Search found 5830 matches
Thursday, 31st March 2011, 04:24
Forum: YASD! YAVP! and characters in progress too
Topic: Found someone else's stash in Lair:4 !
Replies: 6
Views: 2043
Thursday, 31st March 2011, 04:12
Forum: YASD! YAVP! and characters in progress too
Topic: Found someone else's stash in Lair:4 !
Replies: 6
Views: 2043
Found someone else's stash in Lair:4 !
Re: Bows
Wednesday, 30th March 2011, 19:40
Forum: Crazy Yiuf's Corner
Topic: SO... Have you cheated yet?
Replies: 103
Views: 31932
SO... Have you cheated yet?
Wednesday, 30th March 2011, 17:09
Forum: Dungeon Crawling Advice
Topic: Some advice for the Zot floors please!
Replies: 10
Views: 2919
Re: Some advice for the Zot floors please!
Wednesday, 30th March 2011, 17:08
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 972382
Re: I think we learned an important lesson today.
Wednesday, 30th March 2011, 15:05
Forum: Dungeon Crawling Advice
Topic: L6 SpEn finds +5 Armor of Dragon King (MR) - Advice?
Replies: 13
Views: 3559
Re: L6 SpEn finds +5 Armor of Dragon King (MR) - Advice?
Wednesday, 30th March 2011, 15:03
Forum: Dungeon Crawling Advice
Topic: L6 SpEn finds +5 Armor of Dragon King (MR) - Advice?
Replies: 13
Views: 3559
Re: L6 SpEn finds +5 Armor of Dragon King (MR) - Advice?
Wednesday, 30th March 2011, 14:39
Forum: Dungeon Crawling Advice
Topic: Some advice for the Zot floors please!
Replies: 10
Views: 2919
Re: Some advice for the Zot floors please!
Wednesday, 30th March 2011, 14:35
Forum: Dungeon Crawling Advice
Topic: L6 SpEn finds +5 Armor of Dragon King (MR) - Advice?
Replies: 13
Views: 3559
L6 SpEn finds +5 Armor of Dragon King (MR) - Advice?
Wednesday, 30th March 2011, 04:10
Forum: Dungeon Crawling Advice
Topic: DSVM of Nemlex Beginner Help
Replies: 15
Views: 4289
Re: DSVM of Nemlex Beginner Help
FlyingPants wrote:Slime pits is easy enough, but you need acid resistance. I had amulet of corrosion and cloak of preservation, and you can easily do slimes, enemies won't do much damage.
It's the acid blobs and the post-kill treasure raid that are the problems, ultimately.
Wednesday, 30th March 2011, 04:09
Forum: Dungeon Crawling Advice
Topic: Poison brand
Replies: 6
Views: 1750
Re: Poison brand
Now someone will come and tell me I'm wrong, but every freaking time I use it, other creatures come running. Electricity is like catnip to monsters.
Wednesday, 30th March 2011, 04:05
Forum: Dungeon Crawling Advice
Topic: Wizzie Help
Replies: 13
Views: 2949
Re: Wizzie Help
Tuesday, 29th March 2011, 20:08
Forum: Dungeon Crawling Advice
Topic: DSVM of Nemlex Beginner Help
Replies: 15
Views: 4289
Re: DSVM of Nemlex Beginner Help
Tuesday, 29th March 2011, 20:04
Forum: Dungeon Crawling Advice
Topic: DSVM of Nemlex Beginner Help
Replies: 15
Views: 4289
Re: DSVM of Nemlex Beginner Help
Tuesday, 29th March 2011, 15:49
Forum: Dungeon Crawling Advice
Topic: Never apport your stash! :(
Replies: 7
Views: 1929
Re: Never apport your stash! :(
Might be a "fun" (read: appropriate) penalty when failing to apport an item over a lava flow.
Tuesday, 29th March 2011, 15:42
Forum: Dungeon Crawling Advice
Topic: DCSS Weapon Comparison spreadsheet
Replies: 115
Views: 93714
Re: DCSS Weapon Comparison spreadsheet
Tuesday, 29th March 2011, 14:46
Forum: Game Design Discussion
Topic: Holy Weapon vs. Orange Rat
Replies: 5
Views: 1912
Re: Holy Weapon vs. Orange Rat
galehar wrote:Holy wrath works against demons and undeads. The "infused with unholy energy" is because of the draining attack, but that doesn't make it a demon. It's still an animal.
