Search found 38 matches

Friday, 5th December 2014, 15:04

Forum: Game Design Discussion

Topic: Proposal: add a "cast anyway(Y/N)" to z casting

Replies: 8

Views: 2568

Proposal: add a "cast anyway(Y/N)" to z casting

currently, when trying to cast an offensive spell with z with no enemies in range, it tells you to use Z and cancels the action. I propose, instead, it ask if you want to cast anyway. this would be much less annoying when dealing with invisible enemies.

Wednesday, 3rd December 2014, 15:36

Forum: Game Design Discussion

Topic: Reworking Sandblast

Replies: 39

Views: 8386

Re: Reworking Sandblast

Finding a cursed weapon really gimps EE's more than other book starts. Something like a +0 short sword is bad because you can't power up sandblast, but still works in melee. A -3 spear can mean the end of your character. With the other book starts, you can still cast your level 1 spell at it's regu...

Wednesday, 3rd December 2014, 13:13

Forum: Game Design Discussion

Topic: Don't let players waste scrolls of curse weapon

Replies: 6

Views: 2695

Re: Don't let players waste scrolls of curse weapon

Problems with curse scrolls have been grandfathered in from when curse scrolls were a thing that could happen to someone who doesn't worship ash. As this is no longer the case, I see no reason why scrolls of cursing shouldn't be able to effect any item of their type, even ones not equipped, as long ...

Tuesday, 2nd December 2014, 12:40

Forum: Game Design Discussion

Topic: Reworking Sandblast

Replies: 39

Views: 8386

Re: Reworking Sandblast

I like sandblast how it is. I simply alter my playstyle based on the number of stones I find. Changing sandblast to always require stones would much closer link the early power of the EE to the number of stones it finds, and prevent a simple playstyle alteration from ensuring success. The hypothetic...

Sunday, 30th November 2014, 14:44

Forum: Game Design Discussion

Topic: Don't let players waste scrolls of curse weapon

Replies: 6

Views: 2695

Don't let players waste scrolls of curse weapon

Pretty self explanatory. Don't let the player read a scroll of curse weapon when it would be useless, if they have it identified. The game already does this with blinking and stasis, so I don't think its unreasonable.

Thursday, 20th November 2014, 22:02

Forum: Game Design Discussion

Topic: Idea: a "generic character ghost" (XL=1) in early game

Replies: 32

Views: 8553

Re: Idea: a "generic character ghost" (XL=1) in early game

I for one LOVE player ghosts. To me, they are just as interesting of "bosses" as uniques because they serve the niche of being a randomized unique. They often have far more optimal spell sets, and serve as a genuine deterrent/obstacle even to stronger characters. I am convinced that if th...

Monday, 17th November 2014, 01:21

Forum: Game Design Discussion

Topic: God gifts and distortion

Replies: 20

Views: 5896

Re: God gifts and distortion

I could see myself getting behind a proposal for Okawaru and Trog to gift fewer but (on average) somewhat better gifts, but I think the main justification for that would just be to limit the deluge of items without greatly nerfing the benefit of gifting. The volume of gifts can become obnoxious, es...

Sunday, 16th November 2014, 20:16

Forum: Game Design Discussion

Topic: God gifts and distortion

Replies: 20

Views: 5896

Re: God gifts and distortion

Do you think god gifts should also not include randarts with Contam? Or vampiric weapons? contam isn't that much of a problem, and nobody think vampiric is a problem(it identifies itself when you try to wield it, and doesn't make you wield it, and is easy to unwield) Contam might give you a few mut...

Sunday, 16th November 2014, 13:25

Forum: Game Design Discussion

Topic: God gifts and distortion

Replies: 20

Views: 5896

God gifts and distortion

From what I understand, people aren't supposed to fear using god gifts. That is why god gifts are almost never cursed, besides the rare cursing randart, which can be easily remove cursed. So why do gods give distortion branded weapons? Are players honestly expected to use scrolls of identify on god ...

Friday, 14th November 2014, 00:30

Forum: Technical Support

Topic: Wierd graghical thing in webtiles

Replies: 1

Views: 990

Wierd graghical thing in webtiles

Image
I have no idea what is going on. Whenever I move wierd things like this happen. I hope I posted the image correctly.
edit: I guess I posted it incorrectly then. Heres a link to it http://imgur.com/QFi7iL3

Wednesday, 12th November 2014, 22:21

Forum: Dungeon Crawling Advice

Topic: Escaping the Abyss and whatnot.

Replies: 13

Views: 5029

Re: Escaping the Abyss and whatnot.

The best way to get out of the abyss in the early-mid level range of the game is to never go there. Prioritize +rM, stop wielding un-id'd weapons, and learn to deal with/avoid the monsters who can send you there. The weapons and +rM aren't a big deal, it's more the deep elf demonologists, erolcha, ...

Friday, 7th November 2014, 15:31

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

I died in Zot 5 to hellfire. I could have won with ease if I wasn't a terrible player. thanks for the help, this was a super fun character to play.

