Search found 5830 matches
Wednesday, 18th November 2015, 21:45
Forum: Dungeon Crawling Advice
Topic: Raising weapon skill over mindelay
Replies: 6
Views: 2611
Wednesday, 18th November 2015, 17:46
Forum: Dungeon Crawling Advice
Topic: Raising weapon skill over mindelay
Replies: 6
Views: 2611
Raising weapon skill over mindelay
Wednesday, 18th November 2015, 14:51
Forum: Crazy Yiuf's Corner
Topic: Crazy Yiuf's egregore
Replies: 19
Views: 5774
Re: Crazy Yiuf's egregore
Thursday, 23rd July 2015, 03:28
Forum: Crazy Yiuf's Corner
Topic: New unrand:quickblade of irony
Replies: 21
Views: 5266
Re: New unrand:quickblade of irony
Monday, 15th June 2015, 20:12
Forum: Crazy Yiuf's Corner
Topic: new unique idea - Horda the Quokka
Replies: 14
Views: 4287
Re: new unique idea - Horda the Quokka
Monday, 15th June 2015, 18:10
Forum: Game Design Discussion
Topic: Guaranteed Auxiliary Armour peice on early uniques
Replies: 10
Views: 3157
Monday, 15th June 2015, 17:08
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Re: Game of Thrones
Blobbo wrote:I've lost interest to be honest. Last few episodes just reinforced the notion that this series is just torture porn set in a pseudo fantasy setting.
(ノ ゜Д゜)ノ ︵ ┻━┻
Monday, 15th June 2015, 12:35
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Friday, 12th June 2015, 19:47
Forum: Game Design Discussion
Topic: Salamander stormcallers
Replies: 61
Views: 17635
Re: Salamander stormcallers
Friday, 12th June 2015, 19:39
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 10566
Re: Predict the future of Crawl development
Friday, 12th June 2015, 18:32
Forum: Crazy Yiuf's Corner
Topic: Why is mutagenic meat still in the game?
Replies: 48
Views: 14774
Re: Why is mutagenic meat still in the game?
Friday, 12th June 2015, 15:03
Forum: Crazy Yiuf's Corner
Topic: Why is mutagenic meat still in the game?
Replies: 48
Views: 14774
Re: Why is mutagenic meat still in the game?
Friday, 12th June 2015, 14:57
Forum: Game Design Discussion
Topic: Salamander stormcallers
Replies: 61
Views: 17635
Re: DCSS Review
Sprucery wrote:The vault where there are Orb spiders clinging on walls surrounded by deep water is pretty annoying.
FR: Fixedart: Spiderman's boots (+Cling)
Gloves or Cloaks should be +Cling, not boots; those are for +Fly.
Friday, 12th June 2015, 14:55
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 10566
Re: Predict the future of Crawl development
Friday, 12th June 2015, 14:53
Forum: Crazy Yiuf's Corner
Topic: Predict the future of Crawl development
Replies: 42
Views: 10566
Friday, 12th June 2015, 14:52
Forum: Crazy Yiuf's Corner
Topic: Slaying doesn't do anything
Replies: 60
Views: 19514
Re: Slaying doesn't do anything
Friday, 12th June 2015, 14:48
Forum: Dungeon Crawling Advice
Topic: Best place to generate a gold dragon
Replies: 13
Views: 4004
Re:
Wednesday, 10th June 2015, 15:23
Forum: Crazy Yiuf's Corner
Topic: DCSS Review
Replies: 25
Views: 8588
Tuesday, 9th June 2015, 17:22
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Re: Game of Thrones
He probably plays Crawl or another Roguelike.
Tuesday, 9th June 2015, 15:06
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Re: Game of Thrones
Tuesday, 9th June 2015, 01:55
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Re: Game of Thrones
Monday, 8th June 2015, 22:02
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: Supremely overpowered OpMo^Gozag/Chei, 145ac+ev buffed
Replies: 11
Views: 3845
Re: YAVP: Supremely overpowered OpMo^Gozag/Chei, 145ac+ev bu
How was the Gozag punishment?
Monday, 8th June 2015, 21:19
Forum: Crazy Yiuf's Corner
Topic: Felid wearables
Replies: 9
Views: 3077
Re: Felid wearables
Monday, 8th June 2015, 21:16
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Re: Game of Thrones
Monday, 8th June 2015, 21:10
Forum: Game Design Discussion
Topic: Ratskin cloak should drain monsters that hit you
Replies: 38
Views: 11782
Re: Ratskin cloak should drain monsters that hit you
Lasty wrote:Trident of the octopus king, I'm looking at you.
Allows merfolk-like traversal of water without the transmutation; alternately +3 EV to Merfolk and Octopodes.
Monday, 8th June 2015, 21:05
Forum: Crazy Yiuf's Corner
Topic: Game of Thrones
Replies: 91
Views: 25150
Re: Game of Thrones
Monday, 8th June 2015, 19:22
Forum: Dungeon Crawling Advice
Topic: How to win a chaos knight
Replies: 22
Views: 7228
Re: How to win a chaos knight
Rast wrote:Renounce religion on turn 1.
Doesn't Xom Wrath simply consist of still worshiping Xom without being able to unworship in perpetuity?
Monday, 8th June 2015, 15:21
Forum: Game Design Discussion
Topic: 51/52 and 52/52 overload
Replies: 13
Views: 3970
Re: make 51/52 and 52/52 overload
savageorange wrote:the keys 0-9 are already used up by '@v1' style shortcut-key support
Used up by what?
Friday, 5th June 2015, 19:55
Forum: Game Design Discussion
Topic: Ratskin cloak should drain monsters that hit you
Replies: 38
Views: 11782
Re: Ratskin cloak should drain monsters that hit you
Should be more of those; if nothing else, it would help ground the -AC artefacts rather than being a HA HA MAYBE CURSE.
