Search found 293 matches
Wednesday, 3rd March 2021, 12:49
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3184918
Monday, 27th May 2019, 03:10
Forum: Crazy Yiuf's Corner
Topic: The Megabat Joke
Replies: 2
Views: 1983
Re: The Megabat Joke
Monday, 15th April 2019, 18:34
Forum: Crazy Yiuf's Corner
Topic: Unrandart proposals
Replies: 29
Views: 10908
Unrandart proposals
Monday, 8th April 2019, 06:15
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 9804
Re: New Unrandart: Flail of Beogh's Chosen
sdynet wrote:What happens if you worship Beogh and then throw that weapon away?
Well dang. I added that as an unrelated "and let everyone worship Beogh while you're at it" comment, not as a thing related to the weapon, and I didn't realize it could be understood either way.
Sunday, 7th April 2019, 19:45
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 9804
Re: New Unrandart: Flail of Beogh's Chosen
Friday, 15th March 2019, 15:25
Forum: Crazy Yiuf's Corner
Topic: How do Ghost moths mate?
Replies: 10
Views: 4109
Re: How do Ghost moths mate?
Saturday, 23rd June 2018, 02:45
Forum: Crazy Yiuf's Corner
Topic: Remove Hell
Replies: 4
Views: 2042
Re: Remove Hell
This will accompany the long-awaited renaming of Hellcrawl to just "Crawl" as it replaces Stone Soup as the main development branch.
Thursday, 14th June 2018, 14:37
Forum: Game Design Discussion
Topic: No animate dead possible on shapeshifter corpse
Replies: 3
Views: 2135
Re: No animate dead possible on shapeshifter corpse
Tuesday, 17th April 2018, 16:24
Forum: Crazy Yiuf's Corner
Topic: Change Robe of Night description
Replies: 5
Views: 2108
Re: Change Robe of Night description
Wednesday, 11th April 2018, 16:29
Forum: Game Design Discussion
Topic: Please Change How Jiyva Works
Replies: 3
Views: 2036
Re: Please Change How Jiyva Works
Monday, 9th April 2018, 20:51
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to all species
Replies: 10
Views: 3580
Re: Enable Beogh to all species
Friday, 6th April 2018, 10:06
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to all species
Replies: 10
Views: 3580
Tuesday, 3rd April 2018, 12:30
Forum: Game Design Discussion
Topic: replace Polymorph with Malmutate
Replies: 14
Views: 4631
Re: replace Polymorph with Malmutate
Re: Glaciate
Thursday, 29th March 2018, 14:11
Forum: Game Design Discussion
Topic: Ozo's Armour change discussion
Replies: 22
Views: 8197
Re: Ozo's Armour change discussion
Tuesday, 27th March 2018, 23:59
Forum: Crazy Yiuf's Corner
Topic: Working at a Splash Screen
Replies: 6
Views: 3693
Re: Working at a Splash Screen
Sunday, 25th March 2018, 20:01
Forum: Crazy Yiuf's Corner
Topic: How do you become a DCSS developer?
Replies: 4
Views: 1916
Re: How do you become a DCSS developer?
Thursday, 22nd February 2018, 01:33
Forum: Game Design Discussion
Topic: Redesign Makhleb's active abilities
Replies: 25
Views: 7226
Re: Redesign Makhleb's active abilities
Wednesday, 21st February 2018, 00:55
Forum: Crazy Yiuf's Corner
Topic: A Square Font for Vault Design
Replies: 10
Views: 3703
Re: A Square Font for Vault Design
Rast wrote:I suppose the next step is to put it online and allow members of the community to save vaults and rate each other's vaults.
The options to do this will be called "upvault" and "downvault", right?
Tuesday, 30th January 2018, 04:46
Forum: Game Design Discussion
Topic: Red Devil: the experience
Replies: 20
Views: 5834
Re: Red Devil: the experience
Friday, 12th January 2018, 04:06
Forum: Crazy Yiuf's Corner
Topic: (proposal)New artifact : pair of Pepper gloves
Replies: 7
Views: 3190
Re: (proposal)New artifact : pair of Pepper gloves
Monday, 8th January 2018, 23:42
Forum: Crazy Yiuf's Corner
Topic: Nerf necromancy
Replies: 9
Views: 4090
Re: Nerf necromancy
Monday, 8th January 2018, 23:37
Forum: Crazy Yiuf's Corner
Topic: Wiki seems to be down
Replies: 3
Views: 1813
Re: Wiki seems to be down
Monday, 8th January 2018, 14:34
Forum: Crazy Yiuf's Corner
Topic: Nerf necromancy
Replies: 9
Views: 4090
Re: Nerf necromancy
Saturday, 23rd December 2017, 17:03
Forum: Game Design Discussion
Topic: ZOMBIE HANDS (serious proposal)
Replies: 30
Views: 13541
Re: ZOMBIE HANDS (serious proposal)
Friday, 22nd December 2017, 13:41
Forum: Dungeon Crawling Advice
Topic: Corpse Rot: Knowing where corpses are
Replies: 14
Views: 4140
Re: Corpse Rot: Knowing where corpses are
Monday, 4th December 2017, 20:13
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 946370
Re: I think we learned an important lesson today.
