit?

Rokirem wrote: How is this possible?


Bad luck

Thursday, 26th December 2019, 11:36

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 169692

Re: I don't love it when...

Autoexplore made me kill a butterfly :'(

Wednesday, 18th December 2019, 06:34

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 16867

Re: Poll: What do you think about shaft effects?

Well, there's that poll at the top. Considering the results, I'd say the current codebase wins by a large margin. At this very moment, there are 17 votes for leaving shafts as they are, and 16 votes for reducing them. Is this really a large margin to you? By the way, I am really surprised that 33 p...

Thursday, 28th November 2019, 11:12

Forum: Crazy Yiuf's Corner

Topic: Poll: What do you think about shaft effects?

Replies: 122

Views: 16867

Re: Poll: What do you think about shaft effects?

Where is the "Probability should be increased" option ?

Tuesday, 26th November 2019, 16:43

Forum: Crazy Yiuf's Corner

Topic: offline ghost names

Replies: 7

Views: 1335

Re: offline ghost names

I'd seriously object to that.
It's one thing to have my data freely accessible on the webtiles servers I play on for morgue + leaderboard purposes, but quite another to have it distributed with every copy of the game and its source code.

Tuesday, 5th November 2019, 08:04

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 230

Views: 58514

Re: Stupid ideas -- Started for 0.19, and Still Running!

MrRokkomies wrote: (Though only a single one of these has ended up in the dungeon)


The purple one of course !

Wednesday, 23rd October 2019, 06:35

Forum: Game Design Discussion

Topic: Simplify silence, and remove it as a player spell

Replies: 22

Views: 2897

Re: Simplify silence, and remove it as a player spell

bel wrote:Most of the "hard things to remember" can be determined by looking at the "x-v" screen. So there's not much upside to simplification, imo.

Not having to use the "x-v" screen is an upside.

Tuesday, 15th October 2019, 16:54

Forum: Game Design Discussion

Topic: Positional Attack Spells

Replies: 101

Views: 18477

Re: Positional Attack Spells

Another possibility for CF with a clean UI would be to make it summon a short-lived ring of flames that completely surrounds the player and doesn't move with him

Thursday, 10th October 2019, 05:37

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP ! MiGl^Oka, at last a win !

Replies: 4

Views: 933

Re: YAVP ! MiGl^Oka, at last a win !

Nice title! Did you level up Invo so high specifically to keep your Oka title? I love God titles, so I often do this as well. You bet I did ;) Congrats. Four and a bit hours is a speed run in my book! I can't check with CXC being down, but this might be my personal speed record... Yup I'm slow too !

Sunday, 6th October 2019, 11:15

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP ! MiGl^Oka, at last a win !

Replies: 4

Views: 933

YAVP ! MiGl^Oka, at last a win !

Been a while since my last win, but here I am with a fully unwon combo for me ! I was really happy with a few things during this run : ⋅  AC : I had lots of AC for the whole run, with a +9 plate armour, the +8 ring of Robustness, +5 rings of protection and a shield of protection. With Hero...

Saturday, 21st September 2019, 12:17

Forum: Crazy Yiuf's Corner

Topic: Fun combos to try

Replies: 3

Views: 863

Re: Fun combos to try

My favorite combo : NaWz with a magic god. Hint :
Spoiler: show
spam Spit Poison early and then CF and Meph cloud carry you until end of Lair

Sunday, 1st September 2019, 19:28

Forum: Crazy Yiuf's Corner

Topic: Items on permanent teleport traps

Replies: 5

Views: 1173

Re: Items on permanent teleport traps

Airwolf wrote:Or memorize and cast a higher level Translocations spell until you get -Tele from a miscast. (Warning: other annoying miscast effects are possible, including banishment.)
That's the kind of Crawl advice I go to the tavern for...

Saturday, 24th August 2019, 18:45

Forum: Game Design Discussion

Topic: Some feedback on the simpler stuff

Replies: 5

Views: 1322

Re: Some feedback on the simpler stuff

FYI you gain spell levels for each experience level and for each half-level of Spellcasting.

Sunday, 18th August 2019, 10:51

Forum: Game Design Discussion

Topic: hat of illiteracy

Replies: 17

Views: 2903

Re: hat of illiteracy

petercordia wrote:I'm not sure how much AC the hat would need to have for me to consider wearing it. Maybe +6AC would do the trick in the early game.


I'd still much rather wear a plain +2 hat.

Sunday, 18th August 2019, 10:19

Forum: YASD! YAVP! and characters in progress too

Topic: CIP ( now YASD): DrFE planning skills

Replies: 10

Views: 1278

Re: CIP: DrFE planning skills

Stealth does make it easier to reset noisy fights or to just nope out from dangerous monsters. On casters I usually train 6-10 stealth

Sunday, 18th August 2019, 08:12

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP! FoFi^Gozag 3 runes after a year-long break

Replies: 0

Views: 537

YAVP! FoFi^Gozag 3 runes after a year-long break

Got back to crawl, and after failing about a dozen runs, I fired up a Formicid and that was smooth. Like, really smooth. Like I felt I was way ahead of the difficulty curve all the time. Of course I abused Fo's ability for on-demand killholes. When I found a gozag altar I thought "eh, why not&q...