An evil, life-draining animal of eeeeviiiil.
Tuesday, 29th March 2011, 14:35
Forum: Dungeon Crawling Advice
Topic: DCSS Weapon Comparison spreadsheet
Replies: 115
Views: 93714
Re: DCSS Weapon Comparison spreadsheet
Tuesday, 29th March 2011, 02:43
Forum: Dungeon Crawling Advice
Topic: DCSS Weapon Comparison spreadsheet
Replies: 115
Views: 93714
Re: DCSS Weapon Comparison spreadsheet
Fix is obvious when checking B50, which works.
Discovered when testing a +5,+6 Vorpal Quickblade against the Captain's Cutlass (+6,+7 Short Sword of Speed +3 Damage).
Monday, 28th March 2011, 22:36
Forum: Dungeon Crawling Advice
Topic: Labyrinth -- how much food is needed?
Replies: 13
Views: 3142
Re: Labyrinth -- how much food is needed?
smock wrote:I heard someone mention that bringing a pile of stones to a labyrinth helps, a la Hansel and Gretl. So, maybe it's 2 rations or 1 ration + 20 stones.
Amateurs note: This stone thing does not work in The Abyss.
Monday, 28th March 2011, 22:34
Forum: Dungeon Crawling Advice
Topic: Increase chances of leaving a corpse?
Replies: 21
Views: 5234
Re: Increase chances of leaving a corpse?
Monday, 28th March 2011, 22:30
Forum: Game Design Discussion
Topic: Holy Weapon vs. Orange Rat
Replies: 5
Views: 1912
Holy Weapon vs. Orange Rat
I figured I'd ask this potential bug question in this subforum as it seemed the most likely.
Monday, 28th March 2011, 19:05
Forum: Dungeon Crawling Advice
Topic: Abyss -- Am I going to die?
Replies: 11
Views: 2719
Re: Abyss -- Am I going to die?
Monday, 28th March 2011, 19:02
Forum: Game Design Discussion
Topic: Sleep/paralysis in 0.8 trunk
Replies: 43
Views: 13702
Re: Sleep/paralysis in 0.8 trunk
Monday, 28th March 2011, 18:59
Forum: Dungeon Crawling Advice
Topic: Labyrinth -- how much food is needed?
Replies: 13
Views: 3142
Re: Labyrinth -- how much food is needed?
Moose wrote:had a very unlucky troll that started off engorged and had to eat 5 rations ...
Results may vary depending on metabolic rate.
Monday, 28th March 2011, 18:57
Forum: Dungeon Crawling Advice
Topic: Increase chances of leaving a corpse?
Replies: 21
Views: 5234
Increase chances of leaving a corpse?
Obviously this doesn't apply to jellies and targets that do not leave behind corpses.
Re: Bows
I'd think it would definitely add damage to thrown, some to slings and blowguns, less to bows, and nothing to crossbows (mechanical).
I couldn't find anything in the game wiki about this, but it would be an advantage of bows over crossbows.
Monday, 28th March 2011, 14:54
Forum: Dungeon Crawling Advice
Topic: Great early-game mutation set -- should I keep quaff-ID'ing?
Replies: 6
Views: 2293
Re: Great early-game mutation set -- should I keep quaff-ID'
Don't blink away from a fight and land in the middle of it instead.
Monday, 28th March 2011, 14:18
Forum: Dungeon Crawling Advice
Topic: How do I train a mutation blink?
Replies: 2
Views: 955
How do I train a mutation blink?
How do I train this? I had about 500 experience sitting around and hit the action several times, failing once, and my XP never went down.
Sunday, 27th March 2011, 19:09
Forum: Dungeon Crawling Advice
Topic: What does the Alchemist Card do?
Replies: 9
Views: 2936
Sunday, 27th March 2011, 19:08
Forum: Game Design Discussion
Topic: Polymorph Other problems
Replies: 8
Views: 2157
Re: Polymorph Other problems
Sunday, 27th March 2011, 03:42
Forum: Game Design Discussion
Topic: Lets just get rid of FeBe instead of nerfing Felids.
Replies: 31
Views: 8835
Re: Lets just get rid of FeBe instead of nerfing Felids.
