Search found 7 matches

Saturday, 16th November 2019, 02:42

Forum: Game Design Discussion

Topic: Xom Rework

Replies: 8

Views: 3222

Re: Xom Rework

Agreed. Having a higher degree of agency is nice, in general I think most players like to feel like their decisions. Obviously not complete control since that would defeat the point of the God of chaos, but having one or two chaotic flavored abilities would make the situations where you get into a d...

Friday, 15th November 2019, 17:00

Forum: Game Design Discussion

Topic: Xom Rework

Replies: 8

Views: 3222

Re: Xom Rework

I guess I should clarify that making him objectively better is really secondary, I just hate how opaque the dual-piety system is, and having to deal with Xom being BORED. It's so random and shitty how little control you have over it unless you specifically go out of your way to exploit it.

Friday, 15th November 2019, 16:11

Forum: Game Design Discussion

Topic: Xom Rework

Replies: 8

Views: 3222

Xom Rework

Posted this on Reddit,though I'd crosspost here as well to hear some thoughts. I'll start by explaining why Xom as he stands now is a problem. As a god, Xom is frustrating, confusing, and exploitable. Also incredibly opaque. Not only does Xom have a piety system unlike any other god, he actually has...

Friday, 17th March 2017, 23:57

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 506755

Re: [proclick] new fork, hellcrawl

Just got a 3 win rune as a Naga Fighter worshipping Chei. Some things I noticed was that slime almost killed me around 6 times, more dangerous than Vaults 5 even with resist corrosion. This is due mostly to Acid blobs. A ranged highly accurate attack that does corrosion damage in a place with mainly...

Sunday, 26th February 2017, 00:39

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 506755

Re: [proclick] new fork, hellcrawl

Just went to the abyss as naga warrior. Wretched stars gave me bad muts which I couldn't fix due to no exp in the abyss. Seems... kind of unbalanced. My idea is that there's a turn timer in abyss, and if it hits 0, it severely drains the PC and they can't enter abyss until they get raid of the drain...

Tuesday, 10th June 2014, 17:40

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP -- HuFi (15 Rune)

Replies: 3

Views: 1404

Re: YAVP -- HuFi (15 Rune)

Yeah, the thing with that gold dragon armour is its amazing resistances, I had 2 resistances in fire and cold at all times, especially in a game where I didn't find as much as I would like to. Also, the armor skill multiplies base armor, not added enchantments. That means that you get the most ac fr...

Monday, 9th June 2014, 23:51

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP -- HuFi (15 Rune)

Replies: 3

Views: 1404

YAVP -- HuFi (15 Rune)

Had a lot of fun with it. Mastered a bunch of skills, would've ran into a problem with hunger if it wasn't for Gozag. Overall, accomplished my dream of an unkillable human crusader. Didn't like a unique unslain-- interestingly enough, I had exactly 15,000 total enemies vanquished at the end of my ru...

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