Search found 832 matches

Tuesday, 16th May 2017, 18:53

Forum: Crazy Yiuf's Corner

Topic: Minor god powers for demigods

Replies: 22

Views: 7060

Re: Minor god powers for demigods

I think there's room in the game for a species with the godless gimmick. Although having high attributes that the player has lot of control over is powerful, it seems to be boring compared to the demonspawn mutation lottery. So controlled power > mutation lottery when it comes to fun. Crawlers are g...

Tuesday, 16th May 2017, 18:00

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeTr^Oka, a transmutery transmuter

Replies: 15

Views: 4522

Re: CIP: FeTr^Oka, a transmutery transmuter

Picked 1 for V:1, 2 for Abyss, 3 for Slime and rolled 1d3 in random.org: got 2 so Abyss it was. If you play carefully, like I do when I make a CIP post and really want to win it, Abyss is one of the most cognitively draining locations to play: monsters pop out from everywhere, and terrain changes al...

Tuesday, 16th May 2017, 14:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeBe Book of the Warp?

Replies: 11

Views: 3145

Re: CIP FeBe Book of the Warp?

I'll give it a go this evening then. What god would you recommend? Instinctively, I'd go for Dith or Sif? Dith definitely helps as a stabber, but Sif I have little experience with. I've won cats with Ash and Oka and I find them both useful, but the latter definitely gives more melee power against f...

Tuesday, 16th May 2017, 14:07

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeBe Book of the Warp?

Replies: 11

Views: 3145

Re: CIP FeBe Book of the Warp?

Sorry for your loss.

If you want to give felid another go, and like spells, I'd recommend FeEn. Being a stealthy enchanter plays to felids' strengths and I find hex-stabbing to be my most successful playstyle as a cat. I definitely find it easier than a FeBe.

Tuesday, 16th May 2017, 13:38

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeTr^Oka, a transmutery transmuter

Replies: 15

Views: 4522

Re: CIP: FeTr^Oka, a transmutery transmuter

Picked up Aura of Abjuration, always a nice addition to the toolkit, and cleared Elf (apart from the end vault since still no Silence spell), Crypt, and rest of the Depths, all without scary moments. Reached UC:22 so this cat is pretty much maxed out offensively, just in time for the 3rd rune. V:5 w...

Tuesday, 16th May 2017, 10:52

Forum: Crazy Yiuf's Corner

Topic: When is switching gods the correct choice?

Replies: 14

Views: 3641

When is switching gods the correct choice?

God wrath always carries a risk. Sometimes the reward seems worth the risk though. One example I can think of was a HE^Oka who went for all runes and had been gifted great Int+ gear. I trained Tornado to low fail and switched to Makhleb. Makhnado healing seemed to make the rest of the game a lot saf...

Tuesday, 16th May 2017, 10:30

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeBe Book of the Warp?

Replies: 11

Views: 3145

Re: CIP FeBe Book of the Warp?

Although felids benefit from a variety of spells, switching from Trog is just too likely to kill your character. And I'd train some stealth, because felids are good stabbers and being stealthy would allow you to get sleep stabs (aka free kills), and it'd also have great synergy with hex wands, espec...

Tuesday, 16th May 2017, 10:12

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeBe Book of the Warp?

Replies: 11

Views: 3145

Re: CIP FeBe Book of the Warp?

Switching from Trog would be suboptimal even if you already had all the other books in the game.

Tuesday, 16th May 2017, 08:25

Forum: Game Design Discussion

Topic: Remove fighting skill

Replies: 34

Views: 12805

Re: Remove fighting skill

"Meaningful choice" gets mentioned often, and I agree it's a great design goal. OTOH, it is at odds with the decision of hiding the actual numbers that make an informed choice possible, which IMO is a worse goal. In a skill-based game with 4 defensive attributes (HP/AC/EV/SH) it makes sens...

Monday, 15th May 2017, 17:59

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeTr^Oka, a transmutery transmuter

Replies: 15

Views: 4522

Re: CIP: FeTr^Oka, a transmutery transmuter

Took a peek in Depths:1 and found it relatively uncrowded and proceeded to clear it. V:1-4 was next and mostly incident free, thanks to quite slow playing and liberal use of invisibility, statform, and god powers. Went back to Depths and U:3 was a full-level vault with all the upstairs in the middle...

