Search found 1051 matches

Sunday, 18th July 2021, 16:39

Forum: Game Design Discussion

Topic: Console readability changes

Replies: 3

Views: 2533

Re: Console readability changes

Hello! The changes you're describing are the intended color settings, which most console players have been using for over a decade. Your old colors were the result of crawl defaulting to a compatibility mode for extremely ancient/limited terminals. To revert to the old settings, just set allow_exten...

Sunday, 5th March 2017, 04:27

Forum: Crazy Yiuf's Corner

Topic: Octupus wizard fanart

Replies: 5

Views: 3007

Re: Octupus wizard fanart

Posted, thanks! If you give me a name or nickname for your friend, I can edit the post to give them proper credit.

Tuesday, 14th February 2017, 06:14

Forum: Crazy Yiuf's Corner

Topic: Re: Naming

Replies: 9

Views: 3429

Re: Re: Naming

uskayaw is (a) perfectly pronounceable and (b) a reference to an actual relevant word in malaysian (?), iirc hepliaklqana is 100% indulgence on my part, but i put quite a lot of work into getting the god running, so i will forgive myself. you are, of course, free to make your own judgement on the ma...

Wednesday, 8th February 2017, 20:52

Forum: Crazy Yiuf's Corner

Topic: Yara's Violent Unravelling

Replies: 6

Views: 3156

Re: Yara's Violent Unravelling

A) 3d(3 + pow/6). For reference, fireball is 3d((10 + pow/2)/3)... so essentially the same damage, but not elementally resistible.
B) No.
C) No.
D) Same as with other sources of malmutate: player undead take stat damage, monster undead are unaffected. Unfair!

Monday, 9th January 2017, 01:00

Forum: Crazy Yiuf's Corner

Topic: Turn Frogs Into Mantids

Replies: 5

Views: 2033

Re: Turn Frogs Into Mantids

Shtopit wrote:I just think that they would be cooler, and the hop can be a short, messy flight.

i suggested it, but people felt like it'd overlap too much with formicids, thematically.

Sunday, 8th January 2017, 22:20

Forum: Crazy Yiuf's Corner

Topic: A New Regen Mechanic

Replies: 2

Views: 1355

Re: A New Regen Mechanic

if you're injured, walk away from every new monster you see to heal up before fighting it

Sunday, 8th January 2017, 22:01

Forum: Crazy Yiuf's Corner

Topic: "bararchians" could totally just be elves

Replies: 17

Views: 6435

Re: "bararchians" could totally just be elves

TrumpTrain.

Saturday, 7th January 2017, 18:15

Forum: Crazy Yiuf's Corner

Topic: Are rods gone?

Replies: 2

Views: 1293

Re: Are rods gone?

some of them (the ones with the coolest effects) turned into wands, one of them turned into a misc item, some of them are just gone.

the effects were (and are) cool, but the ui wasn't very good.

Saturday, 7th January 2017, 18:14

Forum: Crazy Yiuf's Corner

Topic: Change accuracy boost from DEX to be multiplicative

Replies: 9

Views: 3124

Re: Change accuracy boost from DEX to be multiplicative

here's the thing: i agree with the premise that dex's effect on weapon accuracy is pretty irrelevant. but i think that dex is in a good place vs the other stats right now - i don't think dex needs to be stronger - and, as discussed, i'd really rather not punish non-dex chars with high miss rates. so...

Friday, 6th January 2017, 23:03

Forum: Crazy Yiuf's Corner

Topic: Poison on the Well

Replies: 20

Views: 6352

Re: Poison on the Well

dynast wrote:Heavy shitpost warning

You devils could have just let deep dwarves regen naturally... preserving his main design

wow, you weren't kidding

Friday, 6th January 2017, 23:00

Forum: Crazy Yiuf's Corner

Topic: "bararchians" could totally just be elves

Replies: 17

Views: 6435

Re: "bararchians" could totally just be elves

frogs aren't a reskin of elves, you goofs

Friday, 6th January 2017, 22:59

Forum: Crazy Yiuf's Corner

Topic: Mountain Dungeon Branch (Purgatorio)

Replies: 4

Views: 2031

Re: Mountain Dungeon Branch (Purgatorio)

People have suggested this sort of thing before, yeah! You can see discussion e.g. here or, to a lesser extent, here.

