Search found 293 matches
Wednesday, 3rd March 2021, 12:49
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3066983
Monday, 27th May 2019, 03:10
Forum: Crazy Yiuf's Corner
Topic: The Megabat Joke
Replies: 2
Views: 1938
Re: The Megabat Joke
Monday, 15th April 2019, 18:34
Forum: Crazy Yiuf's Corner
Topic: Unrandart proposals
Replies: 29
Views: 10173
Unrandart proposals
Monday, 8th April 2019, 06:15
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 9560
Re: New Unrandart: Flail of Beogh's Chosen
sdynet wrote:What happens if you worship Beogh and then throw that weapon away?
Well dang. I added that as an unrelated "and let everyone worship Beogh while you're at it" comment, not as a thing related to the weapon, and I didn't realize it could be understood either way.
Sunday, 7th April 2019, 19:45
Forum: Crazy Yiuf's Corner
Topic: New Unrandart: Flail of Beogh's Chosen
Replies: 32
Views: 9560
Re: New Unrandart: Flail of Beogh's Chosen
Friday, 15th March 2019, 15:25
Forum: Crazy Yiuf's Corner
Topic: How do Ghost moths mate?
Replies: 10
Views: 3948
Re: How do Ghost moths mate?
Saturday, 23rd June 2018, 02:45
Forum: Crazy Yiuf's Corner
Topic: Remove Hell
Replies: 4
Views: 1994
Re: Remove Hell
This will accompany the long-awaited renaming of Hellcrawl to just "Crawl" as it replaces Stone Soup as the main development branch.
Thursday, 14th June 2018, 14:37
Forum: Game Design Discussion
Topic: No animate dead possible on shapeshifter corpse
Replies: 3
Views: 2062
Re: No animate dead possible on shapeshifter corpse
Tuesday, 17th April 2018, 16:24
Forum: Crazy Yiuf's Corner
Topic: Change Robe of Night description
Replies: 5
Views: 2050
Re: Change Robe of Night description
Wednesday, 11th April 2018, 16:29
Forum: Game Design Discussion
Topic: Please Change How Jiyva Works
Replies: 3
Views: 1993
Re: Please Change How Jiyva Works
Monday, 9th April 2018, 20:51
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to all species
Replies: 10
Views: 3503
Re: Enable Beogh to all species
Friday, 6th April 2018, 10:06
Forum: Crazy Yiuf's Corner
Topic: Enable Beogh to all species
Replies: 10
Views: 3503
Tuesday, 3rd April 2018, 12:30
Forum: Game Design Discussion
Topic: replace Polymorph with Malmutate
Replies: 14
Views: 4536
Re: replace Polymorph with Malmutate
Re: Glaciate
Thursday, 29th March 2018, 14:11
Forum: Game Design Discussion
Topic: Ozo's Armour change discussion
Replies: 22
Views: 7714
Re: Ozo's Armour change discussion
Tuesday, 27th March 2018, 23:59
Forum: Crazy Yiuf's Corner
Topic: Working at a Splash Screen
Replies: 6
Views: 3589
Re: Working at a Splash Screen
Sunday, 25th March 2018, 20:01
Forum: Crazy Yiuf's Corner
Topic: How do you become a DCSS developer?
Replies: 4
Views: 1878
Re: How do you become a DCSS developer?
Thursday, 22nd February 2018, 01:33
Forum: Game Design Discussion
Topic: Redesign Makhleb's active abilities
Replies: 25
Views: 7022
Re: Redesign Makhleb's active abilities
Wednesday, 21st February 2018, 00:55
Forum: Crazy Yiuf's Corner
Topic: A Square Font for Vault Design
Replies: 10
Views: 3615
Re: A Square Font for Vault Design
Rast wrote:I suppose the next step is to put it online and allow members of the community to save vaults and rate each other's vaults.
The options to do this will be called "upvault" and "downvault", right?
Tuesday, 30th January 2018, 04:46
Forum: Game Design Discussion
Topic: Red Devil: the experience
Replies: 20
Views: 5696
Re: Red Devil: the experience
Friday, 12th January 2018, 04:06
Forum: Crazy Yiuf's Corner
Topic: (proposal)New artifact : pair of Pepper gloves
Replies: 7
Views: 3027
Re: (proposal)New artifact : pair of Pepper gloves
Monday, 8th January 2018, 23:42
Forum: Crazy Yiuf's Corner
Topic: Nerf necromancy
Replies: 9
Views: 3953
Re: Nerf necromancy
Monday, 8th January 2018, 23:37
Forum: Crazy Yiuf's Corner
Topic: Wiki seems to be down
Replies: 3
Views: 1740
Re: Wiki seems to be down
Monday, 8th January 2018, 14:34
Forum: Crazy Yiuf's Corner
Topic: Nerf necromancy
Replies: 9
Views: 3953
Re: Nerf necromancy
Saturday, 23rd December 2017, 17:03
Forum: Game Design Discussion
Topic: ZOMBIE HANDS (serious proposal)
Replies: 30
Views: 12897
Re: ZOMBIE HANDS (serious proposal)
Friday, 22nd December 2017, 13:41
Forum: Dungeon Crawling Advice
Topic: Corpse Rot: Knowing where corpses are
Replies: 14
Views: 4028
Re: Corpse Rot: Knowing where corpses are
Monday, 4th December 2017, 20:13
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 919826
Re: I think we learned an important lesson today.
