Search found 979 matches
Tuesday, 25th June 2019, 01:20
Forum: Game Design Discussion
Topic: Reforming the scoring function
Replies: 31
Views: 8994
Sunday, 23rd June 2019, 23:14
Forum: Game Design Discussion
Topic: Reforming the scoring function
Replies: 31
Views: 8994
Re: Reforming the scoring function
Could you simplify this by looking at the ratio of game turns vs game auts?
Monday, 17th June 2019, 23:09
Forum: Game Design Discussion
Topic: Jiyva and Torment
Replies: 4
Views: 2739
Re: Jiyva and Torment
Friday, 31st May 2019, 02:24
Forum: Crazy Yiuf's Corner
Topic: Survey: What do you think of the depth of hell now?
Replies: 10
Views: 4622
Re: Survey: What do you think of the depth of hell now?
Monday, 27th May 2019, 22:17
Forum: Contributions
Topic: Crawl French Translation
Replies: 3
Views: 5484
Re: Crawl French Translation
Tuesday, 21st May 2019, 00:27
Forum: Game Design Discussion
Topic: Naive Questions
Replies: 4
Views: 2442
Re: Naive Questions
Monday, 20th May 2019, 04:42
Forum: Technical Support
Topic: 0.23 on CAO: Glowing rune unreachable
Replies: 5
Views: 4923
Re: 0.23 on CAO: Glowing rune unreachable
Thursday, 16th May 2019, 03:35
Forum: Technical Support
Topic: Building older versions from source fails on Linux Mint 19
Replies: 6
Views: 5886
Re: Building from source fails on Linux Mint 19
What version of gcc are you using?
Wednesday, 15th May 2019, 23:13
Forum: Dungeon Crawling Advice
Topic: Ring with both rCorr and *Corrode
Replies: 3
Views: 2407
Re: Ring with both rCorr and *Corrode
Wednesday, 15th May 2019, 23:09
Forum: Crazy Yiuf's Corner
Topic: Species Idea: Anansi
Replies: 15
Views: 5862
Re: Species Idea: Anansi
Tuesday, 7th May 2019, 11:41
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: MuMo challenge edition
Replies: 7
Views: 3928
Tuesday, 7th May 2019, 01:01
Forum: Game Design Discussion
Topic: Make resistance pips consistent and uncapped
Replies: 25
Views: 8483
Re: Make resistance pips consistent and uncapped
Saturday, 4th May 2019, 02:10
Forum: Crazy Yiuf's Corner
Topic: If Each Monster Had Max 1 Spell
Replies: 15
Views: 5067
Re: If Each Monster Had Max 1 Spell
Wednesday, 1st May 2019, 21:48
Forum: Crazy Yiuf's Corner
Topic: If Each Monster Had Max 1 Spell
Replies: 15
Views: 5067
Re: If Each Monster Had Max 1 Spell
Wednesday, 1st May 2019, 11:23
Forum: Crazy Yiuf's Corner
Topic: If Each Monster Had Max 1 Spell
Replies: 15
Views: 5067
Re: If Each Monster Had Max 1 Spell
Re: How can I do rebase?
I've never quite figured out how much of the hash to use for the short hash stuff, so I just paste the full hash code.
You can use the shortest prefix which is unambiguous (eg no other commit in the repository has the same prefix). Git generally won't print <7 char short hashes though.
Sunday, 28th April 2019, 09:27
Forum: Crazy Yiuf's Corner
Topic: New Background Idea: Antiquity Knight
Replies: 12
Views: 4941
Re: New Background Idea: Antiquity Knight
Friday, 26th April 2019, 06:37
Forum: Crazy Yiuf's Corner
Topic: Leo Littlebook's thread
Replies: 76
Views: 32219
Re: Leo Littlebook's thread
Friday, 26th April 2019, 00:44
Forum: Dungeon Crawling Advice
Topic: #Lightning Bolt
Replies: 34
Views: 11283
Re: #Lightning Bolt
Tuesday, 16th April 2019, 22:49
Forum: Game Design Discussion
Topic: New Branches?
Replies: 18
Views: 6654
Re: New Branches?
There was an early dungeon portal vault prototyped where you were given an ally. dpeg designed it, but it fell by the wayside. That could be a good place to start.
Monday, 15th April 2019, 23:55
Forum: Coding
Topic: New branch generation questions
Replies: 3
Views: 3843
Re: New branch generation questions
Monday, 15th April 2019, 05:38
Forum: Crazy Yiuf's Corner
Topic: Dedicated hardware
Replies: 10
Views: 4085
Re: Dedicated hardware
Wednesday, 10th April 2019, 08:28
Forum: Game Design Discussion
Topic: New Singing Sword is obnoxious to use
Replies: 4
Views: 2452
Re: New Singing Sword is obnoxious to use
Sunday, 7th April 2019, 22:53
Forum: Game Design Discussion
Topic: Stairs should be more interesting in rune branches
Replies: 13
Views: 4398
Re: Stairs should be more interesting in rune branches
Sunday, 7th April 2019, 06:58
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 11385
Re: New Unrandart: Flail of Beogh's Chosen
Thursday, 4th April 2019, 23:46
Forum: Game Design Discussion
Topic: Rework buff spells into god abilities
Replies: 18
Views: 5592
Re: Rework buff spells into god abilities
Also, it would be sad to lose most of the backgrounds which start with a book and weapon. It's a good archetype which is already poorly represented in Crawl's starting screen.