Thursday, 15th August 2019, 10:33

Forum: Game Design Discussion

Topic: hat of illiteracy

Replies: 17

Views: 2903

Re: hat of illiteracy

I'd never put it on as-is. I'd give up 3AC for the ability to read scrolls any day.

Saturday, 2nd February 2019, 15:51

Forum: Dungeon Crawling Advice

Topic: buy books with Sif Muna?

Replies: 8

Views: 1599

Re: buy books with Sif Muna?

Malign Gateway is very powerful, I think it can attack out of LOS so the best way to use it is to cast it and back off.

Friday, 1st February 2019, 16:11

Forum: Dungeon Crawling Advice

Topic: buy books with Sif Muna?

Replies: 8

Views: 1599

Re: buy books with Sif Muna?

I would recommend against buying it now. You should focus on raising Fighting, Dodging, Evo and Stealth imo before thinking of getting new spells. Your Ice beasts + spire are more than up to the task right now and will still be for a while. Get it later if you still need it.

Tuesday, 29th January 2019, 06:49

Forum: Game Design Discussion

Topic: Positional Attack Spells

Replies: 101

Views: 18477

Re: Positional Attack Spells

If you're willing to relax the no-targeting requirements a little, then you could have the following spells that can only target an adjacent tile (à la Vampiric Draining) : Raise Walls and Wall of Flame, puts temporary walls / clouds of flame on the targeted tile and both its neighbors (still adjace...

Tuesday, 22nd January 2019, 22:27

Forum: Game Design Discussion

Topic: Positional Attack Spells

Replies: 101

Views: 18477

Re: Positional Attack Spells

Idea : some kind of slow-moving omnidirectional shockwave originating from the player. Like shatter (hits tiles next to the player, then two tiles away, then three, etc) but with a 10 aut delay between each.

Monday, 21st January 2019, 16:44

Forum: Crazy Yiuf's Corner

Topic: Thoughts on Fedhas

Replies: 4

Views: 1176

Re: Thoughts on Fedhas

Or you could just do away with food as a secondary piety system

Sunday, 20th January 2019, 11:10

Forum: Game Design Discussion

Topic: Add function to prevent accidental pressing both < and >

Replies: 13

Views: 2311

Re: Add function to prevent accidental pressing both < and >

French keyboards have < and > on the same key (shift-separated)

Tuesday, 25th December 2018, 21:38

Forum: Crazy Yiuf's Corner

Topic: Hot DCSS Spell Poll

Replies: 5

Views: 2460

Re: Hot DCSS Spell Poll

Ultraviolent4 wrote:In summary: if the spell has an apostrophe in its name, there's a very high chance it sucks.


Ummm like Lee's Rapid Deconstruction sucks? Or are you talking about Borgnjor's Vile Clutch? Revivification?

Sunday, 23rd December 2018, 05:42

Forum: Crazy Yiuf's Corner

Topic: Show Trog's Berserk duration clearly.

Replies: 7

Views: 1258

Re: Show Trog's Berserk duration clearly.

sdynet wrote: (Of course, only Trog's Berserk. Not other Berserk.).


Why? Regular berserk is powerful too, dangerous too and also lacks feedback.

Monday, 10th December 2018, 16:37

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DEFE: I will win this time!

Replies: 88

Views: 10372

Re: YASD: DEFE: I will win this time!

Not having to ever worry about food, torment, poison etc I think is really worthwhile. The thing is, even without necromutation you should never worry about food, and barely ever worry about poison. That leaves torment, for which the best way to deal with it is usually to kill the tormentor or rese...

Wednesday, 5th December 2018, 08:13

Forum: Dungeon Crawling Advice

Topic: Reflection optimisation

Replies: 11

Views: 2128

Re: Reflection optimisation

Since SH is applied before EV we are talking about replacing amulet of Air with amulet of reflection. First I don't see how the second part of this sentence is a consequence of the first part. Second the OP doesn't specify that we're talking about the amulet of the Air, or that we're choosing rMsl ...

Tuesday, 4th December 2018, 14:52

Forum: Dungeon Crawling Advice

Topic: Reflection optimisation

Replies: 11

Views: 2128

Re: Reflection optimisation

VeryAngryFelid wrote:
mopl wrote:Could it be a good idea to drop Rmsl in order to reflect more projectiles ?


Yes, when you have Death's Door active :)
Also it may be optimal acceptable for overpowered characters like Ds with powered by death 3, robust 3, Makhleb and crazy AC.

FIFY

Wednesday, 28th November 2018, 22:07

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - 15 runer GrWz that packed an early punch

Replies: 2

Views: 733

Re: YAVP - 15 runer GrWz that packed an early punch

Told you : Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fingolfin the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 352 | D:1 | Learned a level 2 spe...

