Search found 124 matches

Sunday, 3rd May 2020, 19:44

Forum: Crazy Yiuf's Corner

Topic: Map DCSS key-presses to trigger audio clips in another app?

Replies: 6

Views: 3432

Re: Map DCSS key-presses to trigger audio clips in another a

Thanks Implojin for the thorough suggestion list! I should have mentioned in my original post that I don’t have any programming experience in any language, so the lua work you mention is likely well beyond my aptitude to handle. :-). I’ll take a peek @ AutoHotKey and see what I can learn. I guess co...

Sunday, 3rd May 2020, 01:59

Forum: Crazy Yiuf's Corner

Topic: Map DCSS key-presses to trigger audio clips in another app?

Replies: 6

Views: 3432

Map DCSS key-presses to trigger audio clips in another app?

About six months ago I started tinkering with some digital audio workstation (DAW) software products that came bundled with a keyboard I bought. Ableton Live Lite and some entry-level version of ProTools, I think. Lots of MIDI features and the ability to 'trigger' an audio clip within the DAW softwa...

Friday, 8th November 2019, 05:25

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas -- Started for 0.19, and Still Running!

Banan-imate Skeleton:

Level 1 Hex Spell, castable against skeletons only. Applies the 'disintegration' effect, but you get banana-tile food rations exploding everywhere instead.

Oh c'mon, you weren't gonna get any meat chunks anyway, have some fruit as a parting gift.

Saturday, 7th September 2019, 17:21

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas -- Started for 0.19, and Still Running!

Assure Jelly:
With his final frozen blue slap, he whispers that you were a pretty good adventurer and please don’t feel too bad about splatting to him.

Saturday, 7th September 2019, 17:17

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas -- Started for 0.19, and Still Running!

Shtopit wrote:Add a new branch: "Desolation of Bath Salts", where everyone is confused and constantly hasted.


With guest appearance, on a 1 night engagement straight from Zot, by your boy Meth Cob.

Tuesday, 1st January 2019, 00:08

Forum: Game Design Discussion

Topic: Remove clubs

Replies: 17

Views: 5997

Re: Remove clubs

Pre 0.14 (according to the wiki), clubs (and other sticklike things) used to be eligible Sticks to Snakes targets, they would give you better snakes (mamba and anacondas, IIRC) and it was really strong and kind of bad in that it meant your inventory was full of a bunch of weird sticklike things and...

Saturday, 29th December 2018, 04:36

Forum: Game Design Discussion

Topic: Remove clubs

Replies: 17

Views: 5997

Re: Remove clubs

Feature Request:
Make clubs eligible for Sticks to Snakes conversion. It's more "Stick-y" than an arrow, to be honest. Also make them throwable for extra fun. "I'd prefer a tomahawk, but this big stick is on the ground so I'll go with this."

Thursday, 20th December 2018, 22:58

Forum: Game Design Discussion

Topic: Felids should be able to wear hats

Replies: 4

Views: 1980

Re: Felids should be able to wear hats

I'm in favor of them getting at least one body slot available for armour. Barring that, it'd be nice to see a frequency increase on how often spells like Statue Form or Dragon Form appear in the game. Thematically, it's very entertaining on occasion to play 'Orange-Tabby-Murder-Machine', but I lose ...

Friday, 9th November 2018, 20:41

Forum: Crazy Yiuf's Corner

Topic: Any artefact blowguns? Or is it an untapped market? :-)

Replies: 5

Views: 2259

Re: Any artefact blowguns? Or is it an untapped market? :-

Thanks for weighing in, I figured this might have been kicked around before. Arrows and crossbows also shoot just one certain kind of ammo too. :-) But, they also have the upside of actually doing very respectable physical damage with enough skill training, and their damage type never really loses u...

Friday, 9th November 2018, 07:29

Forum: Crazy Yiuf's Corner

Topic: Any artefact blowguns? Or is it an untapped market? :-)

Replies: 5

Views: 2259

Any artefact blowguns? Or is it an untapped market? :-)

I don't remember ever seeing an artefact blowgun, do they have a chance to appear? For an unrand artefact, how about something that always has a chance of combining some of the different needle effects. So if you've quivered poisoned needles, there'd be some chance that paralysis, rage, sleeping, co...