Thursday, 4th April 2019, 10:36
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 11385
Re: New Unrandart: Flail of Beogh's Chosen
Tuesday, 2nd April 2019, 23:49
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 11385
Re: New Unrandart: Flail of Beogh's Chosen
Tuesday, 2nd April 2019, 23:37
Forum: Game Design Discussion
Topic: Experimental branch: Known Traps
Replies: 97
Views: 53740
Monday, 1st April 2019, 22:54
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 11385
Re: New Unrandart: Flail of Beogh's Chosen
Friday, 29th March 2019, 05:54
Forum: Coding
Topic: hope to make another tournament
Replies: 2
Views: 3492
Re: hope to make another tournament
Friday, 29th March 2019, 04:31
Forum: Crazy Yiuf's Corner
Topic: copyright of logos
Replies: 2
Views: 1965
Re: copyright of logos
Thursday, 28th March 2019, 06:02
Forum: Contributions
Topic: A Couple New Vaults
Replies: 13
Views: 9571
Re: A Couple New Vaults
Thursday, 28th March 2019, 02:23
Forum: Crazy Yiuf's Corner
Topic: Different player sprites
Replies: 2
Views: 2066
Re: Different player sprites
Wednesday, 27th March 2019, 22:04
Forum: Contributions
Topic: A Couple New Vaults
Replies: 13
Views: 9571
Re: A Couple New Vaults
* Depth needs a branch as well, for example DEPTH: D:2-5
Monday, 25th March 2019, 05:26
Forum: Game Design Discussion
Topic: Experimental branch: Known Traps
Replies: 97
Views: 53740
Re: Experimental branch: Known Traps
Re: dungeon generation
Thursday, 21st March 2019, 22:53
Forum: Dungeon Crawling Advice
Topic: -4 slaying for +8 Str?
Replies: 13
Views: 5853
Wednesday, 20th March 2019, 00:56
Forum: Game Design Discussion
Topic: mini-orb run heading out of the S-branches
Replies: 5
Views: 2492
Re: mini-orb run heading out of the S-branches
Sunday, 17th March 2019, 22:42
Forum: Game Design Discussion
Topic: New unrandart: Alchemist's Stone
Replies: 29
Views: 12719
Re: New unrandart: Alchemist's Stone
Wednesday, 6th March 2019, 23:08
Forum: Game Design Discussion
Topic: Vampire rework proposal
Replies: 14
Views: 6478
Re: Vampire rework proposal
Wednesday, 6th March 2019, 00:06
Forum: Dungeon Crawling Advice
Topic: How often should you berserk with Trog?
Replies: 6
Views: 3530
Re: How often should you berserk with Trog?
Monday, 4th March 2019, 20:28
Forum: Coding
Topic: add new species : after YALM-creating
Replies: 1
Views: 3805
Re: add new species : after YALM-creating
Sunday, 3rd March 2019, 22:28
Forum: Game Design Discussion
Topic: Why isn't DD ability just a regeneration rate?
Replies: 33
Views: 14627
Re: Why isn't DD ability just a regeneration rate?
Saturday, 2nd March 2019, 22:33
Forum: Game Design Discussion
Topic: New type of tournament ?
Replies: 26
Views: 23297
Re: New type of tournament ?
Thursday, 28th February 2019, 05:49
Forum: Game Design Discussion
Topic: Why isn't DD ability just a regeneration rate?
Replies: 33
Views: 14627
Re: Why isn't DD ability just a regeneration rate?
Friday, 22nd February 2019, 00:54
Forum: Game Design Discussion
Topic: Monsters and alarm traps
Replies: 19
Views: 8258
Re: Monsters and alarm traps
Wednesday, 20th February 2019, 22:02
Forum: Crazy Yiuf's Corner
Topic: Why does piety decay still exist?
Replies: 30
Views: 14682
Re: Why does piety decay still exist?
Tuesday, 19th February 2019, 03:10
Forum: Dungeon Crawling Advice
Topic: Arc Blade and Demonic Guardian mutation?
Replies: 4
Views: 2402
Re: Arc Blade and Demonic Guardian mutation?
The prompt should exist when there's a chance of damaging an ally that could be angered.
Tuesday, 19th February 2019, 01:04
Forum: Dungeon Crawling Advice
Topic: Arc Blade and Demonic Guardian mutation?
Replies: 4
Views: 2402