Search found 187 matches

Sunday, 17th March 2019, 17:46

Forum: Game Design Discussion

Topic: mini-orb run heading out of the S-branches

Replies: 5

Views: 1193

mini-orb run heading out of the S-branches

as I am getting better at this game, I am finding myself going down quickly (almost diving) for the runes in the two S-branches. If many better players also do this, it would be cool to have a mini "orb run" type of escape out of those branches Edit2: ...with only the branch's monsters zon...

Friday, 1st March 2019, 01:26

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 11904

your resistances could be better. Check out your not-yet-recognized item with the double key sequence: \\
It will give you an idea of how many generic rings and amulet are left for you to find.

Thursday, 28th February 2019, 22:22

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 11904

Re: CIP: DEFE Mk957

delarado wrote:Choices...

the +2 leather armour of Inquiry (worn) {rElec Regen+ Str+3 Int+3}.

a +2 robe of the Archmagi.

What do you think? I like regen. But the leather armor gives me only 1 AC, and nerfs my spells a bit (Although the 3 int is nice)

leather and Majin-Bo
and train armour to 6 or 7

Thursday, 28th February 2019, 20:34

Forum: Crazy Yiuf's Corner

Topic: How to Defeat Luring

Replies: 8

Views: 1489

Re: How to Defeat Luring

these are good ideas but before anything can be considered, I think we need to improve the AI for intelligent monsters...especially when the player retreats behind a corner.

Thursday, 28th February 2019, 19:10

Forum: Dungeon Crawling Advice

Topic: How to see what killed you?

Replies: 12

Views: 1670

I would prefer if the exclamation point represented a percentage of total HP. Something like:
  Code:
.      = 0-5%
!      = 5-20%
!!     = 20-35%
!!!    = 40-55%
!!!!   = 55-70%
!!!!!  = 70-85%
!!!!!! = 85-100%

Thursday, 28th February 2019, 13:51

Forum: Crazy Yiuf's Corner

Topic: Potion of Yiuf

Replies: 4

Views: 1006

Re: Potion of Yiuf

Seems more appropriate as a God ability. Maybe a 4th deck for Nem? or an active Xom ability?

Thursday, 28th February 2019, 06:28

Forum: Dungeon Crawling Advice

Topic: How to see what killed you?

Replies: 12

Views: 1670

Re: How to see what killed you?

How can I see what killed me? Last Char was at full 50 health and died in one turn and it says I took 16 Damage. Click on your signature and scroll down to the recent games. Unfortunately, CAO doesn't update those player pages as quickly as CKO does so consider changing servers if you can. Another ...

Tuesday, 26th February 2019, 00:23

Forum: Crazy Yiuf's Corner

Topic: Are there Auto-explore options?

Replies: 4

Views: 899

Re: Are there Auto-explore options?

I think that would be something like: explore_greedy = false explore_stop = glowing_items,artifacts,stairs,shops,altars,portals,branches,runed_doors,runes It doesn't work withe the 1st line: explore_greedy = false With just the 2nd line, I then need to add all the generic items I want to pickup lik...

Monday, 25th February 2019, 19:50

Forum: Crazy Yiuf's Corner

Topic: Are there Auto-explore options?

Replies: 4

Views: 899

Re: Are there Auto-explore options?

ok...seems a bit complicated. How do I make it ignore generic robes but not runed robes (or robes in blue text) and artefact robes?

FWIW: Online ref to options_guide.txt https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt

Monday, 25th February 2019, 19:03

Forum: Crazy Yiuf's Corner

Topic: Are there Auto-explore options?

Replies: 4

Views: 899

Are there Auto-explore options?

Hey crawlers, I'm trying to increase my playing speed as I'm definitely a slow crawler. One of the things I find frustrating with auto-explore is that it stops at every newly detected item such as generic robes. Is there a way to have auto-explore ignore certain items? Also, if you know of other way...

Sunday, 20th January 2019, 11:10

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 501

Views: 136633

Best Trove: artefact jewelry galore

for 6 potions of haste, the trove was all jewelry and half were artefacts including: e - the ring of Winaism (right hand) {rElec rPois MR+ Int+2 Slay+3} H - the ring "Kicuann" (left hand) {*Contam rPois rN+ MP+9 Slay+5} j - the ring "Jonumur" {rC+ MR+ MP+9} n - the ring "Ucu...