Tuesday, 16th October 2018, 22:30

Forum: Game Design Discussion

Topic: We should be allowed to sac a leg to RU

Replies: 13

Views: 4931

Re: We should be allowed to sac a leg to RU

Sac speed like this should be at least an "incredible" sacrifice, if not more. ...also, if you sacrifice a hand, eye, and leg, you should totally be able to get a parrot familiar that decreases stealth, but adds an auxiliary attack. And if you liked Ru's passives before, the parrot makes ...

Wednesday, 10th October 2018, 23:11

Forum: Game Design Discussion

Topic: Don't drop items in lava/water

Replies: 12

Views: 4001

Re: Don't drop items in lava/water

And please make corpses float, for same reasons. :-) Sucks not being able to re-animate monsters who died in deep water. I am starting up a zombie water polo team, I'm pretty sure they can swim up from the depths to join my squad.

Tuesday, 9th October 2018, 17:47

Forum: Game Design Discussion

Topic: We should be allowed to sac a leg to RU

Replies: 13

Views: 4931

Re: We should be allowed to sac a leg to RU

Semi-related: The 1st time I did “Sacrifice Love” and saw the flavor text ‘You are hated by all’, I assumed it meant shopkeepers as well. Similar to shops going “bankrupt” when you leave Gozag, I was hoping for a cool sign to hang on all shop doors: “We reserve the right to refuse service to dolemit...

Sunday, 7th October 2018, 17:05

Forum: Crazy Yiuf's Corner

Topic: Demigod flavor twist

Replies: 4

Views: 2064

Re: Demigod flavor twist

Imagine ghosts didn't exist, and someone opened a GDD thread to propose them. Now imagine the reaction. Not exactly what I was suggesting; the quote sounds more like how DEVs would react if a DCSS novice suggested player ghosts as (awkward and frustrating) opponents for all players to deal with. I ...

Sunday, 7th October 2018, 00:04

Forum: Crazy Yiuf's Corner

Topic: Demigod flavor twist

Replies: 4

Views: 2064

Demigod flavor twist

Here is a thematic re-packaging that might make Demigod a bit more interesting and varied. Demigods could be re-cast as 'natural conduits to the spirit realm / afterlife'. While they are unable to worship any deity from the Crawl pantheon, they are occasionally contacted by the spirit of a character...

Sunday, 30th September 2018, 02:41

Forum: Game Design Discussion

Topic: Kobolds are just worse deep elves

Replies: 47

Views: 17264

Re: Kobolds are just worse deep elves

If there's appetite for modifying the species to differentiate it better, I was just thinking the other day that it's odd that zero species in this game start out with any pips of fire resistance. Undead species get a pip of rC+ innately. Undead, Nagas and Gargoyles resist poison innately and Gargoy...

Tuesday, 18th September 2018, 18:01

Forum: Crazy Yiuf's Corner

Topic: New Crawl players will never get to experience...

Replies: 57

Views: 20240

Re: New Crawl players will never get to experience...

1.) Killing monsters near some stairs.
2.) Carrying their corpses down to the floor below.
3.) Casting Twisted Resurrection on the corpses to make a bunch of little abominations merge together into a large abomination.

Tuesday, 11th September 2018, 17:27

Forum: Crazy Yiuf's Corner

Topic: Pan lord chaos melee paralysis sleep stab orb run death

Replies: 9

Views: 3246

Re: Pan lord chaos melee paralysis sleep stab orb run death

+1 for the suggestion of exposing Pan Lord's innate attack "brands" and their spell sets. All other monsters in the game (that I know of) have the extremely handy X,V option of examining how they can hurt or disable you. Even the unique boss monsters are well described so that you can plan...

Saturday, 1st September 2018, 19:24

Forum: Crazy Yiuf's Corner

Topic: New Crawl players will never get to experience...

Replies: 57

Views: 20240

Re: New Crawl players will never get to experience...

And who can forget these classics too? * Ring of "I"m less hungry than I COULD be." (Sustenance?) * Ring of "I'm a temporary Formicid." (Stasis) * Amulet of "Middle Finger @ Orbs of Fire" (Resist Mutation) Also didn't regeneration used to be a ring ego instead of a...

Saturday, 30th June 2018, 00:10

Forum: Game Design Discussion

Topic: Make spiny frogs actually spiny or rename them

Replies: 20

Views: 7398

Re: Make spiny frogs actually spiny or rename them

Replace "Spiny" attribute with "Spicy".

  Code:
A basilisk, two black mambas and a Tabasco Frog come into view.

