Search found 320 matches

Saturday, 2nd February 2019, 15:51

Forum: Dungeon Crawling Advice

Topic: buy books with Sif Muna?

Replies: 8

Views: 613

Re: buy books with Sif Muna?

Malign Gateway is very powerful, I think it can attack out of LOS so the best way to use it is to cast it and back off.

Friday, 1st February 2019, 16:11

Forum: Dungeon Crawling Advice

Topic: buy books with Sif Muna?

Replies: 8

Views: 613

Re: buy books with Sif Muna?

I would recommend against buying it now. You should focus on raising Fighting, Dodging, Evo and Stealth imo before thinking of getting new spells. Your Ice beasts + spire are more than up to the task right now and will still be for a while. Get it later if you still need it.

Tuesday, 29th January 2019, 06:49

Forum: Game Design Discussion

Topic: Positional Attack Spells

Replies: 46

Views: 2395

Re: Positional Attack Spells

If you're willing to relax the no-targeting requirements a little, then you could have the following spells that can only target an adjacent tile (à la Vampiric Draining) : Raise Walls and Wall of Flame, puts temporary walls / clouds of flame on the targeted tile and both its neighbors (still adjace...

Tuesday, 22nd January 2019, 22:27

Forum: Game Design Discussion

Topic: Positional Attack Spells

Replies: 46

Views: 2395

Re: Positional Attack Spells

Idea : some kind of slow-moving omnidirectional shockwave originating from the player. Like shatter (hits tiles next to the player, then two tiles away, then three, etc) but with a 10 aut delay between each.

Monday, 21st January 2019, 16:44

Forum: Crazy Yiuf's Corner

Topic: Thoughts on Fedhas

Replies: 4

Views: 495

Re: Thoughts on Fedhas

Or you could just do away with food as a secondary piety system

Sunday, 20th January 2019, 11:10

Forum: Game Design Discussion

Topic: Add function to prevent accidental pressing both < and >

Replies: 13

Views: 749

Re: Add function to prevent accidental pressing both < and >

French keyboards have < and > on the same key (shift-separated)

Tuesday, 25th December 2018, 21:38

Forum: Crazy Yiuf's Corner

Topic: Hot DCSS Spell Poll

Replies: 5

Views: 1365

Re: Hot DCSS Spell Poll

Ultraviolent4 wrote:In summary: if the spell has an apostrophe in its name, there's a very high chance it sucks.


Ummm like Lee's Rapid Deconstruction sucks? Or are you talking about Borgnjor's Vile Clutch? Revivification?

Sunday, 23rd December 2018, 05:42

Forum: Crazy Yiuf's Corner

Topic: Show Trog's Berserk duration clearly.

Replies: 7

Views: 451

Re: Show Trog's Berserk duration clearly.

sdynet wrote: (Of course, only Trog's Berserk. Not other Berserk.).


Why? Regular berserk is powerful too, dangerous too and also lacks feedback.

Monday, 10th December 2018, 16:37

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DEFE: I will win this time!

Replies: 88

Views: 3781

Re: YASD: DEFE: I will win this time!

Not having to ever worry about food, torment, poison etc I think is really worthwhile. The thing is, even without necromutation you should never worry about food, and barely ever worry about poison. That leaves torment, for which the best way to deal with it is usually to kill the tormentor or rese...

Wednesday, 5th December 2018, 08:13

Forum: Dungeon Crawling Advice

Topic: Reflection optimisation

Replies: 11

Views: 1008

Re: Reflection optimisation

Since SH is applied before EV we are talking about replacing amulet of Air with amulet of reflection. First I don't see how the second part of this sentence is a consequence of the first part. Second the OP doesn't specify that we're talking about the amulet of the Air, or that we're choosing rMsl ...

Tuesday, 4th December 2018, 14:52

Forum: Dungeon Crawling Advice

Topic: Reflection optimisation

Replies: 11

Views: 1008

Re: Reflection optimisation

VeryAngryFelid wrote:
mopl wrote:Could it be a good idea to drop Rmsl in order to reflect more projectiles ?


Yes, when you have Death's Door active :)
Also it may be optimal acceptable for overpowered characters like Ds with powered by death 3, robust 3, Makhleb and crazy AC.

FIFY

Wednesday, 28th November 2018, 22:07

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - 15 runer GrWz that packed an early punch

Replies: 2

Views: 326

Re: YAVP - 15 runer GrWz that packed an early punch

Told you : Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fingolfin the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 352 | D:1 | Learned a level 2 spe...