Monday, 15th May 2017, 10:49

Forum: YASD! YAVP! and characters in progress too

Topic: Adventures with bad berserkers

Replies: 40

Views: 12319

Re: Adventures with bad berserkers

And as a felid, statform + Oka >> zerking because +5 UC/Dodging/Stealth and double attack speed, cuz that's how I like 'em apples (vs. oranges). Yes, three different bonuses stacked together is better than one.... Statform vs. berserking might be comparing apples to oranges, but if you manage to fi...

Saturday, 13th May 2017, 21:17

Forum: YASD! YAVP! and characters in progress too

Topic: Adventures with bad berserkers

Replies: 40

Views: 12319

Re: Adventures with bad berserkers

And as a felid, statform + Oka >> zerking because +5 UC/Dodging/Stealth and double attack speed, cuz that's how I like 'em apples (vs. oranges).

Saturday, 13th May 2017, 14:51

Forum: YASD! YAVP! and characters in progress too

Topic: Adventures with bad berserkers

Replies: 40

Views: 12319

Re: Adventures with bad berserkers

Berserk is roughly equal to statue form for most purposes (except of course when it runs out you better damn well be out of danger), you do have to make do with hex wands for hexing, but that's ok. BiA and Trog's Hand probably make up for a lot of the lack of spellcasting generally. It's a bit appl...

Saturday, 13th May 2017, 13:18

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeTr^Oka, a transmutery transmuter

Replies: 15

Views: 4522

CIP: FeTr^Oka, a transmutery transmuter

I got a couple of melee felids going before this one but had trouble finding hex wands and books and ran into a wall. This transmuter, however, looks like a winner. A stealthy transmuter works nicely early on, and a book with Petrify pre-Lair gave the necessary tool to safely stab a lot of Lair dude...

Friday, 12th May 2017, 23:09

Forum: YASD! YAVP! and characters in progress too

Topic: Adventures with bad berserkers

Replies: 40

Views: 12319

Re: Adventures with bad berserkers

What I was trying to say was that while stealth is obviously great for a felid, especially with hexes, it might not be that great as a berserker, because no hexes and luring. My biggest gripe with FeBe is the lack of hexes and Statue Form, both of which seem to be the cornerstones of a successful fe...

Friday, 12th May 2017, 22:12

Forum: YASD! YAVP! and characters in progress too

Topic: Adventures with bad berserkers

Replies: 40

Views: 12319

Re: Adventures with bad berserkers

As to how good FeBe is, we'll see. I have a promising one running. It seems to me that I should play it like a stabber. With Fe stealth, that's what I would do (and have done, 5 runes+RIP in Dis). But IIRC mikee would disagree*, so there's that :) *I seem to remember a discussion where he said that...

Tuesday, 9th May 2017, 13:43

Forum: YASD! YAVP! and characters in progress too

Topic: YAAD: so, what next?

Replies: 20

Views: 5445

Re: YAAD: so, what next?

I don't think Fe synergises well with Oka. You miss out on equipment and ammo drops. I would go so far as to say that Fe, out of all species, benefits least from Oka. Felids don't get gifts, but if I've understood correctly, they don't get the gift piety drops so they get to spam Heroism and Finess...

Tuesday, 9th May 2017, 10:48

Forum: YASD! YAVP! and characters in progress too

Topic: YAAD: so, what next?

Replies: 20

Views: 5445

Re: YAAD: so, what next?

FeEn is a solid start for the same reasons SpEn is. Oka has great synergy with UC stabbing: Heroism comes early, is quite spammable, and +5 to UC and Stealth means more sleep stabs, and the combined stabbing bonus helps avoid the unfortunate situation where the sleeping dude survives the stab. If on...

Saturday, 18th February 2017, 18:13

Forum: Dungeon Crawling Advice

Topic: Casting in Heavy Armor

Replies: 11

Views: 3482

Re: Casting in Heavy Armor

Once I made a script to calculate body armour penalty in additional required spell skill levels: https://crawl.develz.org/tavern/viewtopic.php?f=5&t=17049 It doesn't account for stepdowns after Spellcasting/spell school 20/20 or so, but at least it gives some idea how strength, Armour skill, and...

