Search found 1661 matches
Thursday, 19th January 2017, 13:50
Forum: Crazy Yiuf's Corner
Topic: "Zealot Sword" Feedback
Replies: 14
Views: 4850
Thursday, 19th January 2017, 12:27
Forum: Crazy Yiuf's Corner
Topic: "Zealot Sword" Feedback
Replies: 14
Views: 4850
Thursday, 19th January 2017, 12:21
Forum: Crazy Yiuf's Corner
Topic: thank if you have better music taste than me
Replies: 25
Views: 8280
Wednesday, 18th January 2017, 23:42
Forum: Crazy Yiuf's Corner
Topic: Revert Ogre apt change
Replies: 35
Views: 9536
Wednesday, 18th January 2017, 23:39
Forum: Crazy Yiuf's Corner
Topic: ITT we remove races
Replies: 26
Views: 9051
Re: ITT we remove races
Sprucery wrote:Otherwise very well constructed and sensible post, but saying that Vampires' theme originates from Twilight is just unacceptable
Well, vampires are undead and twilight killed vampires so i think its accurate.
Wednesday, 18th January 2017, 16:13
Forum: Game Design Discussion
Topic: Make DD able to rest.
Replies: 33
Views: 10112
Re: Make DD able to rest.
Wednesday, 18th January 2017, 13:55
Forum: Crazy Yiuf's Corner
Topic: Revert Ogre apt change
Replies: 35
Views: 9536
Re: Revert Ogre apt change
Wednesday, 18th January 2017, 12:47
Forum: Crazy Yiuf's Corner
Topic: Revert Ogre apt change
Replies: 35
Views: 9536
Re: Revert Ogre apt change
Tuesday, 17th January 2017, 22:44
Forum: Game Design Discussion
Topic: Dynamic Monsters branch
Replies: 48
Views: 20459
Re: Dynamic Monsters branch
Tuesday, 17th January 2017, 22:40
Forum: Crazy Yiuf's Corner
Topic: Borg's Revivification is a trap
Replies: 21
Views: 6585
Re: Borg's Revivification is a trap
Tuesday, 17th January 2017, 14:32
Forum: Crazy Yiuf's Corner
Topic: feels like alot of indie games are now called roguelikes
Replies: 112
Views: 49725
Re: feels like alot of indie games are now called roguelikes
Tuesday, 17th January 2017, 12:13
Forum: Crazy Yiuf's Corner
Topic: Gravity in Crawl
Replies: 15
Views: 4580
Re: Gravity in Crawl
Monday, 16th January 2017, 18:08
Forum: Crazy Yiuf's Corner
Topic: Borg's Revivification is a trap
Replies: 21
Views: 6585
Re: Borg's Revivification is a trap
VeryAngryFelid wrote:Mak is better than Ely. Try getting 12 runes during orb run as Fo of Ely and tell me what you think.
Your bias is showing.
Monday, 16th January 2017, 17:32
Forum: Crazy Yiuf's Corner
Topic: Borg's Revivification is a trap
Replies: 21
Views: 6585
Re: Borg's Revivification is a trap
Monday, 16th January 2017, 17:03
Forum: Game Design Discussion
Topic: My idea to stop (a kind of) luring
Replies: 11
Views: 3440
Re: My idea to stop (a kind of) luring
Nekoatl wrote:This is kind of already a thing.
Nope, thats very far from whats being proposed here.
Monday, 16th January 2017, 15:09
Forum: Game Design Discussion
Topic: My idea to stop (a kind of) luring
Replies: 11
Views: 3440
Re: My idea to stop (a kind of) luring
Monday, 16th January 2017, 13:15
Forum: Game Design Discussion
Topic: My idea to stop (a kind of) luring
Replies: 11
Views: 3440
Monday, 16th January 2017, 12:15
Forum: Crazy Yiuf's Corner
Topic: Borg's Revivification is a trap
Replies: 21
Views: 6585
Re: Borg's Revivification is a trap
Monday, 16th January 2017, 03:16
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Sunday, 15th January 2017, 22:33
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Sunday, 15th January 2017, 18:18
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Saturday, 14th January 2017, 23:05
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Vajrapani wrote:dynast wrote:Fo:Bad
I'm curious as to why you think this. I haven't got a ton of experience with hunter, but are bows that much worse than crossbows for formicids?
I guess you could say its neutral, Fo just have -2 bow apt, making xbows more appealing, they can still use shield with any so its not a big deal.
Saturday, 14th January 2017, 21:51
Forum: Crazy Yiuf's Corner
Topic: Possible gimmick for a HE rework?