Friday, 6th January 2017, 22:55

Forum: Crazy Yiuf's Corner

Topic: Change accuracy boost from DEX to be multiplicative

Replies: 9

Views: 3124

Re: Change accuracy boost from DEX to be multiplicative

high miss rates are also really, really unfun. proof: Battle for Wesnoth

Friday, 6th January 2017, 22:53

Forum: Crazy Yiuf's Corner

Topic: Unrandarts and stupid memes - Enemies of progress

Replies: 25

Views: 7485

Re: Unrandarts and stupid memes - Enemies of progress

> Unrandarts and stupid memes - Enemies of progress

me, me, and me, respectively

Wednesday, 4th January 2017, 17:14

Forum: Crazy Yiuf's Corner

Topic: Change accuracy boost from DEX to be multiplicative

Replies: 9

Views: 3124

Re: Change accuracy boost from DEX to be multiplicative

If this had a meaningful impact, it seems like it'd strongly discourage people from picking str at level-ups.

Tuesday, 3rd January 2017, 20:00

Forum: Crazy Yiuf's Corner

Topic: Sword of Jihad

Replies: 7

Views: 2849

Re: Sword of Jihad

only natural holiness monsters can go berserk, i think?

Tuesday, 3rd January 2017, 00:25

Forum: Crazy Yiuf's Corner

Topic: Best Artifact Proposal of 2017: +13 staff of silence

Replies: 8

Views: 2816

Re: Best Artifact Proposal of 2017: +13 staff of silence

I agree that curse skull casting text should not be "rattle". I don't remember how curse toe casting is described, but I wouldn't expect a toe to have a mouth. Toes 'gesture', which i guess means bending at the joint? Who knows, it's Zot. Also, note that silenceability is explicitly menti...

Sunday, 1st January 2017, 05:24

Forum: Crazy Yiuf's Corner

Topic: What if skills never maxed out, but just got more expensive?

Replies: 16

Views: 4238

Re: What if skills never maxed out, but just got more expens

Shard1697 wrote:some skill titles are cooler before they hit max unfortunately. ex: executioner>axe maniac

this is to teach the player an important lesson about optimal play.

Saturday, 31st December 2016, 22:11

Forum: Crazy Yiuf's Corner

Topic: Buff wand of scattershot and lightning rod

Replies: 9

Views: 3510

Re: Buff wand of scattershot and lightning rod

i thought it was supposed to be a "vaporize low-EV monsters" attack

Friday, 30th December 2016, 16:30

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Frogs?

i think beetle-hats are just the thing frogs need to really 'pop'... the perfect finishing touch

Friday, 30th December 2016, 16:29

Forum: Crazy Yiuf's Corner

Topic: Recolor bonus from manuals

Replies: 23

Views: 6660

Re: Recolor bonus from manuals

hrm, turns out there was a very specific reason manuals turned red. not reverting yet, but will have to mull this over further...

Friday, 30th December 2016, 00:07

Forum: Crazy Yiuf's Corner

Topic: Polymorph reporting

Replies: 17

Views: 4901

Re: Re:

dynast wrote:
Turukano wrote: "Gastronok the golden dragon"

Good old Nemelex panic draw Degeneration.

iirc, a lot of the poly'd gastronoks come from Xom

Friday, 30th December 2016, 00:04

Forum: Crazy Yiuf's Corner

Topic: feels like alot of indie games are now called roguelikes

Replies: 112

Views: 48395

Re: feels like alot of indie games are now called roguelikes

i've seen a lot of people describe CoE as roguelike or roguelike-like, but i don't think i really see it. it's just another fantasy 4x, like warlock: master of the arcane, etc, etc.

it's a fun little game, but very random.

Friday, 30th December 2016, 00:02

Forum: Crazy Yiuf's Corner

Topic: Recolor bonus from manuals

Replies: 23

Views: 6660

Re: Recolor bonus from manuals

OK, done.

Thursday, 29th December 2016, 23:10

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Frogs?

So then whats the real reason for removing High Elves? If I had to guess, I'd say High elves were a relatively uninteresting species in terms of gameplay, feeling somewhat like tengu but with weapon specialization like merfolk. Especially with Ogres now also having newly-improved casting apts, ther...