Wednesday, 15th February 2017, 13:22

Forum: Crazy Yiuf's Corner

Topic: Uskayaw's background dancers

Replies: 5

Views: 2102

Re: Uskayaw's background dancers

Is "kiting enemies that cannot effectively damage you in order to generate piety to kill enemies that can actually damage you" a strategy or a exploit? i dont play the god so idk, but im curious. You don't get much piety from popcorn, but when there's a choice, killing less dangerous dude...

Friday, 10th February 2017, 13:48

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP (was CIP: GhFi^Oka - Train UC past 22?)

Replies: 9

Views: 2714

Re: YAVP (was CIP: GhFi^Oka - Train UC past 22?)

Congrats! N - the +21 crystal plate armour of Recklessness (worn) {+Blink rF+ MR++ Stlth-} (Okawaru gifted it to you on level 1 of the Tomb of the Ancients) This is the best armour I have ever seen, Oka rules :) That's 35 points of AC before Armour skill *and* the best resistances, with +Blink to b...

Thursday, 9th February 2017, 07:21

Forum: Crazy Yiuf's Corner

Topic: Remove item generation in Abyss

Replies: 24

Views: 6169

Re: Remove item generation in Abyss

Is "Abyss item grinding" really a thing? If your char is strong enough to Abyss-scum, what kind of item are you after?

Thursday, 2nd February 2017, 16:56

Forum: Dungeon Crawling Advice

Topic: Do melee octopodes need shields?

Replies: 13

Views: 3364

Re: Do melee octopodes need shields?

Floating eye ignores MR. I can't believe I've ever even won a game as I didn't know this. I didn't even realize their gaze was smite-targeted... From the wiki page on Giant eyeballs : floating eyes need "several turns" in LoS to paralyze you. It seems that they are a more of a threat than...

Thursday, 2nd February 2017, 16:41

Forum: Dungeon Crawling Advice

Topic: Do melee octopodes need shields?

Replies: 13

Views: 3364

Re: Do melee octopodes need shields?

I think this char proves that melee Ops don't *need* shields, but they still have a lot to gain from them. Not while paralyzed though, a shield wouldn't have made a difference here. Unless it was an artefact with MR+... What could've saved you in this spot was AC, and that's what Statue Form gives, ...

Wednesday, 1st February 2017, 19:07

Forum: Dungeon Crawling Advice

Topic: Making shields viable

Replies: 19

Views: 6093

Re: Making shields viable

The two cases in which I train Shields skill are: ⋅ A spellcaster has found a nice and/or early buckler, so I train Shields enough to remove its spellcasting penalty. ⋅ I've found a one-handed weapon I'm satisfied with as an endgame weapon, and I've found a nice shield and/or a ...

Wednesday, 1st February 2017, 16:50

Forum: YASD! YAVP! and characters in progress too

Topic: YAZigD: OpVM

Replies: 6

Views: 2431

Re: YAZigD: OpVM

Can you explain why you went OpVM and then never used anything other than Sting? I thought the best reason to use that starting book was Meph Cloud? It seems like going OpMo for the starting melee skills and the two pips of piety would be more fruitful. From a few hours of my trying to emulate your...

Tuesday, 31st January 2017, 17:30

Forum: Dungeon Crawling Advice

Topic: What would you do in this situation?

Replies: 29

Views: 9330

Re: What would you do in this situation?

VeryAngryFelid wrote:You cannot land on a trap if you cast blink while adjacent to the trap.

That so? TIL.

Tuesday, 31st January 2017, 17:22

Forum: Dungeon Crawling Advice

Topic: What would you do in this situation?

Replies: 29

Views: 9330

Re: What would you do in this situation?

From what I understand, the solution involving blinking didn't occur to the OP; they thought that triggering the trap was necessary. I would want to avoid randomly teleporting on Zot:5 if I can help it, whatever the circumstances (except for a speedrun perhaps). I agree that trying to blink over th...

Tuesday, 31st January 2017, 17:08

Forum: Dungeon Crawling Advice

Topic: Demigods

Replies: 39

Views: 15409

Re: Demigods

If you use UC and get Statue Form castable, you should reliably fetch 15 runes.

Tuesday, 31st January 2017, 16:59

Forum: Dungeon Crawling Advice

Topic: What would you do in this situation?

Replies: 29

Views: 9330

Re: What would you do in this situation?