Friday, 7th November 2014, 13:27

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

Giant eyeballs ignore MR, I believe that is mentioned in their description. On the bright side, they're one of the slowest things in the game and have terrible defenses. MR++++ is more than enough for pretty much anything, in my experience. That makes sense then. Any advice on where I should go aft...

Friday, 7th November 2014, 13:05

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

You were paralyzed only once in your current game 11654 | Orc:4 | Paralysed by an ogre mage for 2 turns Also you can use Ctrl+p to see message log, it's useful to investigate what happened in strange situations. No, I just haven't reposted character yet. I guess a giant eyeball I didn't notice was ...

Friday, 7th November 2014, 11:51

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

Sar wrote:That is pretty interesting when you consider deep troll shamans don't cast Paralysis.

Well then, I don't know what parylized me. The deep troll shaman wasn't the only thing on the screen, though I am pretty sure it was only deep trolls all three times it happened.

Friday, 7th November 2014, 11:32

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

I have ++++ mr. I see a deep troll shaman and immediately use trogs hand to increase my mr. I am then promptly parilized. This has happened multiple times. It hasn't killed me yet, but its come close, and I have absolutely no idea what I am doing wrong. I have tons of mr, literally off the chart, an...

Friday, 7th November 2014, 04:05

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

I found got gifted +8 artifact bardiche of elec with a bunch of cool stat bonuses that I'm using. elec isn't a very good brand, but at min delay it blends through enemies with ridiculous efficiency. Most enemies won't even get next to me. I cleared Snake before swamp because I don't have fly. then I...

Friday, 7th November 2014, 02:29

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

If you have 0 weapon skill and 0 fighting, slaying and base damage are the same, if you have 25 skill, 1 base damage is worth 2 points of slaying, if you have 27 fighting *and* 27 weapon skill, 1 base damage is worth almost 4 points of slaying. 25 weapon skill doubles your base damage, 30 fighting ...

Friday, 7th November 2014, 01:44

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

Re: CIP: MFBE

You don't need to put any XP in ranged at this point. Stealth is nice, but I would get more Dodging, Fighting, and Evo first. You could use that bardiche now, but that glaive is pretty good, then again, being a Merfolk means you can easily get that bardiche to min delay. The Bardiche will be great ...

Friday, 7th November 2014, 01:14

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: MFBE

Replies: 15

Views: 3639

CIP: MFBE

So I got ultra lucky with this merfolk berserker, and I want to make sure I play it right. I've cleared orc and lair. My question is, as I finish clearing dungeon and beyond, how much if any experience should I put into a ranged skill, and which skill should that be? I'm leaning toward throwing beca...

Thursday, 6th November 2014, 23:55

Forum: Dungeon Crawling Advice

Topic: Buying scrolls of aquirement

Replies: 22

Views: 5668

Re: Buying scrolls of aquirement

The circumstances where you have at least as much gold as the scroll costs. Other than right when you're going to go to orc:4 you should never save gold for future shops, since most likely you're just saving it for no reason. So, to clarify, right when you're about to go to orc:4 is not a good time...

Thursday, 6th November 2014, 23:48

Forum: Dungeon Crawling Advice

Topic: Buying scrolls of aquirement

Replies: 22

Views: 5668

Buying scrolls of aquirement

Under what circumstances should a scroll of aquirement be bought from a shop? For most items deciding whether to buy them is easy, if its equipment buy it if you will use it right now, if its a valuable escape consumable buy it if you are low on them, if its a wand probably never buy it. But scrolls...

Wednesday, 5th November 2014, 01:12

Forum: Game Design Discussion

Topic: Let Summon Kills Give Full XP

Replies: 48

Views: 12749

Re: Let Summon Kills Give Full XP

I've never understood why summon kills give half exp. Can someone explain the original reasoning?

Monday, 3rd November 2014, 11:21

Forum: Game Design Discussion

Topic: Proposal: more MR-based threats

Replies: 41

Views: 10438

Re: R: Proposal: more MR-based threats

Anyway, the situations where MR is really really important are quite common, from D:2 Sigmund, to later Orc's wizard People actually get debuffed by orc wizards?!?! An orc wizard might confuse me once in a dozen games, and even then I think I'm overestimating how often it is. I doubt any of those t...

Monday, 3rd November 2014, 01:00

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: VS enchanter of dithmenos

Replies: 6

Views: 2204

Re: CIP: VS enchanter of dithmenos

Sandman25 wrote:Some players recommend Kiku for En, pain brand allows to kill monsters without rN+, corpses together with Animate Dead/Simulacrum can kill everything.

I'll try this out. Doubt I will ever be lucky enough to get an early quickblade again though.

Sunday, 2nd November 2014, 22:42

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: VS enchanter of dithmenos

Replies: 6

Views: 2204

Re: CIP: VS enchanter of dithmenos

I actually finished the character while the forum was down for me. I did end up killing Roka, and clearing lair, with far more ease then I expected. I ended up learning lots of ice magic because I had some good books in that element, and learned bolt of cold and freezing cloud. I managed to clear sw...