Wednesday, 28th November 2018, 22:07

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - 15 runer GrWz that packed an early punch

Replies: 2

Views: 326

YAVP - 15 runer GrWz that packed an early punch

Just finished this game that I started two weeks ago, I had some trouble getting back to this game once it was in like Pan or Hell, but I got around to it eventually. Tranquil early game, with my favourite background : Wz. Kill everything with Conjure Flame and Mephitic Cloud, and there's no need to...

Wednesday, 28th November 2018, 10:30

Forum: YASD! YAVP! and characters in progress too

Topic: I blame not myself (NEVER) but the mut mechanic

Replies: 7

Views: 660

Re: I blame not myself (NEVER) but the mut mechanic

HANFGEIST wrote:Let's add harpooning to Hellions! :D

Oh god :(

Monday, 19th November 2018, 16:12

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DEFE: I will win this time!

Replies: 88

Views: 3781

Re: DEFE: I will win this time!

  Code:
39655 | Swamp:2  | HP: 3/93 [something (19)]

"I almost died to something in Swamp."
"Oh? What was it?"
"Y'know... something..."

Saturday, 17th November 2018, 13:35

Forum: Technical Support

Topic: Playing online in the console

Replies: 2

Views: 395

Re: Playing online in the console

Welcome back, playing in the console is not depreciated, you can find instructions and keys for online console play on this page. I know for a fact that CXC (France) allows console play for instance.

Friday, 16th November 2018, 17:22

Forum: Game Design Discussion

Topic: rework Beogh

Replies: 23

Views: 2080

Re: rework Beogh

sdynet wrote:new power
Promotion(Active): Relative to Invocation and Piety, increase the target's HD. Once a promotion follower, it cannot be promoted again. promotion automatically changes the orc's equipment.


Why do you want to make it Invocation-dependent?

Friday, 16th November 2018, 16:17

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Lucky MuCj ^Sif; 15 runer

Replies: 9

Views: 716

Re: YAVP: Lucky MuCj ^Sif; 15 runer

siprus wrote:That's one daamn bullshit ring if I've ever seen one.

  Code:
ring "Forget-Me-Not" {rPois rF+++ rN+++ MP+9 Int-4}


It's really not that good. rPois doesn't matter on Mu, rN doesn't matter on Mu, MP+9 doesn't matter on anything, Int-4 is bad and rF+++ is nice (though rF++ is sufficient).

Friday, 16th November 2018, 10:00

Forum: Game Design Discussion

Topic: rework Beogh

Replies: 23

Views: 2080

Re: rework Beogh

Then how about taking the orc inventory completely out of the player's control ? For instance a fixed inventory for each orc archetype (polearms of course, for sanity), where promotion automatically changes the orc's equipment.

Monday, 12th November 2018, 17:27

Forum: Game Design Discussion

Topic: rework Beogh

Replies: 23

Views: 2080

Re: rework Beogh

What I would really want with Beogh is a way to choose which of my follower I recall, for example a menu listing all my orcs where I could toggle whether I recall them, and maybe also a "recall all" option.

Thursday, 8th November 2018, 11:15

Forum: Dungeon Crawling Advice

Topic: Useful Macros

Replies: 4

Views: 821

Re: Useful Macros

Also I play a lot of nagas so I macro'ed 'af' to 'g', because one keypress is less than two for Poison Spit. Also I can use it in other games for the first ability, such as berserk or draw out power, but nagas are my main use case.

Thursday, 8th November 2018, 11:10

Forum: Dungeon Crawling Advice

Topic: Useful Macros

Replies: 4

Views: 821

Re: Useful Macros

I don't understand exactly what your channeling macro does, but this post has some rcfile magic that evokes a staff of energy until full MP or until a monster comes into view or you're inside a cloud. I macro'ed it to F1 and it is a blessing. It could use a couple print statements, it also doesn't c...

Monday, 5th November 2018, 22:39

Forum: Game Design Discussion

Topic: Change jewellery (P)UT key into (W)EAR key

Replies: 21

Views: 1286

Re: Change jewellery (P)UT key into (W)EAR key

I would just like to point out that the argument that unifying the commands would make large menus is kinda shaky.
Unless you're standing on a large pile of items, the hypothetical unified menu for equipping/unequipping would still be significantly shorter than the 'i' inventory menu.