You can repeatedly blink to get over the teleport trap. Doesn't matter that it's uncontrolled, you'll eventually clear it with high probability. Sure, but you might get "trapped" on the other side if you get swarmed and fleeing thru the trap might place you to even worse position. With 2 ...

Monday, 30th January 2017, 17:10

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeAE^Usk, deity-assisted OHKO stabbing

Replies: 0

Views: 947

CIP: FeAE^Usk, deity-assisted OHKO stabbing

I've tried to get a felid of Uskayaw[1] going a couple of times before, but I didn't really get anywhere until this character. My hypothesis was that Usk's monster confusion (active power at **) and mass paralysis (passive at ***, lasts 10-40 auts, piety and monster HD dependent) could help a felid ...

Sunday, 29th January 2017, 01:44

Forum: Crazy Yiuf's Corner

Topic: How is unarmed still a thing?

Replies: 22

Views: 6058

Re: How is unarmed still a thing?

UC base damage maxes out at a whopping 30. But it isn't directly comparable to weapon base damage, because UC lacks one multiplier in the damage formula, weapon skill modifier, which according to wiki is ~2% per weapon skill level. So all weapons at max skill have an additional 27*1.02=1.54x damage ...

Thursday, 26th January 2017, 17:48

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YASD: HEHu^Oka, or a bow vs plutonium sword

Replies: 8

Views: 2353

Re: CIP: HEHu^Oka, or a bow vs plutonium sword

Oops, died in the Tomb due to carelessness. Apparently I should've kept on just using Silence + holy wrath weapon and not start lichforming, as the dispel damage is quite high. Oh well. Morgue: http://pastebin.com/raw/2PEfna6t Dungeon Crawl Stone Soup version 0.19.3 (tiles) character file. 720056 He...

Tuesday, 24th January 2017, 19:17

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YASD: HEHu^Oka, or a bow vs plutonium sword

Replies: 8

Views: 2353

Re: CIP: HEHu^Oka, or a bow vs plutonium sword

Never TSO'd a bow, it might be da bomb. I often try for Necro+Tornado, as it clears Zigs as well.

Tuesday, 24th January 2017, 17:03

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YASD: HEHu^Oka, or a bow vs plutonium sword

Replies: 8

Views: 2353

Re: CIP: HEHu^Oka, or a bow vs plutonium sword

the +7 longbow "Piercer" {penet, EV-2} is truly an amazing weapon. It's like a Bolt of Fire that never runs out. I cleared Swamp and most of Spider with it. Admittedly, invoking Heroism and Finesse in crowded spots has made it even better; I've rarely needed to back off from any situation...

Tuesday, 24th January 2017, 16:06

Forum: YASD! YAVP! and characters in progress too

Topic: CiP> YaVP: DeCj^Veh (3) (Staff of Wucad Mu)

Replies: 28

Views: 9036

Re: CiP: DeCj^Veh (help Staff of Wucad Mu?)

Fire Storm is already down to 5% miscast on the memorization preview. Trying to get a touch lower to start that, though. 5% is fine to start casting. So yes... Anyone with the lowdown on the Staff? :geek: It's the best channeling item when you need MP quick. Unlike a crystal ball of energy, it can ...

Tuesday, 24th January 2017, 14:35

Forum: Game Design Discussion

Topic: Make charms reserve life.

Replies: 43

Views: 15951

Re: Make charms reserve life.

Felids with HP-40% really benefit from Repel Missiles. Having additional HP hit would render most charms unusable. I don't quite get what's so terrible in recasting RM if it expires. Is pressing another button apart from [o] and [Tab] really that inconvenient? I personally enjoy melee builds with lo...

Thursday, 19th January 2017, 14:02

Forum: Crazy Yiuf's Corner

Topic: "Zealot Sword" Feedback

Replies: 14

Views: 4900

Re: "Zealot Sword" Feedback

There's quite enough "jihad" in real life, I want none of that in a fantasy roguelike, thanks.

Tuesday, 17th January 2017, 00:30

Forum: Dungeon Crawling Advice

Topic: Status Effects and Stabber Midgame

Replies: 14

Views: 4525

Re: Status Effects and Stabber Midgame

IIRC, the probability of dazzling doesn't depend on spellpower, it's always the same chance vs monster HD. So for stabbing purposes, getting to low enough fail is enough. But with some spellpower it is quite useful for killing or at least weakening up to 3 dudes from distance.

