Search found 857 matches
Tuesday, 2nd February 2021, 03:22
Forum: Game Design Discussion
Topic: stair exclusions
Replies: 0
Views: 1823
Saturday, 30th January 2021, 23:03
Forum: Dungeon Crawling Advice
Topic: lua questions
Replies: 3
Views: 4492
Re: lua questions
Friday, 29th January 2021, 00:10
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 5184
Re: spells with "interesting" targeting
Thursday, 28th January 2021, 20:02
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 5184
Re: spells with "interesting" targeting
Thursday, 28th January 2021, 11:20
Forum: Game Design Discussion
Topic: bring back djinn
Replies: 4
Views: 2891
Re: bring back djinn
Give us skeletons, too!
Thursday, 28th January 2021, 11:14
Forum: Game Design Discussion
Topic: spells with "interesting" targeting
Replies: 12
Views: 5184
spells with "interesting" targeting
Thursday, 28th January 2021, 01:58
Forum: Game Design Discussion
Topic: Curses
Replies: 10
Views: 3993
Re: Curses
Tuesday, 26th January 2021, 19:28
Forum: Dungeon Crawling Advice
Topic: best brand for an exe axe
Replies: 7
Views: 5632
best brand for an exe axe
Monday, 25th January 2021, 01:19
Forum: Crazy Yiuf's Corner
Topic: Do we really need levels like this one?
Replies: 5
Views: 9638
Re: Do we really need levels like this one?
Sunday, 24th January 2021, 22:52
Forum: Crazy Yiuf's Corner
Topic: thanks for the lua support!
Replies: 0
Views: 6606
thanks for the lua support!
Saturday, 23rd January 2021, 08:03
Forum: Dungeon Crawling Advice
Topic: lua questions
Replies: 3
Views: 4492
lua questions
Saturday, 23rd January 2021, 07:53
Forum: Dungeon Crawling Advice
Topic: item identification macro
Replies: 3
Views: 4261
Re: item identification macro
If you're curious, I have the rc file here:
https://github.com/RDiGregorio/crawl
It's still super basic and has a few bugs.
Thursday, 21st January 2021, 18:37
Forum: Game Design Discussion
Topic: bring back djinn
Replies: 4
Views: 2891
bring back djinn
Thursday, 21st January 2021, 11:16
Forum: Game Design Discussion
Topic: Curses
Replies: 10
Views: 3993
Curses
Thursday, 21st January 2021, 07:28
Forum: Game Design Discussion
Topic: Base skill targets
Replies: 3
Views: 2115
Re: Base skill targets
As for the OP, there's a lot that can be done with skill targets, like stopping training after a manual is used up. But then you'd have so much clutter in the interface.
I don't think it's worth it.
Thursday, 21st January 2021, 07:19
Forum: Game Design Discussion
Topic: Traps
Replies: 3
Views: 2183
Traps
Thursday, 21st January 2021, 06:59
Forum: Game Design Discussion
Topic: Microsoft Defender Smartscreen: Submit File to Microsoft
Replies: 2
Views: 2203
Re: Microsoft Defender Smartscreen: Submit File to Microsoft
Thursday, 21st January 2021, 06:51
Forum: Game Design Discussion
Topic: Remove launcher ammo
Replies: 15
Views: 5450
Re: Remove launcher ammo
Make ranged weaker and remove ammo. Done.