Thursday, 23rd November 2017, 08:05
Forum: Game Design Discussion
Topic: Lignification, Degeneration, and Torment
Replies: 8
Views: 3215
Re: Lignification, Degeneration, and Torment
Wednesday, 25th October 2017, 03:58
Forum: Crazy Yiuf's Corner
Topic: Non-flying scarabs
Replies: 15
Views: 4664
Re: Non-flying scarabs
Saturday, 21st October 2017, 02:51
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3184918
Re: Best/Worst Artifacts
Friday, 6th October 2017, 22:58
Forum: Game Design Discussion
Topic: Voluntary enter to Abyss:3
Replies: 2
Views: 1501
Re: Voluntary enter to Abyss:3
Friday, 6th October 2017, 22:24
Forum: Game Design Discussion
Topic: Add Poison Arrow to Another Book
Replies: 19
Views: 5972
Re: Add Poison Arrow to Another Book
Tuesday, 3rd October 2017, 06:15
Forum: Game Design Discussion
Topic: ZOMBIE HANDS (serious proposal)
Replies: 30
Views: 13541
Re: ZOMBIE HANDS (serious proposal)
I mean, Borgnjor's theme can easily be poison, Death's Door's theme can easily be poison, Infestation's theme can easily be poison with wasps and hornets instead of death scarabs.
Saturday, 30th September 2017, 22:09
Forum: Game Design Discussion
Topic: Protection brand triggers on allies
Replies: 5
Views: 2305
Re: Protection brand triggers on allies
Friday, 29th September 2017, 20:19
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 117567
Re: Bultungin/Gnoll Feedback
Friday, 21st July 2017, 01:00
Forum: Crazy Yiuf's Corner
Topic: True hybrid god
Replies: 15
Views: 4306
Re: True hybrid god
Friday, 7th July 2017, 23:57
Forum: Game Design Discussion
Topic: make scroll of noise deal multi-turn sonic damage
Replies: 3
Views: 1914
make scroll of noise deal multi-turn sonic damage
Friday, 7th July 2017, 19:42
Forum: Crazy Yiuf's Corner
Topic: Dragon Armour with Archmagi?
Replies: 16
Views: 5547
Re: Dragon Armour with Archmagi?
On a side note, why is it called archmagi? Did multiple spellcasters wear it in turns? Eeewww.
Tuesday, 20th June 2017, 00:17
Forum: Game Design Discussion
Topic: rename porcupine, spiny frog
Replies: 14
Views: 5053
Re: rename porcupine, spiny frog
VeronicaDemononica wrote:Bladehogs
What, not razorbacks?
They would fit right in with the orb spiders, and you could generate them in bands like hell hogs so that they're actually threatening.
Tuesday, 23rd May 2017, 01:44
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 42278
Re: Remove Beogh
Sunday, 21st May 2017, 01:06
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 42278
Re: Remove Beogh
Monday, 8th May 2017, 02:43
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 117567
Re: Bultungin/Gnoll Feedback
Friday, 5th May 2017, 17:47
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9571
Re: Console altar colours
Friday, 5th May 2017, 06:29
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9571
Re: Console altar colours
Monday, 1st May 2017, 04:07
Forum: Game Design Discussion
Topic: Monster spell proposal: Multi-OoD
Replies: 6
Views: 2469
Re: Monster spell proposal: Multi-OoD
I'm pretty sure that spell can take the buff.
Sunday, 30th April 2017, 18:32
Forum: Crazy Yiuf's Corner
Topic: Ignition is a pretty good spell
Replies: 5
Views: 2290
Re: Ignition is a pretty good spell
Saturday, 29th April 2017, 14:09
Forum: Game Design Discussion
Topic: Merge skin of Zhor and salamander hide
Replies: 4
Views: 2020
Merge skin of Zhor and salamander hide
Something like +4 leather armor (rF++, rC++, you have a chance to passively (flash?) freeze/stickyflame whatever hits you in melee) could be alright.
Friday, 28th April 2017, 08:52
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3184918
Tuesday, 11th April 2017, 16:17
Forum: Crazy Yiuf's Corner
Topic: Deep elf annihilator is so sleepy...
Replies: 2
Views: 1541
Re: Deep elf annihilator is so sleepy...
Monday, 10th April 2017, 15:49
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 117567