Search found 88 matches

Friday, 8th July 2016, 03:01

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Map Update I tried the left side; Path split into an upper and lower segment, and I tried upper. Used tele to escape. No rune, and shadow form expired before I could search any further. Anybody know the vault well enough to tell me if what I've seen in the upper half rules out a rune in the lower h...

Thursday, 7th July 2016, 08:03

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

RNG has been terrible about setting me up with magic mapping - I think I ran into two or three of the damn scrolls all game. I've peaked through both entrances, and Cerebov dose not seem to be in the center. He could be hiding just out of view of my peaking though. I *do* have alot of tele, but not ...

Thursday, 7th July 2016, 04:40

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

I have absolutely zero fire resist in bat form. It wont be that useful against things that can hurl never-miss fireballs methinks. I took a peek in through the bottom entrance, and the castle seems to hollow all the way through between the two entrances. Sun Demons, Balrogs, and Crimson Imps inside:...

Thursday, 7th July 2016, 02:30

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Character Sheet Where did you put your gloves ? It would seem I left them in my stash! Likely dropped them by mistake when cleaning my inventory. Good catch, I was wondering why my melee game was feeling a bit weaker. Anyway, learned summon hydra to help me power through non-casting brutes. I imagi...

Wednesday, 6th July 2016, 06:33

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Character Sheet Just an update to let you all know that this character is still alive. Got to Dis 7, and was taking my time clearing out the area around the demon lord's castle to aid in a clean escape, but fate stepped in an put several iron giants right by the entrance to the branch, more or less...

Saturday, 2nd July 2016, 06:41

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Well, I decided to test how 100% Riposite chance works with both the unrand gloves and a longblade. Between a manual and shortblades cross-training, I was able to get a double sword to min delay with just the EXP available on Zot 2-5, minus the clusterfuck orb area which I have not started on yet. T...

Thursday, 30th June 2016, 22:27

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

I thought shields detracted more from your ability to cast if you were not strong enough though. Or am I just confused?

Thursday, 30th June 2016, 21:58

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Got the silver rune! So I learned that a hasted mana viper or two will turn many things that I used to have to run away from into easy fights. Liches and Titans are pretty trivial if I can get them alone now, and even non casting brutes like Iron Dragons don't like playing against the numbers game. ...

Thursday, 30th June 2016, 04:05

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

guess I used Shadow Step more often and offensively to break boredom and for more dynamic play style (jump, stab, jump, stab, jump die :() More like (Jump, stab, jump, stab, jump, ohshit-Batform). Took out Xtahua this way though, whom I don't think this character could have handled otherwise. Summo...

Wednesday, 29th June 2016, 05:52

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Dungeon Crawl Stone Soup version 0.19-a0-812-g33f3bc8 (webtiles) character file. weirdsound the Maledictor (Vampire Enchanter) Turns: 73558, Time: 11:01:30 Health: 190/190 AC: 13 Str: 7 XL: 22 Next: 2% Magic: 35/35 EV: 35 Int: 22 God: Dithmenos [******] Gold: 263 SH: 15 Dex: 29 Spells: 8 memorised,...

Monday, 27th June 2016, 08:57

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

I should use invocations more. Right now I'm only using Shadow Step to try and get the stab on something nasty that might be surrounded by other monsters. I think I'm ready to learn Haste, just need to figure out what to forget to learn it. Honestly, I'm feeling like I'm going to need both haste and...

Sunday, 26th June 2016, 06:14

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Got the rune out of the swamp, but it was scary. Swamp 3 had some huge vault that took up much of the floor, full of plant monsters and their tiny vegetarian Overlords. Had to burn a lot of consumables to clear it out - multiple riders was a bit much for my char until I thought to learn Meph cloud. ...

Saturday, 25th June 2016, 08:02

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

Re: CIP - Super Lucky VpEn

Alright, made it through lair, and working on Orc 2 now. Training Charms and Hexes, and should be a level or two in each school from getting both Discord and Haste to less than 10% failure. After those are ready, I'm guessing I can just focus on training fighting, stealth, and dodging. Is there anyt...