Monday, 16th January 2017, 23:45

Forum: Dungeon Crawling Advice

Topic: Status Effects and Stabber Midgame

Replies: 14

Views: 4525

Re: Status Effects and Stabber Midgame

I've played a bunch of SpEns (without a win) a long time ago and I vaguely remember using Dazzling Spray to handle death yaks and such with some success. It's limited to monsters without SInv, because the dazzle effect is basically same as you being invisible to the dazzled monster(s). +Inv item or ...

Monday, 16th January 2017, 23:18

Forum: Game Design Discussion

Topic: Complete mutation revamp: a plea for 0.2X

Replies: 17

Views: 5531

Re: Complete mutation revamp: a plea for 0.2X

Getting teleported into the Hellion island sounds quite annoying indeed, even a bit dangerous. Teleportitis is definitely on my shortlist to be cured ASAP.

Monday, 16th January 2017, 16:39

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YAVP: FeEE^Oka, a strongcat

Replies: 1

Views: 943

CIP->YAVP: FeEE^Oka, a strongcat, 15 runes

Strongcat escapes! Lesser Beckoning at range 5 turned out to be very useful. The ability to snatch enemies from distance allows for better positioning, and for killing the most dangerous dudes first. Looking back, without access to the big three wands, especially healing, this run would've been a lo...

Monday, 16th January 2017, 13:30

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: GrFE^Veh didnt get FS

Replies: 4

Views: 1467

Re: CiP: GrFE^Veh didnt get FS

Flaming is good, I'd happily keep it.

Monday, 16th January 2017, 12:38

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: GrFE^Veh didnt get FS

Replies: 4

Views: 1467

Re: CiP: GrFE^Veh didnt get FS

It's a bit disappointing not to get FS with a FE^Veh, but a book of Annihilations might still drop, there's plenty of content left. Given Gr aptitudes (Air -2, Erth +2), I'd hesitate to train for the high-level Air spells, as it takes twice as much XP to max Air Magic compared to Earth Magic with th...

Sunday, 15th January 2017, 17:38

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YAVP: FeEE^Oka, a strongcat

Replies: 1

Views: 943

CIP->YAVP: FeEE^Oka, a strongcat

EE is a fine felid start. Sandblast with stones in mouth (!) is effective against most early threats, including adders. The starter book also has Petrify, but being level 4 and dual-school means that it's available quite a bit later than EH and Confuse from the enchanter book. Building a stabber aro...

Saturday, 14th January 2017, 00:33

Forum: Dungeon Crawling Advice

Topic: How do you leverage the advantages of the Assassin start?

Replies: 20

Views: 6754

Re: How do you leverage the advantages of the Assassin start

That sounds like so depressing way to try to win.

Friday, 13th January 2017, 15:30

Forum: Crazy Yiuf's Corner

Topic: Which Build Was Your First Win?

Replies: 51

Views: 19842

Re: Which Build Was Your First Win?

My first win was with a HuSk^(Oka->TSO->Zin). I'd gotten 3+ runes before with other builds but I always kept wanting to see more content.

Friday, 13th January 2017, 11:56

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 2500344

Re: Trove reporting

Char: FeEE (dump: http://pastebin.com/raw/GdmfLp5C) Great: !curemut (first in the game at XL:24), 2 ?blinking, !resistance. Disappointment: jewellery. Price was horn of Geryon, so this was a freebie. 1020 gold pieces 2 potions of curing 2 scrolls of blinking a glowing leather armour a glowing short ...

Thursday, 12th January 2017, 16:09

Forum: Game Design Discussion

Topic: Please don't make Pan/Hell either/or

Replies: 23

Views: 6584

Re: Please don't make Pan/Hell either/or

I propose a NetHack-inspired solution: if you (i)nscribe an ambrosia potion with a name of the unique Pan lord, quaff it and enter a portal under its effect, you'll get level-ported to its level.

Thursday, 12th January 2017, 13:59

Forum: Game Design Discussion

Topic: How come amulets of rage are still swappable?

Replies: 21

Views: 6617

Re: How come amulets of rage are still swappable?

+Rage should always paralyze after it wears out so people wouldn't be tempted to use it. Paralysis is an effective design in Ziggurats to discourage people from doing them so it works.
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