Thursday, 29th December 2016, 05:24

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Frogs?

Shard1697 wrote:Fo used to be vulnerable to poison and it basically sucked

tbf, i think this overlapped with their 'giant clubs & large rocks & also the large rocks pierce' phase.

Wednesday, 28th December 2016, 21:51

Forum: Crazy Yiuf's Corner

Topic: Recolor bonus from manuals

Replies: 23

Views: 6660

Re: Recolor bonus from manuals

iirc some console players said that dark blue text was hard to read on their screens? someone find a console player to confirm/deny; i'll change it if it's not a problem.

Wednesday, 28th December 2016, 21:50

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Frogs?

ribbit

Wednesday, 28th December 2016, 21:47

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Frogs?

It amuses me that people think adding Frogs is a move away from traditional fantasy fare. Bullywogs from D&D, Slann from Warhammer. Or that Formicids are somehow super new and what not, *cough* thri-kreen *cough* *cough* playable in dark sun *cough*. They changed the name of Tengu from Kenku bu...

Wednesday, 28th December 2016, 21:33

Forum: Crazy Yiuf's Corner

Topic: Recolor bonus from manuals

Replies: 23

Views: 6660

Re: Recolor bonus from manuals

for reference // Skills being actively trained may get further distinction. bool use_bright_colour = you.train[m_sk] == TRAINING_ENABLED || you.train[m_sk] == TRAINING_FOCUSED; if (is_set(SKMF_HELP)) return DARKGREY; else if (is_set(SKMF_RESKILL_TO) && m_sk == you.transfer_from_skill) return...

Wednesday, 28th December 2016, 00:11

Forum: Crazy Yiuf's Corner

Topic: Recolor bonus from manuals

Replies: 23

Views: 6660

Re: Recolor bonus from manuals

what colour do you want?

Wednesday, 28th December 2016, 00:09

Forum: Crazy Yiuf's Corner

Topic: Musings about food

Replies: 28

Views: 8661

Re: Musings about food

VeryAngryFelid wrote:I wander why the new option for autobuchering corpses is not turned on by default. It basically removed hunger from the game when I activated it, very similar to hellcrawl.

Necromancers and Fedhas, basically.

Tuesday, 27th December 2016, 00:41

Forum: Crazy Yiuf's Corner

Topic: A true side by side comparison: VM vs AE

Replies: 46

Views: 16482

Re: A true side by side comparison: VM vs AE

i can't tell what irony level this thread is on

Sunday, 25th December 2016, 20:33

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Frogs?

Yeah, no, frog race is totally unrelated. They were actually the very first thing i attempted to code for crawl, back in early 2014... got distracted and forgot about them for a while, but gammafunk ended up reminding me about them more recently. Maneater Frogs have strong Theme, and certain devs se...

Sunday, 25th December 2016, 19:40

Forum: Crazy Yiuf's Corner

Topic: What's the reasoning behind Frogs?

Replies: 66

Views: 23606

Re: What's the reasoning behind Pepes?

Well that looks familiar, interesting to see that concept spun as a player race https://github.com/Implojin/crawl/commit/3e707a5e81350dac07020a708decf106b1f7e116 Whoa, I've never seen this branch! Very cool to see someone trying to design monsters - it's been a weird constant of recent forks (even ...

Sunday, 25th December 2016, 19:35

Forum: Crazy Yiuf's Corner

Topic: Remove trunk

Replies: 40

Views: 14453

Re: Remove trunk

Dioneo wrote:Every version some people "threaten" to not move on, but I'm not sure if a significant number of people have ever followed through with it.

Online players certainly haven't. Offline, who can say?

Sunday, 25th December 2016, 19:33

Forum: Crazy Yiuf's Corner

Topic: Back Formicids enable to wield GC/GSC and throw rocks

Replies: 25

Views: 7921

Re: Back Formicids enable to wield GC/GSC and throw rocks

fo with large rocks wouldn't break the game, but i don't see any particular reason to give them it, either.

Friday, 23rd December 2016, 04:42

Forum: Crazy Yiuf's Corner

Topic: Just my two copper on wand removal...