Thursday, 23rd June 2016, 21:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - Super Lucky VpEn

Replies: 36

Views: 4188

CIP - Super Lucky VpEn

As a rule, I try to at least get through the lair before posting a character here, but this one got so lucky I'd rather get help early - long term character planning isn't my strong suit. At first I thought crawl was going to troll this character - I found the FE starting book with its glorious stic...

Monday, 20th June 2016, 09:35

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: GhGl of Qazlal (15-rune)

Replies: 4

Views: 401

Re: YAVP: GhGl of Qazlal (15-rune)

I say if the morgue says you cleared a Zig, you cleared a Zig, Congrats on the win either way. I just had my best ever game, a 10 rune win, on my first ever attempt to play Qaz. I have to agree that torment immunity is huge for Qaz players in the endgame, to the point where he is not nearly as bad a...

Sunday, 19th June 2016, 10:21

Forum: Game Design Discussion

Topic: Let us turn off ghost generation.

Replies: 125

Views: 11805

Re: Let us turn off ghost generation.

This might sound a bit cheesy, but might a swear filter help with the ghost name issue? I think the main problem is that ghosts are tied to the place of their death, rather than placed in any sort of sensible fashion. Design a handful of easily identifiable vaults, and limit the appearance of ghosts...

Thursday, 16th June 2016, 03:11

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

YAVP! Got the runes out of Coyctus and Dis as planned, before escaping with the Orb. I have to say, running through Dis was the most fun I've ever had in crawl. The monsters felt more threatening than in the other hells, and the combination of Quicksilver Dragons to end my Lichform and fiends to tor...

Wednesday, 15th June 2016, 11:27

Forum: Game Design Discussion

Topic: Make at most one timed portal per dungeon level possible

Replies: 25

Views: 1604

Re: Make at most one timed portal per dungeon level possible

Would simply multiplying the timer length by the number of portals on the floor ease this problem?

Wednesday, 15th June 2016, 05:35

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

This character is currently kind of different than any I've played, so I'm not sure how useful my advice is at this point. However, I have 15-runed qazlal, which I guess is a bit unusual, so here's some comments: ⋅ If I'd seen this earlier, what I would have said is that qazlal is pretty ...

Tuesday, 14th June 2016, 09:46

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

I managed to clear the tomb. RNG must have just been mean about putting too many torment monsters outside of silence range on that one stairwell. Everything else was fine, and I was comfortable handling the rest of the branch with judicious stair dancing. Did have to resort to disaster area in one o...

Monday, 13th June 2016, 10:45

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

Alright. Started on the tomb. I'm doing okay, but it is quite the grind. It turns out that aside from my hand crossbow, and my old artifact trident I used to use, all my rN+ is on rings, so I can't have rN+++ and sustain attributes at the same time. Learned silence, and it is quite helpful. Switched...

Saturday, 11th June 2016, 15:11

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

When I picked Qaz, I was thinking 'lets try this god I have not used yet', not so much 'this character is going to make it to the extended endgame, better pick my god with that in mind'. I'm not opposed to trying the extended end game with him, but I'm not committed either. If I'm not ascending righ...

Friday, 10th June 2016, 22:23

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

You can just use the dtrident, and press ' to swap to the eudemon blade when you want it (if they're in slots a and b, use = to fix that). If you use a brand weapon scroll, either the eudemon blade can't be rebranded or it will become a demon blade again (the latter is what happened when I tried us...

Friday, 10th June 2016, 10:10

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

My god pick gives me reflect missiles as a passive power. Are you suggesting I change gods? If I am playing with the xbow from hell, I'm guessing that the good gods that most post game characters switch to are a bit out of the question. Although to be fair I imagine Qaz can be a liability in Pan an...

Wednesday, 8th June 2016, 21:15

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

My god pick gives me reflect missiles as a passive power. Are you suggesting I change gods? If I am playing with the xbow from hell, I'm guessing that the good gods that most post game characters switch to are a bit out of the question.