Friday, 29th June 2018, 23:49

Forum: Crazy Yiuf's Corner

Topic: Heal Wounds and Cure potions ought to be evil

Replies: 9

Views: 3705

Re: Heal Wounds and Cure potions ought to be evil

The Shining Eye gazes at you.
You feel jittery.
You feel robust!
You feel guilty for feeling robust.

Wednesday, 13th June 2018, 23:57

Forum: Dungeon Crawling Advice

Topic: Cách lắp đặt van áp suất nước chi tiết

Replies: 7

Views: 6784

Re: Hello to Dungeon Crawling Community

Welcome, Barry!

Las Vegas and Dungeon Crawl: I see the ‘lucky dice’ theme here. You’ll fit right in. 8-)

Monday, 21st May 2018, 16:59

Forum: Game Design Discussion

Topic: Combine Centaur and Naga barding into a single item

Replies: 20

Views: 7776

Re: Combine Centaur and Naga barding into a single item

I like this proposal, and there is flavor precedent, in the form of "{Foo} Dragon Scales". Using a basic example: the same Steam Dragon Scales can be equipped by a Troll (large) or a Spriggan (tiny). You don't see two stylishly different kinds called "Steam Dragon XXL" and "...

Friday, 18th May 2018, 01:15

Forum: Crazy Yiuf's Corner

Topic: A deity or species that emphasizes 'crowd control'?

Replies: 13

Views: 3942

Re: A deity or species that emphasizes 'crowd control'?

I like Stonar's suggestion that monster "packs" (or monster density) is a better dungeoneering problem for this proposed deity to help you solve, as opposed to my original narrower focus on on summoners encounters + 'support' mobs (like Orc Knights / Warlords / Convokers). Tasonir, I see y...

Thursday, 17th May 2018, 15:21

Forum: Crazy Yiuf's Corner

Topic: A deity or species that emphasizes 'crowd control'?

Replies: 13

Views: 3942

Re: A deity or species that emphasizes 'crowd control'?

I don't see the point of an anti-summon, anti-buff diety/species, when those are the main means of adding volatility to kill you. Trust me, I have no problems getting killed routinely by non-buffed & non-summoned monsters. :-) The idea is more around giving you passive % chances to level the pl...

Tuesday, 15th May 2018, 20:58

Forum: Crazy Yiuf's Corner

Topic: A deity or species that emphasizes 'crowd control'?

Replies: 13

Views: 3942

Re: A deity or species that emphasizes 'crowd control'?

There's definitely a start here, although it'd need more work. I'd definitely do it as a god; people are always suggesting large additions to demigods, and really, the race doesn't need it. The point is they don't get a god, don't add god abilities to them. Anti-summoning and anti-buffs are both go...

Tuesday, 15th May 2018, 20:15

Forum: Crazy Yiuf's Corner

Topic: A deity or species that emphasizes 'crowd control'?

Replies: 13

Views: 3942

Re: A deity or species that emphasizes 'crowd control'?

Honestly summoning creatures are rare enough generally, that it's not worth spending your god slot on it. (And things that buff themselves and other things are equally rare) I'd agree with that. If a deity was your 'crowd control' mechanism, then it'd have to deliver more than just anti-summons and...

Tuesday, 15th May 2018, 19:10

Forum: Crazy Yiuf's Corner

Topic: A deity or species that emphasizes 'crowd control'?

Replies: 13

Views: 3942

A deity or species that emphasizes 'crowd control'?

It'd be interesting if some mechanism of the game (either a god or perhaps a species trait) emphasized crowd control in a specific way, by helping you level the playing field specifically against monsters that either summon or 'call-in' allies, or that buff their nearby allies. Some ideas of what th...

Monday, 14th May 2018, 15:16

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas -- Started for 0.19, and Still Running!

Control Dead - Necromancy - All corpses in LOS become allied to the player. Does not work on Undead. This is awesome. Mix it with Apportation or Force Lance, followed by Corpse Rot. "Here, let me just pull / push / slide this emperor scorpion corpse right under your feet, Nikola, and ..."...

Friday, 27th April 2018, 18:36

Forum: Crazy Yiuf's Corner

Topic: Ultra ending?

Replies: 7

Views: 3097

Re: Ultra ending?

