Search found 21 matches

Saturday, 12th July 2014, 23:35

Forum: Game Design Discussion

Topic: New Race: Gnome

Replies: 24

Views: 8212

Re: New Race: Gnome

MP is a terrible limitation for something you do outside of combat (unless you mean maxMP), hunger rarely matters, explosions either can kill you from full HP (in which case you will literally never use that ability) or can't (in which case you just use the ability outside of combat and press 5 if ...

Saturday, 12th July 2014, 22:49

Forum: Game Design Discussion

Topic: New Race: Gnome

Replies: 24

Views: 8212

Re: New Race: Gnome

Hello, winwons! What role do you think this race would fill that isn't already filled by kobolds? They seem very similar. I would hazard a guess that he wants it to fill the role of converting the many hundreds of useless or excess scrolls, potions, and wands into potentially valuable new items wit...

Saturday, 12th July 2014, 19:54

Forum: Game Design Discussion

Topic: New Race: Gnome

Replies: 24

Views: 8212

Re: New Race: Gnome

PleasingFungus wrote:Hello, winwons! What role do you think this race would fill that isn't already filled by kobolds? They seem very similar.


Hello. I think that gnomes are less-combat oriented than kobolds, but better when it comes to magic.

Saturday, 12th July 2014, 13:41

Forum: Game Design Discussion

Topic: New Race: Gnome

Replies: 24

Views: 8212

New Race: Gnome

-----Welcome, Gnomes!----- Gnomes are a small race of humoids that dwell underground. They visit the surface to trade with other races. Gnomish merchants are well-known for selling rare merchandise and they have a knack for money. They eat plants and fungi that they cultivate in caves. How they man...

Saturday, 12th July 2014, 12:12

Forum: Crazy Yiuf's Corner

Topic: The new spell and ability icons...

Replies: 2

Views: 1155

The new spell and ability icons...

...are awesomesaucetastic.

Thank you, whoever drew them. You are amazing.

Saturday, 12th July 2014, 12:09

Forum: Dungeon Crawling Advice

Topic: Does Kobold + Gourmand stack?

Replies: 3

Views: 1665

Does Kobold + Gourmand stack?

Well does it?

Friday, 11th July 2014, 22:46

Forum: Crazy Yiuf's Corner

Topic: A Nethacker's Guide to Life

Replies: 14

Views: 3399

Re: A Nethacker's Guide to Life

I really don't think that he is talking about the specifics of Nethack or how long it took him to beat it... it's more about how it made him aware of the risks we take in real life and how it's not worth throwing your life away even if it's only a 0.1% chance...

Friday, 11th July 2014, 22:42

Forum: Game Design Discussion

Topic: Bad autopickup defaults

Replies: 12

Views: 2858

Re: Bad autopickup defaults

Fruits should be set to default autopickup when you worship Fedhas

Friday, 11th July 2014, 00:20

Forum: YASD! YAVP! and characters in progress too

Topic: Deep Dwarf Fighter going for first win...

Replies: 25

Views: 6792

Re: Deep Dwarf Fighter going for first win...

I cleared Vault 1-4, Elves and went back for Vault 5 but died there... I used every fucking ability and item at my disposal but there were jus too many of them... R.I.P. Balin, you were my best character...

Thursday, 10th July 2014, 23:12

Forum: Game Design Discussion

Topic: Artificers should start with a rod instead of wands.

Replies: 31

Views: 7105

Re: Artificers should start with a rod instead of wands.

Artificer doesn't mean "person who only kills monsters in a dungeon using the v command" as far as I know, and Ar already extremely strong. Leaving that aside, what rods do you think would be a good idea to just hand over for free in turn 1? Because I can't think of any. Do you suggest we...

Thursday, 10th July 2014, 22:54

Forum: Game Design Discussion

Topic: Reflavour new!Spider Form as Scorpion Form

Replies: 18

Views: 5215

Re: Reflavour new!Spider Form as Scorpion Form

But what if you have the scorpion tail (stinger) mutation and turn into a scorpion? DOUBLE DAMAGE?!

Thursday, 10th July 2014, 22:44

Forum: Game Design Discussion

Topic: Korean feedback

Replies: 83

Views: 21908

Re: Korean feedback

Koreans are the best gamers, we should listen to them.