Thursday, 10th January 2019, 05:20

Forum: Contributions

Topic: Crawl not avail for/via PortableApps.com

Replies: 0

Views: 733

Crawl not avail for/via PortableApps.com

I just noticed that DCSS is not available or listed on PortableApps.com ...while NetHack is. My guess is it already is playable on a USB key by downloading and extracting the zip files. Here's the weblink of listed games: https://portableapps.com/apps/games If the devs are interested in it, my guess...

Tuesday, 8th January 2019, 09:34

Forum: Dungeon Crawling Advice

Topic: Using Wands...

Replies: 17

Views: 2885

Re: Using Wands...

Next time try it on Grinder! (seriously, don't) from the 0.22 tournament Grinder was polymorphed 6 times and killed the character: Grinder the apocalypse crab Grinder the crimson imp Grinder the demonic crawler Grinder the doom hound Grinder the ice devil Grinder the ynoxinul if your interested in ...

Monday, 7th January 2019, 22:16

Forum: Dungeon Crawling Advice

Topic: Using Wands...

Replies: 17

Views: 2885

Re: Using Wands...

About the only wand I don't use as much as I should is polymorph, not because I don't think it's powerful enough, but because I would want to memorize what type of things I could polymorph stuff into (to know which things I might make more dangerous rather than less), and I don't have the patience ...

Sunday, 6th January 2019, 16:27

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 547973

Re: Best/Worst Artifacts

Goratrix wrote:
  Code:
+11 executioner's axe of the Mosquito {drain, rN+ MR++ Str-2 Dex+2} (1296 gold)
In a Orc:2 shop

I love the name! Beware of the Mosquito...

Friday, 28th December 2018, 04:00

Forum: The Dart Board

Topic: Dungeon Crawl Secret Santa 2018

Replies: 24

Views: 5200

Re: Dungeon Crawl Secret Santa 2018 [Reports Incoming]

My Challenge came from NeonDemon: I suggest you try the ""Nude Brute"" strategy I've came up with. It consists of 3 simple points: 1. Pick OgBe 2. Become one with the nature by leaving that worthless animal skin at the entrance and not wearing any armour pieces throughout the ru...

Wednesday, 26th December 2018, 21:39

Forum: The Dart Board

Topic: Dungeon Crawl Secret Santa 2018

Replies: 24

Views: 5200

Re: Dungeon Crawl Secret Santa 2018 [Reports Incoming]

I questioned the oracle and was told, "much like the scriptures, a DCSSSSAT challenge is open to interpretation" So I'll interpret it as you suggested, RoGGa, except that the plusses are minimums, and "magic Santa hat" means any ego or artifact. And I can use whatever items I wa...

Wednesday, 26th December 2018, 05:32

Forum: The Dart Board

Topic: Dungeon Crawl Secret Santa 2018

Replies: 24

Views: 5200

Re: Dungeon Crawl Secret Santa 2018 [Reports Incoming]

I'm having trouble understanding my task: Antaeus feels lonely and he needs some help ! With you +2 magic Santa hat and you +0 candycane of chaos (that you took from Santa Yuif), you need to bring him happiness and light a christmas tree for him (you can use summon forest). And dont forget your pre...

Tuesday, 25th December 2018, 23:25

Forum: The Dart Board

Topic: Dungeon Crawl Secret Santa 2018

Replies: 24

Views: 5200

Thanks Secret Santa :-D

My challenge was: Get to and fully explore Lair:6, but you cannot use any identify scrolls or worship Ashenzari. The only way to identify items is either via shops or wielding them. Potions and scrolls will have to be identified upon use or when bought from a shop. You may use any character you like...

Saturday, 1st December 2018, 00:01

Forum: Crazy Yiuf's Corner

Topic: heal other bug

Replies: 1

Views: 823

Re: heal other bug

Bug reports are to be submitted on Mantis:
https://crawl.develz.org/mantis/main_page.php

Friday, 16th November 2018, 05:44

Forum: The Dart Board

Topic: 0.22 Crawl Sudden Death Challenges [Signups Closed]

Replies: 55

Views: 13684

Re: 0.22 Crawl Sudden Death Challenges [Signups Closed]

With joy1999's streak-ending 4 pts in Week 7, a handful of crawlers now have a chance at the top spot!!!