Everybody knows you can get the ultra ending by grabbing the disco ball and running out of the dungeon with it instead of the orb of zot! The Pandemonium Lord 'Jghhaan TruVolta' comes into view. Jghhaan TruVolta yells, 'The disco ball is mine!' Jghhaan TruVolta points his left-hand index finger sky...

Friday, 27th April 2018, 18:26

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas -- Started for 0.19, and Still Running!

Don't forget to make "Mom & Pop's Block, Chop & Iron-Shot Shop." charge twice as much for every item. I won't forget to. (Spoken as if I knew how to code this stuff.) I'd also make sure to give Mom & Pop a savvy marketing campaign that attempts to justify their prices. - "...

Friday, 27th April 2018, 17:58

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas -- Started for 0.19, and Still Running!

New spell: "Chain (Store) Lightning". Random floors will have clusters of four shops near one another. - 3 of the shops are labeled "Crawl-Mart". - 1 is named "Mom & Pop's Block, Chop & Iron-Shot Shop." As soon as the shop cluster appears in line-of-sight: - The...

Sunday, 22nd April 2018, 16:18

Forum: Dungeon Crawling Advice

Topic: Question about examining level maps

Replies: 2

Views: 1459

Question about examining level maps

Is there a way to examine a specific branch level's map, if I'm in a different branch? Example: - I'm in D:13. - I have seen at least a portion of Lair:6. (Let's say I intentionally left the final vault un-cleared.) - I would like to "remotely" re-examine the full map of Lair:6 without hav...

Wednesday, 11th April 2018, 15:51

Forum: Crazy Yiuf's Corner

Topic: Replace labyrinth with a pac-man level

Replies: 11

Views: 3488

Re: Replace labyrinth with a pac-man level

Instead of Arena .... "Pan Lord Bar Fight". Since "game within a game" is the theme and the limit is our imagination: * Upon entry, two Pan lords are staring each other down, some broken tables & chairs strewn about. Wait, does that one have a broken bottle in his hand?!? * T...

Monday, 2nd April 2018, 16:01

Forum: Game Design Discussion

Topic: Vampires suck/vampire rework thread

Replies: 28

Views: 9078

Re: Vampires suck/vampire rework thread

Thanks guys for some tips about Spider’s Nest. Leaving a block of monsters alive as a “supply depot” didn’t even cross my mind before. Seems easy enough to leave, say, 1/2 of a single Lair level uncleared for this purpose.

Monday, 2nd April 2018, 02:56

Forum: Game Design Discussion

Topic: Vampires suck/vampire rework thread

Replies: 28

Views: 9078

Re: Vampires suck/vampire rework thread

One other thought around my mental block of "avoid choosing Vampire because of Spider's Nest": Maybe change Spider's Nest to include some humanoid type monsters like a monster-version of Formicids, or some other kinds of 'burrowing'-themed animals. If the flavor of the branch must be kept ...

Monday, 2nd April 2018, 02:38

Forum: Game Design Discussion

Topic: Vampires suck/vampire rework thread

Replies: 28

Views: 9078

Re: Vampires suck/vampire rework thread

I'm with you on my dislike for the species, and I find that my attempts to win one are just a 'check-the-box' exercise. The things they excel at are not play styles I enjoy in the early game (Hexes/Stabs), and I get tired of feeling compelled to choose Makhleb every time just because the game *might...

Monday, 2nd April 2018, 02:38

Forum: Game Design Discussion

Topic: Vampires suck/vampire rework thread

Replies: 28

Views: 9078

Re: Vampires suck/vampire rework thread

I'm with you on my dislike for the species, and I find that my attempts to win one are just a 'check-the-box' exercise. The things they excel at are not play styles I enjoy in the early game (Hexes/Stabs), and I get tired of feeling compelled to choose Makhleb every time just because the game *might...

Wednesday, 28th March 2018, 00:31

Forum: Crazy Yiuf's Corner

Topic: Working at a Splash Screen

Replies: 6

Views: 3551

Re: Working at a Splash Screen

Take a page from your own playbook, aka the “Stupid Ideas for 0.19” thread! A drawing of a Minotaur eating a beef jerky, and wearing an expression of “f@$k, I’ve just resorted to cannibalism”, would be priceless. :)

Saturday, 24th March 2018, 16:27

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 992624

Re: Stupid ideas for 0.19

Some food-themed features: Amulet of the Snackrobat: Auto-travel always stops when a food ration is spotted. The ration automatically apports itself into your pack. Spriggan Baker's Embrace: Casting this spell causes a spellpower-dependent # of your food rations to automatically envelop you with a b...

