Search found 50 matches
Wednesday, 19th October 2011, 19:00
Forum: Game Design Discussion
Topic: Remove destruction of strategic items
Replies: 76
Views: 16105
Sunday, 7th August 2011, 05:10
Forum: Game Design Discussion
Topic: Bye bye victory dancing
Replies: 274
Views: 64870
Re: Bye bye victory dancing
Re: Felids
Re: Felids
Wednesday, 20th April 2011, 00:44
Forum: Game Design Discussion
Topic: Removing the Charms Skill
Replies: 39
Views: 9692
Removing the Charms Skill
Wednesday, 20th April 2011, 00:23
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Tuesday, 19th April 2011, 04:59
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Monday, 18th April 2011, 23:16
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Monday, 18th April 2011, 13:33
Forum: Game Design Discussion
Topic: Random ideas
Replies: 30
Views: 6608
Re: Random ideas
Monday, 18th April 2011, 13:08
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Monday, 11th April 2011, 09:37
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Saturday, 9th April 2011, 07:46
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Friday, 8th April 2011, 10:27
Forum: Game Design Discussion
Topic: Remove Berserk Spell; Replacement
Replies: 17
Views: 5109
Re: Remove Berserk Spell; Replacement
Friday, 8th April 2011, 09:29
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Friday, 1st April 2011, 22:06
Forum: Dungeon Crawling Advice
Topic: The Hive is actually pretty tough
Replies: 44
Views: 11687
Re: The Hive is actually pretty tough
Thursday, 31st March 2011, 06:09
Forum: Game Design Discussion
Topic: Chei stat boost
Replies: 28
Views: 8268
Re: Chei stat boost
Thursday, 31st March 2011, 02:39
Forum: Game Design Discussion
Topic: Chei stat boost
Replies: 28
Views: 8268
Re: Chei stat boost
Thursday, 31st March 2011, 01:30
Forum: Game Design Discussion
Topic: Suggestions regarding chunk management
Replies: 11
Views: 3224
Re: Suggestions regarding chunk management
Thursday, 31st March 2011, 01:01
Forum: Game Design Discussion
Topic: Fulsome Distillation and Evaporate
Replies: 53
Views: 13853
Re: Potions of decay and vampire mosquitoes
Wednesday, 30th March 2011, 09:34
Forum: Game Design Discussion
Topic: Fulsome Distillation and Evaporate
Replies: 53
Views: 13853
Re: Potions of decay and vampire mosquitoes
Wednesday, 16th March 2011, 13:07
Forum: Game Design Discussion
Topic: A more nuanced evil god proposal
Replies: 23
Views: 5838
Re: A more nuanced evil god proposal
Wednesday, 16th March 2011, 12:23
Forum: Game Design Discussion
Topic: Hexes and Magic Resistance
Replies: 33
Views: 7831
Re: Hexes and Magic Resistance
Wednesday, 16th March 2011, 08:28
Forum: Game Design Discussion
Topic: Chei stat boost
Replies: 28
Views: 8268
Re: Chei stat boost
Wednesday, 16th March 2011, 06:18
Forum: Game Design Discussion
Topic: Discuss the Stealth Skill
Replies: 13
Views: 3262
Re: Discuss the Stealth Skill
Thursday, 10th March 2011, 00:38
Forum: Game Design Discussion
Topic: Getting rid of Fighting.
Replies: 88
Views: 21649
Re: Getting rid of Fighting.
Monday, 7th March 2011, 09:13
Forum: Game Design Discussion
Topic: Getting rid of Fighting.
Replies: 88
Views: 21649
Re: Getting rid of Fighting.
Monday, 7th March 2011, 08:10
Forum: Game Design Discussion
Topic: Getting rid of Fighting.
Replies: 88
Views: 21649
Re: Getting rid of Fighting.
Monday, 7th March 2011, 08:02
Forum: Game Design Discussion
Topic: Getting rid of Fighting.
Replies: 88
Views: 21649
Re: Getting rid of Fighting.