Replies: 85

Views: 23570

Re: Just my two copper on wand removal...

pretty sure it matters insofar as /haste is totally irrelevant

and also insofar as invis, tele, blink, damage/hex wands, etc etc etc do exist

Friday, 23rd December 2016, 01:21

Forum: Crazy Yiuf's Corner

Topic: let high elves use wands

Replies: 2

Views: 1335

Re: let high elves use wands

i like it. done

Friday, 23rd December 2016, 01:18

Forum: Crazy Yiuf's Corner

Topic: Just my two copper on wand removal...

Replies: 85

Views: 23570

Re: Just my two copper on wand removal...

While I am talking in general, Naga needs that wand of hasting to survive early game. What are you going to do when you are pursued by a pack of gnolls with distortion weapon or a couple of ogres? Fight with low AC/EV and hope nothing bad happens? Isn't haste the only GUARANTEED way to avoid death ...

Friday, 23rd December 2016, 01:16

Forum: Crazy Yiuf's Corner

Topic: Early game is not important

Replies: 45

Views: 12396

Re: Early game is not important

easy is a playstyle.

Thursday, 22nd December 2016, 07:43

Forum: Crazy Yiuf's Corner

Topic: Remove wands lol

Replies: 19

Views: 6115

Re: Remove wands lol

remember when we made elemental evocables stack, and then people started annihilating cerebov with endless phial blasts

wand stacking would be exactly like that, but for wand of flame instead

Thursday, 22nd December 2016, 01:57

Forum: Crazy Yiuf's Corner

Topic: Just my two copper on wand removal...

Replies: 85

Views: 23570

Re: Just my two copper on wand removal...

Sar wrote:well Nagas did get hit hard by /hasting removal and I guess /tele is more important for Chei dudes maybe

this is silliness.

Thursday, 22nd December 2016, 01:06

Forum: Crazy Yiuf's Corner

Topic: The Inventory Thread

Replies: 44

Views: 21982

Re: The Inventory Thread

Shtopit wrote:- Kill scrolls of randomness, or make them do something.

what problem would this solve?

Thursday, 22nd December 2016, 01:01

Forum: Crazy Yiuf's Corner

Topic: Just my two copper on wand removal...

Replies: 85

Views: 23570

Re: Just my two copper on wand removal...

How on earth did naga/chei get nerfed? I'm stumped.

Thursday, 22nd December 2016, 00:50

Forum: Crazy Yiuf's Corner

Topic: Change lv of lichform<->statueform

Replies: 15

Views: 4069

Re: Change lv of lichform<->statueform

If we lower Lichform to 7, then we should have an amazing transmutation form to top out the class. Lowering lichform's level is kind of irrelevant; if there should be an "awesome top-tier transmutation", lichform already doesn't serve that role! anyway, the answer is that dragon form exis...

Thursday, 22nd December 2016, 00:47

Forum: Crazy Yiuf's Corner

Topic: Back Formicids enable to wield GC/GSC and throw rocks

Replies: 25

Views: 7921

Re: Back Formicids enable to wield GC/GSC and throw rocks

Remove Formicid giant club wielding, reduce shield penalties, apt tweaks Giant spiked clubs were stronger than other weapons to such a degree that they commonly eclipsed the more unique formicid mechanic of using a two-hander with a shield. There is already a race whose weapon choice centers around...

Tuesday, 4th October 2016, 16:26

Forum: Crazy Yiuf's Corner

Topic: Rewrite Crawl (split from Remove hunger)

Replies: 67

Views: 19755

Re: Rewrite Crawl (split from Remove hunger)

also worth noting that crawl does have some peer review, both from devs reading code before and as it's pushed, and from people in the community watching our backs . it's certainly not perfect, and a system where e.g. two people have to 'sign off' on each commit (the author + the committer) would pr...

Tuesday, 4th October 2016, 16:08

Forum: Crazy Yiuf's Corner

Topic: Rewrite Crawl (split from Remove hunger)

Replies: 67

Views: 19755

Re: Rewrite Crawl (split from Remove hunger)

Code standards, there's a reason why code in industry isn't a shit show, because it gets peer reviewed. Shit show, I think that word is about used up now i have worked for several companies 'in industry', including one of the largest software companies in the world, and literally all of them had co...
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