Search found 857 matches
Tuesday, 2nd February 2021, 03:22
Forum: Game Design Discussion
Topic: stair exclusions
Replies: 0
Views: 1567
Saturday, 30th January 2021, 23:03
Forum: Dungeon Crawling Advice
Topic: lua questions
Replies: 3
Views: 3778
Re: lua questions
Friday, 29th January 2021, 00:10
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 4584
Re: spells with "interesting" targeting
Thursday, 28th January 2021, 20:02
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 4584
Re: spells with "interesting" targeting
Thursday, 28th January 2021, 11:20
Forum: Game Design Discussion
Topic: bring back djinn
Replies: 4
Views: 2644
Re: bring back djinn
Give us skeletons, too!
Thursday, 28th January 2021, 11:14
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 4584
spells with "interesting" targeting
Thursday, 28th January 2021, 01:58
Forum: Game Design Discussion
Topic: Curses
Replies: 10
Views: 3665
Re: Curses
Tuesday, 26th January 2021, 19:28
Forum: Dungeon Crawling Advice
Topic: best brand for an exe axe
Replies: 7
Views: 4784
best brand for an exe axe
Monday, 25th January 2021, 01:19
Forum: Crazy Yiuf's Corner
Topic: Do we really need levels like this one?
Replies: 5
Views: 8182
Re: Do we really need levels like this one?
Sunday, 24th January 2021, 22:52
Forum: Crazy Yiuf's Corner
Topic: thanks for the lua support!
Replies: 0
Views: 5394
thanks for the lua support!
Saturday, 23rd January 2021, 08:03
Forum: Dungeon Crawling Advice
Topic: lua questions
Replies: 3
Views: 3778
lua questions
Saturday, 23rd January 2021, 07:53
Forum: Dungeon Crawling Advice
Topic: item identification macro
Replies: 3
Views: 3538
Re: item identification macro
If you're curious, I have the rc file here:
https://github.com/RDiGregorio/crawl
It's still super basic and has a few bugs.
Thursday, 21st January 2021, 18:37
Forum: Game Design Discussion
Topic: bring back djinn
Replies: 4
Views: 2644
bring back djinn
Thursday, 21st January 2021, 11:16
Forum: Game Design Discussion
Topic: Curses
Replies: 10
Views: 3665
Curses
Thursday, 21st January 2021, 07:28
Forum: Game Design Discussion
Topic: Base skill targets
Replies: 3
Views: 1918
Re: Base skill targets
As for the OP, there's a lot that can be done with skill targets, like stopping training after a manual is used up. But then you'd have so much clutter in the interface.
I don't think it's worth it.
Thursday, 21st January 2021, 07:19
Forum: Game Design Discussion
Topic: Traps
Replies: 3
Views: 1984
Traps
Thursday, 21st January 2021, 06:59
Forum: Game Design Discussion
Topic: Microsoft Defender Smartscreen: Submit File to Microsoft
Replies: 2
Views: 1995
Re: Microsoft Defender Smartscreen: Submit File to Microsoft
Thursday, 21st January 2021, 06:51
Forum: Game Design Discussion
Topic: Remove launcher ammo
Replies: 15
Views: 5097
Re: Remove launcher ammo
Make ranged weaker and remove ammo. Done.