Wednesday, 7th November 2018, 22:25

Forum: Crazy Yiuf's Corner

Topic: New Crawl players will never get to experience...

Replies: 57

Views: 10648

Re: New Crawl players will never get to experience...

PleasingFungus fixing most bugs withing 24hrs!

Tuesday, 6th November 2018, 19:54

Forum: YASD! YAVP! and characters in progress too

Topic: OpMo of Elyvilon

Replies: 11

Views: 2035

Re: OpMo of Elyvilon

Bravo on the win!
...and for catching up to me on the CSDC.

Monday, 5th November 2018, 20:52

Forum: YASD! YAVP! and characters in progress too

Topic: OpMo of Elyvilon

Replies: 11

Views: 2035

Re: OpMo of Elyvilon

Wow, a high cost & high reward trove. Lucky!!!

Looking forward to see if you'll be part of the few to get 10 pts in CSDC for the OpMo week. :-D

Wednesday, 24th October 2018, 23:58

Forum: Crazy Yiuf's Corner

Topic: New Crawl players will never get to experience...

Replies: 57

Views: 10648

Re: New Crawl players will never get to experience...

Crazy Yiuf's hammers

Monday, 22nd October 2018, 13:22

Forum: The Dart Board

Topic: 0.22 Crawl Sudden Death Challenges [Signups Closed]

Replies: 55

Views: 13684

Re: 0.22 Crawl Sudden Death Challenges [Signups Closed]

I think 3rd week's tier I bonus is the worst so far, by a mile. Even with a source of regeneration and reckless diving to D:4 it's a result of coin-flip at best. Coin flip is exactly right... as long as you don't die after reaching XL5; that's why you get 2 chances as per rule #3 : 3. One redo per ...

Sunday, 21st October 2018, 16:39

Forum: Game Design Discussion

Topic: Abyss rune vault: teleport into?

Replies: 2

Views: 882

Abyss rune vault: teleport into?

After seeing this reddit post: https://www.reddit.com/r/dcss/comments/9pzyk4/wasnt_planning_to_get_the_abyssal_rune_but_ok/,
it made me wonder if such a scenario should be changed so that it is not possible to sent/teleported/pulled into the rune vault.

What do you think?

Monday, 8th October 2018, 22:59

Forum: Game Design Discussion

Topic: Bug in Labyrinth? a stash with translucent stone walls

Replies: 20

Views: 4338

Re: Bug in Labyrinth? a stash with translucent stone walls

Seems like the almighty Yermak has found a solution; you need:
Feidhas, a distortion weapon and some form of flight...and oh...a trip to the Abyss! :shock:

see: viewtopic.php?f=17&t=25820

Saturday, 29th September 2018, 23:29

Forum: Crazy Yiuf's Corner

Topic: New Crawl players will never get to experience...

Replies: 57

Views: 10648

Re: New Crawl players will never get to experience...

no Noise bar!

Thursday, 27th September 2018, 19:39

Forum: Technical Support

Topic: latest trunk wintiles - autoexplore never stops?

Replies: 4

Views: 1097

Re: latest trunk wintiles - autoexplore never stops?

Offline version of Trunk haven't been updated in over 2 months due to many issues. See: https://crawl.develz.org/mantis/view.php?id=11574 Currently, the latest compiled offline versions are: 0.22.1 (with Ghost vaults) at: http://crawl.develz.org/download.htm and v0.21.2 (w/o Ghost vaults) available ...

Monday, 24th September 2018, 19:37

Forum: Dungeon Crawling Advice

Topic: Have I won with...?

Replies: 5

Views: 1138

Re: Have I won with...?

mattlistener wrote:Confident of the username and servers.
All I get from https://crawl.jorgrun.rocks/morgue/ is broken output like

You might want to contact server admins.
https://crawl.jorgrun.rocks/ states the email is: jorgrunrocks@gmail.com

Monday, 24th September 2018, 18:29

Forum: Dungeon Crawling Advice

Topic: Have I won with...?