Wednesday, 8th June 2016, 11:00

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

Alright. Dealt with the royal jelly by hitting it a few times, reading immolation, blinking to a safe distance, and invoking disaster area. In addition to the rune, I found a highly enchanted artifact Glaive of pain in the vaults at branch end. I know pain is a bit less useful in the endgame, but it...

Wednesday, 8th June 2016, 05:43

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

Alright. Made some serious progress. Got that trident off Mara (exploited haste and piercing in a corridor). Enchanted it up, and started kicking ass and taking names. Got some translocations online to help get out of pickles. Picked up the runes from Spider, Vaults, and Abyss, and started working o...

Monday, 6th June 2016, 08:49

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

Clear V:4 and Crypt with Invocations focus. Then you sould be able to handle V:5, and don't forget about Disaster Area... I'd wait V:5 for a last weapon chance then brand a glaive... You could also have a loot in the Vestibule of Hell (stairdance) for a demon trident... Depending on the Crypt:3 map...

Monday, 6th June 2016, 00:19

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

Update: I acquired some centaur barding, which helps my AC alot. Trained a bit of armor as well. Switched back to my old Chain Mail for now. Still no bardiche or demon trident, and only one Brand Weapon scroll to brand a Glaive. Also found a Glaive of pain, and I have most of the Necromancy books, b...

Sunday, 5th June 2016, 13:45

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

Re: CeGl In Progress - Late Game Advice Wanted

You trained a lot of different things... Polearms + Crossbows + Evo + Qaz are too much offense options, and your weapons aren't that great. Can you find a demon trident ? A glaive ? A bardiche ? If there's a glaive or bardiche somewhere, I'd consider dumping the shield, you already have nice resist...

Sunday, 5th June 2016, 00:14

Forum: YASD! YAVP! and characters in progress too

Topic: CeGl In Progress - Late Game Advice Wanted

Replies: 42

Views: 5756

CeGl In Progress - Late Game Advice Wanted

So I decided to get back into Crawl. I have one win years ago, but things have changed quite a bit. Rolled this character on whim; Wanted to try Qazial, and decided to downplay all his noise by running a race that isn't stealthy anyway. Found some stupidly good artifact chain armor to give me a bunc...

Tuesday, 19th February 2013, 02:57

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Blast. So I recorded a nice long session of Crawl Gameplay, but for some reason FFsplit gave me a file that wont load in windows media player. Half the vids I make seem to have this problem. It killed about 3 of the flash game LPs I tried to do with friends and family to boot. If anybody wants to tr...

Saturday, 16th February 2013, 04:31

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Tailwind's second video is up. He either gets the rune from snake or dies trying. Here is the Link. http://www.youtube.com/watch?v=dXN9ND-933E Here is a dump. It is spoilered in case you want to watch the video without knowing whether the character lives or dies beforehand. Until my next crawl video...

Friday, 15th February 2013, 02:45

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

New video will be available here as soon as it finishes processing: http://www.youtube.com/watch?v=2yvuceWBYRY&feature=youtu.be I know I'm starting a day late, but I think my self improvement project for Lent will be to put a video up every day. I need to try and control my voice a bit more, and...

Tuesday, 5th February 2013, 06:18

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Actualy my main melee weapon is that artifact staff. I like invoking invisible. I started training Polearms, but found the staff before I could find a good Polearm, and since I figured it was still early in the game, and Polearms and Staves crosstrain, there would be no harm in swapping weapons at t...

Monday, 4th February 2013, 15:31

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Yeah. I'm best with a few builds, and I will splat alot early if I go outside of my comfort zone.

Monday, 4th February 2013, 11:52

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

I'm having a blast watch too! How about a SpBe? I always enjoy playing them! I'll put that on my list, but next I got a special treat for you all. You get to see a character likely die in Snake! I started the character below for fun and to practice controlling my voice between actual recording sess...

Sunday, 3rd February 2013, 21:40

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

New Vid is up (May need a few minutes for Youtube to process): http://www.youtube.com/watch?v=xCGhZwBCWgc&feature=youtu.be

Keep the suggestions and advice coming guys! I'm having a blast doing these when I can!

