Search found 6 matches

Sunday, 29th June 2014, 21:20

Forum: Game Design Discussion

Topic: Problems with recent Beogh changes

Replies: 35

Views: 21609

understanding of beogh play

1. First of all, Weapon evolution like "spear-> trident->halberd -> glaive" doesn't mean enhanced total damage. Because monster's damage mainly depend on his base damage like "orc warload: 32 (hit: plain)" not weapon's damage. Even monster's weapon' damage and attack speed are no...

Sunday, 29th June 2014, 05:25

Forum: Game Design Discussion

Topic: Problems with recent Beogh changes

Replies: 35

Views: 21609

Re: Why do not you communicate with the user?

Counter argument 1. Unique position of beogh play Orc squad tactics of beogh play is unique among the many species-god combinations Replacing the species-god combinations for another suitable speedrun means that discard the unique fun 2. A long time ago, stone soup user's objective is just escaping ...

Saturday, 28th June 2014, 17:23

Forum: Game Design Discussion

Topic: Problems with recent Beogh changes

Replies: 35

Views: 21609

Problems with recent Beogh changes

i got answer that original purpose of new equip system is not nerf if so, true purpose of new equip system is arranging prior complex interface but now, new equip system is critical nerf to skilled beogh users in korea because skilled beogh users freely change equipment of orc by using macro(\{20}p....

Friday, 20th June 2014, 10:30

Forum: Technical Support

Topic: compile tile version "crawl.exe" in win7

Replies: 3

Views: 1430

Re: compile tile version "crawl.exe" in win7

Patashu wrote:IIRC, there are some extra libraries you need only if you're compiling tiles. There should be a text file in the base directory listing what.


where i get some extra lib?

Thursday, 19th June 2014, 16:55

Forum: Technical Support

Topic: compile tile version "crawl.exe" in win7

Replies: 3

Views: 1430

compile tile version "crawl.exe" in win7

i compiled console version "crawl.exe" in win7

but can't with tile version though add "TILES=y" at make file bottom

how to deal with tool/tile_colour.cc: warning: png.h: No such file or dir and so on

Thursday, 19th June 2014, 11:42

Forum: Contributions

Topic: if i summit revised orc follower equip system like this...

Replies: 0

Views: 1538

if i summit revised orc follower equip system like this...

Which one is the most acceptable? 1. Blow up the under "if" statement and let user change orc's equip freely if (_given_gift(mons)) { mprf("%s has already been given a gift.", monsname); return false; } 2. Interchange this code to original monster picking function that only root...

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