Replies: 5

Views: 1138

Re: Have I won with...?

My games played on crawl.jorgrun.rocks show up on http://crawl.akrasiac.org/scoring/best- ... score.html
I can also see my morgue folder via: https://crawl.jorgrun.rocks/morgue/

Is it possible you played with a diff username on CJO ...or maybe on a diff server?

Sunday, 23rd September 2018, 18:36

Forum: Crazy Yiuf's Corner

Topic: Wiki contacts

Replies: 1

Views: 619

Re: Wiki contacts

Friday, 21st September 2018, 19:34

Forum: Dungeon Crawling Advice

Topic: DsTm of Okawaru, 3rd rune advice

Replies: 16

Views: 2704

Re: DsTm of Okawaru, 3rd rune advice

For a thread on the importance of training Fighting, see:
viewtopic.php?f=12&t=25622

Thursday, 20th September 2018, 13:07

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DgWz, turned Conjurer^Air, died in the depths

Replies: 34

Views: 4347

Re: CIP: advice for DgWz. Now Regarding: Acquirement

petercordia wrote:3)How can I post those links as pictures instead? I tried using the 'img' tag, but that didn't work :|

as an attachment.
When you're writing a post or reply, below the Submit button, there's a tab: Upload Attachment

Saturday, 15th September 2018, 13:02

Forum: YASD! YAVP! and characters in progress too

Topic: [CiP] TrHu^Trog with 5 runes

Replies: 3

Views: 951

[CiP] TrHu^Trog with 5 runes

I've cleared everything except for the Hall of Blades, and I haven't been to the Abyss yet for the rune since I've only succeeded with Apportation in the past. ( FYI, I usually play casters or hybrids so this character is quite different than what I'm used to; and a lot easier too! ) So what now? Do...

Friday, 14th September 2018, 04:14

Forum: Game Design Discussion

Topic: Bug in Labyrinth? a stash with translucent stone walls

Replies: 20

Views: 4338

Bug in Labyrinth? a stash with translucent stone walls

I've come across another stash surrounded by translucent stone walls in a Labyrinth.
AFAICR, the wand of digging only works on translucent rock walls.
Is this a bug created by the following no longer able to breakup walls?
(1) the wand of disintegration; and
(2) Lee's Rapid Deconstruction

Wednesday, 12th September 2018, 00:51

Forum: Dungeon Crawling Advice

Topic: Ancient lich on Vaults:4 - advice?

Replies: 61

Views: 8118

Re: Ancient lich on Vaults:4 - advice?

Yasob wrote: And my very first third rune of course!

Bravo!

Saturday, 8th September 2018, 01:46

Forum: Game Design Discussion

Topic: Proposal: Gnoll should be "simple" race

Replies: 18

Views: 4030

Re: Proposal: Gnoll should be "simple" race

Rast wrote:I agree they are a top five race when it comes to overall power.

I'm even wondering if a Gnoll hybrid combo should be added to the hints mode as a fourth option.

Saturday, 8th September 2018, 01:40

Forum: Game Design Discussion

Topic: Proposal: Gnoll should be "simple" race

Replies: 18

Views: 4030

Re: Proposal: Gnoll should be "simple" race

The point of gnolls is that you can't modify skill training. Being able to modify their skill training is not a good idea. So how would you go about teaching new crawlers playing offline the importance of skills training? (without any spoilers other than the LearnDB) Currently, there doesn't seem t...

Friday, 7th September 2018, 21:42

Forum: Game Design Discussion

Topic: Proposal: Gnoll should be "simple" race

Replies: 18

Views: 4030

Re: Allow * focused skills training?

There hasn't afaik, and it would run a bit counter to their primary shtick (that their skill points are all divided equally at a greatly increased aptitude) I think that the entire point of gnolls is to be able to not care about skill investment. I agree; I'm just trying to think of a way to make i...

Friday, 7th September 2018, 20:40

Forum: Game Design Discussion

Topic: Proposal: Gnoll should be "simple" race

Replies: 18

Views: 4030

Allow * focused skills training?

