Search found 246 matches
Sunday, 8th October 2017, 09:44
Forum: Crazy Yiuf's Corner
Topic: [proclick] new fork, hellcrawl
Replies: 891
Views: 501870
Sunday, 8th October 2017, 08:32
Forum: Crazy Yiuf's Corner
Topic: [proclick] new fork, hellcrawl
Replies: 891
Views: 501870
Re: [proclick] new fork, hellcrawl
Sunday, 8th October 2017, 07:38
Forum: Crazy Yiuf's Corner
Topic: [proclick] new fork, hellcrawl
Replies: 891
Views: 501870
Re: [proclick] new fork, hellcrawl
Wednesday, 4th October 2017, 03:36
Forum: Game Design Discussion
Topic: Demonspawn Mutation Reworks:
Replies: 5
Views: 2898
Re: Demonspawn Mutation Reworks:
Wednesday, 4th October 2017, 03:34
Forum: Game Design Discussion
Topic: Demonspawn Mutation Reworks:
Replies: 5
Views: 2898
Re: Demonspawn Mutation Reworks:
Wednesday, 4th October 2017, 01:33
Forum: Game Design Discussion
Topic: Demonspawn Mutation Reworks:
Replies: 5
Views: 2898
Demonspawn Mutation Reworks:
Tuesday, 3rd October 2017, 10:23
Forum: Game Design Discussion
Topic: Proposal : make lichform permanent
Replies: 22
Views: 5870
Re: Proposal : make lichform permanent
Thursday, 28th September 2017, 06:28
Forum: Game Design Discussion
Topic: Identify enhancer staves/wands on sight:
Replies: 3
Views: 1862
Identify enhancer staves/wands on sight:
Thursday, 28th September 2017, 05:39
Forum: Game Design Discussion
Topic: Remove Catoblepas
Replies: 20
Views: 5587
Remove Catoblepas
Monday, 25th September 2017, 13:11
Forum: Game Design Discussion
Topic: Jiyva should allow you to attack hostile slimes.
Replies: 3
Views: 1678
Jiyva should allow you to attack hostile slimes.
Thursday, 21st September 2017, 07:48
Forum: Crazy Yiuf's Corner
Topic: Give Demigods Slow Movement 1
Replies: 1
Views: 1270
Sunday, 3rd September 2017, 08:55
Forum: Game Design Discussion
Topic: Maces suggestion- Stunned
Replies: 5
Views: 2422
Re: Maces suggestion- Stunned
Wednesday, 3rd May 2017, 13:52
Forum: Crazy Yiuf's Corner
Topic: Replace Clubs with Dildos
Replies: 10
Views: 3434
Tuesday, 2nd May 2017, 21:27
Forum: Crazy Yiuf's Corner
Topic: Are hot dogs sandwiches?
Replies: 108
Views: 38658
Thursday, 27th April 2017, 16:40
Forum: Game Design Discussion
Topic: Reflavor formicid arms
Replies: 5
Views: 2455
Re: Reflavor formicid arms
Friday, 21st April 2017, 05:19
Forum: Crazy Yiuf's Corner
Topic: pull watch: zin change, overwhelming strike charm
Replies: 19
Views: 5462
Re: pull watch: zin change, overwhelming strike charm
Thursday, 20th April 2017, 01:52
Forum: Crazy Yiuf's Corner
Topic: pull watch: zin change, overwhelming strike charm
Replies: 19
Views: 5462
Re: pull watch: zin change, overwhelming strike charm
Tuesday, 18th April 2017, 21:30
Forum: Crazy Yiuf's Corner
Topic: New crawl fork idea: 'Demon Crawl'
Replies: 4
Views: 2264
Re: New crawl fork idea: 'Demon Crawl'
TeshiAlair wrote:keep it simpler:
1. add all jivya and DS mutations to !mutation
2. every floor and xl, essentially quaff a !mutation
So everybody is near permanently at three random, shifting mutations? Lame.
Tuesday, 11th April 2017, 20:49
Forum: Game Design Discussion
Topic: Spell success breakpoints
Replies: 9
Views: 3453
Re: Spell success breakpoints
Wednesday, 5th April 2017, 03:43
Forum: Game Design Discussion
Topic: Reassess the sacrifice value of Sacrifice Artifice
Replies: 4
Views: 2092
Reassess the sacrifice value of Sacrifice Artifice
Sunday, 26th February 2017, 21:31
Forum: Crazy Yiuf's Corner
Topic: How to handle passive aggressive coworkers
Replies: 10
Views: 3843
Re: How to handle passive aggressive coworkers
Friday, 24th February 2017, 06:00
Forum: Crazy Yiuf's Corner
Topic: free games 2
Replies: 29
Views: 17387
Re: free games 2
Monday, 6th February 2017, 02:31
Forum: Game Design Discussion
Topic: Remove fast regen from Crimson Imp
Replies: 11
Views: 4428
Re: Remove fast regen from Crimson Imp
Tuesday, 24th January 2017, 15:19
Forum: Crazy Yiuf's Corner
Topic: Merge Charms + Hexes to Enchantments
Replies: 10
Views: 2779
Re: Merge Charms + Hexes to Enchantments
Tuesday, 24th January 2017, 15:15
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 42278
Re: Remove Beogh
Tuesday, 24th January 2017, 15:13
Forum: Crazy Yiuf's Corner
Topic: Redesign religions in covenants
Replies: 8
Views: 2709
Re: Redesign religions in covenants
Thursday, 19th January 2017, 13:38
Forum: Game Design Discussion
Topic: Rokurokubi (a multi-tile species proposal)
Replies: 11
Views: 3999
Re: Rokurokubi (a multi-tile species proposal)
Wednesday, 18th January 2017, 20:07
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 8755
Re: Remove, rename or rework Sword of Jihad
Wednesday, 18th January 2017, 20:05
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 8755
Re: Remove, rename or rework Sword of Jihad
Wednesday, 18th January 2017, 18:35
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 8755
Re: Remove, rename or rework Sword of Jihad
Especially when the joke Sar posted showed everybody understood the poor implication!