Friday, 5th June 2015, 13:13
Forum: Dungeon Crawling Advice
Topic: Shield of the gong.
Replies: 4
Views: 2125
Friday, 5th June 2015, 03:07
Forum: Dungeon Crawling Advice
Topic: So I got a Demon Whip of Draining
Replies: 18
Views: 5271
Re: So I got a Demon Whip of Draining
Rast wrote:At this point, I'd use the vamp morningstar against just about everything until zot:5.
He can't because he accidentally rebranded it.
Wednesday, 3rd June 2015, 20:52
Forum: Game Design Discussion
Topic: Potion/scroll generation and identification
Replies: 42
Views: 12429
Re: Potion/scroll generation and identification
Wednesday, 3rd June 2015, 20:50
Forum: Game Design Discussion
Topic: Book amnesia should be more visible
Replies: 23
Views: 6520
Re: Book amnesia should be more visible
Wednesday, 3rd June 2015, 20:21
Forum: Game Design Discussion
Topic: Potion/scroll generation and identification
Replies: 42
Views: 12429
Re: Potion/scroll generation and identification
bel wrote:I have no idea why stacks of scrolls exist.
Probably to compensate for removing the chance of multiple id's from a Scroll of Id.
Wednesday, 3rd June 2015, 19:57
Forum: Game Design Discussion
Topic: Early spellbooks
Replies: 82
Views: 19183
Re: Early spellbooks
Wednesday, 3rd June 2015, 18:51
Forum: Game Design Discussion
Topic: Book amnesia should be more visible
Replies: 23
Views: 6520
Re: Book amnesia should be more visible
Wednesday, 3rd June 2015, 18:43
Forum: Game Design Discussion
Topic: Book amnesia should be more visible
Replies: 23
Views: 6520
Re: Book amnesia should be more visible
Wednesday, 3rd June 2015, 18:01
Forum: Game Design Discussion
Topic: Early food vault & guaranteed items: (was early spellbooks)
Replies: 32
Views: 8483
Re: Early food vault & guaranteed items: (was early spellboo
Tuesday, 2nd June 2015, 17:18
Forum: Crazy Yiuf's Corner
Topic: new combat move: remove beef jerky and cTele
Replies: 38
Views: 10219
Re: new combat move: remove beef jerky and cTele
Sandman25 wrote:dowan wrote:set the current level to -cTele.
FR: make Xom apply permanent -cTele to level
FR2: make Xom apply permanent -Tele to level
FR3: make Xom apply permanent %Tele to level.
(or whatever symbol it is to have things constantly randomly teleport).
Monday, 1st June 2015, 20:56
Forum: Crazy Yiuf's Corner
Topic: Dungeon Swim: Fish Soup [Serious]
Replies: 30
Views: 8799
Re: Dungeon Swim: Fish Soup [Serious]
Hirsch I wrote:XuaXua wrote:So... Dwarf Fortress?
no, totally different.
Oh right, I forgot that Crawl doesn't have dwarves.
Monday, 1st June 2015, 20:34
Forum: Game Design Discussion
Topic: Early spellbooks
Replies: 82
Views: 19183
Re: Early spellbooks
Sandman25 wrote:I think D1 is special to prevent start-scumming.
Then just make the exclusion zone a rectangular area that isn't the size of the whole floor.
Monday, 1st June 2015, 20:32
Forum: Game Design Discussion
Topic: Early spellbooks
Replies: 82
Views: 19183
Re: Early spellbooks
Monday, 1st June 2015, 17:58
Forum: Game Design Discussion
Topic: Multiple evocable suggestion
Replies: 81
Views: 25022
Re: Multiple evocable suggestion
johlstei wrote:You pick up the lamp of fire. It fits neatly inside your older lamp.
You pick up the lamp of fire and transfer its contents to your current lamp of fire, then discard the container.
Doesn't really work with the Fan or Stone...
Monday, 1st June 2015, 16:24
Forum: YASD! YAVP! and characters in progress too
Topic: CIP MIFI--> YASD....again
Replies: 10
Views: 3226
Re: CIP MIFI
Agamentium wrote:Okawaru ... a normal shield of reflection?
Okawaru used to get mad if a reflected shot hit an ally. Not sure if that is still the case.
Monday, 1st June 2015, 16:22
Forum: YASD! YAVP! and characters in progress too
Topic: CIP MIFI--> YASD....again
Replies: 10
Views: 3226
Re: CIP MIFI
Agamentium wrote: should I start using my plate armour and enchant that up so it's easier to cast spells
Enchanting armour doesn't make it any easier to cast spells.
Monday, 1st June 2015, 15:11
Forum: Crazy Yiuf's Corner
Topic: new combat move: remove beef jerky and cTele
Replies: 38
Views: 10219
Re: new combat move: remove beef jerky and cTele
Monday, 1st June 2015, 13:46
Forum: Crazy Yiuf's Corner
Topic: Dungeon Swim: Fish Soup [Serious]
Replies: 30
Views: 8799
Monday, 1st June 2015, 05:21
Forum: Dungeon Crawling Advice
Topic: Ru reject sacrifices vs just ignoring them
Replies: 5
Views: 2953
Re: Ru reject sacrifices vs just ignoring them
Blobbo wrote:Oh, dang, I did not know that. Devs could have made it clearer. Thanks!
Well, there's no rush. The only thing is that there is a non-noticeable delay if you reject sacrifices, so the sooner you reject, the less you theoretically wait.
Monday, 1st June 2015, 04:17
Forum: Game Design Discussion
Topic: Backgrounds & aptitudes
Replies: 8
Views: 2537