Wednesday, 28th November 2018, 22:07

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - 15 runer GrWz that packed an early punch

Replies: 2

Views: 733

YAVP - 15 runer GrWz that packed an early punch

Just finished this game that I started two weeks ago, I had some trouble getting back to this game once it was in like Pan or Hell, but I got around to it eventually. Tranquil early game, with my favourite background : Wz. Kill everything with Conjure Flame and Mephitic Cloud, and there's no need to...

Wednesday, 28th November 2018, 10:30

Forum: YASD! YAVP! and characters in progress too

Topic: I blame not myself (NEVER) but the mut mechanic

Replies: 7

Views: 1431

Re: I blame not myself (NEVER) but the mut mechanic

HANFGEIST wrote:Let's add harpooning to Hellions! :D

Oh god :(

Monday, 19th November 2018, 16:12

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DEFE: I will win this time!

Replies: 88

Views: 10372

Re: DEFE: I will win this time!

  Code:
39655 | Swamp:2  | HP: 3/93 [something (19)]

"I almost died to something in Swamp."
"Oh? What was it?"
"Y'know... something..."

Saturday, 17th November 2018, 13:35

Forum: Technical Support

Topic: Playing online in the console

Replies: 2

Views: 942

Re: Playing online in the console

Welcome back, playing in the console is not depreciated, you can find instructions and keys for online console play on this page. I know for a fact that CXC (France) allows console play for instance.

Friday, 16th November 2018, 17:22

Forum: Game Design Discussion

Topic: rework Beogh

Replies: 23

Views: 4349

Re: rework Beogh

sdynet wrote:new power
Promotion(Active): Relative to Invocation and Piety, increase the target's HD. Once a promotion follower, it cannot be promoted again. promotion automatically changes the orc's equipment.


Why do you want to make it Invocation-dependent?

Friday, 16th November 2018, 16:17

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Lucky MuCj ^Sif; 15 runer

Replies: 9

Views: 1629

Re: YAVP: Lucky MuCj ^Sif; 15 runer

siprus wrote:That's one daamn bullshit ring if I've ever seen one.

  Code:
ring "Forget-Me-Not" {rPois rF+++ rN+++ MP+9 Int-4}


It's really not that good. rPois doesn't matter on Mu, rN doesn't matter on Mu, MP+9 doesn't matter on anything, Int-4 is bad and rF+++ is nice (though rF++ is sufficient).

Friday, 16th November 2018, 10:00

Forum: Game Design Discussion

Topic: rework Beogh

Replies: 23

Views: 4349

Re: rework Beogh

Then how about taking the orc inventory completely out of the player's control ? For instance a fixed inventory for each orc archetype (polearms of course, for sanity), where promotion automatically changes the orc's equipment.

Monday, 12th November 2018, 17:27

Forum: Game Design Discussion

Topic: rework Beogh

Replies: 23

Views: 4349

Re: rework Beogh

What I would really want with Beogh is a way to choose which of my follower I recall, for example a menu listing all my orcs where I could toggle whether I recall them, and maybe also a "recall all" option.

Thursday, 8th November 2018, 11:15

Forum: Dungeon Crawling Advice

Topic: Useful Macros

Replies: 4

Views: 1795

Re: Useful Macros

Also I play a lot of nagas so I macro'ed 'af' to 'g', because one keypress is less than two for Poison Spit. Also I can use it in other games for the first ability, such as berserk or draw out power, but nagas are my main use case.

Thursday, 8th November 2018, 11:10

Forum: Dungeon Crawling Advice

Topic: Useful Macros

Replies: 4

Views: 1795

Re: Useful Macros

I don't understand exactly what your channeling macro does, but this post has some rcfile magic that evokes a staff of energy until full MP or until a monster comes into view or you're inside a cloud. I macro'ed it to F1 and it is a blessing. It could use a couple print statements, it also doesn't c...

Monday, 5th November 2018, 22:39

Forum: Game Design Discussion

Topic: Change jewellery (P)UT key into (W)EAR key

Replies: 21

Views: 2997

Re: Change jewellery (P)UT key into (W)EAR key

I would just like to point out that the argument that unifying the commands would make large menus is kinda shaky.
Unless you're standing on a large pile of items, the hypothetical unified menu for equipping/unequipping would still be significantly shorter than the 'i' inventory menu.

Friday, 2nd November 2018, 18:08

Forum: Crazy Yiuf's Corner

Topic: 4000 THANK QUEST

Replies: 630

Views: 92823

Re: 4000 THANK QUEST

Surprise rave party

Monday, 29th October 2018, 06:25

Forum: Crazy Yiuf's Corner

Topic: Questionable Content has DCSS exams

Replies: 3

Views: 1355

Re: Questionable Content has DCSS exams

Questionable Content wrote:Iskenderun's 60 Principles of AI

Spellforged Servitor ?

Saturday, 13th October 2018, 14:56

Forum: Crazy Yiuf's Corner

Topic: improvement for TAB and 'o'

Replies: 10

Views: 2026

Re: improvement for TAB and 'o'

If you're going down that route might as well write a bot
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