Saturday, 1st November 2014, 18:09

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: VS enchanter of dithmenos

Replies: 6

Views: 2204

CIP: VS enchanter of dithmenos

So I finally managed to get an enchanter past the very early game. I haven't clear lair or orc yet though. My problem is that saint roka is skulking around orc 3 being invincible, and death yaks seem unhexable. I could probably keep clearing lair, because the quick blade I acquired is ludicrously aw...

Friday, 31st October 2014, 20:31

Forum: YASD! YAVP! and characters in progress too

Topic: CIP Gargoyle fighter weapon choice

Replies: 8

Views: 2616

Re: CIP Gargoyle fighter weapon choice

I wear rings of magic and just leave them on because I'm lazy, because I hate hexes, and because while a couple points of slaying are nice, they probably won't save your life. I disagree. I think having slaying saved my life repeatedly back before I managed to find a decent weapon. Granted, once I ...

Friday, 31st October 2014, 15:12

Forum: Game Design Discussion

Topic: Change paralysis

Replies: 52

Views: 14516

Re: Change paralysis

Quick fix: Make paralyze not reudce SH or EV, or at least not reduce them as much. That would make paralysis bad, but not the instant one shot killer it currently is. SH though is the ability to move your shield into place to defend. EV is the ability to get out of the way. If you can't move, it ma...

Friday, 31st October 2014, 14:33

Forum: Game Design Discussion

Topic: Change paralysis

Replies: 52

Views: 14516

Re: Change paralysis

Quick fix: Make paralyze not reudce SH or EV, or at least not reduce them as much. That would make paralysis bad, but not the instant one shot killer it currently is.

Friday, 31st October 2014, 14:08

Forum: YASD! YAVP! and characters in progress too

Topic: CIP Gargoyle fighter weapon choice

Replies: 8

Views: 2616

Re: CIP Gargoyle fighter weapon choice

Sorry to hear that. :( Paralyze deaths feel terrible, believe me I know. They feel unavoidable and unfair, but you can actually do some things to reduce the risk of paralysis. MR is really important, much moreso than the other resists. You don't seem to have any MR equipment on you, but if you find...

Friday, 31st October 2014, 13:38

Forum: YASD! YAVP! and characters in progress too

Topic: CIP Gargoyle fighter weapon choice

Replies: 8

Views: 2616

Re: CIP Gargoyle fighter weapon choice

Never mind, I died in one turn from full health. Parylize is stupid.

Friday, 31st October 2014, 13:30

Forum: YASD! YAVP! and characters in progress too

Topic: CIP Gargoyle fighter weapon choice

Replies: 8

Views: 2616

CIP Gargoyle fighter weapon choice

So I have a gargoyle fighter about to finish clearing the vaults and I'm wondering which weapon I should use. I have an artifact +8 demon whip with pain, noisy, and +fly which is useless. I have a +3 demon whip of draining, and a +2 evening star of draining. Note that I have enough enchant weapon sc...

Friday, 31st October 2014, 01:43

Forum: Dungeon Crawling Advice

Topic: gargoyles and hellfire

Replies: 32

Views: 9178

gargoyles and hellfire

Any advice for surviving hellfire on gargoyles? I'm pretty sure AC EV and SH are useless against hellfire, and while most characters can just tough it out gargoyles have low enough hp that a couple hits can be deadly. Also, where should gargoyles go after completing the first two lair branches. For ...

Saturday, 18th October 2014, 12:43

Forum: Dungeon Crawling Advice

Topic: Draining

Replies: 5

Views: 1973

Draining

Does using a draining branded weapon still make you get less experience? I know it did in earlier versions. How much of a consideration should the experience loss (if there is any) have on weapon choice? Does having the draining brand make a weapon more desirable, or less?

Tuesday, 14th October 2014, 09:57

Forum: Dungeon Crawling Advice

Topic: Gods for naga transmuters

Replies: 12

Views: 3261

Re: Gods for naga transmuters

Hero is really good, also a NaTm probably doesn't want Statue Form (well, most characters don't) or Dragon Form, so your endgame spell is Blade Hands (well, you get it much earlier than endgame, obviously) which only melds gloves. Fedhas just allows pretty much any character to steamroll earlygame ...

Tuesday, 14th October 2014, 09:46

Forum: Dungeon Crawling Advice

Topic: Gods for naga transmuters

Replies: 12

Views: 3261

Re: Gods for naga transmuters

Sar wrote:Fedhas and Oka sound good.

Oka for a character that doesn't want weapon or armour gifts? I guess heroism and finesse are really good.
Any particular reason for Fedhas?

Tuesday, 14th October 2014, 09:35

Forum: Dungeon Crawling Advice

Topic: Gods for naga transmuters

Replies: 12

Views: 3261

Gods for naga transmuters

So the obvious choice for a god for a naga transmuter is Cheb. However, Cheb has the problem of being Cheb, and without a way of blinking Cheb is extremely scary to worship. So what gods would you recommend to a naga transmuter other than Cheb? I was thinking of choosing either Makhleb who is always...

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