Wednesday, 18th January 2017, 18:33
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 8755
Re: Remove, rename or rework Sword of Jihad
Monday, 16th January 2017, 02:48
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26305
Re: Why phase out races at all?
Tuesday, 10th January 2017, 19:03
Forum: Game Design Discussion
Topic: How come amulets of rage are still swappable?
Replies: 21
Views: 6560
Re: How come amulets of rage are still swappable?
Sar wrote:Yeah, that one amulet that gives you haste, 150% HP and 1d15 additional damage is pretty damn good, you'd be an idiot to ever wear rage over it.
You're thinking of the Hat of the Bear, it's a common mistake
Tuesday, 3rd January 2017, 13:43
Forum: Game Design Discussion
Topic: YALF: Yet Another Luring Fix
Replies: 15
Views: 3363
Re: YALF: Yet Another Luring Fix
Tuesday, 3rd January 2017, 13:30
Forum: Game Design Discussion
Topic: Race proposal: Homunculus
Replies: 35
Views: 11134
Re: Race proposal: Homunculus
Tuesday, 20th December 2016, 13:41
Forum: Game Design Discussion
Topic: Remove or rework demonspawn monstrous mutations
Replies: 15
Views: 4437
Re: Remove or rework demonspawn monstrous mutations
Monday, 19th December 2016, 22:41
Forum: Game Design Discussion
Topic: Species idea: Epocrasian (reverse demigod)
Replies: 19
Views: 6309
Re: Species idea: Epocrasian (reverse demigod)
Sar wrote:Slow autoexplore? Do you think a Chei character takes twice more real time autoexploring or something? I don't get it. Do you mean that you'll have to switch it on/off often?
If your vision range is 2 tiles you have to step on more tiles to autoexplore fully.
Monday, 19th December 2016, 21:40
Forum: Game Design Discussion
Topic: Species idea: Epocrasian (reverse demigod)
Replies: 19
Views: 6309
Re: Species idea: Epocrasian (reverse demigod)
Monday, 19th December 2016, 19:11
Forum: Game Design Discussion
Topic: Species idea: Epocrasian (reverse demigod)
Replies: 19
Views: 6309
Re: Species idea: Epocrasian (reverse demigod)
Additionally I don't know if detection actually works past your theoretical LoS if your vision was unobstructed.
Thursday, 15th December 2016, 02:15
Forum: Game Design Discussion
Topic: Show how much "damage" Flay is currently applying
Replies: 9
Views: 3191
Show how much "damage" Flay is currently applying
Friday, 25th November 2016, 06:12
Forum: Game Design Discussion
Topic: Remove the animation from Drain Life, add it to Torment
Replies: 0
Views: 1870
Remove the animation from Drain Life, add it to Torment
Monday, 21st November 2016, 23:41
Forum: Game Design Discussion
Topic: Reward for staying with god
Replies: 21
Views: 8069
Re: Reward for staying with god
Wednesday, 2nd November 2016, 01:25
Forum: Crazy Yiuf's Corner
Topic: Scroll of Greater Beckoning
Replies: 8
Views: 2818
Scroll of Greater Beckoning
Scroll of Greater Beckoning:
Irresistibly pulls all enemies in LoS as close to you as possible.
Sunday, 30th October 2016, 23:29
Forum: Game Design Discussion
Topic: New Background: Deprived
Replies: 21
Views: 6363
Re: New Background: Deprived
luckless wrote:don't they at least get a club or something in the souls games?
Yeah, and their Club was actually a half decent weapon.
Tuesday, 18th October 2016, 04:41
Forum: Game Design Discussion
Topic: Ripostes are inconsistent.
Replies: 1
Views: 1414
Ripostes are inconsistent.
Thursday, 13th October 2016, 22:56
Forum: Game Design Discussion
Topic: Confusion+Lignification is inconsistent.
Replies: 2
Views: 1243
Confusion+Lignification is inconsistent.
Sunday, 9th October 2016, 01:04
Forum: Game Design Discussion
Topic: Draconian: Change Mottled to Shadow
Replies: 14
Views: 3966
Re: Draconian: Change Mottled to Shadow
Friday, 7th October 2016, 05:18
Forum: Crazy Yiuf's Corner
Topic: splash screen concepts
Replies: 103
Views: 25292
Re: splash screen concepts
Friday, 7th October 2016, 05:14
Forum: Game Design Discussion
Topic: Make it clear Minotaurs don't retaliate on blocked attacks.
Replies: 12
Views: 3749
Friday, 7th October 2016, 04:25
Forum: Dungeon Crawling Advice
Topic: How does skill experience work?
Replies: 2
Views: 1254
How does skill experience work?
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