Thursday, 21st January 2021, 06:42
Forum: Dungeon Crawling Advice
Topic: Can't seem to win
Replies: 9
Views: 7004
Re: Can't seem to win
Thursday, 21st January 2021, 02:26
Forum: Dungeon Crawling Advice
Topic: item identification macro
Replies: 3
Views: 4261
item identification macro
Friday, 15th January 2021, 15:26
Forum: Game Design Discussion
Topic: Remove launcher ammo
Replies: 15
Views: 5450
Re: Remove launcher ammo
Friday, 15th January 2021, 05:25
Forum: Game Design Discussion
Topic: Remove launcher ammo
Replies: 15
Views: 5450
Re: Remove launcher ammo
Friday, 15th January 2021, 04:46
Forum: Game Design Discussion
Topic: zot clock
Replies: 10
Views: 3845
zot clock
Friday, 8th January 2021, 10:37
Forum: Game Design Discussion
Topic: Add LUA functions for spell/ability success
Replies: 6
Views: 2542
Re: Add LUA functions for spell/ability success
Friday, 8th January 2021, 10:19
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 6303
Re: canceling auto explore
Thursday, 7th January 2021, 21:51
Forum: Dungeon Crawling Advice
Topic: Mega Zigs
Replies: 9
Views: 9281
Re: Mega Zigs
Thursday, 7th January 2021, 21:47
Forum: Game Design Discussion
Topic: Add LUA functions for spell/ability success
Replies: 6
Views: 2542
Re: Add LUA functions for spell/ability success
Thursday, 7th January 2021, 21:40
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4920
Re: Please get rid of ally based XP drain
Thursday, 7th January 2021, 11:40
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4920
Re: Please get rid of ally based XP drain
Thursday, 7th January 2021, 10:20
Forum: Dungeon Crawling Advice
Topic: Mega Zigs
Replies: 9
Views: 9281
Mega Zigs
Are these still even possible? What strats are viable now?
Thursday, 7th January 2021, 07:13
Forum: Game Design Discussion
Topic: Add LUA functions for spell/ability success
Replies: 6
Views: 2542
Add LUA functions for spell/ability success
Wednesday, 6th January 2021, 08:05
Forum: Game Design Discussion
Topic: Please stop nerfing good stuff
Replies: 6
Views: 4261
Re: Please stop nerfing good stuff
90% of the spells in the game are dead content, meaning we only have 10% to go! Blink should get axed next: make level 4 and cause draining.
Wednesday, 6th January 2021, 07:56
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4920
Re: Please get rid of ally based XP drain
Tuesday, 5th January 2021, 12:24
Forum: Game Design Discussion
Topic: XP given by popcorn monsters
Replies: 19
Views: 8062
Re: XP given by popcorn monsters
Tuesday, 5th January 2021, 11:14
Forum: Game Design Discussion
Topic: Please get rid of ally based XP drain
Replies: 17
Views: 4920
Please get rid of ally based XP drain
Saturday, 2nd January 2021, 14:01
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 6303
Re: canceling auto explore
Saturday, 2nd January 2021, 13:40
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 6303
Re: canceling auto explore
Saturday, 2nd January 2021, 13:19
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 6303
Re: canceling auto explore
Saturday, 2nd January 2021, 13:02
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 6303
Re: canceling auto explore
Saturday, 2nd January 2021, 06:17
Forum: Dungeon Crawling Advice
Topic: canceling auto explore
Replies: 11
Views: 6303
canceling auto explore
Saturday, 2nd January 2021, 02:05
Forum: Game Design Discussion
Topic: Long term trend discussion: Stealth nerfs
Replies: 20
Views: 10829
Re: Long term trend discussion: Stealth nerfs
Saturday, 2nd January 2021, 00:32
Forum: Game Design Discussion
Topic: Converting the Delver background in a new at-start option
Replies: 10
Views: 3272
Re: Converting the Delver background in a new at-start optio
Friday, 1st January 2021, 22:26
Forum: Game Design Discussion
Topic: evasion soft cap
Replies: 10
Views: 3492
evasion soft cap
Friday, 1st January 2021, 11:11
Forum: Game Design Discussion
Topic: Clock Brainstorming Thread
Replies: 55
Views: 159139
Re: Clock Brainstorming Thread
Friday, 1st January 2021, 10:49
Forum: Game Design Discussion
Topic: Delver chat
Replies: 17
Views: 6403
Re: Delver chat
Friday, 1st January 2021, 06:10
Forum: YASD! YAVP! and characters in progress too
Topic: won a delver
Replies: 0
Views: 1240
won a delver
Wednesday, 26th February 2020, 04:21
Forum: Dungeon Crawling Advice
Topic: Trog vs. Okawaru
Replies: 65
Views: 19912
Re: Trog vs. Okawaru
Wednesday, 26th February 2020, 01:56
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: 15 rune + zig gargoyle
Replies: 3
Views: 1944
Wednesday, 26th February 2020, 01:53
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: 15 rune + zig gargoyle
Replies: 3
Views: 1944
YAVP: 15 rune + zig gargoyle
Wednesday, 26th February 2020, 01:20
Forum: Dungeon Crawling Advice
Topic: Extended Gods besides Mak/TSO/Veh?
Replies: 20
Views: 10435