Replies: 20
Views: 6081
Saturday, 14th January 2017, 21:49
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Saturday, 14th January 2017, 20:58
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Saturday, 14th January 2017, 20:15
Forum: Crazy Yiuf's Corner
Topic: What should I do for my 500 Twitch Follower Special
Replies: 37
Views: 15409
Saturday, 14th January 2017, 19:15
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
ONIchinchin wrote:Step 1: Rework Humans
give +3 Axe apt
add +2 more Invo because... uhhh... why not
fiddle with its magic apts in an unintuitive manner
give the ability to worship a bad god
Step 2: Rename Humans to Hill Orcs
Step 3: Wow it's a brand new not redundant race!
Correct.
Saturday, 14th January 2017, 13:41
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 26115
Re: Why phase out races at all?
Friday, 13th January 2017, 19:20
Forum: Crazy Yiuf's Corner
Topic: Which Build Was Your First Win?
Replies: 51
Views: 19572
Friday, 13th January 2017, 13:22
Forum: Game Design Discussion
Topic: Dynamic Monsters branch
Replies: 48
Views: 20459
Re: Dynamic Monsters branch
Thursday, 12th January 2017, 23:52
Forum: Game Design Discussion
Topic: Dynamic Monsters branch
Replies: 48
Views: 20459
Re: Dynamic Monsters branch
Thursday, 12th January 2017, 15:37
Forum: Game Design Discussion
Topic: Why does Veh offers YVU but not RoF?
Replies: 1
Views: 1204
Thursday, 12th January 2017, 12:59
Forum: Game Design Discussion
Topic: Dynamic Monsters branch
Replies: 48
Views: 20459
Re: Dynamic Monsters branch
Thursday, 12th January 2017, 12:07
Forum: Game Design Discussion
Topic: Gozag unique brainstorming
Replies: 11
Views: 3270
Re: Gozag unique brainstorming
Wednesday, 11th January 2017, 19:06
Forum: Game Design Discussion
Topic: Consumables at the start
Replies: 15
Views: 6510
Re: Consumables at the start
Wednesday, 11th January 2017, 17:08
Forum: Game Design Discussion
Topic: Consumables at the start
Replies: 15
Views: 6510
Re: Consumables at the start
Wednesday, 11th January 2017, 16:10
Forum: Crazy Yiuf's Corner
Topic: The Mutation Game
Replies: 10
Views: 3003
Wednesday, 11th January 2017, 15:42
Forum: Game Design Discussion
Topic: Simplified Str damage bonus
Replies: 12
Views: 3444
Re: Simplified Str damage bonus
Wednesday, 11th January 2017, 14:43
Forum: Game Design Discussion
Topic: Consumables at the start
Replies: 15
Views: 6510
Re: Consumables at the start
Wednesday, 11th January 2017, 14:24
Forum: Game Design Discussion
Topic: Simplified Str damage bonus
Replies: 12
Views: 3444
Re: Simplified Str damage bonus
What is the str damage bonus formula?
Tuesday, 10th January 2017, 17:17
Forum: Game Design Discussion
Topic: Make QDA more interesting
Replies: 7
Views: 2391
Make QDA more interesting
Tuesday, 10th January 2017, 15:52
Forum: Game Design Discussion
Topic: How come amulets of rage are still swappable?
Replies: 21
Views: 6540
Tuesday, 10th January 2017, 11:47
Forum: Game Design Discussion
Topic: Make DD able to rest.
Replies: 33
Views: 10112
Re: Make DD able to rest.
Tuesday, 10th January 2017, 01:49
Forum: Crazy Yiuf's Corner
Topic: Please add more Slime:5, Tomb:3 ending vaults
Replies: 8
Views: 2544
Re: Please add more Slime:5, Tomb:3 ending vaults
Tuesday, 10th January 2017, 01:43
Forum: Game Design Discussion
Topic: New Experimental: Cyno Species
Replies: 65
Views: 31590
Re: New Experimental: Cyno Species
Monday, 9th January 2017, 23:48
Forum: Crazy Yiuf's Corner
Topic: Will all melee weapon classes gain special abilities?
Replies: 17
Views: 4762
Re: Will all melee weapon classes gain special abilities?
Monday, 9th January 2017, 23:30
Forum: Crazy Yiuf's Corner
Topic: Will all melee weapon classes gain special abilities?
Replies: 17
Views: 4762
Re: Will all melee weapon classes gain special abilities?
Monday, 9th January 2017, 18:39
Forum: Crazy Yiuf's Corner
Topic: Please add more Slime:5, Tomb:3 ending vaults
Replies: 8
Views: 2544
Monday, 9th January 2017, 15:55
Forum: Crazy Yiuf's Corner
Topic: Please add more Slime:5, Tomb:3 ending vaults
Replies: 8
Views: 2544