Saturday, 24th March 2018, 14:18

Forum: Crazy Yiuf's Corner

Topic: Bad limericks

Replies: 17

Views: 5992

Re: Bad limericks

On D:12 I paused & I laughed.
(In my hubris, I’m the king of this craft.)
My thinking right there,
Was “Let’s backtrack to Lair”,
And then I fell down a three-level shaft.

Friday, 23rd March 2018, 15:42

Forum: Crazy Yiuf's Corner

Topic: Rip in pepperoni Ozocubu's Armour

Replies: 18

Views: 6881

Re: Rip in pepperoni Ozocubu's Armour

Doesn't amulet of the acrobat only work whilst you're actively moving around, though? >_> With this change it looks like something you only bother learning if you're truly desperate for AC like a felid or octopode, in which case it's now way more of a PITA to use than it used to be. Yeah, note to s...

Friday, 23rd March 2018, 15:34

Forum: Crazy Yiuf's Corner

Topic: Rip in pepperoni Ozocubu's Armour

Replies: 18

Views: 6881

Re: Rip in pepperoni Ozocubu's Armour

I was always surprised that Stoneskin got entirely axed from the game a while back, but its "frosty counterpart" survived the trimming with only a modest nerf. OA has always been a super irritating spell to actually use, despite its compelling benefits pre-nerf. Maybe this new incarnation ...

Sunday, 18th March 2018, 15:32

Forum: Crazy Yiuf's Corner

Topic: Nemelex + HoFi + faith amulet = inventory nightmare

Replies: 3

Views: 1524

Nemelex + HoFi + faith amulet = inventory nightmare

Delivering a few more small kicks / prods / axe cleaves to this dead horse today. I'm very spoiled now by how wands work in the current version. Find a new instance of a wand type you already have in stock? Touch the wand on the floor, its charges just get auto-added to the one that's already in you...

Friday, 16th March 2018, 21:42

Forum: YASD! YAVP! and characters in progress too

Topic: YADD: Died to a bat as a Deep Dwarf

Replies: 14

Views: 3901

Re: YADD: Died to a bat as a Deep Dwarf

For some reason my eyes read,

“Dream sheep are the most convenient source of sheep.”

I was probably distracted by my plate of lunch, which I don’t mind saying, is the most convenient source of lunch.

Wednesday, 14th March 2018, 23:58

Forum: Crazy Yiuf's Corner

Topic: Bad limericks

Replies: 17

Views: 5992

Re: Bad limericks

I am wondering
If Zin recitals could be
Styled like limericks.

Oops, sorry. Haiku 101 is down the hall. I’ll just let myself out.

Wednesday, 14th March 2018, 17:00

Forum: Crazy Yiuf's Corner

Topic: Idea for a new evocable

Replies: 10

Views: 2956

Re: Idea for a new evocable

Good points, I probably didn’t help my proposal much by saying that my Berserker would like this feature. :-). Berserker does not need a buff.

Wednesday, 14th March 2018, 05:38

Forum: Crazy Yiuf's Corner

Topic: Idea for a new evocable

Replies: 10

Views: 2956

Idea for a new evocable

I think it'd be fun to have an evocable that grants the same effect as the Portal Projectile spell. Duration based on Evo skill, cooldown timer similar to Phial /Lamp? Or if this item would be too OP, longer cooldown or just make the item extra rare to find? Or %-chance-to-be-consumed, like Box / Sa...

Friday, 2nd March 2018, 02:22

Forum: Game Design Discussion

Topic: start monks with Wu Jian

Replies: 3

Views: 2089

Re: start monks with Wu Jian

I could get behind the suggestion of a different set of gods that'll allow switching to one another without penalty. It's always felt a little odd to me that the three "anti-evil" gods are the only ones not angered by you who don't somehow punish you for switching teams.(Edit - forgot that...

Saturday, 24th February 2018, 23:21

Forum: Dungeon Crawling Advice

Topic: "Secret tech" for shopping lists / vendors?

Replies: 4

Views: 1902

Re: "Secret tech" for shopping lists / vendors?

Thanks guys. Your feedback tells me that I should be using the shopping list feature way more than I currently am! I never paid attention to it sorting by price before, that is very handy to help me visualize that "potion [A] plus scroll [B] plus wand [C]" are a cheaper bulk purchase than ...
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