Thursday, 23rd November 2017, 08:05
Forum: Game Design Discussion
Topic: Lignification, Degeneration, and Torment
Replies: 8
Views: 3063
Re: Lignification, Degeneration, and Torment
Wednesday, 25th October 2017, 03:58
Forum: Crazy Yiuf's Corner
Topic: Non-flying scarabs
Replies: 15
Views: 4565
Re: Non-flying scarabs
Saturday, 21st October 2017, 02:51
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3066983
Re: Best/Worst Artifacts
Friday, 6th October 2017, 22:58
Forum: Game Design Discussion
Topic: Voluntary enter to Abyss:3
Replies: 2
Views: 1457
Re: Voluntary enter to Abyss:3
Friday, 6th October 2017, 22:24
Forum: Game Design Discussion
Topic: Add Poison Arrow to Another Book
Replies: 19
Views: 5822
Re: Add Poison Arrow to Another Book
Tuesday, 3rd October 2017, 06:15
Forum: Game Design Discussion
Topic: ZOMBIE HANDS (serious proposal)
Replies: 30
Views: 12897
Re: ZOMBIE HANDS (serious proposal)
I mean, Borgnjor's theme can easily be poison, Death's Door's theme can easily be poison, Infestation's theme can easily be poison with wasps and hornets instead of death scarabs.
Saturday, 30th September 2017, 22:09
Forum: Game Design Discussion
Topic: Protection brand triggers on allies
Replies: 5
Views: 2235
Re: Protection brand triggers on allies
Friday, 29th September 2017, 20:19
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 98937
Re: Bultungin/Gnoll Feedback
Friday, 21st July 2017, 01:00
Forum: Crazy Yiuf's Corner
Topic: True hybrid god
Replies: 15
Views: 4215
Re: True hybrid god
Friday, 7th July 2017, 23:57
Forum: Game Design Discussion
Topic: make scroll of noise deal multi-turn sonic damage
Replies: 3
Views: 1874
make scroll of noise deal multi-turn sonic damage
Friday, 7th July 2017, 19:42
Forum: Crazy Yiuf's Corner
Topic: Dragon Armour with Archmagi?
Replies: 16
Views: 5467
Re: Dragon Armour with Archmagi?
On a side note, why is it called archmagi? Did multiple spellcasters wear it in turns? Eeewww.
Tuesday, 20th June 2017, 00:17
Forum: Game Design Discussion
Topic: rename porcupine, spiny frog
Replies: 14
Views: 4956
Re: rename porcupine, spiny frog
VeronicaDemononica wrote:Bladehogs
What, not razorbacks?
They would fit right in with the orb spiders, and you could generate them in bands like hell hogs so that they're actually threatening.
Tuesday, 23rd May 2017, 01:44
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41412
Re: Remove Beogh
Sunday, 21st May 2017, 01:06
Forum: Game Design Discussion
Topic: Remove Beogh
Replies: 104
Views: 41412
Re: Remove Beogh
Monday, 8th May 2017, 02:43
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 98937
Re: Bultungin/Gnoll Feedback
Friday, 5th May 2017, 17:47
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9150
Re: Console altar colours
Friday, 5th May 2017, 06:29
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9150
Re: Console altar colours
Monday, 1st May 2017, 04:07
Forum: Game Design Discussion
Topic: Monster spell proposal: Multi-OoD
Replies: 6
Views: 2424
Re: Monster spell proposal: Multi-OoD
I'm pretty sure that spell can take the buff.
Sunday, 30th April 2017, 18:32
Forum: Crazy Yiuf's Corner
Topic: Ignition is a pretty good spell
Replies: 5
Views: 2243
Re: Ignition is a pretty good spell
Saturday, 29th April 2017, 14:09
Forum: Game Design Discussion
Topic: Merge skin of Zhor and salamander hide
Replies: 4
Views: 1986
Merge skin of Zhor and salamander hide
Something like +4 leather armor (rF++, rC++, you have a chance to passively (flash?) freeze/stickyflame whatever hits you in melee) could be alright.
Friday, 28th April 2017, 08:52
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3066983
Tuesday, 11th April 2017, 16:17
Forum: Crazy Yiuf's Corner
Topic: Deep elf annihilator is so sleepy...
Replies: 2
Views: 1516
Re: Deep elf annihilator is so sleepy...
Monday, 10th April 2017, 15:49
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 98937