Thursday, 21st January 2021, 06:42
Forum: Dungeon Crawling Advice
Topic: Can't seem to win
Replies: 9
Views: 5974
Re: Can't seem to win
Thursday, 21st January 2021, 02:26
Forum: Dungeon Crawling Advice
Topic: item identification macro
Replies: 3
Views: 3538
item identification macro
Friday, 15th January 2021, 15:26
Forum: Game Design Discussion
Topic: Remove launcher ammo
Replies: 15
Views: 5097
Re: Remove launcher ammo
Friday, 15th January 2021, 05:25
Forum: Game Design Discussion
Topic: Remove launcher ammo
Replies: 15
Views: 5097
Re: Remove launcher ammo
Friday, 15th January 2021, 04:46
Forum: Game Design Discussion
Topic: zot clock
Replies: 10
Views: 3542
zot clock
Friday, 8th January 2021, 10:37
Forum: Game Design Discussion
Topic: Add LUA functions for spell/ability success
Replies: 6
Views: 2324
Re: Add LUA functions for spell/ability success
Friday, 8th January 2021, 10:19
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 5537
Re: canceling auto explore
Thursday, 7th January 2021, 21:51
Forum: Dungeon Crawling Advice
Topic: Mega Zigs
Replies: 9
Views: 8373
Re: Mega Zigs
Thursday, 7th January 2021, 21:47
Forum: Game Design Discussion
Topic: Add LUA functions for spell/ability success
Replies: 6
Views: 2324
Re: Add LUA functions for spell/ability success
Thursday, 7th January 2021, 21:40
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4567
Re: Please get rid of ally based XP drain
Thursday, 7th January 2021, 11:40
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4567
Re: Please get rid of ally based XP drain
Thursday, 7th January 2021, 10:20
Forum: Dungeon Crawling Advice
Topic: Mega Zigs
Replies: 9
Views: 8373
Mega Zigs
Are these still even possible? What strats are viable now?
Thursday, 7th January 2021, 07:13
Forum: Game Design Discussion
Topic: Add LUA functions for spell/ability success
Replies: 6
Views: 2324
Add LUA functions for spell/ability success
Wednesday, 6th January 2021, 08:05
Forum: Game Design Discussion
Topic: Please stop nerfing good stuff
Replies: 6
Views: 4104
Re: Please stop nerfing good stuff
90% of the spells in the game are dead content, meaning we only have 10% to go! Blink should get axed next: make level 4 and cause draining.
Wednesday, 6th January 2021, 07:56
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4567
Re: Please get rid of ally based XP drain
Tuesday, 5th January 2021, 12:24
Forum: Game Design Discussion
Topic: XP given by popcorn monsters
Replies: 19
Views: 7629
Re: XP given by popcorn monsters
Tuesday, 5th January 2021, 11:14
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4567
Please get rid of ally based XP drain
Saturday, 2nd January 2021, 14:01
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 5537
Re: canceling auto explore
Saturday, 2nd January 2021, 13:40
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 5537
Re: canceling auto explore
Saturday, 2nd January 2021, 13:19
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 5537
Re: canceling auto explore
Saturday, 2nd January 2021, 13:02
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 5537
Re: canceling auto explore
Saturday, 2nd January 2021, 06:17
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 5537
canceling auto explore
Saturday, 2nd January 2021, 02:05
Forum: Game Design Discussion
Topic: Long term trend discussion: Stealth nerfs
Replies: 20
Views: 10473
Re: Long term trend discussion: Stealth nerfs
Saturday, 2nd January 2021, 00:32
Forum: Game Design Discussion
Topic: Converting the Delver background in a new at-start option
Replies: 10
Views: 3070
Re: Converting the Delver background in a new at-start optio
Friday, 1st January 2021, 22:26
Forum: Game Design Discussion
Topic: evasion soft cap
Replies: 10
Views: 3235
evasion soft cap
Friday, 1st January 2021, 11:11
Forum: Game Design Discussion
Topic: Clock Brainstorming Thread
Replies: 55
Views: 158381
Re: Clock Brainstorming Thread
Friday, 1st January 2021, 10:49
Forum: Game Design Discussion
Topic: Delver chat
Replies: 17
Views: 6140
Re: Delver chat
Friday, 1st January 2021, 06:10
Forum: YASD! YAVP! and characters in progress too
Topic: won a delver
Replies: 0
Views: 1054
won a delver
Wednesday, 26th February 2020, 04:21
Forum: Dungeon Crawling Advice
Topic: Trog vs. Okawaru
Replies: 65
Views: 19346
Re: Trog vs. Okawaru
Wednesday, 26th February 2020, 01:56
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: 15 rune + zig gargoyle
Replies: 3
Views: 1876
Wednesday, 26th February 2020, 01:53
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: 15 rune + zig gargoyle
Replies: 3
Views: 1876
YAVP: 15 rune + zig gargoyle
Wednesday, 26th February 2020, 01:20
Forum: Dungeon Crawling Advice
Topic: Extended Gods besides Mak/TSO/Veh?
Replies: 20
Views: 10152