Thursday, 10th July 2014, 22:08

Forum: YASD! YAVP! and characters in progress too

Topic: Deep Dwarf Fighter going for first win...

Replies: 25

Views: 6792

Re: Deep Dwarf Fighter going for first win...

I found the vault entrance on D:14 and the entrance to te dephts. I need one more rune, what do you recommend: Slime or Vaults?

Thursday, 10th July 2014, 21:41

Forum: Game Design Discussion

Topic: Artificers should start with a rod instead of wands.

Replies: 31

Views: 7105

Re: Artificers should start with a rod instead of wands.

klink wrote:*cough* I think you mean evocation. Invocation is for god abilities


Dammnit I get these two mixed up all the time!
The terms conjurations, summoning, invocations and evocations all translate to one word in my language which could be used for any of the 4, just to confuse the heck out of me

Thursday, 10th July 2014, 21:12

Forum: YASD! YAVP! and characters in progress too

Topic: Deep Dwarf Fighter going for first win...

Replies: 25

Views: 6792

Re: Deep Dwarf Fighter going for first win...

I have found that the best way to survive with such a character is to not get killed. I have not yet succeeded with this philosophy. Of actual advice, I don't trust decks anymore, so I'd drop them. That's probably really bad advice. Spider's Nest is always a fun place. The summoning decks actually ...

Thursday, 10th July 2014, 21:09

Forum: YASD! YAVP! and characters in progress too

Topic: Deep Dwarf Fighter going for first win...

Replies: 25

Views: 6792

Re: Deep Dwarf Fighter going for first win...

Dungeon Crawl Stone Soup version 0.15-a0-1374-gca99efe (tiles) character file. Balin the Bludgeoner (Deep Dwarf Fighter) Turns: 28634, Time: 02:02:16 HP 110/151 (152) AC 41 Str 35 XL: 16 Next: 42% MP 14/14 EV 13 Int 8 God: Trog [*****.] Gold 1749 SH 17 Dex 17 Spells: 0 memorised, 15 levels left rFi...

Thursday, 10th July 2014, 21:03

Forum: Game Design Discussion

Topic: Artificers should start with a rod instead of wands.

Replies: 31

Views: 7105

Artificers should start with a rod instead of wands.

Ok, let my try to explain. As an artificer, you start out with three wands with 15 charges each and some skill in evocations. These will wear out fairly quickly, even if you use them sparingly. This leaves you with only few options 1. you get lucky enough to find decent evokable items. 2. you worshi...

Thursday, 10th July 2014, 20:37

Forum: YASD! YAVP! and characters in progress too

Topic: Deep Dwarf Fighter going for first win...

Replies: 25

Views: 6792

Re: Deep Dwarf Fighter going for first win...

Yeah sry I fail at computers

Thursday, 10th July 2014, 20:22

Forum: YASD! YAVP! and characters in progress too

Topic: Deep Dwarf Fighter going for first win...

Replies: 25

Views: 6792

Deep Dwarf Fighter going for first win...

-I'm a complete bob at this game! -Most of my characters die between D:1 and Lair:X! -This one has miracoulusly survived so far! -Cleared Lair and Orc. -I just cleared the swamp and got my first rune ever. Ever. SO HAPPY. -I don't want this guy to die, I need your advice on what to do next! Maybe th...

Tuesday, 8th July 2014, 18:54

Forum: Game Design Discussion

Topic: Please undo the butchered 'translation'.

Replies: 10

Views: 3329

Re: Please undo the butchered 'translation'.

Let's take Crazy Yiuf for example (note that there are much worse examples than this). Original Text: Crazy Yiuf A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Germa...

Tuesday, 8th July 2014, 18:26

Forum: Game Design Discussion

Topic: Please undo the butchered 'translation'.

Replies: 10

Views: 3329

Please undo the butchered 'translation'.

As of 0.14, bits and parts of the game's text are translated to whatever language my PC system is running (currently German). The translation is hilariously bad and simply screams Google Translate. The sentences range from akward but understandable to Xom-like nonsense. Oh, and many things haven't b...

Return to advanced search

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.