Sunday, 3rd February 2013, 19:55

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Right. I had some HW and Hardware problems slowing me down. I have a bit of time to record, so lets get that IE out of the way for Davion Fuxa! Lets start recording!

Thursday, 17th January 2013, 19:13

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

They have voice chat in webtiles now? Nice. Do they have mouse support yet? That was the dealbreaker for me when I tried after it first came out. I don't feel comfortable playing without my mouse. Anyway. I got a Demonspawn Vennomage into the mid-game. I wasnt recording at the time I started him tho...

Wednesday, 16th January 2013, 18:59

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Re: Weirdsound's Dungeon Crawl Stone Soup Lets Play

The CeHu has been recorded. It will be live at the following URL when uploading is complete. http://www.youtube.com/watch?v=E6wSL-E6VxM Enjoy and keep the suggestions and advice coming. Edit: Link removed. The audio is broken. Edit: Oops. My bad. I had youtube and windows media open at once, so I wa...

Wednesday, 16th January 2013, 03:24

Forum: Crazy Yiuf's Corner

Topic: Weirdsound's Dungeon Crawl Stone Soup Lets Play

Replies: 17

Views: 3888

Weirdsound's Dungeon Crawl Stone Soup Lets Play

Alright. So I got a cool microphone, and want to try my hand at doing LPs. My computer, although top of the line for its time, is 6 years old now and can't run too many triple-a graphical goodness games. It is even iffy with minecraft most of the time. The videos will be put up on http://www.youtube...

Wednesday, 16th January 2013, 00:29

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: Muhahaha's Ogres In Progress

Thanks. I killed the dragon by leading it (and its friends) to a choke and a corner. Killed the ogre and troll before the Golden Dragon came into sight, and then waited a few turns. He didn't show, so I went around the corner to check and found myself face to face with it. In the heat of the moment ...

Tuesday, 15th January 2013, 22:21

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: Muhahaha's Ogres In Progress

Still no sign of haste. And your right. I misread; conjure ball lightning is right next to Tornado in the book of sky, I got the spells and levels mixed up :) Silly me. Also. I just found a huge 'S' shaped vault that takes up much of the floor it is on. There was a way out of depth Gold Dragon near ...

Tuesday, 15th January 2013, 20:52

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: Muhahaha's Ogres In Progress

Also, when should I aim for spells and what spells should I aim for? No haste yet, but I found both controlled blink and tornado in shops so far. Is it realistic to cast lvl 7 in armor?

Tuesday, 15th January 2013, 20:38

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: Muhahaha's Ogres In Progress

I ran through the tutorial for shits and giggles, and it mentioned STR helped with armor. It didn't mention an upper limit. Thanks.

Tuesday, 15th January 2013, 19:37

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: Muhahaha's Ogres In Progress

After beating all my Christmas games I finally got another Ogre going. This one has found a great weapon, but is wants some resistances badly. Hopefully I'll find some jewelry and get some better armor gifted soon. Am I doing okay with my skills? How high should I crank my armor before I go back to ...

Sunday, 23rd December 2012, 20:57

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: CIP - Ogre Hunter

Alright. I got another Ogre going... sort of. Usually I don't feel a character is worthy to bug you guys about until it clears the lair, but I want to get your advice early here so I don't drastically screw up his skills before it is too late. Started as a Stalker this time for the Distill + Evopora...

Sunday, 23rd December 2012, 07:54

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: CIP - Ogre Hunter

Yeah. Is there a spreadsheet with the minimum delay numbers? I see you guys rave about it on half these CIP/YASD topics, but the level where you should stop training the skill doesn't seem to be mentioned on a weapon's wiki page or knowledge bot entry. Also, I had just started training armor rather ...

Saturday, 22nd December 2012, 17:13

Forum: YASD! YAVP! and characters in progress too

Topic: Muhahaha's Ogres In Progress

Replies: 25

Views: 2260

Re: CIP - Ogre Hunter

Thanks for the post mortem. How high your skills should go before turning them off is something I have a hard time with. I never dreamed that you could have too much fighting.

And Margery has Dragon Armor? Doh.
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