Gnolls have all their skills: + selected. Has there ever been a discussion about allowing them to change their skills training to also allow for: * focused ? This would allow new crawlers to learn more about skill investments without allowing for huge mistakes, which on other species is often a sour...

Friday, 7th September 2018, 20:26

Forum: Game Design Discussion

Topic: Proposal: Gnoll should be "simple" race

Replies: 18

Views: 4030

Re: Proposal: Gnoll should be "simple" race

I've submitted a feature request on Mantis:
FR: move Gnoll from "intermediate" to "Simple" species
https://crawl.develz.org/mantis/view.php?id=11669

Wednesday, 5th September 2018, 17:05

Forum: Technical Support

Topic: Nightly build page stuck again

Replies: 6

Views: 1694

Re: Nightly build page stuck again

From my understanding, nightly builds have not been happening in over a month since I DLed the following on Aug 1st: http://crawl.develz.org/trunk/crawl_setup-0.23-a0-8-gb809bb7.exe As per https://crawl.develz.org/mantis/view.php?id=11574 , advil suggested I search in #crawl-dev for: "<Gretell>...

Wednesday, 5th September 2018, 15:33

Forum: Dungeon Crawling Advice

Topic: Tournament 0.22 scoring in Akrasiac

Replies: 2

Views: 1054

Re: Tournament 0.22 scoring in Akrasiac

My tournament page for reference: (It appears that the tournament site is offline, I don't know it this is temporary, but I'll post the link anyway) http://dobrazupa.org/tournament/0.22/players/feagond.html In the #crawl-dev log (see: http://s-z.org/crawl-dev/ ) for 2018-09-04, 16:26:36 <|amethyst>...

Wednesday, 29th August 2018, 04:12

Forum: Game Design Discussion

Topic: No Potion Petition for mummies

Replies: 25

Views: 4250

Re: No Potion Petition for mummies

23:19:34 <Cheibriados> alexjurkiewicz https://github.com/crawl/crawl/pull/845 * 0.23-a0-138-g521304b: Allow Trog to berserk all species (67 minutes ago, 6 files, 36+ 23-) https://github.com/crawl/crawl/commit/521304b5218f

Tuesday, 28th August 2018, 04:25

Forum: Game Design Discussion

Topic: Should we solve world hunger?

Replies: 22

Views: 3432

Re: Should we solve world hunger?

on http://dobrazupa.org/tournament/0.22/killers.html ,

tied as the 264th killer with 25 kills each:

dream sheep (22 melee, 3 ranged)
fire elemental
quicksilver dragon (8 melee, 17 ranged)
rust devil
starvation

Tuesday, 28th August 2018, 03:27

Forum: Crazy Yiuf's Corner

Topic: killed by...in tournament

Replies: 8

Views: 1585

Re: killed by...in tournament

monstrous warmonger sickly merfolk siren titan shaped Royal Jelly freezing Grinder the apocalypse crab Grinder the doom hound miscasting Olgreb's Toxic Radiance Prince Ribbit the fire crab (glowing shapeshifter) Psyche the ice beast Sigmund the naga Sigmund the porcupine (shapeshifter) Sigmund the s...

Monday, 27th August 2018, 17:48

Forum: Crazy Yiuf's Corner

Topic: Thanks to everyone contributing to DCSS + the 0.22 tourney

Replies: 5

Views: 1331

Re: Thanks to everyone contributing to DCSS + the 0.22 tourn

This was my first tournament (even though I've been playing offline for 6yrs of so) and I must say:
I'm so impressed with it all; the game, the tournament, the crawlers ...and most of all the dedicated dev team who makes it all possible!

Thursday, 23rd August 2018, 18:29

Forum: Game Design Discussion

Topic: Bring back player ghosts

Replies: 10

Views: 1758

Re: Bring back player ghosts

Here are tournament stats: v0.21 : http://dobrazupa.org/tournament/0.21/killers.html Player Ghosts were in 3rd position with 4.26% of kills v0.22: http://dobrazupa.org/tournament/0.22/killers.html Player Ghost are in 35th position with a mere 0.55% of kills One incentive to kill ghosts could be to l...
Next

Return to advanced search

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.