Friday, 2nd November 2018, 18:08

Forum: Crazy Yiuf's Corner

Topic: 4000 THANK QUEST

Replies: 630

Views: 57355

Re: 4000 THANK QUEST

Surprise rave party

Monday, 29th October 2018, 06:25

Forum: Crazy Yiuf's Corner

Topic: Questionable Content has DCSS exams

Replies: 3

Views: 814

Re: Questionable Content has DCSS exams

Questionable Content wrote:Iskenderun's 60 Principles of AI

Spellforged Servitor ?

Saturday, 13th October 2018, 14:56

Forum: Crazy Yiuf's Corner

Topic: improvement for TAB and 'o'

Replies: 10

Views: 954

Re: improvement for TAB and 'o'

If you're going down that route might as well write a bot

Friday, 12th October 2018, 22:37

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrFi^TSO, died with 10 runes in Pan

Replies: 35

Views: 2007

Re: CIP: Lucky GrFi^Oka

Rast wrote:You should teleport away.

If you insist on fighting him, quaff haste, hit him with phial, then acid a few times, then sack, then a couple boxes, then maybe back to acid or sack. Keep him in the water surrounded by spiders and shit, let them do the work.
Doesn't Mennas fly?

Saturday, 6th October 2018, 20:44

Forum: Crazy Yiuf's Corner

Topic: Gnolls / Yokkaso

Replies: 3

Views: 545

Re: Gnolls / Yokkaso

Tbh yokkaso sounds stupid too, call them dryads since that's what they are. And at the same time rename Tzitzimimeh shadow fiends

Friday, 5th October 2018, 18:25

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : BaTm^Chei, 15 runers, Epochal !

Replies: 28

Views: 1528

Re: CiP : BaTm^Chei, 15 runers, chose title !

Do a blood saint : Demonspawn + 27 Invocations + Evil god

Saturday, 29th September 2018, 15:01

Forum: Crazy Yiuf's Corner

Topic: LOL GET IT?

Replies: 1

Views: 426

Re: LOL GET IT?

Wow this elaborate pun certainly deserves it's very own forum thread.

Friday, 28th September 2018, 17:35

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DgWz, turned Conjurer^Air, died in the depths

Replies: 34

Views: 1920

Re: CIP: DgWz, turned Conjurer^Air, now in the abyss

You should be fine in the Abyss since you have a staff of energy and lots of food. Always use it to regen MP while you're in there. Also watch out for the noise of your spells, Lightning Bolt or Conjure Ball Lightning will draw monsters to you. Otherwise the usual Abyss advice, explore only with hig...

Friday, 28th September 2018, 17:14

Forum: Crazy Yiuf's Corner

Topic: New Crawl players will never get to experience...

Replies: 57

Views: 5901

Re: New Crawl players will never get to experience...

Elven/orcish armour

Friday, 28th September 2018, 05:42

Forum: Game Design Discussion

Topic: Ziggs, Pandemonium, and Farming

Replies: 15

Views: 1220

Re: Ziggs, Pandemonium, and Farming

By the way, preventing getting a power boost for tedious play (aka preventing farming) is literally one of the stated design goals of DCSS : Major design goals ⋅ challenging and random gameplay, with skill making a real difference ⋅ meaningful decisions (no no-brainers) ⋅&nb...

Sunday, 23rd September 2018, 06:31

Forum: Crazy Yiuf's Corner

Topic: 4000 THANK QUEST

Replies: 630

Views: 57355

Re: 4000 THANK QUEST

e) Use item : Sonja's phone

Sunday, 23rd September 2018, 04:15

Forum: Crazy Yiuf's Corner

Topic: 4000 THANK QUEST

Replies: 630

Views: 57355

Re: 4000 THANK QUEST

d) Use Acid Spit

Friday, 21st September 2018, 00:15

Forum: Game Design Discussion

Topic: Bring back Pakellas

Replies: 20

Views: 1997

Re: Bring back Pakellas

Please use piety-on-kills like everyone, having 3 different ways to gain piety is just ridiculous.

Thursday, 20th September 2018, 04:25

Forum: Game Design Discussion

Topic: Species Proposal: Yokkaso

Replies: 46

Views: 3893

Re: Species Proposal: Yokkaso

Also LRD, probably the best Earth spell, kills evasive enemies just fine

Wednesday, 19th September 2018, 20:24

Forum: Dungeon Crawling Advice

Topic: Cleared ZOT, and itch for extended

Replies: 18

Views: 1536

Re: Cleared ZOT, and itch for extended

I see you died in Hell. After 2000 games you finally have your chance to win and then you blow it by trying the extended game. I mean, it's just a game, it's no big deal, but I don't get it. Lol I did that too in a few offline games before my first win ^^ I can totally understand the compulsion to ...