Sunday, 27th March 2011, 03:34
Forum: Game Design Discussion
Topic: Polymorph Other problems
Replies: 8
Views: 2157
Re: Polymorph Other problems
Re: Bows
galehar wrote:danr wrote:I wish bows were better. One thing that would help is if they had longer range or more accuracy at range than other ranged weapons.
They already have a full LOS range. How could it be higher?
I think he was focused on higher accuracy at range, which I'd be more apt to apply to crossbow bolts.
Sunday, 27th March 2011, 03:31
Forum: Dungeon Crawling Advice
Topic: What does the Alchemist Card do?
Replies: 9
Views: 2936
Sunday, 27th March 2011, 03:31
Forum: Dungeon Crawling Advice
Topic: Kobold Berserker guide
Replies: 33
Views: 10615
Re: Kobold Berserker guide
FlyingPants wrote:It wasn't in the shoal, it was like D20 or something.
Oh. That's when you run. Also when you see the hunger ghost room.
Sunday, 27th March 2011, 03:29
Forum: Dungeon Crawling Advice
Topic: Labyrinth -- how much food is needed?
Replies: 13
Views: 3142
Re: Labyrinth -- how much food is needed?
2 breads at most.
Saturday, 26th March 2011, 20:40
Forum: Dungeon Crawling Advice
Topic: Kobold Berserker guide
Replies: 33
Views: 10615
Re: Kobold Berserker guide
FlyingPants wrote:even after hive it's a problem if you get mobbed by like 5 harpies, not only do they hit disgustingly hard, but they destroy all your food too!
That's why you drop all your food at the entrance to The Shoals and run back when you have to. Spriggan speed.
Friday, 25th March 2011, 21:01
Forum: Dungeon Crawling Advice
Topic: What does the Alchemist Card do?
Replies: 9
Views: 2936
Re: What does the Alchemist Card do?
Friday, 25th March 2011, 20:59
Forum: Dungeon Crawling Advice
Topic: Kobold Berserker guide
Replies: 33
Views: 10615
Re: Kobold Berserker guide
minmay wrote:XuaXua wrote:I always berserk. Why wouldn't you?
Because if you're a spriggan and you always berserk, you'll starve to death in Lair.
Somehow I've never had that problem, but I abuse wands and hit hive as much as possible.
Friday, 25th March 2011, 20:00
Forum: Dungeon Crawling Advice
Topic: Kobold Berserker guide
Replies: 33
Views: 10615
Re: Kobold Berserker guide
minmay wrote:SpBe almost never berserks. KoBe almost always berserks.
What, really?
I always berserk. Why wouldn't you?
Friday, 25th March 2011, 19:59
Forum: Dungeon Crawling Advice
Topic: What does the Alchemist Card do?
Replies: 9
Views: 2936
What does the Alchemist Card do?
What the heck?
Friday, 25th March 2011, 19:32
Forum: Dungeon Crawling Advice
Topic: What are the conceptual Skill Maximums
Replies: 2
Views: 1200
What are the conceptual Skill Maximums
Friday, 25th March 2011, 17:00
Forum: Dungeon Crawling Advice
Topic: Kobold Berserker guide
Replies: 33
Views: 10615
Re: Kobold Berserker guide
Can't the advice be consolidated for them?
Re: Bows
Friday, 25th March 2011, 16:56
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 972382
Re: I think we learned an important lesson today.
ghend wrote:Teleportation: not always a good idea.
Take a good, hard look at that treasure trove.
Friday, 25th March 2011, 16:52
Forum: Game Design Discussion
Topic: Polymorph Other problems
Replies: 8
Views: 2157
Re: Polymorph Other problems
Friday, 25th March 2011, 16:44
Forum: Game Design Discussion
Topic: Lets just get rid of FeBe instead of nerfing Felids.
Replies: 31
Views: 8835
Re: Lets just get rid of FeBe instead of nerfing Felids.
Lawman 0 wrote:I mean what the hell are a bunch of cute magic cats doing worshiping the ancient magic hating god of ultra-violence?
I agree that Trog needs more restrictions regarding magic use.
Re: Bows
galehar wrote:It's true that some poisons can work just by contact, but I don't see Crawl's poison as one of them. I'd rather remove poison bullets.
No way. Love poisoned bullets. Granted, with enough ammo they make the blowgun (throwing skill?) useless for me.