Monday, 28th February 2011, 06:08
Forum: Game Design Discussion
Topic: Suggestions regarding chunk management
Replies: 11
Views: 3224
Re: Suggestions regarding chunk management
Monday, 28th February 2011, 05:47
Forum: Game Design Discussion
Topic: Option to autocast buff spells.
Replies: 50
Views: 14239
Re: Option to autocast buff spells.
Monday, 28th February 2011, 02:04
Forum: Game Design Discussion
Topic: Option to autocast buff spells.
Replies: 50
Views: 14239
Re: Option to autocast buff spells.
Sunday, 27th February 2011, 03:55
Forum: Game Design Discussion
Topic: Suggestions regarding chunk management
Replies: 11
Views: 3224
Suggestions regarding chunk management
Sunday, 27th February 2011, 03:28
Forum: Game Design Discussion
Topic: What in Crawl isn't fun?
Replies: 245
Views: 74415
Re: What in Crawl isn't fun?
Tuesday, 22nd February 2011, 00:00
Forum: Game Design Discussion
Topic: Lousy Demonspawn mutations
Replies: 30
Views: 19993
Re: Lousy Demonspawn mutations
Saturday, 19th February 2011, 12:06
Forum: Game Design Discussion
Topic: Idea: allow staff as starting equipment
Replies: 79
Views: 21113
Re: Idea: allow staff as starting equipment
Saturday, 19th February 2011, 04:14
Forum: Game Design Discussion
Topic: Idea: allow staff as starting equipment
Replies: 79
Views: 21113
Re: Idea: allow staff as starting equipment
Saturday, 19th February 2011, 03:53
Forum: Dungeon Crawling Advice
Topic: DCSS Weapon Comparison spreadsheet
Replies: 115
Views: 91360
Re: DCSS Weapon Comparison spreadsheet
Friday, 18th February 2011, 04:30
Forum: Game Design Discussion
Topic: What in Crawl isn't fun?
Replies: 245
Views: 74415
Re: What in Crawl isn't fun?
Friday, 18th February 2011, 03:35
Forum: Game Design Discussion
Topic: What in Crawl isn't fun?
Replies: 245
Views: 74415
Re: What in Crawl isn't fun?
Friday, 18th February 2011, 03:18
Forum: Game Design Discussion
Topic: Idea: allow staff as starting equipment
Replies: 79
Views: 21113
Re: Idea: allow staff as starting equipment
Friday, 18th February 2011, 01:49
Forum: Game Design Discussion
Topic: Things that should be more transparent
Replies: 48
Views: 16109
Re: Things that should be more transparent
Thursday, 10th February 2011, 09:47
Forum: Game Design Discussion
Topic: What in Crawl isn't fun?
Replies: 245
Views: 74415
Re: What in Crawl isn't fun?
Monday, 7th February 2011, 22:07
Forum: Game Design Discussion
Topic: Sleep/paralysis in 0.8 trunk
Replies: 43
Views: 12518
Re: Sleep/paralysis in 0.8 trunk
Monday, 7th February 2011, 04:34
Forum: Game Design Discussion
Topic: Sleep/paralysis in 0.8 trunk
Replies: 43
Views: 12518
Re: Sleep/paralysis in 0.8 trunk
Sunday, 6th February 2011, 00:53
Forum: Game Design Discussion
Topic: What in Crawl isn't fun?
Replies: 245
Views: 74415
Re: What in Crawl isn't fun?
Saturday, 5th February 2011, 23:50
Forum: Game Design Discussion
Topic: XP from summons
Replies: 12
Views: 2833
Re: XP from summons
Wednesday, 2nd February 2011, 03:16
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Tuesday, 1st February 2011, 02:08
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Re: Cross-school spellcasting is too easy
Monday, 31st January 2011, 05:35
Forum: Game Design Discussion
Topic: Cross-school spellcasting is too easy
Replies: 72
Views: 20955
Cross-school spellcasting is too easy
Monday, 31st January 2011, 04:15
Forum: Game Design Discussion
Topic: What in Crawl isn't fun?
Replies: 245
Views: 74415
Re: What in Crawl isn't fun?
- Search found 50 matches • Page 1 of 1