Tuesday, 18th September 2018, 00:25

Forum: Game Design Discussion

Topic: Species Proposal: Yokkaso

Replies: 46

Views: 3893

Re: Species Proposal: Yokkaso

I just look forward to playing a YoMo^Ma

Monday, 17th September 2018, 16:02

Forum: Game Design Discussion

Topic: Bug in Labyrinth? a stash with translucent stone walls

Replies: 20

Views: 2391

Re: Bug in Labyrinth? a stash with translucent stone walls

But in the case of the OP vault, this means the loot is impossible to get. I for one find that extremely frustrating as a player. With the bailey vault axe you can at least in theory learn shatter late-game if you really want it. No one has shatter in the labyrinth; thus there's no way to get insid...

Monday, 17th September 2018, 15:54

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DgWz, turned Conjurer^Air, died in the depths

Replies: 34

Views: 1920

Re: CIP: DgWz in Lair

It's almost always more efficient to skip/avoid encounters you don't feel comfortable with (in your case RELec monsters) than warping and wrecking your skillset to be able to face the occasional one. JFYI, Airstrike kills rElec creatures pretty effectively (which is mostly sky beasts, shock serpent...

Friday, 14th September 2018, 15:42

Forum: Crazy Yiuf's Corner

Topic: ghost mode?

Replies: 2

Views: 399

Re: ghost mode?

Also before you die you can press "+" to enter "explore mode" that lets you not die, but prevents your game from being scored. It could be good to have the option upon dying though.

Thursday, 13th September 2018, 22:41

Forum: Dungeon Crawling Advice

Topic: Help me pick a weapon!

Replies: 11

Views: 934

Re: Help me pick a weapon!

ff7hero wrote:[...] can I handle Siegfried [...] safely now?

Sure, just watch out for the Nibelungs !

Wednesday, 12th September 2018, 06:58

Forum: Crazy Yiuf's Corner

Topic: Typical monster abilities added in the last few years

Replies: 4

Views: 671

Re: Typical monster abilities added in the last few years

The one I really despise is the dream sheep sleep ability ignoring MR. This seems like exactly what MR should be for ("Affects your ability to resist the effects of enchantments and similar magic directed at you." says the manual), and it is not communicated to the player in any way. You c...

Tuesday, 11th September 2018, 20:11

Forum: Crazy Yiuf's Corner

Topic: Pan lord chaos melee paralysis sleep stab orb run death

Replies: 9

Views: 880

Re: Pan lord chaos melee paralysis sleep stab orb run death

duvessa wrote:Monsters get 250% melee damage against sleeping players, there's no such bonus against paralysed players.

Which makes unresistable dream sheep sleep ever more fun !

Monday, 10th September 2018, 16:51

Forum: Crazy Yiuf's Corner

Topic: Hybridization-encouraging monsters

Replies: 16

Views: 1202

Re: Hybridization-encouraging monsters

When I read the thread title, I assumed it was going to be something that encouraged building different types of damage, rather than more anti-summoning. Something like a monster which when hit by elemental damage, gets an elemental barrier which blocks/reduces all further elemental damage, until h...

Saturday, 8th September 2018, 06:20

Forum: Dungeon Crawling Advice

Topic: Struggling as DSTm

Replies: 9

Views: 1082

Re: Struggling as DSTm

Maybe note that "having Blade Hands castable" means "below 20% fail" and not "below 10% fail" as with other spells

Thursday, 6th September 2018, 18:36

Forum: Crazy Yiuf's Corner

Topic: compress each hell branch to single floor

Replies: 2

Views: 518

Re: compress each hell branch to single floor

Reducing them to a single floor is probably excessive, they do help get a feel of Hell effects and monster types before tackling the boss floor

Friday, 31st August 2018, 22:40

Forum: Game Design Discussion

Topic: Throwing Brand Removals thread

Replies: 74

Views: 5673

Re: Throwing Brand Removals thread

duvessa wrote:My suggestion is to just remove all the remaining ammo brands, including needles and blowguns.

Just keep curare for Sonja and kobold packs, those are F U N

Friday, 31st August 2018, 16:49

Forum: Game Design Discussion

Topic: Make faded altars only select from unseen altars

Replies: 15

Views: 1082

Re: Make faded altars only select from unseen altars

"As you approach the altar, you're able to discern some features partially identifying the god. This may be an altar to Trog, Gozag or Jyiva."
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